1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. rebel_bruiser
Portrait

Rebellenaufmischer

Stufe 47-48 | Standard | Häuter


Eigenschaften

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Risswunde

Schlägt in den Unterleib des Ziels und verursacht beim ersten Schlag mittleren Schaden, gefolgt von hohem körperlichen Schaden im Verlauf von 15 Sekunden.

FQN: abl.​npc.​ability.​saber.​rupture_tech

Risswunde
15 Sek.Sofort4 m025%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_human_bmn_caucasian_npc04
  • Material: head_human_bmn_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc06
  • Material: head_human_bmn_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 2)
 skincolor_human_non_h30_p
     skincolor_human_non_h28_p
      haircolor
      (one of 3)
       haircolor_human_non_h01_p
         haircolor_human_non_h13_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h03_s
              complexion
              (one of 2)
              comp_human_non_c26_m
                comp_human_non_c05_m
                  Body details
                  SlotDetails
                  chestchest_jacket_bmn_archetype
                  • Material: chest_jacket_med_sm_a02c02_m
                  handhand_gauntlet_bmn_archetype
                  • Material: hand_gauntlet_med_sm_a02c02_u
                  waistwaist_belt_bmn_archetype
                  • Material: waist_belt_med_sm_a02c02_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_med_sm_a02c02_m_v01
                  bootboot_tall_bmn_archetype
                  • Material: boot_tall_med_sm_a02c02_u
                  All NPCs with this appearance (3)