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  2. location
  3. corellia
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  7. corsec_prison_warden
Portrait

CorSec Prison Warden

Level 49-50 | Elite | Welder


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Dirty Kick

Deliver a low blow to the target, dealing trivial damage, but stunning for 3 seconds. NOTE - Balanced for Caster NPCs due to stun length.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick

Dirty Kick
45sinstant4 m100100%

Sucker Punch

Sucker punches the target for good kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_nostun

Sucker Punch
9sinstant4 m50100%

Armor Melt

FQN: abl.​npc.​ability.​tech.​armor_melt

Armor Melt
15sinstant10 m050%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bms_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
facehair
(one of 2)
[no archetype]
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + 1143435 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 3)
 skincolor_human_non_h17_p
     skincolor_human_non_h19_p
       skincolor_human_asian_h08_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h11_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_c18_m
                comp_human_non_c07_m
                  ageage_non_non_mid01_m
                    Body details
                    SlotDetails
                    chestchest_tight_bms_archetype
                    • + chest_tight_bms_med_ge_a14_collar
                    • + chest_tight_bms_med_ge_a14_chest
                    • + chest_tight_bms_med_ge_a14_arm
                    • Material: chest_tight_med_ge_a14military07_m
                    bracerbracer_short_bms_archetype
                    • Material: bracer_short_med_ge_a14military07_u_v01
                    handhand_gauntlet_bms_archetype
                    • + hand_gauntlet_bms_med_ge_a14_pouch
                    • Material: hand_gauntlet_med_ge_a14military07_u
                    waistwaist_belt_bms_archetype
                    • + waist_belt_bms_med_ge_a14_front
                    • + waist_belt_bms_med_ge_a14_back
                    • + waist_belt_bms_med_ge_a14_sling
                    • Material: waist_belt_med_ge_a14military07_u
                    legleg_pant_bms_archetype
                    • Material: leg_pant_med_ge_a14military07_m_v01
                    bootboot_tall_bms_archetype
                    • + boot_tall_bms_med_ge_a14_cuff
                    • Material: boot_tall_med_ge_a14military07_u
                    All NPCs with this appearance (2)