1. PNJs
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. republic
  7. republic_jump_scout
Portrait

Éclaireur de saut de la République

Level 48-49 | Standard | Jumptrooper


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rafale de flammes

FQN: abl.​npc.​ability.​tech.​flame_burst

Rafale de flammes
9sinstantané15 m999100%

Choc d'électricité

FQN: abl.​npc.​ability.​tech.​electric_jolt

Choc d'électricité
12sinstantané15 m998100%

Charge express

FQN: abl.​npc.​ability.​tech.​jet_charge

Charge express
30sinstantané8-30 m50050%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
hair_human_bmn_non_a18
  • Material: hair_human_non_a18_v01_m
facehair
(one of 3)
[no archetype]
  • + 1143433 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h13_p
     skincolor_human_non_h21_p
       skincolor_human_non_h22_p
        haircolor
        (one of 2)
         haircolor_human_non_h04_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h03_s
              complexion
              (one of 2)
              comp_human_non_c16_m
                comp_human_non_c25_m
                  Body details
                  SlotDetails
                  chestchest_armor01_bmn_archetype
                  • + chest_armor01_bmn_heavy_tr_a03_back
                  • Material: chest_armor01_heavy_ge_a04reptrooper01_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_heavy_ge_a04reptrooper01_u_v02
                  handhand_gauntlet_bmn_archetype
                  • Material: hand_gauntlet_heavy_ge_a04reptrooper01_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_heavy_tr_a03_front
                  • Material: waist_belt_heavy_ge_a04reptrooper01_u
                  legleg_armor02_bmn_archetype
                  • Material: leg_armor02_heavy_ge_a04reptrooper01_m_v02
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_heavy_tr_a03_shin
                  • Material: boot_tall_heavy_ge_a04reptrooper01_u