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Abilities (1,735)

NameCooldownAdded with

Aberrant Maelstrom

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_aberration.​aberrant_field

Aberrant Maelstrom
passive3.0.0

Acid Spit

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​flutterplume.​bird_spit

Acid Spit
15s3.0.0

Activate Assault Droid

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_activate_turret

Activate Assault Droid
45s3.0.0

Activate Support Droid

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_activate_support_droid

Activate Support Droid
60s3.0.0

Activates GSI Combat Support Droid

Activates GSI Combat Support Droid

FQN: abl.​qtr.​flashpoint.​general.​solo.​summon_merc

Activates GSI Combat Support Droid
1s3.0.0

Activating

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​activate_escape_pod

Activating
30s3.0.0

Activating Cooling

FQN: abl.​placeables.​operation.​rishi.​pirate_captain.​activating_vents

Activating Cooling
none3.0.0

Activating Extermination Mode

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​battledroid.​enrage

Activating Extermination Mode
2h 30m 0s3.0.0

Activating Repair Droid...

FQN: abl.​placeables.​operation.​rishi.​engineer.​activate_repair_droids

Activating Repair Droid...
none3.0.0

Activating Self Destruct

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​destroy_ship

Activating Self Destruct
20s3.0.0

Activating Self Destruct

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​destroy_ship_failsafe

Activating Self Destruct
20s3.0.0

Adrenaline Fueled

While Adrenaline Rush is active, your damage reduction is increased by 30%. Additionally, the active cooldown of Adrenaline Rush is reduced by 6 seconds when you are attacked. This effect cannot occur more than once per second.

FQN: abl.​trooper.​skill.​plasmatech.​adrenaline_fueled

Adrenaline Fueled
passive3.0.0

Advanced Anodyne Absorb Adrenal

Increases Absorb and Shield by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_tank_artifact

Advanced Anodyne Absorb Adrenal
3m 0s3.0.0

Advanced Anodyne Attack Adrenal

Increases Power by 750 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_atk_artifact

Advanced Anodyne Attack Adrenal
3m 0s3.0.0

Advanced Anodyne Command Stim

Increases Presence by 233 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_pre

Advanced Anodyne Command Stim
none3.0.0

Advanced Anodyne Critical Adrenal

Increases Critical Rating by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_crit_artifact

Advanced Anodyne Critical Adrenal
3m 0s3.0.0

Advanced Anodyne Efficacy Adrenal

Increases Alacrity by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_cast_artifact

Advanced Anodyne Efficacy Adrenal
3m 0s3.0.0

Advanced Anodyne Force Adrenal

Increases Critical Rating by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_force_artifact

Advanced Anodyne Force Adrenal
3m 0s3.0.0

Advanced Anodyne Fortitude Stim

Increases Endurance by 198 and Defense by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_end

Advanced Anodyne Fortitude Stim
none3.0.0

Advanced Anodyne Med Unit

Restores <<1>> health to you and your companion. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_target_artifact_medpac

Advanced Anodyne Med Unit
1m 30s3.0.0

Advanced Anodyne Medpac

Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_artifact_medpac

Advanced Anodyne Medpac
1m 30s3.0.0

Advanced Anodyne Might Stim

Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_str

Advanced Anodyne Might Stim
none3.0.0

Advanced Anodyne Reflex Stim

Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_agi

Advanced Anodyne Reflex Stim
none3.0.0

Advanced Anodyne Resolve Stim

Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_will

Advanced Anodyne Resolve Stim
none3.0.0

Advanced Anodyne Skill Stim

Increases Mastery by 198 and Power by 81 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_cun

Advanced Anodyne Skill Stim
none3.0.0

Advanced Anodyne Tech Adrenal

Increases Accuracy by 750 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_tech_artifact

Advanced Anodyne Tech Adrenal
3m 0s3.0.0

Advanced Anodyne Triage Adrenal

Increases Force Power and Tech Power by 750 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_heal_artifact

Advanced Anodyne Triage Adrenal
3m 0s3.0.0

Advanced Cloaking

Reduces the cooldown of Cloaking Screen by 30 seconds and activating Cloaking Screen increases movement speed by 50% for <<1>> seconds.

FQN: abl.​agent.​skill.​utility.​advanced_cloaking

Advanced Cloaking
passive3.0.0

Advanced Kolto Pack

FQN: abl.​operation.​rishi.​trash.​sawbones.​kolto_pack

Advanced Kolto Pack
15s3.0.0

Advanced Stealth

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth

Advanced Stealth
none3.0.0

Advanced Targeting

Unload, Blazing Bolts, Rail Shot, and Mag Shot ignore 30% of the target's armor. In addition, the critical chance of Rapid Scan and Emergency Scan are increased by 5%, and critical results with damage and healing abilities increase critical damage and healing by 10% for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​bounty_hunter.​advanced_targeting

Advanced Targeting
passive3.0.0

Advancing Guard

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​advancing_guard

Advancing Guard
45s3.0.0

Aegis Assault

Increases damage reduction and shield absorption by 3% for <<2[%d seconds/%d second/%d seconds]>>, generates 6 rage, and deals <<1>> weapon damage to the target with a series of quick melee attacks. Replaces Sundering Assault.

FQN: abl.​sith_warrior.​skill.​immortal.​aegis_assault

Aegis Assault
15s3.0.0

Aerial Strike

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​aerial_stike_caster

Aerial Strike
30s3.0.0

Afterburners

Missile Blast immobilizes the target for <<1>> seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Jet Boost's knockback effect is stronger and pushes enemies 4 meters further away.

FQN: abl.​bounty_hunter.​skill.​utility.​afterburners

Afterburners
passive3.0.0

Aimed Shot

Fires a shot at the target's head that deals heavy damage. Long cast time.

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​head_shot

Aimed Shot
15s3.0.0

Aimed Shot

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_snipe

Aimed Shot
5s3.0.0

Aimed Shot

Fires a well-aimed shot that deals <<1>> weapon damage. Aimed Shot ignores 20% of the targets armor. Requires dual blasters.

FQN: abl.​smuggler.​skill.​sharpshooter.​aimed_shot

Aimed Shot
15s3.0.0

Air Strike

FQN: abl.​exp.​02.​yavin_4.​world_boss.​random_air_strike

Air Strike
passive3.0.0

Alacrity Boost

Increases Alacrity Rating by 519 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​premium.​ilvl_081

Alacrity Boost
2m 0s3.0.0

Alacrity Boost

Increases Alacrity Rating by 560 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​artifact.​ilvl_087

Alacrity Boost
2m 0s3.0.0

Alacrity Boost

Increases Alacrity Rating by 515 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​artifact.​ilvl_084

Alacrity Boost
2m 0s3.0.0

Alacrity Boost

Increases Alacrity Rating by 535 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​artifact.​ilvl_081

Alacrity Boost
2m 0s3.0.0

Alacrity Boost

Increases Alacrity Rating by 527 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_alacrity.​prototype.​ilvl_081

Alacrity Boost
2m 0s3.0.0

Altruism

Mind Crush, Disturbance, Deliverance, and Salvation grant Altruism, which causes your next Benevolence to activate instantly, consume no Force, and heal for 60% more. This effect may not occur more than once every 10 seconds.

FQN: abl.​jedi_consular.​skill.​seer.​altruism

Altruism
passive3.0.0

Ambush

Fires a high-powered shot that deals <<1>> weapon damage. Ambush ignores 20% of the target's armor.

FQN: abl.​agent.​skill.​marksmanship.​ambush

Ambush
15s3.0.0

Amzab ZB-12

Activates the Amzab ZB-12, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​amzab.​zb12

Amzab ZB-12
none3.0.0

Amzab ZB-4

Activates the Amzab ZB-4, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​amzab.​zb4

Amzab ZB-4
none3.0.0

Amzab ZB-8

Activates the Amzab ZB-8, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​amzab.​amzab_zb8

Amzab ZB-8
none3.0.0

Animal Tranquilizer

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​operation.​rishi.​trash.​hound_wrangler.​sleep_dart_random

Animal Tranquilizer
60s3.0.0

Annihilate

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​annihilate

Annihilate
6s3.0.0

Anodyne Absorb Adrenal

Increases Absorb and Shield by 533 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_tank

Anodyne Absorb Adrenal
3m 0s3.0.0

Anodyne Attack Adrenal

Increases Power by 685 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_atk

Anodyne Attack Adrenal
3m 0s3.0.0

Anodyne Command Stim

Increases Presence by 203 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_pre

Anodyne Command Stim
none3.0.0

Anodyne Critical Adrenal

Increases Critical Rating by 685 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_crit

Anodyne Critical Adrenal
3m 0s3.0.0

Anodyne Efficacy Adrenal

Increases Alacrity by 685 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_cast

Anodyne Efficacy Adrenal
3m 0s3.0.0

Anodyne Force Adrenal

Increases Critical Rating by 685 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_force

Anodyne Force Adrenal
3m 0s3.0.0

Anodyne Fortitude Stim

Increases Endurance by 178 and Defense by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_end

Anodyne Fortitude Stim
none3.0.0

Anodyne Med Unit

Restores <<1>> health to you and your companion. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_target_medpac

Anodyne Med Unit
1m 30s3.0.0

Anodyne Medpac

Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_medpac

Anodyne Medpac
1m 30s3.0.0

Anodyne Might Stim

Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_str

Anodyne Might Stim
none3.0.0

Anodyne Reflex Stim

Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_agi

Anodyne Reflex Stim
none3.0.0

Anodyne Resolve Stim

Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_wi

Anodyne Resolve Stim
none3.0.0

Anodyne Skill Stim

Increases Mastery by 178 and Power by 74 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_cun

Anodyne Skill Stim
none3.0.0

Anodyne Tech Adrenal

Increases Accuracy by 685 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_tech

Anodyne Tech Adrenal
3m 0s3.0.0

Anodyne Triage Adrenal

Increases Force Power and Tech Power by 685 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_heal

Anodyne Triage Adrenal
3m 0s3.0.0

Answering the Call

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_pack.​answering_the_call

Answering the Call
none3.0.0

Arctic Thranta

Summons a small thranta which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​manta.​arctic

Arctic Thranta
none3.0.0

Armed

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​weak_01_suicide_droid_passive

Armed
passive3.0.0

Armored Boreal Ice Tromper

Calls your Armored Boreal Ice Tromper mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​ice_tromper.​armored_boreal_icetromper

Armored Boreal Ice Tromper
none3.0.0

Armored Uxibeast

Calls your Armored Uxibeast mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​uxibeast.​armored

Armored Uxibeast
none3.0.0

Assassin's Training

Increases your total Endurance by 3%. In addition, Saber Strike restores 1 Force each time it damages an enemy.

