Flaming Fist
Flaming Fist
Engages the jetpack and ignites your gauntlet, allowing you to strike the target with a flaming fist that deals <<1>> kinetic damage and <<2>> elemental damage.
Replaces Rocket Punch.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141007668860069593 |
Combat log ID: | 4115489202634752 |
FQN: | abl. |
Star Wars name: | Flaming Fist |
Other languages: | [Flaming Fist] [Flaming Fist] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.bounty_ hunter. flaming_ fist_ kinetic_ damage abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. bounty_ hunter. jetpack_ ability Global ID: 16140959857771629969 FQN: abl. test. cdurel. flaming_ fist_ item_ test/3/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. flaming_fist. instant_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.198
- Standard Health Percent Min = (float) 0.158
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.78
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. direct_ tech_ attack abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. , tag.bounty_ hunter. jetpack_ ability abl. , tag.bounty_ hunter. flamethrower_ ability abl. bounty_ hunter. flaming_ fist_ elemental_ damage Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140956559236745864 FQN: abl. test. cdurel. flaming_ fist_ item_ test/3/2 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.061
- Standard Health Percent Min = (float) 0.021
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- [2s]
Immobilized (Tech)
Unable to move.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.dispel_ type. tech abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. bounty_ hunter. jetpack_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- If CASTER has the talent Heated Tools, with a rank = 1
Heated Tools
Reduces the cooldown of Searing Wave by 3 seconds and causes Flaming Fist to root its target for 2 seconds.
FQN: tal.bounty_hunter.skill.firebug.heated_tools
- Can only be called by other effects
- Immune By Resolve
Global ID: 16140957658748373371 Combat log ID: 4115489202635036 FQN: abl. test. cdurel. flaming_ fist_ item_ test/3/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [2s]
Slowed (Tech)
Movement speed reduced.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. flaming_ fist abl. bounty_ hunter. jetpack_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If CASTER has the talent Heated Tools, with a rank = 1
Heated Tools
Reduces the cooldown of Searing Wave by 3 seconds and causes Flaming Fist to root its target for 2 seconds.
FQN: tal.bounty_hunter.skill.firebug.heated_tools
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16140963156306522362 Combat log ID: 4115489202635046 FQN: abl. test. cdurel. flaming_ fist_ item_ test/3/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff