1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. green_jedi_defender
Portrait

Verteidiger der Grünen Jedi

Stufe 49-50 | Elite | Jedi-Hüter


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Schützender Ruf

Reduziert den erlittenen Schaden des Anwenders 9 Sekunden lang um 20%.

FQN: abl.​npc.​ability.​force.​warding_call

Schützender Ruf
2 Min. 0 Sek.Sofortany150100%

Soresu-Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu-Form
60 Sek.Sofortany100100%

Spaltschlag

FQN: abl.​npc.​ability.​saber.​sundering_strike

Spaltschlag
4.5 Sek.Sofort4 m50100%

Feldsäuberung

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Feldsäuberung
12 Sek.Sofort4 m35100%

[blade_storm]

FQN: abl.​npc.​ability.​force.​blade_storm

[blade_storm]
12 Sek.Sofort15 m25100%

Meisterstasis

Eine sofortige, sehr schwache Version von Machtstasis.

FQN: abl.​npc.​ability.​force.​force_stasis_instant

Meisterstasis
60 Sek.Sofort15 m10100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a05
  • + hair_human_bms_non_a05_lock
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a06
  • + hair_human_bms_non_a06_ponytail
  • Material: hair_human_non_a06_v02_m
hair_human_bms_non_a12
  • + hair_human_bms_non_a12_back
  • Material: hair_human_non_a12_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_a01_chops
  • + facehair_human_bms_caucasian_a01_goatee
  • + facehair_human_bms_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a05_chops
  • + facehair_human_bms_caucasian_a05_goatee
  • + facehair_human_bms_caucasian_a05_mustache
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • + facehair_human_bms_caucasian_a04_mustache
  • + facehair_human_bms_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h29_p
       skincolor_human_non_h32_p
        haircolor
        (one of 3)
         haircolor_human_non_h14_p
           haircolor_human_non_h01_p
             haircolor_human_non_h07_p
              eyecolor
               eyecolor_human_non_h01_s
                complexion
                (one of 2)
                comp_human_non_c23_m
                  comp_human_non_c07_m
                    ageage_non_non_old01_m
                      Body details
                      SlotDetails
                      chestchest_robe02_bms_archetype
                      • + chest_robe02_bms_heavy_jk_a12_back
                      • + chest_robe02_bms_heavy_jk_a12_hooddown
                      • Material: chest_robe02_heavy_jk_a12c04_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_heavy_jk_a12c04_u_v01
                      handhand_glove_bms_archetype
                      • + hand_glove_bms_heavy_jk_a12_forearm
                      • Material: hand_glove_heavy_jk_a12c04_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_heavy_jk_a12_back
                      • + waist_belt_bms_heavy_jk_a12_front
                      • Material: waist_belt_heavy_jk_a12c04_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_heavy_jk_a12c04_m_v02
                      bootboot_tall_bms_archetype
                      • + boot_tall_bms_heavy_jk_a12_shin
                      • Material: boot_tall_heavy_jk_a12c04_u
                      All NPCs with this appearance (5)