1. Abilities
  2. agent
  3. skill
  4. medic
  5. mods
  6. tier2
  7. kolto_burst

Kolto Burst

upgrade_increaseTargets

Kolto Burst

Kolto Injection heals up to 8 allies within 8 meters of you for <<1>> when used on yourself.

Attributes

Conditions

Metadata

Users

Used by
  • apc.test.cdurel.class_prototypes.age_smu.operative_medicine_mods
  • apc.test.cdurel.class_prototypes.age_smu.medic_loadouts.b
  • apc.agent.operative.medicine_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
upgrade_increaseTargets
Kolto Burst
2
upgrade_increaseTargets
Kolto Burst
  • [hidden] [does not expire]
    upgrade_increaseTargetsEffect #1

  • 1
    • When character receives healing from tag tag.abl.agent.kolto_injection

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    upgrade_increaseTargetsEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Least Health
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is different from CASTER
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​utility.​not_aoe_healable
        AND
        • If TARGET is alive
        AND
        • If TARGET is a friend of CASTER
        >

    Perform the following actions:

    • Play appearance epp.agent.kolto_waves.pulse
    • Heal the TARGET with Tech for 1.19*BonusHeal + (0.0395 to 0.0795)*StandardHealth, causing no threat