Spotter
Spotter
Upon entering cover, your stealth detection level begins to increase gradually, reaching up to 30 additional levels of stealth detection over the following 30 seconds. This effect ends when you leave cover.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 2.0.0 |
Global ID: | 16140913791873064165 |
Combat log ID: | 3198887347093504 |
FQN: | abl. |
Star Wars name: | Spotter |
Other languages: | Aufklärer Guetteur |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141144695524748453 FQN: abl. agent. spotter/3/1 - 1
- After Take Cover is activated by CASTER
Take Cover
Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.
FQN: abl.state.take_cover
- After Crouch is activated by CASTER
Crouch
Crouches in place, taking cover if used behind an object that provides cover. Crouching enables the use of cover-only abilities, and so long as you remain down behind a cover object, most ranged attackers strike your cover instead.
FQN: abl.state.take_portable_cover
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [hidden] [30s]
Effect #2Slot: Buff Duration: 30s On death: Effect is removed Tick rate: 1s (30 ticks) # occurrences: 1 Tags: tag. abl. player. cover_ dependency Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141143596013121360 FQN: abl. agent. spotter/3/2 - Set Duration
- [does not expire]
Spotter
Stealth detection level increased.Slot: Buff Duration: passive On death: Effect is removed Initial stacks: 1 Max stacks: 30 # occurrences: 1 Tags: tag. abl. player. cover_ dependency Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set type to Positive, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141142496501491971 FQN: abl. agent. spotter/3/3 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Increased Stealth Detection Level, increase by 1