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  3. corellia
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  7. corsec_prison_sentry
Portrait

CorSec Prison Sentry

Level 49-50 | Strong | Demo Trooper


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round_ground_target

Explosive Round
6s2s cast30 m1000100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_a01_chops
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • + facehair_human_bms_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h26_p
     skincolor_human_non_h32_p
       skincolor_human_non_h36_p
        haircolor
        (one of 3)
         haircolor_human_non_h12_p
           haircolor_human_non_h13_p
             haircolor_human_non_h06_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 2)
                comp_human_non_c06_m
                  comp_human_non_c16_m
                    ageage_non_non_mid01_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bms_archetype
                      • + chest_baggy_bms_heavy_ge_a16_loin
                      • + chest_baggy_bms_heavy_ge_a16_plate
                      • + chest_baggy_bms_heavy_ge_a16_back
                      • Material: chest_baggy_heavy_ge_a16military10_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_heavy_ge_a16military10_u_v01
                      handhand_gauntlet_bms_archetype
                      • + hand_gauntlet_bms_heavy_ge_a16_forearm
                      • Material: hand_gauntlet_heavy_ge_a16military10_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_heavy_ge_a16_front
                      • + waist_belt_bms_heavy_ge_a16_back
                      • Material: waist_belt_heavy_ge_a16military10_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_heavy_ge_a16military10_m_v01
                      bootboot_tall_bms_archetype
                      • + boot_tall_bms_heavy_ge_a16_shin
                      • Material: boot_tall_heavy_ge_a16military10_u
                      All NPCs with this appearance (4)