Zeroing Shots
Zeroing Shots
Snipe zeroes in your sights, reducing the activation time of your next Ambush by 0.25 seconds. Stacks up to 2 times.
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadata
| Contained since: | Patch 2.0.0 |
| Global ID: | 16141037391158690413 |
| Combat log ID: | 3255215843180544 |
| FQN: | abl. |
| Star Wars name: | Zeroing Shots |
| Other languages: | Einschießen Tir focalisé |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141013655557104304 FQN: abl. agent. skill. marksmanship. zeroing_ shots/10/1 - 1
- After
Snipe is activated by CASTERSnipe
Shoots a target for <<1>> weapon damage.
FQN: abl.agent.snipe
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [10s]
Zeroing Shots
Activation time of next Ambush reduced.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. agent. zeroing_ shots_ stacks Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Scales with Charges
- Set Effect Procs
- Effect Procs = Int(2)
- Effect Procs = Id(
Ambush)Ambush
Fires a high-powered shot that deals <<1>> weapon damage. Ambush ignores 20% of the target's armor.
FQN: abl.agent.skill.marksmanship.ambush
Conditions: - Can only be called by other effects
Global ID: 16141012556045475949 FQN: abl. agent. skill. marksmanship. zeroing_ shots/10/2 - Set Stack Limit
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Activation Time for ability
Ambush, decrease by 0.25sAmbush
Fires a high-powered shot that deals <<1>> weapon damage. Ambush ignores 20% of the target's armor.
FQN: abl.agent.skill.marksmanship.ambush
- 2
- After
Ambush is activated by CASTERAmbush
Fires a high-powered shot that deals <<1>> weapon damage. Ambush ignores 20% of the target's armor.
FQN: abl.agent.skill.marksmanship.ambush
Perform the following actions:
- Remove this effect
- After