Reactive Substance
Reactive Substance
Kolto Injection applies a reactive substance to the target for <<1>> seconds. If the target is dealt damage during this time, they heal for <<2>> and the effect is removed. Stacks up to 2 times.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141080117612626140 |
Combat log ID: | 4474977965309952 |
FQN: | abl. |
Star Wars name: | Reactive Substance |
Other languages: | Reaktive Substanz Substance réactive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141124412088751596 FQN: abl. agent. skill. medic. mods. tier2. defensive_ injection/11/1 - 1
- When character heals with tags tag.
abl. agent. kolto_injection
Override target to:
- Trigger Target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character heals with tags tag.
- [10s]
Reactive Substance
Heals on damage taken.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 2 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set Scales with Charges
Global ID: 16141125511600379705 FQN: abl. agent. skill. medic. mods. tier2. defensive_ injection/11/2 - Set Duration
- 1
- When character takes damage, not more than every 3s
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Play appearance epp.
bounty_hunter. kolto_shell. kolto_shell_proc - Heal the TARGET with Tech for 0.52*BonusHeal + 0.026*StandardHealth, causing no threat
- Remove this effect