[Shoulder Cannon]
[Shoulder Cannon]
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Attackable |
| AI type: | None |
Metadaten
| Contained since: | PTS 8.0 #1 |
| Global ID: | 16141089286669975407 |
| Combat log ID: | 4971828372045824 |
| FQN: | abl. |
| Star Wars name: | [Shoulder Cannon] |
| In anderen Sprachen: | Shoulder Cannon [Shoulder Cannon] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Shoulder Cannon
Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. bounty_ hunter. shoulder_ cannon_ damage Initializers: - Set type to Other, ignore token threat, cannot toggle off
Conditions: - <
- <
- <AND
- If CASTER is positioned ≤ 20m to melee distance of TARGET
- If CASTER is positioned ≤ 10m to melee distance of TARGET
- <AND
- If TARGET is an enemy
- If TARGET is alive
- <
Global ID: 16141018271972806691 Combat log ID: 4971828372046107 FQN: abl. bounty_ hunter. skill. firebug. shoulder_ cannon_ pyro_ damage/7/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to melee distance of TARGET
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectshoulder_cannon. 8_0_pyro. instant_shoot_player - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0,75
- Travel Time = (time) 0 Sek.
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 10m to 30m to melee distance of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectshoulder_cannon. 8_0_pyro. instant_shoot_player - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 1
- Travel Time = (time) 0 Sek.
- 4
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,118
- Standard Health Percent Min = (float) 0,078
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,98
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141017172461179894 FQN: abl. bounty_ hunter. skill. firebug. shoulder_ cannon_ pyro_ damage/7/2 - 1
- When effect is applied
Only when the following conditions are met:
- Can only be called by other effects
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. bounty_ hunter. shoulder_ cannon_ charges
- [3s]
Burning (Shoulder Cannon)
Slot: Debuff Duration: 3 Sek. On death: Effect is removed Tick rate: 1 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. burn abl. , tag.bounty_ hunter. fire_ dot abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141016072949552517 Combat log ID: 4971828372046130 FQN: abl. bounty_ hunter. skill. firebug. shoulder_ cannon_ pyro_ damage/7/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectshoulder_cannon. 8_0_pyro. target_burn
- 2
- When effect ticks
Only when the following conditions are met:
- If TARGET does not have 1 or more effects with the tag tag.abl.bounty_hunter.inc_missile_dot applied by CASTER
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0163
- Standard Health Percent Min = (float) 0,0163
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,163
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.bounty_hunter.inc_missile_dot applied by CASTER
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,0327
- Standard Health Percent Min = (float) 0,0327
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,327
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0