Missile Blast
Missile Blast
Deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 6.0.0 |
Global ID: | 16141150492117556168 |
Combat log ID: | 4115502087536640 |
FQN: | abl. |
Star Wars name: | Missile Blast |
Other languages: | [Missile Blast] [Missile Blast] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. missile_ blast_ radiation_ trigger abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.bounty_ hunter. missile_ blast_ dd abl. , tag.bounty_ hunter. direct_ tech_ attack abl. , tag.bounty_ hunter. missile_ ability abl. bounty_ hunter. heat_ ability Initializers: - Set type to Other, cannot toggle off
Global ID: 16140991976087024197 FQN: abl. test. cdurel. missile_ blast_ item_ test/4/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. missile_blast. missile_blast_fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.151
- Standard Health Percent Min = (float) 0.11
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. missile_ blast_ radiation_ trigger abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.utility. is_ aoe abl. , tag.bounty_ hunter. missile_ ability abl. , tag.bounty_ hunter. heat_ ability abl. bounty_ hunter. missile_ blast_ aoe Conditions: - Can only be called by other effects
Global ID: 16140995274621905276 FQN: abl. test. cdurel. missile_ blast_ item_ test/4/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 7
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectmissile_blast. missile_blast_splash_damage - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0855
- Standard Health Percent Min = (float) 0.0455
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.655
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [2s]
Thrown
Unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.bounty_ hunter. missile_ blast_ radiation_ trigger abl. , tag.bounty_ hunter. aoe_ ability abl. , tag.debuff. physics abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. missile_ ability abl. , tag.bounty_ hunter. heat_ ability abl. debuff. break_ cover Initializers: - Set type to Negative, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - <
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16140994175110279083 Combat log ID: 4115502087536923 FQN: abl. test. cdurel. missile_ blast_ item_ test/4/3 - 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1.5, 65° pitch, 0° yaw