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  3. taris_imperial
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  5. humanoids
  6. republic
  7. republic_hangar_captain
Portrait

Republikanischer Hangarcaptain

Stufe 35-36 | Stark | Plasma-Präzisionsschütze


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosionswoge

FQN: abl.​npc.​ability.​tech.​explosive_surge

Explosionswoge
10 Sek.instant8 m100100%

Flammenwerfer

FQN: abl.​npc.​ability.​tech.​bh_flame_thrower

Flammenwerfer
15 Sek.4 Sek. channel10 m75100%

Plasmazelle

Lade dein Gewehr mit einer Plasma-Energiezelle, die all deinen Gewehrangriffen eine Chance verleiht, zusätzlichen Plasma-Zeitschaden zu verursachen. Es kann immer nur eine Zelle gleichzeitig aktiv sein.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Plasmazelle
60 Sek.1.5 Sek. castany50100%

Salve

Eine Salve von Schüssen, die jeweils <<1>> Waffenschaden verursachen. Nur in Deckung einsetzbar.

FQN: abl.​npc.​ability.​rifle.​series_of_shots

Salve
15 Sek.3 Sek. channel30 m25100%

Gezielter Schuss

FQN: abl.​npc.​ability.​rifle.​snipe

Gezielter Schuss
6 Sek.1.5 Sek. cast30 m0400%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_human_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_human_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bms_archetype
  • + face_gehelmet07_bms_med_ge_a01_goggles
  • Material: face_gehelmet07_med_ge_a01repsoldier03_u
hairhair_human_bms_non_a01
  • Material: hair_human_non_a01_v01_m
facehair
(one of 5)
[empty]
[empty]
[empty]
[no archetype]
  • + 1156667 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + 1143515 – not found
  • + 1143514 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h07_p
       skincolor_human_non_h04_p
         skincolor_human_non_h05_p
          haircolor
          (one of 3)
           haircolor_human_non_h10_p
             haircolor_human_non_h06_p
               haircolor_human_non_h14_p
                eyecolor
                (one of 3)
                 eyecolor_human_non_h02_s
                   eyecolor_human_non_h03_s
                     eyecolor_human_non_h01_s
                      complexion
                      (one of 4)
                      comp_human_non_c06_m
                        comp_human_non_c20_m
                          comp_human_non_c16_m
                            comp_human_non_c29_m
                              age
                              (one of 2)
                              [empty]
                              age_non_non_mid01_m
                                Body details
                                SlotDetails
                                chestchest_baggy_bms_archetype
                                • + chest_baggy_bms_med_ge_a02_collar
                                • + chest_baggy_bms_med_ge_a02_strap
                                • + chest_baggy_bms_med_ge_a02_shld
                                • Material: chest_baggy_med_ge_a02repofficer03_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_med_ge_a02repofficer03_u_v02
                                handhand_glove_bms_archetype
                                • + hand_glove_bms_med_ge_a02_cuff
                                • Material: hand_glove_med_ge_a02repofficer03_u
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_med_ge_a02_back
                                • + waist_belt_bms_med_ge_a02_front
                                • Material: waist_belt_med_ge_a02repofficer03_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_med_ge_a02repofficer03_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_med_ge_a02_cuff
                                • Material: boot_tall_med_ge_a02repofficer03_u
                                All NPCs with this appearance (6)