Emergency Response
Emergency Response
Eliminates the heat generated by Emergency Scan. In addition, activating Emergency Scan grants Emergency Response, which makes your next Healing Scan activate instantly. Lasts <<1>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141179444315216101 |
Combat log ID: | 3403241891037184 |
FQN: | abl. |
Star Wars name: | Emergency Response |
Other languages: | Noteingriff Réponse d'urgence |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141150634898188155 FQN: abl. bounty_ hunter. skill. bodyguard. emergency_ response/11/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Ability Energy Cost for ability Emergency Scan, percent of base = -1 | 0 | 0
Emergency Scan
Instantly heals a friendly target for <<1>>.
FQN: abl.bounty_hunter.emergency_scan
- 2
- After Emergency Scan is activated by CASTER
Emergency Scan
Instantly heals a friendly target for <<1>>.
FQN: abl.bounty_hunter.emergency_scan
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [15s]
Emergency Response
Next Healing Scan activates instantly.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. bounty_ hunter. emergency_ response Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Healing Scan)Healing Scan
Heals a friendly target for <<1>>.
FQN: abl.bounty_hunter.skill.bodyguard.healing_scan
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141153933433076242 FQN: abl. bounty_ hunter. skill. bodyguard. emergency_ response/11/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Activation Time for ability Healing Scan, percent of base = -1 | 0 | 0
Healing Scan
Heals a friendly target for <<1>>.
FQN: abl.bounty_hunter.skill.bodyguard.healing_scan
- 2
- After Healing Scan is activated by CASTER
Healing Scan
Heals a friendly target for <<1>>.
FQN: abl.bounty_hunter.skill.bodyguard.healing_scan
Perform the following actions:
- Remove this effect
- After