Präventivmedizin
Präventivmedizin
Bacta-Infusion löst beim Ziel Präventivmedizin aus und heilt es <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang zusätzlich um <<1>> Gesundheit. Außerdem gewährt Folgebehandlung den dadurch geheilten Zielen den Effekt Geschützt, was ihre Rüstung <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 10% erhöht.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140925257652653250 |
Combat log ID: | 2040994228862976 |
FQN: | abl. |
Star Wars name: | Präventivmedizin |
In anderen Sprachen: | Preventative Medicine Médecine préventive |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140980059444530626 FQN: abl. trooper. skill. combat_ medic. preventative_ medicine/12/1 - 1
- After Bacta-Infusion is activated by CASTER
Bacta-Infusion
Heilt ein verbündetes Ziel sofort um <<1>>.
FQN: abl.trooper.bacta_infusion
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- When character heals with tags tag.
abl. trooper. successive_treatment
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character heals with tags tag.
- [9s]
Präventivmedizin
Regelmäßige Heilung.Slot: Buff Duration: 9 Sek. On death: Effect is removed Tick rate: 3 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.buff. heal_ over_ time abl. , tag.trooper. healing_ ability abl. trooper. heal_ over_ time Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9 Sek.
- Max Duration = (time) 9 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140976760909641451 Combat log ID: 2040994228863541 FQN: abl. trooper. skill. combat_ medic. preventative_ medicine/12/2 - Set Duration
- 1
- When effect ticks
Perform the following actions:
- Heal the TARGET with Tech for 0,56*BonusHeal + 0,028*StandardHealth, causing no threat
- [45s]
Geschützt
Rüstungswert erhöht.Slot: Buff Duration: 45 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. armor_ increased Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45 Sek.
- Max Duration = (time) 45 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. buff. armor_ increased
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140977860421267800 Combat log ID: 2040994228863553 FQN: abl. trooper. skill. combat_ medic. preventative_ medicine/12/3 - Set Duration