1. Abilities
  2. agent
  3. skill
  4. utility
  5. ballistic_damper

Ballistic Dampers

durablearmors

Ballistic Dampers

Entering cover grants 3 charges of Ballistic Dampers. Each charge absorbs 30% of the damage dealt by an incoming attack. This effect cannot occur more than once every 1.5 seconds. Ballistic Dampers can only be gained once every 6 seconds.

Attributes

Conditions

Metadata

Used by

Used by
  • apc.agent.sniper.utility
  • apc.test.aalkhatib.sniperboost

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
durablearmors
Ballistic Dampers
2
durablearmorsBallistic Dampers – Absorbs damage.
  • [hidden] [does not expire]
    durablearmorsEffect #1

    • After an ability is activated by NONE
    • After an ability is activated by NONE

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [does not expire]
    durablearmorsBallistic Dampers
    Absorbs damage.

    • On Pre Damage TakenIgnore Redirected Damage = ???Tags = ???Tag Exclusions = ???Actor = ???Damage Type = ???Weapon Mode = ???Spell Type = ???Proc Chance Percent = ???Rate Limit Interval = ???Initial Delay = ???

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Unknown (610) = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0.3
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
    • Modify Charges
      - Tag = (string)
      - Ability Spec = (int) 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
    • Play appearance epp . agent . skill . marksmanship . ballistic_dampers, dependent on calling effect
    • When CASTER is moving
    • When NPC with this effect receives an effect with tags 16633083589385948473

    Perform the following actions:

    • Remove this effect
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp . agent . skill . marksmanship . ballistic_dampers, dependent on calling effect