Tirs d'afflux
Tirs d'afflux
Infliger des dégâts réguliers confère les tirs d'afflux, qui augmentent les dégâts infligés par votre prochain tir puissant ou balayage aux blasters de 1 %. Cet effet est cumulable jusqu'à 10 fois et dure jusqu'à <<1[$d seconde/$d seconde/&d secondes]>>.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 4.0.0 |
Global ID: | 16141053740560704870 |
Combat log ID: | 3634474340319232 |
FQN: | abl. |
Star Wars name: | Tirs d'afflux |
Autres langues: | Surging Shots Brodelnde Schüsse |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140938856259527442 FQN: abl. bounty_ hunter. skill. innovative_ ordnance. surging_ shots/7/1 - 1
- When character deals damage with tags tag.
abl. that does not get redirecteddebuff. damage_over_time
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [15s]
Tirs d'afflux
Dégâts infligés par votre prochain tir puissant ou balayage aux blasters accrus.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 10 # occurrences: 1 Tags: tag. abl. bounty_ hunter. surging_ shots Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140942154794412043 FQN: abl. bounty_ hunter. skill. innovative_ ordnance. surging_ shots/7/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Dégâts infligés (modificateur en pourcentage) for ability Tir puissant, increase by 1%
Tir puissant
Charge les deux blasters et tire deux coups puissants infligeant <<1[$d point/$d point/$d points]>> de dégâts. Requiert deux blasters.
FQN: abl.bounty_hunter.power_shot
- Modify meta stat Dégâts infligés (modificateur en pourcentage) for ability Balayage aux blasters, increase by 1%
Balayage aux blasters
Tire des salves de blaster sur un maximum de 8 cibles dans un rayon de 5 mètres autour de la zone cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme pendant sa durée. Les ennemis faibles et standards sont parfois soufflés par les rafales de tirs. Requiert deux blasters. Génère 32 points de chaleur pendant la durée.
FQN: abl.bounty_hunter.sweeping_blasters
- 2
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 10
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectskill. surging_shots. max_stacks_loop
- 3
- When character deals damage with tags tag.
abl. that does not get redirectedbounty_hunter. power_shot
Perform the following actions:
- Remove this effect
- When character deals damage with tags tag.