1. Abilities
  2. test
  3. qa
  4. mccameron
  5. creatures
  6. shade
  7. shade_root

[shade_root]

darkGift

[shade_root]

The Shade is coming.....

Attributes

Conditions

Metadata

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
darkGiftElectric Bonds – Immobilized
2
darkGift
[shade_root]
  • [45s]
    darkGiftElectric Bonds
    Immobilized

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.qa.mccameron.creatures.root_effect
    • Immobilize but allow rotation
    • Damage
      - Damage Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 10
      - Standard Health Percent Max = (float) 0.9
      - Standard Health Percent Min = (float) 0.75
      - Damage Modifier = (float) 0
  • [6s]
    darkGift[shade_root]

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Threat
      - Is Taunt = (bool) true
      - Amount Max = (float) 1
      - Amount Min = (float) 1
      - Amount Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0