1. Abilities
  2. test
  3. cdurel
  4. advanced_stealth_test

Advanced Stealth

assaulttech

Advanced Stealth

Gainig a Tactical Advantage wtih an attack that breaks stealth applies Active Stealth for <<1>> seconds. While you are in Active Stealth your chance to dodge melee and ranged attacks is increased by 200% and your next direct damage attack critically hits. Dealing or taking damage breaks Active Stealth.

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Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
assaulttech
Advanced Stealth
2
assaulttechActive Stealth – Hard to hit. Next direct damage attack is done under surprise, dealing critical damage.
  • [hidden] [does not expire]
    assaulttechEffect #1

  • 1
    • On Effect Applied
      - Include Effect Refreshes = (bool) true
      - Tag Exclusions = (string)
      - Ability Spec = 0 – not found
      - Proc Chance Percent = (float) 0
      - Rate Limit Interval = (time) 0s
      - Tags: tag.abl.agent.finishing_move

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​buff.​stealth

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [3s]
    assaulttechActive Stealth
    Hard to hit. Next direct damage attack is done under surprise, dealing critical damage.

  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.mods.active_stealth, dependent on calling effect
  • 4
    • When character takes damage
    • When character deals damage
    • When character heals with tags tag.abl.agent.recuperative_nanotech

    Perform the following actions:

    • Remove this effect