1. NPCs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. republic_specforce_ambusher
Portrait

Republic SpecForce Ambusher

Level 49-50 | Standard | Duelist


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m50100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_trhelmet07_bmn_archetype
  • + face_trhelmet07_bmn_heavy_tr_a02_flap
  • Material: face_gehelmet24_heavy_ge_a04reptrooper02_u
face_trhelmet07_bmn_archetype
  • Material: face_gehelmet24_heavy_ge_a04reptrooper02_u
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c20_m
        Body details
        SlotDetails
        chestchest_armor01_bmn_archetype
        • + chest_armor01_bmn_heavy_tr_a03_bandoleer
        • + chest_armor01_bmn_heavy_tr_a03_shld
        • + chest_armor01_bmn_heavy_tr_a03_back
        • Material: chest_armor01_heavy_ge_a04reptrooper02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a04reptrooper02_u_v02
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_heavy_tr_a03_back
        • Material: hand_gauntlet_heavy_ge_a04reptrooper02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_tr_a03_front
        • + waist_belt_bmn_heavy_tr_a03_back
        • Material: waist_belt_heavy_ge_a04reptrooper02_u
        legleg_armor02_bmn_archetype
        • Material: leg_armor02_heavy_ge_a04reptrooper02_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_tr_a03_shin
        • Material: boot_tall_heavy_ge_a04reptrooper02_u
        All NPCs with this appearance (6)