FQN: abl.​sith_inquisitor.​assassins_training

Assassin's Training
passive3.0.0

Assassination Protocols

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_stealth_and_taunt

Assassination Protocols
20s3.0.0

Assassination Protocols

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_p2_stealth_and_taunt

Assassination Protocols
30s3.0.0

Assault

Duel Wield Flurry replacement for visualization only.

FQN: abl.​operation.​rishi.​trash.​bravo.​flurry

Assault
none3.0.0

Assault Order

Initiates the military order to assault the Temple of Yavin.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​bombardment_order

Assault Order
3s3.0.0

Assault Plastique

Throws a moldable plastic explosive that sticks to the target and detonates after several seconds, exploding for <<1>> kinetic damage. Standard and weak enemies enter a state of panic when the explosive attaches and are knocked down when it detonates.

FQN: abl.​trooper.​skill.​tactics.​assault_plastique

Assault Plastique
15s3.0.0

Astromech Blaster

A single unarmed swing for a probe droid.

FQN: abl.​operation.​rishi.​trash.​astromech.​flurry

Astromech Blaster
none3.0.0

Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_2.​melee_flurry

Attack
none3.0.0

Attacking

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_cove_crier.​street_lamp

Attacking
none3.0.0

Authentic Identification Codes

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​cartel.​freebooter.​freebooter_trophy_large

Authentic Identification Codes
none3.0.0

BA-2 Command Walker

Activates your BA-2 Command Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​republic_guns_v02

BA-2 Command Walker
none3.0.0

BA-2 Recon Walker

Activates your BA-2 Recon Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​republic_noguns_v02

BA-2 Recon Walker
none3.0.0

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​backhand_nostun

Backhand
6s3.0.0

Backstab

Ambushes an enemy for <<1>> kinetic damage. Only usable while behind the target or while stealthed. If used while stealthed, deals <<2>> kinetic damage and grants a Tactical Advantage.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​back_stab

Backstab
none3.0.0

Bacta Infusion

Instantly heals a friendly target for <<1>>.

FQN: abl.​trooper.​bacta_infusion

Bacta Infusion
21s3.0.0

Ball Lightning

Blasts the target with a ball of lightning for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>. Replaces Shock.

FQN: abl.​sith_inquisitor.​skill.​deception.​ball_lightning

Ball Lightning
6s3.0.0

Ballistic Dampers

Entering cover grants 3 charges of Ballistic Dampers. Each charge absorbs 30% of the damage dealt by an incoming attack. This effect cannot occur more than once every 1.5 seconds. Ballistic Dampers can only be gained once every 6 seconds.

FQN: abl.​agent.​skill.​utility.​ballistic_damper

Ballistic Dampers
passive3.0.0

Ballistic Dampers

Entering cover grants 3 charges of Ballistic Dampers. Each charge absorbs 30% of the damage dealt by incoming attacks. This effect cannot occur more than once every 1.5 seconds. Ballistic Dampers can only be gained once every 6 seconds.

FQN: abl.​smuggler.​skill.​utility.​ballistic_damper

Ballistic Dampers
passive3.0.0

Barely Made It

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​stun_crash

Barely Made It
none3.0.0

Baron Deathmark's Furious Walker

Activates Baron Deathmark's Furious Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​baron_walker

Baron Deathmark's Furious Walker
none3.0.0

Barrel Carry

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​carry_barrel

Barrel Carry
none3.0.0

Barrel Throw

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​barrel_throw

Barrel Throw
10s3.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​rep.​a01.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​imp.​a02.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​exp.​02.​yavin_4.​world_boss.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​imp.​a01.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​rep.​a02.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​revanite.​a01.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1.​flurry

Basic Attack
none3.0.0

Battle Meditation

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​satele_shan.​battle_meditation

Battle Meditation
10s3.0.0

Battlefield Command

Getting attacked reduces the active cooldown of Force Leap by 1 second. This effect cannot occur more than once every 1.5 seconds. Force Leap enables your next Dispatch or Whirling Blade to be used against a target with any percentage of health.

FQN: abl.​jedi_knight.​skill.​utility.​battlefield_command

Battlefield Command
passive3.0.0

Battlefield Training

Increases movement speed by 15%.

FQN: abl.​trooper.​skill.​utility.​battlefield_training

Battlefield Training
passive3.0.0

Beast Tranquilizer

Potent tranquilizer, usable once the creature has been weakened in combat.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​beast_tranquilizer

Beast Tranquilizer
3s3.0.0

Berserk

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_01_berserk

Berserk
5m 0s3.0.0

Berserk

FQN: abl.​qtr.​flashpoint.​korriban.​republic.​boss.​bonus.​berserk

Berserk
5m 0s3.0.0

Big Wrench

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​flurry

Big Wrench
none3.0.0

Bite

FQN: abl.​npc.​ability.​creature.​cat.​bite

Bite
15s3.0.0

Blade Barricade

Riposte raises a Blade Barricade, increasing your defense chance by 5% for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​jedi_knight.​skill.​defense.​blade_barricade

Blade Barricade
passive3.0.0

Blade Barricade

Retaliation raises a Blade Barricade, increasing your defense chance by 5% for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_warrior.​skill.​immortal.​blade_barricade

Blade Barricade
passive3.0.0

Blade Throw

Throws both lightsabers in a straight line towards the target, dealing <<1>> weapon damage to all enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for <<2>> seconds. Requires two lightsabers.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​blade_throw

Blade Throw
15s3.0.0

Blast Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_4.​ranged_flurry

Blast Attack
1.5s3.0.0

Blaster Cannon

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​power_bolt_phase2

Blaster Cannon
none3.0.0

Blaster Cannon

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​power_bolt

Blaster Cannon
none3.0.0

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_02_blaster_whip

Blaster Whip
6s3.0.0

Blaster Whip

Strikes the target with your weapon for <<1>> kinetic damage.

FQN: abl.​smuggler.​blaster_whip

Blaster Whip
6s3.0.0

Blazing Bolts

Fires a continuous blaze of blaster bolts at the target, dealing <<1>> weapon damage and generating 16 heat over the duration. Weak and standard enemies caught in the blaze of bolts are stunned for the duration. Requires two blasters. Replaces Unload.

FQN: abl.​bounty_hunter.​skill.​arsenal.​blazing_bolts

Blazing Bolts
15s3.0.0

Blazing Celerity

Damage dealt by Mag Bolt makes your next Charged Bolts, Serrated Bolt, or Medical Probe activate instantly. This effect cannot occur more than once every 15 seconds.

FQN: abl.​trooper.​skill.​assault_specialist.​blazing_celerity

Blazing Celerity
passive3.0.0

Blazing Ward

Dealing burn damage to a target increases your damage reduction by 5% for 3 seconds.

FQN: abl.​jedi_knight.​skill.​watchman.​blazing_ward

Blazing Ward
passive3.0.0

Bleed

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​bleed

Bleed
15s3.0.0

Blind Drunk

FQN: abl.​operation.​rishi.​trash.​drunken_pirate.​passive_blind_drunk

Blind Drunk
passive3.0.0

Blockout

Activating Cloud Mind grants Blockout, which increases damage reduction by 25% for <<1>> seconds.

FQN: abl.​jedi_consular.​skill.​utility.​blockout

Blockout
passive3.0.0

Blood Boiler

Summons a probe that boils the blood of the target for a few seconds, after which, damage dealt by one of your bleeds will trigger an explosion, dealing <<1>> internal damage and making the target assailable for <<2>> seconds. Assailable targets take 7% more damage from elemental and internal attacks.

FQN: abl.​smuggler.​skill.​scrapper.​blood_boiler

Blood Boiler
18s3.0.0

Blood Guard

Dealing bleed damage to a target increases your damage reduction by 5% for 3 seconds.

FQN: abl.​sith_warrior.​skill.​annihilation.​blood_guard

Blood Guard
passive3.0.0

Bloodfury

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​bloodfury

Bloodfury
60m 0s3.0.0

Bloodletting

Your damaging periodic effects have a 30% chance to trigger Bloodletting, which finishes the active cooldown on Assassinate and makes your next Assassinate usable on a target with any health level. This effect cannot occur more than once every <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_inquisitor.​skill.​hatred.​bloodletting

Bloodletting
passive3.0.0

Bloodthirst

Requires and converts 30 stacks of Fury to issue Bloodthirst to you and your Operation group members within 40 meters, increasing all damage and healing done by 15%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​bloodthirst

Bloodthirst
1m 30s3.0.0

Blowback

Being interrupted grants Blowback, which makes your next Blazing Bolts immune to interruption. This effect cannot occur more than once every 8 seconds.

FQN: abl.​bounty_hunter.​skill.​arsenal.​blowback

Blowback
passive3.0.0

Blowback

Being interrupted grants Blowback, which makes your next Boltstorm immune to interruption. This effect cannot occur more than once every 8 seconds.

FQN: abl.​trooper.​skill.​gunnery.​blowback

Blowback
passive3.0.0

Bludgeon

Bashes the target with the scattergun's butt for <<1>> kinetic damage, granting an Upper Hand. Replaces Blaster Whip.

FQN: abl.​smuggler.​skill.​scrapper.​bludgeon

Bludgeon
6s3.0.0

Blunt Force Trama

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​invisible_knockback.​insta_kill

Blunt Force Trama
none3.0.0

Body Slam

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​body_slam

Body Slam
24s3.0.0

Bog Skarkla

Summons a small skarkla which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​skarkla.​bog

Bog Skarkla
none3.0.0

Boltstorm

Fires a continuous stream of bolts that deals <<1>> weapon damage and depletes 16 energy cells over the duration. Weak and standard enemies caught in the blaster fire are stunned for the duration. Replaces Full Auto.

FQN: abl.​trooper.​skill.​gunnery.​boltstorm

Boltstorm
15s3.0.0

Boon of the Spirit

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​spiral_ascent_res

Boon of the Spirit
none3.0.0

Brutal Pounce

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​brutalize_pounce

Brutal Pounce
10s3.0.0

Brutal Saber Throw

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_saber_throw

Brutal Saber Throw
30s3.0.0

Brutal Shots

Exploits Upper Hand to fire a volley of brutal shots, dealing <<1>> weapon damage and causing your periodic bleed effects on the target to also deal damage. Requires and consumes Upper Hand.

