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  6. talloran_henchman
Portrait

Separatist Henchman

Level 3-4 | Weak | Foot Soldier


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Portable Cover

Drops a portable cover generator, increasing your defense against targets in your cone of cover. Lasts 10 minutes.

FQN: abl.​npc.​ability.​tech.​take_portable_cover

Take Portable Cover
6sinstant30 m1000100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m990100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m980100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet03_bma_archetype
  • Material: face_gehelmet03_heavy_ge_a16military07_u
Body details
SlotDetails
chestchest_baggy_bma_archetype
  • Material: chest_baggy_heavy_ge_a16military07_m
bracerbracer_short_bma_archetype
  • Material: bracer_short_heavy_ge_a16military07_u_v01
handhand_naked_bma_archetype
  • Material: hand_naked_caucasian_young_a01c01_bma
  • Skin is shown in slot 0 but no skin material defined
  • Skin color is hued into slot: 0
legleg_pant_bma_archetype
  • Material: leg_pant_heavy_ge_a16military07_m_v01
bootboot_tall_bma_archetype
  • Material: boot_tall_heavy_ge_a16military07_u
All NPCs with this appearance (4)