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Portrait

Republic SpecForce Major

Level 49-50 | Elite | Commando


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Plasma Cell

Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Plasma Cell
60s1.5s castany1000100%

Tactical Accelerant

Increases the damage the target takes from fire abilities.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Tactical Accelerant
30s3s cast30 m990100%

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m980100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
face
(one of 2)
face_trhelmet07_bmn_archetype
  • + face_trhelmet07_bmn_heavy_tr_a02_flap
  • Material: face_gehelmet24_heavy_ge_a04reptrooper02_u
face_trhelmet07_bmn_archetype
  • Material: face_gehelmet24_heavy_ge_a04reptrooper02_u
skincolor
 skincolor_human_non_h25_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c20_m
        Body details
        SlotDetails
        chestchest_armor01_bmn_archetype
        • + chest_armor01_bmn_heavy_tr_a03_bandoleer
        • + chest_armor01_bmn_heavy_tr_a03_shld
        • + chest_armor01_bmn_heavy_tr_a03_back
        • Material: chest_armor01_heavy_ge_a04reptrooper02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_a04reptrooper02_u_v02
        handhand_gauntlet_bmn_archetype
        • + hand_gauntlet_bmn_heavy_tr_a03_back
        • Material: hand_gauntlet_heavy_ge_a04reptrooper02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_tr_a03_front
        • + waist_belt_bmn_heavy_tr_a03_back
        • Material: waist_belt_heavy_ge_a04reptrooper02_u
        legleg_armor02_bmn_archetype
        • Material: leg_armor02_heavy_ge_a04reptrooper02_m_v02
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_tr_a03_shin
        • Material: boot_tall_heavy_ge_a04reptrooper02_u
        All NPCs with this appearance (6)