1. Abilities
  2. agent
  3. skill
  4. virulence
  5. mods
  6. tier3
  7. winnow

Winnow

upgrade_increaseTargets

Winnow

Killing a target during Cull resets the cooldown of Cull and deals poison damage to nearby enemies if the target was affected by one of your poisons.

Attributes

Conditions

Metadata

Users

Used by
  • apc.agent.sniper.virulence_mods
  • apc.test.cdurel.class_prototypes.age_smu.sniper_virulence_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
upgrade_increaseTargets
Winnow
2
upgrade_increaseTargets
Winnow
3
upgrade_increaseTargets
Winnow
4
upgrade_increaseTargets
Winnow
  • [hidden] [does not expire]
    upgrade_increaseTargetsEffect #1

  • 1
    • On Pre Damage Dealt
      - Ignore Redirected Damage = (bool) false
      - Tag Exclusions = (string)
      - Actor = (int) 1
      - Damage Type = (int) 5
      - Weapon Mode = (int) 1
      - Spell Type = (int) 1
      - Proc Chance Percent = (float) 100
      - Rate Limit Interval = (time) 0s
      - Initial Delay = (time) 0s
      - Tags: tag.abl.agent.cull_tick

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [1.1s]
    upgrade_increaseTargetsEffect #2

  • 1
    • Just before NPC with this effect dies

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​agent.​poison_effect

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • Just before NPC with this effect dies

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    upgrade_increaseTargetsEffect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.agent.corrosive_grenade.target, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.027
      - Standard Health Percent Min = (float) 0.027
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.27
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.cull.winnow_aoe, dependent on calling effect