Kolto Stim
Kolto Stim
Kolto Injection heals for 10% more and when used on yourself grants an additional Tactical Advantage.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140953242744474593 |
Combat log ID: | 4474973670342656 |
FQN: | abl. |
Star Wars name: | Kolto Stim |
Other languages: | Kolto-Stim Stim de kolto |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141031160020176941 FQN: abl. agent. skill. medic. mods. tier2. kolto_ stim/10/1 - 1
- When character receives healing from tag tag.
abl. agent. kolto_injection
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character receives healing from tag tag.
- 2
- When effect is applied
Perform the following actions:
- Modify meta stat Healing Done Modifier (Percentage) for ability Kolto Injection, increase by 0.1
Kolto Injection
Heals a friendly target for <<1>> and grants a Tactical Advantage.
FQN: abl.agent.skill.medic.kolto_injection
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. agent. ta_ granter Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141034458555061588 FQN: abl. agent. skill. medic. mods. tier2. kolto_ stim/10/2 - <
- 1
- When effect is applied
Perform the following actions:
- Custom server-defined function