FQN: abl.​smuggler.​skill.​ruffian.​brutal_shots

Brutal Shots
none3.0.0

Brutalize

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​brutalize

Brutalize
none3.0.0

Burning Purpose

Overhead Slash sets the target ablaze for <<1>> elemental damage over <<2>> seconds and beats the target down for <<3>> seconds. Beat Down targets take 5% more damage from melee attacks.

FQN: abl.​jedi_knight.​skill.​vigilance.​burning_purpose

Burning Purpose
passive3.0.0

Burrow

FQN: abl.​creature.​tentaclecine.​timed_despawn_loop

Burrow
none3.0.0

Call Reinforcements

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_call_reinforcements

Call Reinforcements
1m 20s3.0.0

Calling The Boss

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​phase2_transition

Calling The Boss
60m 0s3.0.0

Cannon Blast

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_cannon

Cannon Blast
10s3.0.0

Cannonball Leap

Leaps to the target, hitting one other nearby enemy on the way (if one is in range). Deals melee damage to both targets.

FQN: abl.​operation.​rishi.​trash.​bravo.​cannonball

Cannonball Leap
9s3.0.0

Carbonize

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​carbonize

Carbonize
30s3.0.0

Cascading Debris

Deals <<1>> kinetic damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.

FQN: abl.​jedi_consular.​skill.​combat.​cascading_debris

Cascading Debris
6s3.0.0

Cauterize

Strikes the target for <<1>> weapon damage and causes it to burn for <<2>> elemental damage over <<3[%d seconds/%d second/%d seconds]>>. Requires two lightsabers.

FQN: abl.​jedi_knight.​skill.​watchman.​cauterize

Cauterize
none3.0.0

Cell Burst

Unleashes your High Energy Cell's stored energy to decimate the target, dealing <<1>> energy damage. This damage increases based on your current number of Energy Lodes. Energy Lodes build when High Impact Bolt is used, and up to 4 charges may be stored at once. Cell Burst causes the target to burn for <<2>> elemental damage over 3 seconds. This effect can stack up to 4 times on the target, and each Energy Lode unleashed generates one stack.

FQN: abl.​trooper.​skill.​tactics.​cell_burst

Cell Burst
none3.0.0

Cell Capacitor

Recharge Cells now immediately recharges 15 additional cells and grants 10% alacrity for <<2>> seconds.

FQN: abl.​trooper.​skill.​utility.​cell_capacitor

Cell Capacitor
passive3.0.0

Chain Lightning

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_chain_lightning

Chain Lightning
15s3.0.0

Charged Barrier

Charged Bolts and Medical Probe build a Charged Barrier that reduces damage taken by 2% per stack for <<1[%d seconds/%d second/%d seconds]>>. Stacks up to 3 times.

FQN: abl.​trooper.​skill.​utility.​charged_barrier

Charged Barrier
passive3.0.0

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​rep.​a02.​ranged_special_attack_03

Charged Bolt
13s3.0.0

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​rep.​a01.​ranged_special_attack_02

Charged Bolt
12s3.0.0

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​imp.​a02.​ranged_special_attack_02

Charged Bolt
12s3.0.0

Charged Bolt

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​ranged_special_attack_02

Charged Bolt
13s3.0.0

Charged Bolts

Spins up the assault cannon and fires off a quick burst of powerful, charged rounds at the target for <<1>> weapon damage. Requires Assault Cannon.

FQN: abl.​trooper.​charged_bolts

Charged Bolts
none3.0.0

Charged Burst

Fires a series of powerful blasts for <<1>> weapon damage. Can only be used from cover. Fires both blasters if dual wielding.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​charged_burst

Charged Burst
10s3.0.0

Charged Gauntlets

Activating Flaming Fist makes your next Rail Shot an automatic critical hit. Increases the critical bonus damage of Searing Wave, Flaming Fist, Scorch, and Immolate by 10%.

FQN: abl.​bounty_hunter.​skill.​firebug.​charged_gauntlets

Charged Gauntlets
passive3.0.0

Charged Reaction

Direct damage dealt by your Crushing Darkness, Chain Lightning, and Halted Offensive abilities refreshes the duration of your Affliction on affected targets. In addition, Lightning Bolt increases your Force regeneration rate by 10% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​sith_inquisitor.​skill.​lightning.​charged_reaction

Charged Reaction
passive3.0.0

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​operation.​rishi.​trash.​cannoneer.​charged_bolts

Charged Rounds
none3.0.0

Chilling Scream

Chills up to 8 enemies within 8 meters, dealing <<1>> elemental damage and reducing movement speed by 50% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_warrior.​chilling_scream

Chilling Scream
none3.0.0

Clashing Blast

Unleashes a powerful blast of Force energy at the target, dealing <<1>> energy damage. The blast stuns standard and weak enemies for <<2>> seconds. Replaces Blade Storm.

FQN: abl.​jedi_knight.​skill.​combat.​clashing_blast

Clashing Blast
12s3.0.0

Classic Encounter

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​logic.​legacy_cooldowns

Classic Encounter
none3.0.0

Classic Encounter

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​secret.​legacy_cooldowns

Classic Encounter
none3.0.0

Classic Encounter

FQN: abl.​operation.​oricon.​fortress.​boss.​gatekeeper.​legacy_cooldowns

Classic Encounter
none3.0.0

Claw

A series of unarmed swings for a creature.

FQN: abl.​operation.​rishi.​trash.​cove_crab.​melee_attack

Claw
none3.0.0

Cloak of Annihilation

Each use of Assault, Battering Assault, and Crippling Slash reduces the active cooldown of Cloak of Pain by 3 seconds.

FQN: abl.​sith_warrior.​skill.​utility.​cloak_of_annihilation

Cloak of Annihilation
passive3.0.0

Cloud Mind

Clouds the minds of your enemies, instantly lowering your threat by a moderate amount. Activating Cloud Mind grants Blockout, which increases damage reduction by 25% for 6 seconds.

FQN: abl.​jedi_consular.​cloud_mind

Cloud Mind
45s3.0.0

Cluster Rockets

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_4.​rockets

Cluster Rockets
15s3.0.0

Cluster Rockets

FQN: abl.​exp.​02.​yavin_4.​world_boss.​ranged_special_attack_01

Cluster Rockets
12s3.0.0

Coastal Thranta

Summons a small thranta which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​manta.​coastal

Coastal Thranta
none3.0.0

Collapse

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​ceiling_collapse_pound

Collapse
25s3.0.0

Collar

Once applied, the collared beast obeys basic commands, including directing the beast to a home location.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​beast_collar

Collar
none3.0.0

Combat Focus

Immediately generates 6 focus.

FQN: abl.​jedi_knight.​combat_focus

Combat Focus
45s3.0.0

Combat Support

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_support_droid_heal_1

Combat Support
45s3.0.0

Combat Support

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_support_droid_heal_2

Combat Support
45s3.0.0

Concentrated Defense

Concentrated Slice grants Concentrated Defense, increasing your defense chance by 10% for <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​concentration.​concentrated_defense

Concentrated Defense
passive3.0.0

Concentrated Slice

Slices the target for <<1>> weapon damage. Attacks with both weapons if dual wielding.

FQN: abl.​jedi_knight.​skill.​focus.​concentrated_slice

Concentrated Slice
9s3.0.0

Concordian Scout Craft

Activates the Concordian Scout Craft, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​rishi.​storm_carrier

Concordian Scout Craft
none3.0.0

Concussion Pulse

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_02_aoe_pushback

Concussion Pulse
15s3.0.0

Concussive Force

Explosive Round immobilizes the target for <<1>> seconds. Direct damage caused after 2 seconds ends the effect. This effect can only occur once every 8 seconds. In addition, Concussion Charge's knockback effect is stronger and pushes enemies 4 meters further away.

FQN: abl.​trooper.​skill.​utility.​concussive_force

Concussive Force
passive3.0.0

Concussive Round

FQN: abl.​operation.​rishi.​trash.​cannoneer.​concussive_round

Concussive Round
60s3.0.0

Cool Under Pressure

While in cover, you heal for 3% of your total health every 2 seconds.

FQN: abl.​smuggler.​skill.​utility.​cool_under_pressure

Cool Under Pressure
passive3.0.0

Corrosive Assault

Executes your Tactical Advantage to fire a volley of corrosive shots, dealing <<1>> weapon damage and causing your periodic poison effects on the target to also deal damage. Requires and consumes a Tactical Advantage.

FQN: abl.​agent.​skill.​lethality.​corrosive_assault

Corrosive Assault
none3.0.0

Corrosive Dart

Fires a dart at the target that deals <<1>> internal poison damage over <<2[%d/%d/%d]>> seconds.

FQN: abl.​agent.​corrosive_dart

Corrosive Dart
none3.0.0

Corrosive Dart

Fires a dart at the target that deals <<1>> internal damage over <<2[%d/%d/%d]>> seconds.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​stacking_poison

Corrosive Dart
10s3.0.0

Corrosive Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​toxic_grenade

Corrosive Grenade
15s3.0.0

Corrosive Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​flame_grenade_single

Corrosive Grenade
15s3.0.0

Corrosive Grenade

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_corrosive_grenade

Corrosive Grenade
25s3.0.0

Corrosive Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​smoke_grenade

Corrosive Grenade
15s3.0.0

Corrosive Mine

Increases the duration of your Ballistic Shield by 5 seconds. In addition, when you activate Covered Escape, you detonate a Corrosive Mine that deals <<1>> internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts <<2>> seconds. Does not affect sleeping or incapacitated targets.

FQN: abl.​agent.​skill.​virulence.​corrosive_mine

Corrosive Mine
passive3.0.0

Counter Measures

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​aggro_dump

Counter Measures
5s3.0.0

Countermeasures

Activates countermeasures, instantly lowering threat by a moderate amount.

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​countermeasures

Countermeasures
30s3.0.0

Countermeasures

Activates countermeasures, instantly lowering threat by a moderate amount, purging all movement-impairing effects and increasing your movement speed by 75% for <<1>> seconds.

FQN: abl.​agent.​countermeasures

Countermeasures
45s3.0.0

Counterstrike

Countermeasures will also purge all movement-impairing effects when activated.

FQN: abl.​agent.​skill.​utility.​counter_strike

Counterstrike
passive3.0.0

Cover Dive

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​teleport_to_target

Cover Dive
none3.0.0

Cover Dive

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​teleport_to_target_caster

Cover Dive
10s3.0.0

Crippling Slice

Slices the target low for <<1>> kinetic damage and immobilizes it, preventing it from moving or turning for <<2>> seconds.

