Charged Gauntlets
Charged Gauntlets
Activating Flaming Fist makes your next Rail Shot an automatic critical hit. Increases the critical bonus damage of Searing Wave, Flaming Fist, Scorch, and Immolate by 10%.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140917992938984227 |
Combat log ID: | 992738740797440 |
FQN: | abl. |
Star Wars name: | Charged Gauntlets |
Other languages: | Geladene Fäuste Gantelets chargés |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141034606493062362 FQN: abl. bounty_ hunter. skill. firebug. charged_ gauntlets/12/1 - 1
- After Flaming Fist is activated by CASTER
Flaming Fist
Engages the jetpack and ignites your gauntlet, allowing you to strike the target with a flaming fist that deals <<1>> kinetic damage and <<2>> elemental damage. Replaces Rocket Punch.
FQN: abl.bounty_hunter.skill.firebug.flaming_fist
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [15s]
Charged Gauntlets
Next Rail Shot will be a critical hit.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. bounty_ hunter. gauntlet_ rail_ shot_ critical Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. bounty_ hunter. gauntlet_ rail_ shot_ critical
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1)
- Effect Procs = Id(Rail Shot)Rail Shot
Fires a very powerful shot at the target that deals <<1>> weapon damage. Only usable against incapacitated targets or targets suffering from periodic damage. Deals additional damage if dual wielding.
FQN: abl.bounty_hunter.rail_shot
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141035706004689519 FQN: abl. bounty_ hunter. skill. firebug. charged_ gauntlets/12/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectskill. charged_gauntlets - Modify meta stat Ranged Critical Chance for ability Rail Shot, increase by 1
Rail Shot
Fires a very powerful shot at the target that deals <<1>> weapon damage. Only usable against incapacitated targets or targets suffering from periodic damage. Deals additional damage if dual wielding.
FQN: abl.bounty_hunter.rail_shot
- 2
- When character deals damage with tags tag.
abl. that does not get redirectedbounty_hunter. rail_shot
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.