Corrosive Grenade
Corrosive Grenade
Hurls a grenade that spews poisonous acid in a 5-meter radius, dealing <<3>> internal poison damage on impact and <<1>> internal poison damage over <<2>> seconds to up to 8 targets.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141068709356637999 |
Combat log ID: | 1703989619982336 |
FQN: | abl. |
Star Wars name: | Corrosive Grenade |
Other languages: | Säuregranate Grenade corrosive |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. agent. poison_ cast Initializers: - Set type to Other, cannot toggle off
Global ID: 16140944655712684842 FQN: abl. agent. skill. lethality. corrosive_ grenade/55/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. corrosive_grenade. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 2
- Travel Speed = (float) 4.5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , 2801865545349223710, tag.agent. tech_ attack abl. , tag.agent. aoe_ abilities abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.agent. poison_ effect abl. , tag.agent. corrosive_ grenade_ initial_ damage abl. , tag.agent. corrosive_ grenade_ dupe abl. debuff. poison Conditions: - Can only be called by other effects
Global ID: 16140943556201056615 FQN: abl. agent. skill. lethality. corrosive_ grenade/55/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.debuff.sleep applied by CASTER
- <
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectcorrosive_grenade. target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- Add effect #6 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If the Tech spell hit
- If previous subeffect did not meet all conditions
Perform the following actions:
- [24s]
Corrosive Grenade
Periodic internal damage.Slot: Debuff Duration: 24s On death: Effect is removed Tick rate: 3s (8 ticks) # occurrences: 1 Tags: tag. abl. , 2801865545349223710, tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.agent. poison_ effect abl. , tag.debuff. damage_ over_ time abl. , tag.agent. damage_ over_ time abl. , tag.agent. corrosive_ grenade_ dupe abl. , tag.debuff. poison abl. , 18307101788469879679dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 24s
- Max Duration = (time) 24s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. agent. corrosive_ grenade_ dupe
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140942456689358772 FQN: abl. agent. skill. lethality. corrosive_ grenade/55/3 - Set Duration
- 1
- When effect ticks
- When character takes damage that does not get redirected from tag tag.
abl. or tag.agent. cull_tick abl. agent. corrosive_assault_tick
Only when the following conditions are met:
- <
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.debuff.sleep applied by CASTER
- <
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectcorrosive_grenade. target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
- When character takes damage that does not get redirected from tag tag.
abl. or tag.agent. cull_tick abl. agent. corrosive_assault_tick
Only when the following conditions are met:
- <
- <
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.debuff.sleep applied by CASTER
- <
- If a random chance of 10% is met
- <
- If CASTER has the talent Acidic Compounds
Acidic Compounds
Toxic Blast deals 10% more damage and Corrosive Grenade has a 10% chance to deal its damage twice whenever it harms a target.
FQN: tal.agent.skill.lethality.acidic_compounds
- If CASTER has the talent Caustic Substances
Caustic Substances
Weakening Blast deals 5% more damage and Corrosive Grenade has a 10% chance to deal its damage twice whenever it harms a target.
FQN: tal.agent.skill.virulence.caustic_substances
- If CASTER has the talent
- <
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 4
- When character takes damage that does not get redirected from tag tag.
abl. agent. poison_choke_grenade_dmg
Perform the following actions:
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- [24s]
Slowed (Tech)
Movement speed reduced.Slot: Debuff Duration: 24s On death: Effect is removed Tick rate: 24s (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 24s
- Max Duration = (time) 24s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If CASTER has the talent Adhesive Corrosives
Adhesive Corrosives
Corrosive Grenade reduces the movement speed of all affected targets by 30% for its full duration.
FQN: tal.agent.skill.lethality.adhesive_corrosives
- Can only be called by other effects
Global ID: 16140941357177730497 Combat log ID: 1703989619982615 FQN: abl. agent. skill. lethality. corrosive_ grenade/55/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 70%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [hidden] [1s]
Effect #5Slot: Other (not visible) Duration: 1s On death: Effect is removed Tick rate: 1s (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. agent. recently_ hit_ by_ corrosive_ grenade Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140940257666102302 FQN: abl. agent. skill. lethality. corrosive_ grenade/55/5
- [45s]
Assailable (Mental)
Damage taken from elemental and internal attacks increased.Slot: Debuff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. mental abl. debuff. elemental_ and_ internal_ vulnerability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. elemental_ and_ internal_ vulnerability
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140939158154474155 Combat log ID: 1703989619982839 FQN: abl. agent. skill. lethality. corrosive_ grenade/55/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by 0.07
- Modify stat [modifier_percentage], increase by 0.07
- [5s]
Corrosive Grenade
Vulnerable to Cull.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , 2801865545349223710, tag.agent. tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.agent. corrosive_ grenade_ linger abl. , tag.agent. poison_ effect abl. , tag.debuff. damage_ over_ time abl. , tag.agent. damage_ over_ time abl. , tag.agent. corrosive_ grenade_ dupe abl. , tag.debuff. poison abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140938058642845944 FQN: abl. agent. skill. lethality. corrosive_ grenade/55/7 - Set Duration
- 1
- When character takes damage that does not get redirected from tag tag.
abl. agent. cull_tick
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectcorrosive_grenade. target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character takes damage that does not get redirected from tag tag.
- 2
- When character takes damage that does not get redirected from tag tag.
abl. agent. cull_tick
Only when the following conditions are met:
- <
- If a random chance of 10% is met
- If CASTER has the talent Caustic Substances
Caustic Substances
Weakening Blast deals 5% more damage and Corrosive Grenade has a 10% chance to deal its damage twice whenever it harms a target.
FQN: tal.agent.skill.virulence.caustic_substances
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character takes damage that does not get redirected from tag tag.
- 3
- When character takes damage that does not get redirected from tag tag.
abl. agent. cull_tick
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character takes damage that does not get redirected from tag tag.