FQN: abl.​agent.​skill.​concealment.​crippling_slice

Crippling Slice
15s3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 508 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_084_pvp

Critical Surge
passive3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 460 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_075_pvp

Critical Surge
passive3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 520 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_081

Critical Surge
passive3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 532 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_087_pvp

Critical Surge
passive3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 496 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​prototype.​ilvl_081

Critical Surge
passive3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 556 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_087

Critical Surge
passive3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 544 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_084

Critical Surge
passive3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 439 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​artifact.​ilvl_072_pvp

Critical Surge
passive3.0.0

Critical Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 484 Critical Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_critrating.​premium.​ilvl_081

Critical Surge
passive3.0.0

Cross Slash

FQN: abl.​operation.​rishi.​trash.​bravo.​cross_slash

Cross Slash
12s3.0.0

Crush

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​02_rancor.​crush

Crush
15s3.0.0

Crush

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​02_rancor.​smash

Crush
20s3.0.0

Crush

FQN: abl.​creature.​rancor.​ground_aoe_knockback_no_conditions

Crush
15s3.0.0

Crushing Blow

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​iven.​knockdown

Crushing Blow
20s3.0.0

Crushing Blow

FQN: abl.​npc.​ability.​pole.​knockdown

Crushing Blow
20s3.0.0

Crushing Blow

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​dark_spanner.​knockdown

Crushing Blow
20s3.0.0

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​standard_02_affliction_cast_time

Crushing Darkness
30s3.0.0

Crushing Fist

For the Immortal discipline, Smash slows the targets it damages by 60% for <<1>> seconds. For the Vengeance and Rage disciplines, Smash and Vengeful Slam sunder the targets they damage for <<2>> seconds. Sundered targets have their armor rating decreased by 20%.

FQN: abl.​sith_warrior.​skill.​utility.​crushing_fist

Crushing Fist
passive3.0.0

Cryo Grenade

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​boss_01_cryo_grenade_gtaoe

Cryo Grenade
20s3.0.0

Cryo Grenade

FQN: abl.​operation.​rishi.​trash.​sawbones.​cryo_grenade

Cryo Grenade
30s3.0.0

Cryo Grenade

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​outlaw.​cryo_grenade_random

Cryo Grenade
24s3.0.0

Cull

Fires a volley of bolts at the target, dealing <<1>> weapon damage and spending 6 energy each second. When you deal damage with Cull, each of your poison effects on the target also deal damage.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​cull

Cull
20s3.0.0

Cull

Fires a volley of bolts at the target, dealing <<1>> weapon damage and spending 6 energy each second. When you deal damage with Cull, each of your poison effects on the target also deal damage.

FQN: abl.​agent.​skill.​virulence.​cull

Cull
9s3.0.0

Cyborg Sablefur Kowakian Monkey-lizard

Summons a small Cyborg Sablefur Kowakian monkey-lizard which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​monkey_lizard.​cyborg_monkey_lizard_a01v03

Cyborg Sablefur Kowakian Monkey-lizard
none3.0.0

Cyclone Slash

Slashes up to 8 enemies within 5 meters in front of you for <<1>> weapon damage. Attacks with both weapons if dual wielding.

FQN: abl.​jedi_knight.​cyclone_slash

Cyclone Slash
none3.0.0

Czerka Commuter

Activates the Czerka Commuter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​czerka.​commuter

Czerka Commuter
none3.0.0

D4-V3 Pirate Astromech Droid

Summons a small pirate astromech droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​astromech.​astromech_pirate_a01_v01

D4-V3 Pirate Astromech Droid
none3.0.0

Dark Charge

Dark energy courses through your weapon, giving your melee attacks a 50% chance to deal <<1>> internal damage and generate additional threat. Reduces all damage dealt by 10%, but increases armor rating by 150%, shield chance by 15%, threat generation by 200%, accuracy by 10%, and damage reduction by 5%. Replaces Lightning Charge.

FQN: abl.​sith_inquisitor.​dark_charge

Dark Charge
passive3.0.0

Dark Concentration

Crushing Darkness, Lightning Strike, Dark Infusion, and Revivification grant Dark Concentration, which causes your next Dark Heal to activate instantly, consume no Force, and heal for 60% more. This effect may not occur more than once every 10 seconds.

FQN: abl.​sith_inquisitor.​skill.​corruption.​dark_concentration

Dark Concentration
passive3.0.0

Dark Growth

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​dark_growth_caster

Dark Growth
10s3.0.0

Dark Growth

Absorbing life and force powers from target.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​dark_growth

Dark Growth
none3.0.0

Dark Heal

Heals a friendly target for a moderate amount of health.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​dark_heal

Dark Heal
3s3.0.0

Dark Infusion

Heals a friendly target for <<1>> health.

FQN: abl.​sith_inquisitor.​skill.​corruption.​dark_infusion

Dark Infusion
none3.0.0

Dark Side Fissure

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​invs_npc.​darkside_fissure

Dark Side Fissure
passive3.0.0

Daunting Presence

Force Leap finishes the cooldown on Force Kick. In addition, Saber Reflect lasts 2 seconds longer, and if Soresu Form is being utilized, generates a high amount of threat on all engaged enemies within 30 meters when activated.

FQN: abl.​jedi_knight.​skill.​utility.​daunting_presence

Daunting Presence
passive3.0.0

Deadeye Snipe

FQN: abl.​operation.​rishi.​trash.​deadeye.​deadeye_snipe

Deadeye Snipe
1.5s3.0.0

Deadly Reprisal

Taking non-periodic area of effect damage generates 2 rage. This effect cannot occur more than once per second.

FQN: abl.​sith_warrior.​skill.​utility.​deadly_reprisal

Deadly Reprisal
passive3.0.0

Deadly Saber

Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for <<1>> internal damage over 6 seconds. Stacks up to 3 times. Juyo Form must be active.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​deadly_saber

Deadly Saber
15s3.0.0

Death from Above

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_dfa_attack

Death from Above
30s3.0.0

Death from Above

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​death_from_above

Death from Above
15s3.0.0

Death from Above

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​death_from_above

Death from Above
18s3.0.0

Death from Above

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​death_from_above

Death from Above
15s3.0.0

Debris Throw

FQN: abl.​creature.​tentaclecine.​ranged_flurry

Debris Throw
6s3.0.0

Deck Guns

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​invisible_cannon.​cannon_shot

Deck Guns
20s3.0.0

Defense Boost

Increases Defense Rating by 590 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​artifact.​ilvl_087

Defense Boost
2m 0s3.0.0

Defense Boost

Increases Defense Rating by 535 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​artifact.​ilvl_081

Defense Boost
2m 0s3.0.0

Defense Boost

Increases Defense Rating by 560 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​artifact.​ilvl_084

Defense Boost
2m 0s3.0.0

Defense Boost

Increases Defense Rating by 519 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​premium.​ilvl_081

Defense Boost
2m 0s3.0.0

Defense Boost

Increases Defense Rating by 527 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​tank_defense.​prototype.​ilvl_081

Defense Boost
2m 0s3.0.0

Defensive Burst

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​triage_mode

Defensive Burst
12s3.0.0

Defensive Roll

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​sith.​passive_defensive_roll

Defensive Roll
passive3.0.0

Defiance

You generate 4 focus when stunned, immobilized, put to sleep, or knocked around.

FQN: abl.​jedi_knight.​skill.​utility.​defiance

Defiance
passive3.0.0

Deflection

Increases your ranged and melee defenses by 50% for <<1[%d/%d/%d]>> seconds. Requires a melee weapon.

FQN: abl.​sith_inquisitor.​deflection

Deflection
2m 0s3.0.0

Degauss

Activating Chaff Flare makes you immune to interrupts and increases your defense chance by 35% for <<1>> seconds.

FQN: abl.​bounty_hunter.​skill.​innovative_ordnance.​degauss

Degauss
passive3.0.0

Degauss

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​degauss

Degauss
60m 0s3.0.0

Deliverance

Heals a friendly target for <<1>> health.

FQN: abl.​jedi_consular.​skill.​seer.​deliverance

Deliverance
none3.0.0

Demolish

Crushes the target with devastating force, dealing <<1>> kinetic damage initially, plus an additional <<2>> kinetic damage over <<3>> seconds. The target also becomes Vulnerable for <<4>> seconds, increasing the damage taken from Force attacks by 5%. Replaces Crushing Darkness.

FQN: abl.​sith_inquisitor.​skill.​madness.​demolish

Demolish
15s3.0.0

Deploy Entropy Enhancers

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​summon_probes

Deploy Entropy Enhancers
30s3.0.0

Depredating Volts

Deals <<1>> energy damage to the target and consumes 40 Force over the duration of the channel. Slows the movement speed of the target by 50% and stuns weak or standard enemies while channeled. This ability can be channeled while moving.

FQN: abl.​sith_inquisitor.​skill.​darkness.​depredating_volts

Depredating Volts
6s3.0.0

Desperate Roar

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​roar_desperate

Desperate Roar
5s3.0.0

Destroying

FQN: abl.​placeables.​destroy.​kick_low_instant

Destroying
none3.0.0

Destruction

Berserk and Force Crush grant Destruction, increasing the damage dealt by your next Smash or Raging Burst by 15% and making your next Smash or Raging Burst consume no rage.

FQN: abl.​sith_warrior.​skill.​fury.​destruction

Destruction
passive3.0.0

Devastating Blast

Unleashes a powerful blast of Force energy at the target, dealing <<1>> energy damage. The blast stuns standard and weak enemies for <<2>> seconds. Replaces Force Scream.

FQN: abl.​sith_warrior.​skill.​carnage.​devastating_blast

Devastating Blast
12s3.0.0

Devastation

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​4_way_split_channel_hmode

Devastation
30s3.0.0

Devastation

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​4_way_split_channel

Devastation
30s3.0.0

Dirty Blast

Shoots a target for <<1>> weapon damage and <<2>> internal bleed damage. Replaces Charged Burst.

FQN: abl.​smuggler.​skill.​dirty_fighting.​dirty_blast

Dirty Blast
none3.0.0

Dirty Trickster

Surrender purges all movement-impairing effects when activated. Additionally, when Tranquilizer wears off, the target is struck by Sedatives, reducing all damage dealt by 50% for the next 10 seconds.

