1. Abilities
  2. test
  3. cdurel
  4. volt_rush_backup

Volt Rush

lightningStrike

Volt Rush

Deals damage and Charges target. Volt Rush deals more damage to Charged targets.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
lightningStrike
Volt Rush
2
3
lightningStrikeCharged – Takes more damage from Volt Rush
3
lightningStrike
Volt Rush
4
3
lightningStrikeCharged (Heal) – Takes more healing form Volt Rush
5
lightningStrike
Volt Rush
6
lightningStrike
Volt Rush
7
lightningStrike
Volt Rush
  • [0s] [not displayed]
    lightningStrikeEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is an enemy

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.lightning_strike.cast_end
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 2
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.162
      - Standard Health Percent Min = (float) 0.122
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1.42
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET is a friend of CASTER

    Perform the following actions:

    • Play appearance epp.sith_inquisitor.lightning_strike.cast_end
    • Heal the TARGET with Force for 1.56*BonusHeal + (0.068 to 0.078)*StandardHealth, causing no threat
    • Add effect #4 to TARGET from CASTER
  • [hidden] [0.1s]
    lightningStrikeEffect #5

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 20m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [10s]
    lightningStrikeEffect #7