Heatstroke
Heatstroke
Flaming Fist builds a stack of Heatstroke increasing the damage of your Combustible Gas Cylinder by 25% per stack. Lasts for <<1[%d seconds/%d second/%d seconds]>>. This effect can stack up to 4 times.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141099462877723098 |
Combat log ID: | 4499532293341184 |
FQN: | abl. |
Star Wars name: | Heatstroke |
Other languages: | Hitzschlag Hyperthermie |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140981209360268036 FQN: abl. bounty_ hunter. skill. firebug. mods. tier1. heatstroke/11/1 - 1
- When character deals damage with tags tag.
abl. bounty_hunter. flaming_fist_elemental_damage
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [20s]
Heatstroke
Combustible Gas Cylinder damage increased.Slot: Buff Duration: 20s On death: Effect is removed Initial stacks: 1 Max stacks: 4 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20s
- Max Duration = (time) 20s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140980109848639665 Combat log ID: 4499532293341445 FQN: abl. bounty_ hunter. skill. firebug. mods. tier1. heatstroke/11/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Damage Done Modifier (Percentage) for ability Combustible Gas Cylinder, increase by 25%
Combustible Gas Cylinder
Ranged weapon attacks have a 25% chance to deal <<1>> additional elemental damage over <<2[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once per second.
FQN: abl.bounty_hunter.combustible_gas_cylinder