FQN: abl.​smuggler.​skill.​utility.​dirty_trickster

Dirty Trickster
passive3.0.0

Discard

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​discard

Discard
60m 0s3.0.0

Dispatch

Throws the main-hand lightsaber at a target, dealing <<1>> energy damage. Only usable on targets at or below 30% max health.

FQN: abl.​jedi_knight.​dispatch

Dispatch
10s3.0.0

Dispense Adds

FQN: abl.​operation.​yavin_4.​enemy.​boss.​massassi.​dispense_adds

Dispense Adds
15s3.0.0

Displacement Mine

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_mine_random

Displacement Mine
45s3.0.0

Disrespectful Kick

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​outlaw.​dirty_kick

Disrespectful Kick
15s3.0.0

Disrupting Local Stealth Fields...

FQN: abl.​quest.​exp.​02.​rishi.​class.​sith_warrior.​gree_stealth_disruptor

Disrupting Local Stealth Fields...
none3.0.0

Disruption

Smashes into the target, disrupting its current action and preventing that ability from being used for the next 4 seconds.

FQN: abl.​sith_warrior.​disruption

Disruption
12s3.0.0

Diversion

Reduces the accuracy by 45% and exposes from cover of up to 8 enemies within 8 meters for <<1[%d/%d/%d]>> seconds. Cannot be used on Operation bosses.

FQN: abl.​smuggler.​diversion

Diversion
60s3.0.0

Diversion

Reduces the accuracy by 45% and exposes from cover up to 8 enemies within 8 meters for <<1[%d/%d/%d]>> seconds. Cannot be used on Operation bosses.

FQN: abl.​agent.​diversion

Diversion
60s3.0.0

Double Pump Action

Blast your target repeatedly with your scattergun, dealing heavy kinetic damage over 3 seconds.

FQN: abl.​operation.​rishi.​trash.​hound_wrangler.​pump_action

Double Pump Action
10s3.0.0

Drown

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target takes very high damage spread over 3 seconds. NOTE - Balanced for non-Caster NPCs

FQN: abl.​creature.​tentaclecine.​drown

Drown
20s3.0.0

Dual Saber Attack

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​melee_attack_dual

Dual Saber Attack
none3.0.0

Dual Shot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​ranged_attack

Dual Shot
none3.0.0

Dual Shot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​ranged_attack

Dual Shot
none3.0.0

Egress

Force Speed grants Egress, removing all movement-impairing effects and granting immunity to them for the duration.

FQN: abl.​jedi_consular.​skill.​utility.​egress

Egress
passive3.0.0

Electric Bindings

Overload binds its targets in electricity, immobilizing them for 5 seconds. Direct damage dealt after 2 seconds ends the effect prematurely.

FQN: abl.​sith_inquisitor.​skill.​utility.​electric_bindings

Electric Bindings
passive3.0.0

Electric Jolt

FQN: abl.​operation.​rishi.​trash.​astromech.​electric_jolt

Electric Jolt
12s3.0.0

Electrical Megastorm

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_arena_aoe

Electrical Megastorm
30s3.0.0

Electrified Fence

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​logic.​electric_fence

Electrified Fence
none3.0.0

Electro Dart

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​electro_dart

Electro Dart
30s3.0.0

Electro Net

Fires an electro net that ensnares the target, reducing its movement speed by 50% and dealing <<1>> energy damage over <<2>> seconds. While affected, a target that moves takes 20% more damage from electro net, and this effect can stack up to 10 times on enemy players or 5 times on any other target. Additionally, the electro net hinders the target, preventing the use of high mobility actions and escapes such as charges, vanishes, and speed boosts. Lasts <<3>> seconds.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​electro_net

Electro Net
30s3.0.0

Electro Shield

When activated, your Reactive Shield charges with electricity, zapping attackers for <<1>> elemental damage when they deal direct damage to you. This effect cannot occur more than once each second.

FQN: abl.​trooper.​skill.​utility.​electro_shield

Electro Shield
passive3.0.0

Electrocution

Electrocutes the target, dealing minor energy damage and stunning it for 2.5 seconds. NOTE - Balanced for Caster NPCs, due to the length of the stun.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​electrocution

Electrocution
3s3.0.0

Electrostatic Charge

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​electrostatic_charge

Electrostatic Charge
none3.0.0

Emboldening Scream

Chilling Scream increases the movement speed of all allies within 8 meters, excluding yourself, by 50% for <<1>> seconds.

FQN: abl.​sith_warrior.​skill.​utility.​emboldening_scream

Emboldening Scream
passive3.0.0

Emergency Healing

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​heal_to_full

Emergency Healing
1.5s3.0.0

Emergency Repairs

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​emergency_repairs

Emergency Repairs
none3.0.0

Emergency Response

Eliminates the energy cell use by Bacta Infusion. In addition, activating Bacta Infusion grants Emergency Response, which makes your next Advanced Medical Probe activate instantly. Lasts <<1>> seconds.

FQN: abl.​trooper.​skill.​combat_medic.​emergency_response

Emergency Response
passive3.0.0

Emergency Response

Eliminates the heat generated by Emergency Scan. In addition, activating Emergency Scan grants Emergency Response, which makes your next Healing Scan activate instantly. Lasts <<1>> seconds.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​emergency_response

Emergency Response
passive3.0.0

Emergency Scan

Instantly heals a friendly target for <<1>>.

FQN: abl.​bounty_hunter.​emergency_scan

Emergency Scan
21s3.0.0

Emergency Shielding

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​logic.​shield

Emergency Shielding
60s3.0.0

Emersion

Force Speed grants Emersion, removing all movement-impairing effects and granting immunity to them for the duration.

FQN: abl.​sith_inquisitor.​skill.​utility.​emersion

Emersion
passive3.0.0

EMP Discharge

Deals <<1>> energy damage to the enemy affected by your Interrogation Probe and stuns the enemy for 2 seconds if it is also affected by your Plasma Probe.

FQN: abl.​agent.​skill.​engineering.​emp_discharge

EMP Discharge
18s3.0.0

Endorphin Rush

Adrenaline Probe now immediately restores 15 additional energy.

FQN: abl.​agent.​skill.​utility.​endorphin_rush

Endorphin Rush
passive3.0.0

Endothermic Grenade

FQN: abl.​flashpoint.​manaan.​boss.​bonus.​foreman.​snare_grenade

Endothermic Grenade
16s3.0.0

Energize

Damage dealt by Thrash, Maul, and Lacerate have a 30% chance and Assassinate has a 100% chance to finish the cooldown on Shock and make your next Shock cost 15 less Force and automatically critically hit. Energized Shocks that consume a charge of Recklessness deal an additional 50% critical damage.

FQN: abl.​sith_inquisitor.​skill.​darkness.​energize

Energize
passive3.0.0

Energized Grapple

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​bonus.​pull_in

Energized Grapple
5s3.0.0

Energy Burst

Unleashes your High Energy Gas Cylinder's stored energy to decimate the target, dealing <<1>> energy damage. This damage increases based on your current number of Energy Lodes. Energy Lodes build when Rail Shot is used, and up to 4 charges may be stored at once. Applies Energy Burn, dealing damage over 3 seconds.

FQN: abl.​bounty_hunter.​skill.​advanced_prototype.​energy_burst

Energy Burst
none3.0.0

Energy Rebounder

When you take damage, the active cooldown of Energy Shield is reduced by 3 seconds. This effect cannot occur more than once every 1.5 seconds. In addition, when taking damage, you have a 20% chance to emit an Energy Redoubt, which lasts up to <<1>> seconds and absorbs <<2>> damage. This effect cannot occur more than once every 10 seconds.

FQN: abl.​bounty_hunter.​skill.​utility.​energy_rebounder

Energy Rebounder
passive3.0.0

Energy Reflector

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​outlaw.​energy_deflector

Energy Reflector
31s3.0.0

Energy Shield

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​strong_01_energy_shield

Energy Shield
30s3.0.0

Energy Shield

FQN: abl.​operation.​rishi.​trash.​sentry_droid.​energy_shield

Energy Shield
45s3.0.0

Engaging Turret Controls...

Automatically uploads targeting data to nearby air support.

FQN: abl.​placeables.​exp.​02.​rishi.​world.​hub_2.​the_enemy_guns.​turret_long

Engaging Turret Controls...
4.5s3.0.0

Engaging Turret Controls...

Automatically uploads targeting data to nearby air support.

FQN: abl.​placeables.​exp.​02.​rishi.​world.​hub_2.​the_enemy_guns.​turret

Engaging Turret Controls...
4.5s3.0.0

Enrage

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​logic.​enrage

Enrage
passive3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​enrage

Enrage
passive3.0.0

Enrage

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​engrage

Enrage
passive3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​flutterplume.​enrage

Enrage
passive3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​bird_death_enrage

Enrage
none3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​enrage_turret

Enrage
passive3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​enrage

Enrage
passive3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​enrage

Enrage
passive3.0.0

Enrage

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​enrage

Enrage
passive3.0.0

Enrage

FQN: abl.​operation.​yavin_4.​enemy.​boss.​massassi.​enrage

Enrage
passive3.0.0

Enraged Beast

This beast has been kept in a cage for so long that it has a ferocious strength, preventing it from being stunned.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​stun_preventer

Enraged Beast
1m 30s3.0.0

Enraged Slash

Vicious Slash, Sweeping Slash, Vicious Throw, Massacre, Annihilate, and Furious Strike refund 1 rage when used. In addition, Battering Assault beats down its target for <<1>> seconds. Beat Down targets take 5% more damage from melee attacks.

FQN: abl.​sith_warrior.​enraged_slash

Enraged Slash
passive3.0.0

Entangling Tools

Tactical Surge, Ion Pulse, and Explosive Surge reduce the movement speed of affected targets by 25% for <<1>> seconds. Additionally, Neural Jolt slows the target by 50% for 6 seconds.

FQN: abl.​trooper.​skill.​utility.​entangling_tools

Entangling Tools
passive3.0.0

Entropic Field

Dealing critical damage grants Entropic Field, increasing damage reduction by 3% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​sith_inquisitor.​skill.​deception.​entropic_field

Entropic Field
passive3.0.0

Entropic Surprise

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​entropic_surprise

Entropic Surprise
none3.0.0

Entropy Enhancer

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​entropy_enhancer

Entropy Enhancer
none3.0.0

Escape

FQN: abl.​operation.​rishi.​trash.​shared.​on_enter_combat_escape

Escape
6m 40s3.0.0

Escaping

FQN: abl.​placeables.​operation.​rishi.​pirate_captain.​escape_pod_2

Escaping
none3.0.0

Escaping.....?

