Defensive Armor
Defensive Armor
Shielding an attack grants Defensive Armor, increasing the damage of Ion Storm and High Impact Bolt by 10%. This effect can occur once every 10 seconds, lasts for 20 seconds, and is removed once you deal damage with High Impact Bolt.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141151559080582192 |
Combat log ID: | 4547090466209792 |
FQN: | abl. |
Star Wars name: | Defensive Armor |
Other languages: | Defensive Rüstung Armure défensive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Initializers: - Set type to Other, cannot toggle off
Global ID: 16140911693911731975 FQN: abl. trooper. skill. shield_ specialist. mods. tier1. defensive_ armor/7/1 - 1
- When character takes damage, not more than every 10s without tags tag.
abl. with result Glancedebuff. damage_over_time
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character takes damage, not more than every 10s without tags tag.
- [20s]
Defensive Armor
Ion Storm and High Impact Bolt damage increasedSlot: Buff Duration: 20s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(High Impact Bolt)High Impact Bolt
Fires a very powerful round at the target, dealing <<1>> weapon damage. Only usable against incapacitated targets and targets suffering from periodic damage.
FQN: abl.trooper.high_impact_round
Conditions: - Can only be called by other effects
Global ID: 16140914992446614078 FQN: abl. trooper. skill. shield_ specialist. mods. tier1. defensive_ armor/7/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for ability High Impact Bolt, increase by 10%
High Impact Bolt
Fires a very powerful round at the target, dealing <<1>> weapon damage. Only usable against incapacitated targets and targets suffering from periodic damage.
FQN: abl.trooper.high_impact_round
- Modify meta stat Damage Done Modifier (Percentage) for ability Ion Storm, increase by 10%
Ion Storm
Sprays waves of ionizing energy in a 10-meter cone, dealing <<1>> elemental damage to up to 8 enemy targets. Affected targets are impaired for <<2>> seconds, reducing the Force and tech damage they deal by 5%.
FQN: abl.trooper.skill.shield_specialist.ion_storm
- 2
- When character deals damage with tags tag.
abl. that does not get redirectedtrooper. high_impact_round
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.