Targeted Ambush
Targeted Ambush
Increases the critical hit damage of Ambush by 20%. Killing a target within 3 seconds after Ambush critically hits the target resets the cooldown of Laze Target and Ambush.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141151586614778967 |
Combat log ID: | 4476339469942784 |
FQN: | abl. |
Star Wars name: | Targeted Ambush |
Other languages: | Gezielter Hinterhalt Embuscade ciblée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140901940014753705 FQN: abl. agent. skill. marksmanship. mods. tier2. targeted_ ambush/12/1 - 2
- When effect is applied
Perform the following actions:
- Modify meta stat Ranged Critical Damage for ability Ambush, increase by 0.2
Ambush
Fires a high-powered shot that deals <<1>> weapon damage. Ambush ignores 20% of the target's armor.
FQN: abl.agent.skill.marksmanship.ambush
- [hidden] [3s]
Effect #2Slot: Buff Duration: 3s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141182315479836765 FQN: abl. agent. skill. marksmanship. mods. tier2. targeted_ ambush/12/2 - Set Duration
- 1
- When CASTER kills an enemy
Perform the following actions:
- Modify cooldown of Ambush by -100%
Ambush
Fires a high-powered shot that deals <<1>> weapon damage. Ambush ignores 20% of the target's armor.
FQN: abl.agent.skill.marksmanship.ambush
- Modify cooldown of Laze Target by -100%
Laze Target
Increases the critical hit chance of your next Ambush, Explosive Probe, or Cull by 100%.
FQN: abl.agent.laze_target
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Laze TargetLaze Target
Increases the critical hit chance of your next Ambush, Explosive Probe, or Cull by 100%.
FQN: abl.agent.laze_target
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0