FQN: abl.​placeables.​operation.​rishi.​pirate_captain.​escape_pod_1

Escaping.....?
none3.0.0

Essence Corruption

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​essence_corruption

Essence Corruption
10s3.0.0

Essence Restoration

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​essence_corruption_trig_cleanse

Essence Restoration
none3.0.0

Essence Shear

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​machine_focus.​passives

Essence Shear
passive3.0.0

Ethereal Rakling

Summons a small rakghoul which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​rakghoul.​ethereal_rakling

Ethereal Rakling
none3.0.0

Evasive Imperative

Every time you get attacked, the active cooldown of your Evasion is reduced by 3 seconds. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​agent.​skill.​utility.​evasive_imperative

Evasive Imperative
passive3.0.0

Evasive Maneuvers

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​invisible_knockback.​knockback

Evasive Maneuvers
10s3.0.0

Eviscerate

Impale causes the target to bleed for <<1>> internal damage over <<2>> seconds and beats the target down for <<3>> seconds. Beat Down targets take 5% more damage from melee attacks.

FQN: abl.​sith_warrior.​skill.​vengeance.​eviscerate

Eviscerate
passive3.0.0

Examining Deep Space Array...

FQN: abl.​placeables.​exp.​02.​rishi.​class.​sith_sorcerer.​examine_array

Examining Deep Space Array...
none3.0.0

Examining Deep Space Array...

FQN: abl.​placeables.​exp.​02.​rishi.​class.​sith_sorcerer.​examine_array_4_b

Examining Deep Space Array...
none3.0.0

Examining Sea Pheromones

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​sea_pheromones

Examining Sea Pheromones
none3.0.0

Examining...

Uses the placeable and triggers the "On Use" hook.

FQN: abl.​placeables.​examine.​examine_mid_default_ooc

Examining...
none3.0.0

Excavation Droid

Summons an Excavation Droid to search a 5-meter radius at the desired location. Any buried items that are found are automatically extracted and returned to you. After a search is complete, your Excavation Droid will automatically deploy a sonar pulse to detect any items of interest near your present location.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​buried_cache.​excavation_droid

Excavation Droid
15s3.0.0

Execute

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​execute

Execute
10s3.0.0

Exit Flashpoint

Teleports you out of your current flashpoint when the object is clicked.

FQN: abl.​placeables.​flashpoint.​exit_flashpoint_short_cast

Exit Flashpoint
none3.0.0

Exonium Ore

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​rishi.​rishi_trophy_medium

Exonium Ore
none3.0.0

Expedition Uxibeast

Calls your Expedition Uxibeast mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​uxibeast.​expedition

Expedition Uxibeast
none3.0.0

Exploding Mine

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​adds.​rolling_mine

Exploding Mine
passive3.0.0

Exploit Vulnerability

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​exploit_vulnerability

Exploit Vulnerability
none3.0.0

Exploitive Strikes

Critical hits with Force attacks increase your melee critical chance by 5% for <<1>> seconds.

FQN: abl.​sith_inquisitor.​exploitive_strikes

Exploitive Strikes
passive3.0.0

Explosion

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​bridge_crew.​mouse_explode

Explosion
none3.0.0

Explosion

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​load_lifter_explode

Explosion
none3.0.0

Explosive Charge

FQN: abl.​exp.​02.​yavin_4.​world_boss.​massive_bomb

Explosive Charge
15s3.0.0

Explosive Force

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_passive

Explosive Force
passive3.0.0

Explosive Probe

Puts an explosive probe on the target that detonates when the target takes damage, dealing <<1>> kinetic damage to the target. Standard and weak targets are additionally knocked down and set on fire, dealing <<2>> additional elemental damage over <<3[%d/%d/%d]>> seconds.

FQN: abl.​agent.​skill.​engineering.​explosive_probe

Explosive Probe
18s3.0.0

Explosive Rockets

Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.

FQN: abl.​flurry.​droid.​atst.​imp.​a01.​ranged_special_attack_02

Explosive Rockets
12s3.0.0

Explosives

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​logic.​get_explosives

Explosives
none3.0.0

Expunge

Cleanses a friendly target of up to 2 negative mental or Force effects.

FQN: abl.​sith_inquisitor.​expunge

Expunge
12s3.0.0

Exsanguination

All damage abilities have a chance to deal additional internal damage over 6 seconds.

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​exsanguination

Exsanguination
passive3.0.0

Falling Rock

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​falling_rock_hard

Falling Rock
none3.0.0

Feeler Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beachs_bounty.​giant_crab_grapple

Feeler Choke
30s3.0.0

Field Aid

Cleanses a friendly target of up to 2 negative tech or physical effects.

FQN: abl.​trooper.​field_aid

Field Aid
12s3.0.0

Fightin' Mad

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​fighting

Fightin' Mad
none3.0.0

Fire Bomb

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​fire_bomb

Fire Bomb
30s3.0.0

Fire Mine

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​place_mine

Fire Mine
none3.0.0

Fire Pulse

Emits a fiery pulse wave, dealing <<1>> elemental damage to the target.

FQN: abl.​trooper.​skill.​plasmatech.​fire_pulse

Fire Pulse
15s3.0.0

Fire Turret

FQN: abl.​placeables.​stronghold.​toys.​turret_fire_small_turret

Fire Turret
none3.0.0

Fire Wheel of Death

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​overpowered_welding_torch

Fire Wheel of Death
32s3.0.0

Flame Barrage

Immolate makes your next Flame Burst or Flame Sweep generate no heat. Additionally, Searing Wave will now overwhelm the targets it damages. Overwhelmed targets take 10% more damage from area attacks.

FQN: abl.​bounty_hunter.​skill.​firebug.​flame_barrage

Flame Barrage
passive3.0.0

Flame Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​flame_grenade_multi

Flame Grenade
30s3.0.0

Flame Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​fire_grenade

Flame Grenade
15s3.0.0

Flame Sweep

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​flame_sweep

Flame Sweep
15s3.0.0

Flame Sweep

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​flame_sweep

Flame Sweep
10s3.0.0

Flame Thrower

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​flame_thrower

Flame Thrower
15s3.0.0

Flamethrower

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​flamethrower

Flamethrower
15s3.0.0

Flamethrower

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​flamethrower

Flamethrower
12s3.0.0

Flaming Fist

Engages the jetpack and ignites your gauntlet, allowing you to strike the target with a flaming fist that deals <<1>> kinetic damage and <<2>> elemental damage. Replaces Rocket Punch.

FQN: abl.​bounty_hunter.​skill.​firebug.​flaming_fist

Flaming Fist
9s3.0.0

Flash Bang

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​flash_grenade

Flash Bang
25s3.0.0

Flee the Scene

Reduces the cooldown of Disappearing Act by 30 seconds and activating Disappearing Act increases movement speed by 50% for <<1>> seconds.

FQN: abl.​smuggler.​skill.​utility.​flee_the_scene

Flee the Scene
passive3.0.0

Fleet Pass: Forged Alliances

Request immediate transportation to the Fleet.

FQN: abl.​quest.​exp.​02.​forged_alliances.​imperial_fleet_pass_manaan

Fleet Pass: Forged Alliances
60m 0s3.0.0

Fleet Pass: Forged Alliances

Request immediate transportation to the Fleet.

FQN: abl.​quest.​exp.​02.​forged_alliances.​republic_fleet_pass_manaan

Fleet Pass: Forged Alliances
60m 0s3.0.0

Fleet Pass: Forged Alliances

Request immediate transportation to the Fleet.

FQN: abl.​quest.​exp.​02.​forged_alliances.​republic_fleet_pass

Fleet Pass: Forged Alliances
60m 0s3.0.0

Fleet Pass: Forged Alliances

Request immediate transportation to the Fleet.

FQN: abl.​quest.​exp.​02.​forged_alliances.​imperial_fleet_pass

Fleet Pass: Forged Alliances
60m 0s3.0.0

Floor Vents

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​floor_vents

Floor Vents
30s3.0.0

Floor Vents

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​activate_floor_vents_ground_target

Floor Vents
none3.0.0

Flourish Shot

Fires a high-impact shot that deals <<1>> weapon damage and reduces the target's armor by 20% for <<2[%d/%d/%d]>> seconds. Additionally inflicts trauma for <<3>> seconds, reducing all healing the target receives by 20%. Fires both blasters if dual wielding.

FQN: abl.​operation.​rishi.​trash.​cutthroat.​flourish_shot

Flourish Shot
4.5s3.0.0

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​operation.​rishi.​trash.​pistoleer.​flurry_of_bolts

Flurry of Bolts
4.5s3.0.0

Flying Rock

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​aoe_rock_grenade

Flying Rock
none3.0.0

Focal Lightning

Damage dealt by Chain Lightning, Halted Offensive, and Lightning Flash has a 100% chance and damage dealt by Lightning Strike and Lightning Bolt has a 50% chance to grant Focal Lightning, which increases alacrity by 1%. Stacks up to 5 times. Lasts <<1>> seconds.

FQN: abl.​sith_inquisitor.​skill.​lightning.​focal_lightning

Focal Lightning
passive3.0.0

Focus

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​lock_on

Focus
40s3.0.0

Focused Burst

Blasts the enemy target with a powerful burst of Force energy, dealing <<1>> kinetic damage.

FQN: abl.​jedi_knight.​skill.​focus.​focused_burst

Focused Burst
15s3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 735 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_084_pvp

Focused Defense
passive3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 735 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_072_pvp

Focused Defense
passive3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 800 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​premium.​ilvl_081

Focused Defense
passive3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 835 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_081

Focused Defense
passive3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 770 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_087_pvp

Focused Defense
passive3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 810 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​prototype.​ilvl_081

Focused Defense
passive3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 890 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_087

Focused Defense
passive3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 770 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_075_pvp

Focused Defense
passive3.0.0

Focused Defense

Incoming attacks have a 30% chance to grant 855 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​tank_defense.​artifact.​ilvl_084

Focused Defense
passive3.0.0

Focused Slash

Slash, Cyclone Slash, Dispatch, Blade Rush, Merciless Slash, and Concentrated Slice refund 1 focus when used. In addition, Zealous Strike beats down its target for <<1>> seconds. Beat Down targets take 5% more damage from melee attacks.

FQN: abl.​jedi_knight.​focused_slash

Focused Slash
passive3.0.0

Focused Striking

Reduces the cooldowns of Sundering Strike and Warding Strike by 3 seconds each and increases the focus they generate by 2.

