Cure mentale
Cure mentale
La cure supprime les effets mentaux négatifs et restaure <<1[$d point/$d point/$d points]>> de santé à la cible.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141051686754955269 |
Combat log ID: | 987851068014592 |
FQN: | abl. |
Star Wars name: | Cure mentale |
Autres langues: | Cure Mind Seelenheilung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. bounty_ hunter. direct_ heal Global ID: 16140905005253659383 FQN: abl. bounty_ hunter. skill. bodyguard. cure_ mind/7/1 - 1
- After Cure is activated by CASTER
Cure
Dissipe jusqu'à deux effets technologiques ou physiques négatifs infligés à une cible alliée.
FQN: abl.bounty_hunter.cure
Override target to:
- Trigger Target
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET with Tech for 0,67*BonusHeal + (0,014 to 0,054)*StandardHealth, causing no threat
- After