Translocate
Translocate
Swap places with a group member and bestow a benign presence upon them for up to <<1[%d seconds/%d second/%d seconds]>>. Targets with a benign presence are ignored by most enemies, cannot be leapt to or pulled, and are immune to interrupts and ability activation pushback until they use an aggressive or healing ability. This ability is immune to activation pushback and only works on other players.
Attributes
Type: | active |
Activation time: | 1.5s cast |
Target type: | Grouped |
AI type: | Buff |
Initializers: |
|
Metadata
Contained since: | Patch 4.0.0 |
Global ID: | 16141107538925566082 |
Combat log ID: | 3638880976764928 |
FQN: | abl. |
Star Wars name: | Translocate |
Other languages: | Positionswechsel Transfert |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. buff. teleport_ to_ target Global ID: 16141027018311244471 FQN: abl. bounty_ hunter. skill. shield_ tech. translocate/22/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. translocate. cast_end - Add effect #2 to TARGET from CASTER
- Swap Caster Position with Target
- Swap Orientation = (bool) true
- [6s]
Benign Presence
Ignored by most enemies.
Immune to leaps, pulls, interrupts, and ability activation pushback.
Activating an aggressive or healing ability removes this effect prematurely.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.buff. cover_ bonuses abl. , tag.buff. cover_ immunities abl. , tag.buff. interrupt_ immunity abl. bounty_ hunter. benign_ presence Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141030316846126926 Combat log ID: 3638880976765268 FQN: abl. bounty_ hunter. skill. shield_ tech. translocate/22/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. translocate. buff_loop - Mark as neutralized
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt - Modify stat Pushback Modifier, increase by 1
- 2
- After an ability is activated with tags tag.
abl. by CASTERutility. aggressive_action
Perform the following actions:
- Remove this effect
- After an ability is activated with tags tag.
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. translocate. buff_loop_end_temporary
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has one effect from Guard applied by CASTER
Guard
While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.
FQN: abl.bounty_hunter.guard
- If CASTER has one effect from Hotswap
Hotswap
Translocating a guarded target gives them a large amount of damage reduction for 6 seconds, taunts enemies and places a benign presence on you. After 6 seconds, you swap back.
FQN: abl.itm.tactical.sow.bou_tro.pow_vang.stech_sspec.def_utl_01
- If TARGET has one effect from
Perform the following actions:
- Remove this effect
- 5
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- <
- If TARGET has one effect from Guard applied by CASTER
Guard
While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.
FQN: abl.bounty_hunter.guard
- If CASTER has one effect from Hotswap
Hotswap
Translocating a guarded target gives them a large amount of damage reduction for 6 seconds, taunts enemies and places a benign presence on you. After 6 seconds, you swap back.
FQN: abl.itm.tactical.sow.bou_tro.pow_vang.stech_sspec.def_utl_01
- If TARGET has one effect from
Perform the following actions:
- Dispel all effects from ability Guard
Guard
While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.
FQN: abl.bounty_hunter.guard