Hitzschlag
Hitzschlag
"Flammenfaust" erzeugt einen Stapel "Hitzschlag", der den Schaden von "Brennstoffzylinder" um 25 % pro Stapel erhöht. Hält <<1[%d Sekunden/%d Sekunde/%d Sekunden]>> lang an. Dieser Effekt ist bis zu 4-mal stapelbar.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16141099462877723098 |
Combat log ID: | 4499532293341184 |
FQN: | abl. |
Star Wars name: | Hitzschlag |
In anderen Sprachen: | Heatstroke Hyperthermie |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140981209360268036 FQN: abl. bounty_ hunter. skill. firebug. mods. tier1. heatstroke/11/1 - 1
- When character deals damage with tags tag.
abl. bounty_hunter. flaming_fist_elemental_damage
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [20s]
Hitzschlag
Schaden von "Brennstoffzylinder" erhöht.Slot: Buff Duration: 20 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140980109848639665 Combat log ID: 4499532293341445 FQN: abl. bounty_ hunter. skill. firebug. mods. tier1. heatstroke/11/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (Prozent) for ability Brennstoffzylinder, increase by 25%
Brennstoffzylinder
Verleiht Angriffen mit Fernkampfwaffen eine Chance von 25%, zusätzlich <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang <<1>> Elementarschaden zu verursachen. Dieser Effekt kann nur einmal pro Sekunde auftreten.
FQN: abl.bounty_hunter.combustible_gas_cylinder