FQN: abl.​jedi_knight.​focused_striking

Focused Striking
passive3.0.0

Force Aberration

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​summon_force_aberration

Force Aberration
1m 13s3.0.0

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​force_barrier

Force Barrier
15s3.0.0

Force Barrier

Projects a Force Barrier around you, granting immunity to all control, damage, and negative effects while channeled. This ability does not respect the global cooldown and can be used while controlled. While you are protected by Force Barrier charges will build up and grant Enduring Bastion, a shield that absorbs an amount of damage based off the charges that are present when Force Barrier ended. Enduring Bastion also grants immunity to interrupts.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​satele_shan.​force_barrier

Force Barrier
11s3.0.0

Force Bolt

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_attack_02

Force Bolt
3s3.0.0

Force Camouflage

Obscures yourself with the Force, removing all cleansable effects and becoming difficult to detect. Reduces your threat towards all enemies and all damage taken by 50%, grants immunity to controlling effects and increases movement speed by 50%. Lasts <<1[%d/%d/%d]>> seconds. Dealing direct damage ends the effect prematurely.

FQN: abl.​jedi_knight.​force_camouflage

Force Camouflage
45s3.0.0

Force Camouflage

Obscures yourself with the Force, removing all cleansable effects and becoming difficult to detect. Reduces your threat towards all enemies and all damage taken by 50%, grants immunity to controlling effects and increases movement speed by 50%. Lasts <<1[%d/%d/%d]>> seconds. Dealing direct damage ends the effect prematurely.

FQN: abl.​sith_warrior.​force_camouflage

Force Camouflage
45s3.0.0

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​force_charge_random

Force Charge
15s3.0.0

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​bonus.​force_choke_aoe

Force Choke
30s3.0.0

Force Choke

Chokes a target, leaving them suspended in the air while the Warrior channels the ability. The target is stunned and takes kinetic damage over 6 seconds. NOTE - Balanced for Caster NPCs

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​force_choke

Force Choke
25s3.0.0

Force Destruction

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​consuming_siphon

Force Destruction
30s3.0.0

Force Empowerment

Increases mastery, endurance, and presence for you and your Operation group members within 40 meters by 10%. Lasts <<1>> seconds. Those affected by Force Empowerment become Drained and cannot regain Force Empowerment for 5 minutes.

FQN: abl.​jedi_consular.​force_empowerment

Force Empowerment
5m 0s3.0.0

Force Explosion

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​enter_combat

Force Explosion
2h 30m 0s3.0.0

Force Flagellation

Slash and Cyclone Slash deal <<1>> additional Force energy damage. In addition, damage dealt by Force Sweep and Focused Burst overwhelms targets for <<2>> seconds. Overwhelmed targets take 10% more damage from area attacks.

FQN: abl.​jedi_knight.​skill.​concentration.​force_flagellation

Force Flagellation
passive3.0.0

Force Flagellation

Vicious Slash and Sweeping Slash deal <<1>> additional Force energy damage. In addition, damage dealt by Smash and Raging Burst overwhelms targets for <<2>> seconds. Overwhelmed targets take 10% more damage from area attacks.

FQN: abl.​sith_warrior.​skill.​fury.​force_flagellation

Force Flagellation
passive3.0.0

Force Ghost

Applies the Force Ghost VFX to the NPC

FQN: abl.​world_design.​utility.​npc_fx.​rakling_force_ghost

Force Ghost
passive3.0.0

Force Health

Increases damage reduction by 2%. In addition, Twin Saber Throw builds 2 focus.

FQN: abl.​jedi_knight.​skill.​combat.​force_health

Force Health
passive3.0.0

Force Hound

Summons a small Force Hound which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​kathhound_a01v02

Force Hound
none3.0.0

Force Imbue

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_imbue

Force Imbue
45s3.0.0

Force Imbued Killshot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​force_imbued_killshot

Force Imbued Killshot
none3.0.0

Force Lash

Concentrated Slice enables Riposte and beats down its target for 45 seconds. Beat Down targets take 5% more damage from melee attacks. Slash, Cyclone Slash, and Riposte deal <<1>> additional Force energy damage.

FQN: abl.​jedi_knight.​skill.​focus.​force_lash

Force Lash
passive3.0.0

Force Lash

Furious Strike enables Retaliation and beats down its target for 45 seconds. Beat Down targets take 5% more damage from melee attacks. In addition, Vicious Slash, Sweeping Slash, and Retaliation deal <<1>> additional Force energy damage.

FQN: abl.​sith_warrior.​skill.​rage.​force_lash

Force Lash
passive3.0.0

Force Leap

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_force_leap_back

Force Leap
30s3.0.0

Force Leap

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_force_leap

Force Leap
45s3.0.0

Force Leap

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​sith.​force_leap

Force Leap
8s3.0.0

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​flashpoint.​manaan.​trash.​shasa_zealot.​force_leap

Force Leap
30s3.0.0

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​force_leap

Force Leap
10s3.0.0

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​npc.​ability.​pole.​leap

Force Leap
15s3.0.0

Force Leech

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_debuff

Force Leech
2h 30m 0s3.0.0

Force Leech

Steals life from an enemy, dealing <<1>> internal damage to the target and healing you for 50% of the damage dealt. Force Leech deals 30% more damage when used on a target affected by your Affliction.

FQN: abl.​sith_inquisitor.​skill.​madness.​force_leech

Force Leech
12s3.0.0

Force Lift

Lifts the target helplessly into the air, preventing all action for up to <<1[%d/%d/%d]>> seconds. Non-player, non-standard and non-weak targets heal rapidly while lifted out of harm's way. Damage will break the effect prematurely.

FQN: abl.​jedi_consular.​force_lift

Force Lift
60s3.0.0

Force Lightning

Deals high energy damage to the target over the duration of the effect. Force Lightning also slows the movement speed of the target by 50%.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​force_lightning

Force Lightning
30s3.0.0

Force Lightning

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_attack_01

Force Lightning
1.5s3.0.0

Force Melt

Calls on the power of the Force to build 4 focus and melt the target, causing it to burn for <<1>> elemental damage over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​jedi_knight.​skill.​watchman.​force_melt

Force Melt
15s3.0.0

Force Potency

Grants 2 charges of Force Potency, which increases the Force critical chance of your direct attacks and heals by 60%. Each time a direct Force ability critically hits or each time a channeled Force ability is activated, 1 charge is consumed. Lasts <<1>> seconds.

FQN: abl.​jedi_consular.​force_potency

Force Potency
1m 30s3.0.0

Force Push

Deals <<1>> kinetic damage, knocks the target back several meters, and knocks the target down for <<2[%d/%d/%d]>> seconds. Force Push immediately finishes the cooldown of Force Charge.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​force_push

Force Push
30s3.0.0

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​force_push_noknockdown

Force Push
10s3.0.0

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target. Selects a random target from the nearby enemies.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​bonus.​force_push

Force Push
10s3.0.0

Force Rend

Summons dark Force power to build 4 rage and rend the target, causing it to bleed for <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​sith_warrior.​skill.​annihilation.​force_gash

Force Rend
15s3.0.0

Force Serenity

Redistributes life from an enemy, dealing <<1>> internal damage to the target and healing you for 50% of the damage dealt. Force Serenity deals 30% more damage when used on a target affected by your Weaken Mind.

FQN: abl.​jedi_consular.​skill.​balance.​force_serenity

Force Serenity
12s3.0.0

Force Silence

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_tank_swap

Force Silence
5s3.0.0

Force Slash

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_cone_attack

Force Slash
30s3.0.0

Force Speed

Increases movement speed by 150% for <<1[%d/%d/%d]>> seconds. Does not break Stealth.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​force_speed

Force Speed
5s3.0.0

Force Storm

FQN: abl.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05_attack_03

Force Storm
5s3.0.0

Force Storm

Calls down a force storm over the target area, dealing high damage to all targets within. Affected enemies are additionally slowed by 30% for as long as they remain in the area of effect. Powerful storm on a long cooldown. Balanced assuming the player suffers 3 ticks of damage before leaving area.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​force_storm

Force Storm
30s3.0.0

Force Suffusion

Overload heals you and up to 7 affected allies for <<1>>.

FQN: abl.​sith_inquisitor.​skill.​utility.​force_suffusion

Force Suffusion
passive3.0.0

Force Sweep

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​bonus.​force_sweep

Force Sweep
15s3.0.0

Force Synergy

Critical hits with Force attacks increase your melee critical chance by 5% for <<1>> seconds.

FQN: abl.​jedi_consular.​force_synergy

Force Synergy
passive3.0.0

Force Vigor

Increases damage reduction by 2%. In addition, Dual Saber Throw builds 2 rage.

FQN: abl.​sith_warrior.​skill.​carnage.​force_vigor

Force Vigor
passive3.0.0

Force Wake

Force Wave unbalances its targets, immobilizing them for 5 seconds. Direct damage dealt after 2 seconds ends the effect prematurely.

FQN: abl.​jedi_consular.​skill.​utility.​force_wake

Force Wake
passive3.0.0

Force Wave

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​lord_goh.​force_wave

Force Wave
15s3.0.0

Force Wave

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​master_oric.​force_wave

Force Wave
15s3.0.0

Force Wave

Deals <<1>> kinetic damage and knocks back up to 8 enemies within a 15-meter cone in front of you, unbalancing them and immobilizing them for 5 seconds. Standard and weak enemies are additionally knocked down for 3 seconds. Direct damage dealt after 2 seconds ends the immobilize effect prematurely.

FQN: abl.​jedi_consular.​force_wave

Force Wave
20s3.0.0

Force Wield

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_wield_throw_out

Force Wield
60s3.0.0

Force Wielded Lightsaber

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_wield_saber_passive

Force Wielded Lightsaber
passive3.0.0

Forceful Roar

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​roar_frenzied

Forceful Roar
40s3.0.0

Frag Grenade

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​frag_grenade

Frag Grenade
10s3.0.0

Frenzied Onslaught

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​flutterplume.​frenzy

Frenzied Onslaught
30s3.0.0

Frenzy

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​on_crit_frenzy

Frenzy
passive3.0.0

Fulguration

Creeping Terror now deals 10% additional damage, and when your Lightning Charge deals damage, it restores 5 Force.

FQN: abl.​sith_inquisitor.​skill.​hatred.​fulguration

Fulguration
passive3.0.0

Full Auto

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_full_auto_blue

Full Auto
18s3.0.0

Full Auto

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​full_auto

Full Auto
18s3.0.0

Furious Defense

Furious Strike grants Furious Defense, increasing your defense chance by 10% for <<1>> seconds.

