Lethal Strike
Lethal Strike
Ambushes an enemy for <<1>> kinetic damage and <<3>> internal damage. If used while stealthed, deals <<2>> kinetic damage, <<4>> internal damage, and grants a Tactical Advantage.
Replaces Backstab.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141022854142162513 |
Combat log ID: | 3403731517308928 |
FQN: | abl. |
Star Wars name: | Lethal Strike |
Other languages: | Todbringender Schlag Frappe fatale |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. energy_ blade_ ability abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.agent. lethal_ strike abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. agent. instant_ damage Global ID: 16141066470552685728 FQN: abl. agent. skill. lethality. lethal_ strike/49/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.buff.stealth
Perform the following actions:
- Play appearance epp.
agent. lethal_strike. cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.151
- Standard Health Percent Min = (float) 0.111
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
agent. lethal_strike. cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.177
- Standard Health Percent Min = (float) 0.137
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.574
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #6 to TARGET from CASTER, Combat Math Only
- Add effect #8 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. energy_ blade_ ability abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.agent. lethal_ strike abl. , tag.agent. poison_ effect abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. agent. instant_ damage Global ID: 16141063172017799577 FQN: abl. agent. skill. lethality. lethal_ strike/49/2 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.buff.stealth
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.122
- Standard Health Percent Min = (float) 0.082
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.02
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.142
- Standard Health Percent Min = (float) 0.102
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1.22
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.buff.stealth
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Dispel all effects from tags tag.abl.buff.stealth
- [3s]
Immobilized (Physical)
Unable to move.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. energy_ blade_ ability abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.agent. lethal_ strike abl. , tag.dispel_ type. physical abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. agent. instant_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is a player
- Can only be called by other effects
Global ID: 16141064271529427018 Combat log ID: 3403731517309212 FQN: abl. agent. skill. lethality. lethal_ strike/49/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. energy_ blade_ ability abl. , tag.agent. tech_ attack abl. , tag.debuff. interrupt abl. , tag.utility. aggressive_ action abl. , tag.agent. lethal_ strike abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. agent. instant_ damage Initializers: - Set type to Negative, cannot toggle off
Conditions: - <AND
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141060972994544931 FQN: abl. agent. skill. lethality. lethal_ strike/49/4 - 1
- When effect is applied
Perform the following actions:
- Interrupt ability and prevent usage for 3s
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. energy_ blade_ ability abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.agent. lethal_ strike abl. , tag.agent. ta_ granter abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. agent. instant_ damage Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141062072506173420 FQN: abl. agent. skill. lethality. lethal_ strike/49/5 - <
- 1
- When effect is applied
Perform the following actions:
- Custom server-defined function
- [3s]
Slowed (Physical)
Movement speed reduced.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. energy_ blade_ ability abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.agent. lethal_ strike abl. , tag.dispel_ type. physical abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. agent. instant_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is a player
- Can only be called by other effects
Global ID: 16141058773971302597 Combat log ID: 3403731517309268 FQN: abl. agent. skill. lethality. lethal_ strike/49/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [6s]
Augmented Toxins
Critical chance and critical multiplier of periodic effects increased.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. energy_ blade_ ability abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.agent. lethal_ strike abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. agent. instant_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Target overrides: - [target override] Caster
Global ID: 16141059873482931062 Combat log ID: 3403731517309280 FQN: abl. agent. skill. lethality. lethal_ strike/49/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectskill. lethality. erosive_efficacy - Modify meta stat Tech Critical Chance for effects from tag tag.
abl. , increase by 0.3agent. damage_ over_ time - Modify meta stat Tech Critical Damage Bonus for effects from tag tag.
abl. , increase by 0.3agent. damage_ over_ time - Modify meta stat Tech Critical Chance for effects from tag tag.
abl. , increase by 0.3agent. heal_ over_ time - Modify meta stat Tech Critical Damage Bonus for effects from tag tag.
abl. , increase by 0.3agent. heal_ over_ time
- [3s]
Thrown
Unable to act.Slot: Debuff Duration: 3s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.agent. energy_ blade_ ability abl. , tag.agent. tech_ attack abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.utility. aggressive_ action abl. , tag.agent. lethal_ strike abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. , tag.debuff. break_ cover abl. agent. instant_ damage Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s
Conditions: - <
- If TARGET is not a player
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141056574948047983 Combat log ID: 3403731517309318 FQN: abl. agent. skill. lethality. lethal_ strike/49/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 1° pitch, 0° yaw