1. NSCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. corsec_prison_warden
Portrait

CorSec-Gefängniswärter

Stufe 49-50 | Elite | Schweißer


Eigenschaften

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fieser Tritt

Versetzt dem Ziel einen Tiefschlag, der wenig Schaden verursacht, das Ziel aber 3 Sekunden lang betäubt.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick

Fieser Tritt
45 Sek.instant4 m100100%

Überraschender Schlag

Ein überraschender Schlag auf das Ziel.

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_nostun

Überraschender Schlag
9 Sek.instant4 m50100%

Rüstungsschmelze

FQN: abl.​npc.​ability.​tech.​armor_melt

Rüstungsschmelze
15 Sek.instant10 m050%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneinstant30 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.instant30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.instant30 m04%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneinstant4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneinstant4 m0100%

Interaction

Loot information

Loot package: 12201804461417362226

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bms_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
facehair
(one of 2)
[no archetype]
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1143435 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 3)
 skincolor_human_non_h17_p
     skincolor_human_non_h19_p
       skincolor_human_asian_h08_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h11_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_c18_m
                comp_human_non_c07_m
                  ageage_non_non_mid01_m
                    Body details
                    SlotDetails
                    chestchest_tight_bms_archetype
                    • + chest_tight_bms_med_ge_a14_collar
                    • + chest_tight_bms_med_ge_a14_chest
                    • + chest_tight_bms_med_ge_a14_arm
                    • Material: chest_tight_med_ge_a14military07_m
                    bracerbracer_short_bms_archetype
                    • Material: bracer_short_med_ge_a14military07_u_v01
                    handhand_gauntlet_bms_archetype
                    • + hand_gauntlet_bms_med_ge_a14_pouch
                    • Material: hand_gauntlet_med_ge_a14military07_u
                    waistwaist_belt_bms_archetype
                    • + waist_belt_bms_med_ge_a14_front
                    • + waist_belt_bms_med_ge_a14_back
                    • + waist_belt_bms_med_ge_a14_sling
                    • Material: waist_belt_med_ge_a14military07_u
                    legleg_pant_bms_archetype
                    • Material: leg_pant_med_ge_a14military07_m_v01
                    bootboot_tall_bms_archetype
                    • + boot_tall_bms_med_ge_a14_cuff
                    • Material: boot_tall_med_ge_a14military07_u
                    All NPCs with this appearance (2)