1. NPCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. republic_infantry_brawler
Portrait

Republic Infantry Brawler

Level 48-49 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bma_african_a01
  • Material: head_twilek_bma_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 3)
 skincolor_twilek_non_h07_p
     skincolor_twilek_non_h01_p
       skincolor_twilek_non_h02_p
        eyecolor
         eyecolor_twilek_non_h04_s
          complexion
          (one of 2)
          comp_twilek_non_c12_m
            comp_twilek_non_c08_m
              Body details
              SlotDetails
              chestchest_tight_bma_archetype
              • + 1001418 – not found
              • + chest_tight_bma_med_tr_a01_collar
              • + chest_tight_bma_med_tr_a01_pocket
              • Material: chest_tight_med_ge_a01repsoldier05_m
              bracerbracer_short_bma_archetype
              • Material: bracer_short_med_ge_a01repsoldier05_u_v02
              handhand_gauntlet_bma_archetype
              • + hand_gauntlet_bma_med_tr_a01_front
              • Material: hand_gauntlet_med_ge_a01repsoldier05_u
              waistwaist_belt_bma_archetype
              • + waist_belt_bma_med_tr_a01_back
              • + waist_belt_bma_med_tr_a01_front
              • Material: waist_belt_med_ge_a01repsoldier05_u
              legleg_pant_bma_archetype
              • Material: leg_pant_med_ge_a01repsoldier05_m_v02
              bootboot_tall_bma_archetype
              • + boot_tall_bma_med_tr_a01_shin
              • Material: boot_tall_med_ge_a01repsoldier05_u
              All NPCs with this appearance (3)