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  7. republic_master_sniper
Portrait

Republic Master Sniper

Level 48-49 | Elite | Sniper


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m3050%

Snipe

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Snipe
12s3s cast30 m30100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Aimed Shot

FQN: abl.​npc.​ability.​rifle.​snipe

Aimed Shot
6s1.5s cast30 m0150%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_npc01
  • Material: head_human_bmn_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_trhelmet01_bmn_archetype
  • + face_trhelmet01_bmn_med_tr_a01_antenna
  • Material: face_gehelmet30_med_ge_a01repsoldier05_u
face_trhelmet01_bmn_archetype
  • Material: face_gehelmet30_med_ge_a01repsoldier05_u
skincolor
(one of 2)
 skincolor_human_non_h03_p
     skincolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h02_s
        complexion
        (one of 2)
        comp_human_non_c25_m
          comp_human_non_c06_m
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + 1001418 – not found
            • + chest_tight_bmn_med_tr_a01_collar
            • + chest_tight_bmn_med_tr_a01_pocket
            • Material: chest_tight_med_ge_a01repsoldier05_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a01repsoldier05_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_tr_a01_front
            • Material: hand_gauntlet_med_ge_a01repsoldier05_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_tr_a01_back
            • + waist_belt_bmn_med_tr_a01_front
            • Material: waist_belt_med_ge_a01repsoldier05_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a01repsoldier05_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_tr_a01_shin
            • Material: boot_tall_med_ge_a01repsoldier05_u
            All NPCs with this appearance (6)