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  3. corellia
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  7. republic_heavy_rifleman
Portrait

Republic Heavy Rifleman

Level 48-49 | Standard | Rifle Grenadier


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Explosive Round

Fires an explosive round from the rifle that deals high damage to the primary target and low damage to other targets within 5m.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Explosive Round
6sinstant30 m375%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m125%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bms_asian_a01
  • Material: head_twilek_bms_asian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
(one of 2)
 skincolor_twilek_non_h03_p
     skincolor_twilek_non_h04_p
      eyecolor
       eyecolor_twilek_non_h06_s
        complexioncomp_twilek_non_c09_m
          facepaint
          (one of 2)
          tattoo_twilek_non_c03_u
            tattoo_twilek_non_c05_u
              Body details
              SlotDetails
              chestchest_armor01_bms_archetype
              • + chest_armor01_bms_heavy_tr_a03_bandoleer
              • + chest_armor01_bms_heavy_tr_a03_shld
              • + chest_armor01_bms_heavy_tr_a03_back
              • Material: chest_armor01_heavy_ge_a04reptrooper01_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_heavy_ge_a04reptrooper01_u_v02
              handhand_gauntlet_bms_archetype
              • + hand_gauntlet_bms_heavy_tr_a03_back
              • Material: hand_gauntlet_heavy_ge_a04reptrooper01_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_heavy_tr_a03_front
              • + waist_belt_bms_heavy_tr_a03_back
              • Material: waist_belt_heavy_ge_a04reptrooper01_u
              legleg_armor02_bms_archetype
              • Material: leg_armor02_heavy_ge_a04reptrooper01_m_v02
              bootboot_tall_bms_archetype
              • + boot_tall_bms_heavy_tr_a03_shin
              • Material: boot_tall_heavy_ge_a04reptrooper01_u
              All NPCs with this appearance (2)