1. NPCs
  2. location
  3. ord_mantell
  4. mob
  5. humanoid
  6. separatist_overseer
Portrait

Separatist Overseer

Level 7 | Strong | Ranged


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_african_a01
  • Material: head_twilek_bms_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 2)
 skincolor_twilek_non_h08_p
     skincolor_twilek_non_h02_p
      eyecolor
       eyecolor_twilek_non_h04_s
        complexioncomp_twilek_non_c05_m
          facepaint
          (one of 2)
          tattoo_twilek_non_c04_u
            facepaint_non_non_none_u
              ageage_twilek_non_mid01_m
                Body details
                SlotDetails
                chestchest_baggy_bms_archetype
                • + chest_baggy_bms_heavy_ge_a16_loin
                • + chest_baggy_bms_heavy_ge_a16_plate
                • Material: chest_baggy_heavy_ge_a16military07_m
                bracerbracer_short_bms_archetype
                • Material: bracer_short_heavy_ge_a16military07_u_v01
                handhand_gauntlet_bms_archetype
                • + hand_gauntlet_bms_heavy_ge_a16_forearm
                • Material: hand_gauntlet_heavy_ge_a16military07_u
                waistwaist_belt_bms_archetype
                • + waist_belt_bms_heavy_ge_a16_front
                • + waist_belt_bms_heavy_ge_a16_back
                • Material: waist_belt_heavy_ge_a16military07_u
                legleg_pant_bms_archetype
                • Material: leg_pant_heavy_ge_a16military07_m_v02
                bootboot_tall_bms_archetype
                • + boot_tall_bms_heavy_ge_a16_shin
                • Material: boot_tall_heavy_ge_a16military07_u