Boiling Point
Boiling Point
When activating Kolto Overload you gain Boiling Point. This allows your next Thermal Yield to gain an additional stack and return damage to attackers or your next Sonic Missile will heal allies and grant you 10% damage reduction.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140958278897975725 |
Combat log ID: | 4502474345938944 |
FQN: | abl. |
Star Wars name: | Boiling Point |
Other languages: | Siedepunkt Point d'ébullition |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140970144972772976 FQN: abl. bounty_ hunter. skill. firebug. mods. passive. boiling_ point/6/1
- [30s]
Boiling Point
Improves next Thermal Yield or Sonic Missile.Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140971244484400557 FQN: abl. bounty_ hunter. skill. firebug. mods. passive. boiling_ point/6/2 - Set Duration
- 1
Perform the following actions:
- 2
Perform the following actions:
- [30s]
Duration Increase for Power YieldSlot: Other (not visible) Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140972343996027674 Combat log ID: 4502474345939212 FQN: abl. bounty_ hunter. skill. firebug. mods. passive. boiling_ point/6/3 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Effect Max Charges for ability Thermal Yield, increase by 1
Thermal Yield
Applies a stack of Power Yield to you, increasing your armor by 40% and your damage done by 2% for 10 seconds. Whenever you take damage, an additional stack of Power Yield is applied, up to 5 times.In addition, the heat cost of Immolate and Searing Wave is reduced by 5%. This lasts up to 30 seconds.
FQN: abl.bounty_hunter.skill.firebug.mods.special.thermal_yield
- [30s]
Duration Increase for Power YieldSlot: Other (not visible) Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140964647414636543 Combat log ID: 4502474345939220 FQN: abl. bounty_ hunter. skill. firebug. mods. passive. boiling_ point/6/4 - 1
- When character takes damage that does not get redirected, not more than every 1s without tags tag.
abl. and tag.debuff. damage_over_time abl. itm. relic. onhit_damage
Override target to:
- Trigger Caster
Only when the following conditions are met:
- If CASTER is positioned ≤ 40m to center of TARGET
Perform the following actions:
- Play appearance epp.
sith_warrior. cloak_of_pain. proc - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.024
- Standard Health Percent Min = (float) 0.024
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.242
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character takes damage that does not get redirected, not more than every 1s without tags tag.
- [0s] [not displayed]
Effect #5Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16140965746926263596 FQN: abl. bounty_ hunter. skill. firebug. mods. passive. boiling_ point/6/5 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.utility.not_aoe_healable
- If TARGET is alive
- If TARGET is a friend of CASTER
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [hidden] [0.5s]
Effect #6Slot: Buff Duration: 0.5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140966846437891225 FQN: abl. bounty_ hunter. skill. firebug. mods. passive. boiling_ point/6/6 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectkolto_missile. kolto_missile_heal_proc - Heal the TARGET with Tech for 0.15*BonusHeal + 0.0075*StandardHealth, causing no threat
- [10s]
Boiling Point
Damage Reduction Increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140967945949518550 FQN: abl. bounty_ hunter. skill. firebug. mods. passive. boiling_ point/6/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Damage Reduction: Elemental, increase by 0.1
- Modify stat Damage Reduction: Energy, increase by 0.1
- Modify stat Damage Reduction: Internal, increase by 0.1
- Modify stat Damage Reduction: Kinetic, increase by 0.1