1. Abilities
  2. agent
  3. skill
  4. marksmanship
  5. mods
  6. tier1
  7. evasive_maneuver

Evasive Maneuvers

abl_ag_sn_countermeasures

Evasive Maneuvers

Countermeasures grants Evasive Maneuvers, increasing your chance to dodge melee and ranged attacks by 200% and reducing the damage you take from Force and Tech attacks by 75% for <<1>> seconds. Additionally, activating Countermeasures resets the cooldown of Covered Escape.

Attributes

Conditions

Metadata

Users

Used by
  • apc.agent.sniper.marksmanship_mods
  • apc.test.cdurel.class_prototypes.age_smu.sniper_marksmanship_mods
  • apc.test.cdurel.class_prototypes.age_smu.marksmanship_loadouts.b
  • apc.test.cdurel.class_prototypes.age_smu.marksmanship_loadouts.a

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_ag_sn_countermeasures
Evasive Maneuvers
2
abl_ag_sn_countermeasuresEvasive Maneuvers – Melee and ranged defense chance increased.