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  7. jedi_peacekeeper
Portrait

Jedi Peacekeeper

Level 32-33 | Elite | Sage


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Telekinetic Throw

Hurls a volley of debris at the target, dealing high kinetic damage and slowing movement speed by 50%. Standard and weak targets are instead immobilized for the duration.

FQN: abl.​npc.​ability.​force.​telekinetic_throw

Telekinetic Throw
6s3s channel30 m1000100%

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target. Selects a random target from the nearby enemies.

FQN: abl.​npc.​ability.​force.​force_push_random

Force Push
30sinstant15 m980100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a02
  • Material: head_human_bmn_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a04
  • Material: head_human_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair
(one of 3)
[no archetype]
  • + 1143435 – not found
  • + 1312100 – not found
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + 1143437 – not found
  • + 1143438 – not found
  • + 1143439 – not found
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h13_p
     skincolor_human_non_h14_p
       skincolor_human_non_h16_p
        haircolor
        (one of 3)
         haircolor_human_non_h09_p
           haircolor_human_non_h01_p
             haircolor_human_non_h14_p
              eyecolor
               eyecolor_human_non_h03_s
                complexion
                (one of 2)
                comp_human_non_c22_m
                  comp_human_non_c07_m
                    age
                    (one of 2)
                    age_non_non_mid01_m
                      age_non_non_old01_m
                        Body details
                        SlotDetails
                        chestchest_robe01_bmn_archetype
                        • + chest_robe01_bmn_light_jw_a03_hoodup
                        • + chest_robe01_bmn_light_jw_a03_shld
                        • Material: chest_robe01_light_jw_a03c01_m
                        handhand_glove_bmn_archetype
                        • + hand_glove_bmn_light_jw_a03_wrist
                        • Material: hand_glove_light_jw_a03c01_u
                        waistwaist_belt_bmn_archetype
                        • + waist_belt_bmn_light_jw_a03_front
                        • Material: waist_belt_light_jw_a03c01_u
                        legleg_skirt_bmn_archetype
                        • Material: leg_skirt_light_jw_a03c01_u_v01
                        bootboot_tall_bmn_archetype
                        • + boot_tall_bmn_light_jw_a03_cuff
                        • Material: boot_tall_light_jw_a03c01_u