Advanced Stealth
Advanced Stealth
Gaining a Tactical Advantage with an attack that breaks stealth applies Active Stealth for <<1>> seconds. While you are in Active Stealth your chance to dodge melee and ranged attacks is increased by 200% and your next direct damage attack critically hits. Dealing or taking damage breaks Active Stealth.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141140920552267413 |
Combat log ID: | 4474870591127552 |
FQN: | abl. |
Star Wars name: | Advanced Stealth |
Other languages: | Fortschrittliche Tarnung Furtivité avancée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141093045949898313 FQN: abl. agent. skill. concealment. mods. passive. advanced_ stealth/23/1 - 1
- When character deals damage with tags tag.
abl. agent. ta_builder - When character deals damage with tags tag.
abl. agent. backstab
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.agent.advanced_stealth_mod
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- [6s]
Active Stealth
Hard to hit. Next direct damage attack is done under surprise, dealing critical damage.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141089747415013728 Combat log ID: 4474870591127812 FQN: abl. agent. skill. concealment. mods. passive. advanced_ stealth/23/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Ranged Defense, increase by 2
- Modify stat Melee Defense, increase by 2
- 2
- When effect is applied
Perform the following actions:
- Modify meta stat Melee Critical Chance for effects from tag tag.
abl. , increase by 1agent. instant_ damage - Modify meta stat Ranged Critical Chance for effects from tag tag.
abl. , increase by 1agent. instant_ damage - Modify meta stat Tech Critical Chance for effects from tag tag.
abl. , increase by 1agent. instant_ damage
- 3
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectmods. active_stealth - Put TARGET into stealth
- 4
- When character takes damage
- When character deals damage with tags tag.
abl. , delayed by 0.5sagent. instant_damage
Perform the following actions:
- Remove this effect
- 5
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectmods. active_stealth_exit