Retractable Blade
Retractable Blade
Plunges a retractable blade into the target that deals <<1>> kinetic damage and causes the target to bleed for <<2>> internal damage over <<3[%d seconds/%d second/%d seconds]>>.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141021184315955664 |
Combat log ID: | 2029831608860672 |
FQN: | abl. |
Star Wars name: | Retractable Blade |
Other languages: | Einziehbare Klinge Lame rétractable |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. rb_ dd abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. direct_ tech_ attack abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. meltdown_ proc abl. bounty_ hunter. rb Global ID: 16140941082859976815 FQN: abl. bounty_ hunter. skill. advanced_ prototype. retractable_ blade/34/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. retractable_blade. retractable_blade_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.115
- Standard Health Percent Min = (float) 0.075
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.95
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [18s]
Bleeding (Retractable Blade)
Periodic internal damage.Slot: Debuff Duration: 18s On death: Effect is removed Tick rate: 3s (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. bleed abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. rb_ bleed abl. , tag.bounty_ hunter. meltdown_ proc abl. , tag.bounty_ hunter. rb abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 18s
- Max Duration = (time) 18s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140939983348350498 Combat log ID: 2029831608860928 FQN: abl. bounty_ hunter. skill. advanced_ prototype. retractable_ blade/34/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.025
- Standard Health Percent Min = (float) 0.025
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.25
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
abl. bounty_hunter. rail_shot
Only when the following conditions are met:
- <AND
- If CASTER has an effect with the tag tag.abl.bounty_hunter.he_cyl applied by CASTER
Perform the following actions:
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
- 3
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
abl. bounty_hunter. shatter_slug
Only when the following conditions are met:
Perform the following actions:
- When character takes damage that does not get redirected, not more than every 1s from tag tag.
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. rb_ dd abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. direct_ tech_ attack abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. meltdown_ proc abl. bounty_ hunter. rb Conditions: - <
- If CASTER has the ablity Jugular
Jugular
When the bleed effect from Retractable Blade is refreshed, the target takes <<1>> bonus kinetic damage.
FQN: abl.bounty_hunter.skill.advanced_prototype.mods.tier3.jugular
- Can only be called by other effects
- If CASTER has the ablity
Global ID: 16140938883836722385 FQN: abl. bounty_ hunter. skill. advanced_ prototype. retractable_ blade/34/3 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.05
- Standard Health Percent Min = (float) 0.05
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.3
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. rb_ dd abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. heat_ ability abl. , tag.bounty_ hunter. gauntlet_ ability abl. , tag.bounty_ hunter. meltdown_ proc abl. bounty_ hunter. rb Conditions: - <AND
- Can only be called by other effects
- If TARGET is an enemy
- If TARGET is alive
Global ID: 16140937784325091972 FQN: abl. bounty_ hunter. skill. advanced_ prototype. retractable_ blade/34/4 - <AND
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.115
- Standard Health Percent Min = (float) 0.075
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.95
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
trooper. gut. hit_fx