FR_Throw Proximity Mine
FR_Throw Proximity Mine
FR_Throws a proximity mine which attaches to a nearby object. If an enemy gets near the object, it will explode.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141048456866176249 |
Combat log ID: | 806822491455488 |
FQN: | abl. |
Star Wars name: | FR_Throw Proximity Mine |
Autres langues: | [ability_proximity_mine] DE_Throw Proximity Mine |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
FR_Throw Proximity MineSlot: Debuff Duration: instant # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET does not have at least 1 of any effects from the ability FR_Proximity Mine Attached
FR_Proximity Mine Attached
FR_This object has a proximity mine attached to it. It will blow if an enemy gets near it.
FQN: abl.test.ammer.force_throw_test.final.buff_mine_attached
- If TARGET is alive
- If TARGET does not have at least 1 of any effects from the ability
Global ID: 16140967489057437091 FQN: abl. test. ammer. force_ throw_ test. final. ability_ proximity_ mine/0/1 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s - Play appearance epp.
test. ammer. force_throw_test. throw_proximity_mine
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from TARGET
- [hidden] [3s]
Effect #2Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Hydra script: hyd. test. ammer. force_ throw_ test. final. inst_ dynamic_ object Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 0s
Conditions: - <
- If TARGET does not have 1 or more effects with the tag tag.abl.test.ammer.force_throw_test.do_not_move
- Can only be called by other effects
Global ID: 16140970787592322762 FQN: abl. test. ammer. force_ throw_ test. final. ability_ proximity_ mine/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook PlantMine