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  3. corellia
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  5. humanoid
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  7. republic_commando_infiltrator
Portrait

Republikanische Kommando-Infiltratorin

Stufe 47-48 | Schwach | Fernkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

In Deckung gehen

Rolle zum gewählten Deckungspunkt. In Deckung erhöht sich deine Fernkampfverteidigung und die meisten Angreifer treffen, sofern du in Deckung bleibst, stattdessen deine Deckung selbst.

FQN: abl.​state.​take_cover

In Deckung gehen
1 Sek.Sofortany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bfn_archetype
  • + face_gehelmet07_bfn_med_ge_a01_goggles
  • Material: face_gehelmet07_med_ge_a01repsoldier03_u
hair
(one of 2)
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a06
  • Material: hair_human_non_a06_v01_f
skincolor
(one of 2)
 skincolor_human_non_h25_p
     skincolor_human_non_h30_p
      haircolor
      (one of 3)
       haircolor_human_non_h03_p
         haircolor_human_non_h06_p
           haircolor_human_non_h04_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_c30_f
                comp_human_non_c05_f
                  facepaint
                  (one of 2)
                  makeup_human_non_c24_f
                    makeup_human_non_c12_f
                      Body details
                      SlotDetails
                      chestchest_tight_bfn_archetype
                      • + 1001418 – not found
                      • + chest_tight_bfn_med_tr_a01_collar
                      • + chest_tight_bfn_med_tr_a01_pocket
                      • Material: chest_tight_med_ge_a01repsoldier03_f
                      bracerbracer_short_bfn_archetype
                      • Material: bracer_short_med_ge_a01repsoldier03_u_v01
                      handhand_gauntlet_bfn_archetype
                      • + hand_gauntlet_bfn_med_tr_a01_front
                      • Material: hand_gauntlet_med_ge_a01repsoldier03_u
                      waistwaist_belt_bfn_archetype
                      • + waist_belt_bfn_med_tr_a01_back
                      • + waist_belt_bfn_med_tr_a01_front
                      • Material: waist_belt_med_ge_a01repsoldier03_u
                      legleg_pant_bfn_archetype
                      • Material: leg_pant_med_ge_a01repsoldier03_f_v02
                      bootboot_tall_bfn_archetype
                      • + boot_tall_bfn_med_tr_a01_shin
                      • Material: boot_tall_med_ge_a01repsoldier03_u
                      All NPCs with this appearance (2)