1. Pouvoirs
  2. test
  3. ammer
  4. force_throw_test
  5. final
  6. buff_mine_attached

FR_Proximity Mine Attached

stimpack

FR_Proximity Mine Attached

FR_This object has a proximity mine attached to it. It will blow if an enemy gets near it.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
stimpack
FR_Proximity Mine Attached
2
stimpack
FR_Proximity Mine Attached
3
stimpack
FR_Proximity Mine Attached
  • [does not expire]
    stimpackFR_Proximity Mine Attached

  • 1
    • When effect ticks (100% chance)

    Perform the following actions:

    • Play appearance epp.test.ammer.force_throw_test.proximity_mine_tick
    • Add effect #2 to TARGET from TARGET
  • 2
    • When character dies (a 100% chance)

    Perform the following actions:

    • Play appearance epp.test.ammer.force_throw_test.proximity_mine_explosion
    • Add effect #3 to TARGET from TARGET
  • [0s] [not displayed]
    stimpackEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook BlowMine
  • [hidden] [3s]
    stimpackEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1,4, 38° pitch, 0° yaw
    • Damage
      - Damage Type = (int) 1
      - Level Cap = (int) 0
      - Amount Max = (float) 90
      - Amount Min = (float) 60
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Stun the TARGET