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Portrait

Jacus Redick

Level 49-50 | Champion | Sage


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Telekinetic Throw

Hurls a volley of debris at the target, dealing high kinetic damage and slowing movement speed by 50%. Standard and weak targets are instead immobilized for the duration.

FQN: abl.​npc.​ability.​force.​telekinetic_throw

Telekinetic Throw
6s3s channel30 m1000100%

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target. Selects a random target from the nearby enemies.

FQN: abl.​npc.​ability.​force.​force_push_random

Force Push
30sinstant15 m980100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
eyecolor
 eyecolor_human_non_h01_s
    complexioncomp_human_non_c16_m
      ageage_non_non_mid01_m
        Body details
        SlotDetails
        chestchest_robe02_bms_archetype
        • + chest_robe02_bms_heavy_jk_a09_back
        • + chest_robe02_bms_heavy_jk_a09_hooddown
        • + chest_robe02_bms_heavy_jk_a09_hoodup
        • + chest_robe02_bms_heavy_jk_a09_shld
        • Material: chest_robe02_heavy_jk_a09c03_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_jk_a09c03_u_v01
        handhand_gauntlet_bms_archetype
        • + hand_gauntlet_bms_heavy_jk_a09_wrist
        • Material: hand_gauntlet_heavy_jk_a09c03_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_jk_a09_back
        • + waist_belt_bms_heavy_jk_a09_front
        • Material: waist_belt_heavy_jk_a09c03_u
        legleg_armor02_bms_archetype
        • Material: leg_armor02_heavy_jk_a09c03_m_v01
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_jk_a09_shin
        • Material: boot_tall_heavy_jk_a09c03_u