Cluster Bombs
Cluster Bombs
After Explosive Probe detonates, it drops 3 cluster bombs on the target. A cluster bomb explodes when damaged by blaster fire, dealing <<2[%d/%d/%d]>> kinetic damage to the target and generating 6 energy. Cluster bombs cannot be detonated more than once every half second.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141031003735239759 |
Combat log ID: | 1794136688558080 |
FQN: | abl. |
Star Wars name: | Cluster Bombs |
Other languages: | Streubomben Bombes à fragmentation |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141096532858837190 FQN: abl. agent. skill. engineering. cluster_ bombs/8/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Effect Initial Charges for effects from tag tag.
abl. , increase by 2agent. cluster_ bombs - Modify meta stat Effect Max Charges for effects from tag tag.
abl. , increase by 2agent. cluster_ bombs
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. agent. explosive_ engineering Conditions: - Can only be called by other effects
Global ID: 16141095433347209739 FQN: abl. agent. skill. engineering. cluster_ bombs/8/2 - 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.047
- Standard Health Percent Min = (float) 0.047
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.47
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0