FQN: abl.​sith_warrior.​skill.​fury.​furious_defense

Furious Defense
passive3.0.0

Furious Strike

Strikes the target for <<1>> weapon damage. Attacks with both weapons if dual wielding.

FQN: abl.​sith_warrior.​skill.​rage.​furious_strike

Furious Strike
9s3.0.0

Fury

Activating an attack that spends rage and defeating opponents builds Fury. When 30 stacks of Fury are built, you become Furious, enabling the use of Berserk, Predation and Bloodthirst.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​fury

Fury
passive3.0.0

Gale Cutter

Activates the Gale Cutter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​cutter.​gale

Gale Cutter
none3.0.0

Gaseous Fire Suppression

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​top_vents

Gaseous Fire Suppression
none3.0.0

Gather Strength

Whenever your movement is impaired, you gain a 10% damage bonus to your next ability that consumes focus. This effect can stack up to 5 times and lasts <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​utility.​gather_strength

Gather Strength
passive3.0.0

Ghost

Activating Countermeasures increases movement speed by 50% for <<1>> seconds.

FQN: abl.​agent.​skill.​concealment.​ghost

Ghost
passive3.0.0

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_grapple

Grapple
15s3.0.0

Grapple

Pulls enemy target to the caster.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_02_grapple

Grapple
20s3.0.0

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​droid.​grapple

Grapple
20s3.0.0

Grapple

FQN: abl.​creature.​tentaclecine.​grapple

Grapple
12s3.0.0

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​grapple

Grapple
30s3.0.0

Grapple

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​grapple

Grapple
25s3.0.0

Grapple

Pulls enemy target to the caster.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​strong_01_grapple

Grapple
20s3.0.0

Grav Round

FQN: abl.​operation.​rishi.​trash.​cannoneer.​grav_round

Grav Round
6s3.0.0

Gravity Missile

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​gravity_damage

Gravity Missile
none3.0.0

Gravity Missile

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​gravity_missile

Gravity Missile
none3.0.0

Great Swipe

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​cleave_flurry_instant

Great Swipe
none3.0.0

Greater Traumatic Slash

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​sith.​traumatic_slash

Greater Traumatic Slash
6s3.0.0

Ground Burst Missile

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​gtaoe_missile_attack

Ground Burst Missile
8s3.0.0

Ground Smash

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​aoe_smash

Ground Smash
20s3.0.0

Guard

While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​jakarro.​guard

Guard
10s3.0.0

Guard

While active, the guarded player takes 5% less damage and generates 25% less threat. In addition, so long as you remain within 15 meters of the guarded player, 50% of all incoming damage from enemy players is transferred back to you.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​guard

Guard
10s3.0.0

Guard Assist

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​guard_assist

Guard Assist
15s3.0.0

Guard Cannon

Damaging a target with your Shoulder Cannon missiles heals you for 3% of your total health.

FQN: abl.​trooper.​skill.​utility.​guard_cannon

Guard Cannon
passive3.0.0

Guardianship

Challenging Call protects all allies within range, excluding yourself, granting Guardianship, which absorbs <<2>> damage. Lasts up to <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​utility.​guardianship

Guardianship
passive3.0.0

Guided Missile Volley

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​guided_missiles

Guided Missile Volley
21s3.0.0

Gut

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​strong_01_gut

Gut
15s3.0.0

Gutting Knife

FQN: abl.​operation.​rishi.​trash.​cutthroat.​gut

Gutting Knife
15s3.0.0

Gyroscopic Alignment Jets

You vent 20 heat when stunned, immobilized, knocked down or otherwise incapacitated. Additionally, when this happens your next tech ability used within <<1>> seconds deals 10% more damage or healing.

FQN: abl.​bounty_hunter.​skill.​utility.​gyroscopic_alignment_jets

Gyroscopic Alignment Jets
passive3.0.0

Hammer Attack

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​hammer_cone

Hammer Attack
10s3.0.0

Hammer Leap

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​leap

Hammer Leap
30s3.0.0

Hammer Leap

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​aoe_leap

Hammer Leap
30s3.0.0

Hammer Leap

FQN: abl.​exp.​02.​yavin_4.​world.​altars_of_history.​leap

Hammer Leap
15s3.0.0

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​jakarro.​hammer_shot

Hammer Shot
4.5s3.0.0

Hammer Shot

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_hammer_shot

Hammer Shot
5s3.0.0

Hammer Smash

FQN: abl.​operation.​yavin_4.​enemy.​boss.​massassi.​hammer_smash

Hammer Smash
5s3.0.0

Handful of Grenades

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​handful_of_grenades

Handful of Grenades
20s3.0.0

Harpoon

Fire a harpoon line that pulls the target to the Trooper. Cannot be used on targets in cover.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​boss_01_harpoon

Harpoon
20s3.0.0

Harpoon

Fires a harpoon line that pulls the target to your location and generates a high amount of threat. Cannot be used on targets in cover.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_3.​harpoon

Harpoon
15s3.0.0

Has Hammer

FQN: abl.​operation.​yavin_4.​enemy.​boss.​massassi.​get_hammer

Has Hammer
30s3.0.0

Hasty Retreat

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​aggro_escape_pod

Hasty Retreat
30s3.0.0

Head Swipe

FQN: abl.​creature.​kell_dragon.​head_swipe_cone

Head Swipe
6s3.0.0

Headbutt

FQN: abl.​creature.​kell_dragon.​bite_and_throw

Headbutt
40s3.0.0

Headbutt

Headbutts the target, dealing kinetic damage and knocking the target back several meters.

FQN: abl.​operation.​rishi.​trash.​guard_dog.​headbutt

Headbutt
15s3.0.0

Headbutt

FQN: abl.​npc.​ability.​creature.​cat.​headbutt

Headbutt
12s3.0.0

Headcrack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​stun

Headcrack
20s3.0.0

Healing

FQN: abl.​flashpoint.​healing_spore

Healing
none3.0.0

Healing Mucus

FQN: abl.​operation.​rishi.​trash.​cove_crab.​spit_heal

Healing Mucus
15s3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_084_pvp

Healing Resonance
passive3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_084

Healing Resonance
passive3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_087

Healing Resonance
passive3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​prototype.​ilvl_081

Healing Resonance
passive3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_075_pvp

Healing Resonance
passive3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_072_pvp

Healing Resonance
passive3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​premium.​ilvl_081

Healing Resonance
passive3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_087_pvp

Healing Resonance
passive3.0.0

Healing Resonance

Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​heal_hot.​artifact.​ilvl_081

Healing Resonance
passive3.0.0

Health

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​health

Health
passive3.0.0

Heatseeker Missiles

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_heatseeker_missiles

Heatseeker Missiles
25s3.0.0

Heave

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​heave

Heave
30s3.0.0

Heavy Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​adds.​heavy_attack

Heavy Attack
3s3.0.0

Heavy Blow

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​commando.​adds.​backhand

Heavy Blow
5s3.0.0

Heavy Strike

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​dark_spanner.​heavy_strike

Heavy Strike
10s3.0.0

Heavy Strike

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​iven.​heavy_strike

Heavy Strike
10s3.0.0

Hemorrhaging Blast

Deals <<1>> weapon damage and for the next <<2>> seconds causes the target to take an additional <<1>> weapon damage whenever it takes damage from one of your bleed effects. Requires both blasters to activate.

FQN: abl.​smuggler.​skill.​dirty_fighting.​hemorrhaging_blast

Hemorrhaging Blast
18s3.0.0

High Caliber Rounds

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​passive_high_caliber_rounds

High Caliber Rounds
passive3.0.0

High Energy Beam

FQN: abl.​exp.​02.​yavin_4.​world_boss.​high_energy_beam

High Energy Beam
30s3.0.0

High Friction Bolts

High Impact Bolt may be fired at targets that are not incapacitated or suffering from periodic damage. In addition, High Impact Bolt ignores 30% of the target's armor, regenerates 6 energy cells if it hits a bleeding target, and refreshes the duration of your Gut's bleed effect, if present.

FQN: abl.​trooper.​skill.​tactics.​high_friction_bolts

High Friction Bolts
passive3.0.0

High Impact Bolt

FQN: abl.​exp.​02.​yavin_4.​world_boss.​ranged_special_attack_02

High Impact Bolt
15s3.0.0

High Powered Laser

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_fire_turret_new

High Powered Laser
3s3.0.0

Hilt Bash

Smacks the target for <<1>> kinetic damage, stunning it for <<2[%d seconds/%d second/%d seconds]>>. This ability generates a high amount of threat.

FQN: abl.​jedi_knight.​skill.​defense.​hilt_bash

Hilt Bash
60s3.0.0

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​bonus.​hilt_strike

Hilt Strike
30s3.0.0

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​operation.​rishi.​trash.​bravo.​hilt_strike

Hilt Strike
30s3.0.0

Hindering Shockwave

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_hinder_aoe

Hindering Shockwave
15s3.0.0

Hit and Run

Striking a target with Shiv or Veiled Strike grants Hit and Run, increasing your movement speed by 50% for <<1>> seconds.

FQN: abl.​agent.​skill.​utility.​hit_and_run

Hit and Run
passive3.0.0

Holdout Defense

Slapping a target with Blaster Whip or Bludgeon grants Holdout Defense, increasing your movement speed by 50% for <<1>> seconds.

FQN: abl.​smuggler.​skill.​utility.​holdout_defense

Holdout Defense
passive3.0.0

Honed Shots

Charged Burst grants Honed Shots, increasing the critical hit chance and damage done by Charged Burst by 3% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​smuggler.​skill.​sharpshooter.​honed_shots

Honed Shots
passive3.0.0

Honed Shots

Snipe grants Honed Shots, increasing the critical hit chance and damage done by Snipe by 3% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​agent.​skill.​marksmanship.​honed_shots

Honed Shots
passive3.0.0

Hook 'Em

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​pull_in

Hook 'Em
30s3.0.0

Hostage Situation

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​hostage

Hostage Situation
60s3.0.0

Hoth Wampa Cub

Summons a Hoth Wampa Cub which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​wampa.​wampa_a01_v01

Hoth Wampa Cub
none3.0.0

Howling Tempest Gang Emblem

Places a holographic emblem for the Howling Tempest Gang on defeated Nova Blades.

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​bonus.​part_01_jungle_valley.​pirate_flag_blue

Howling Tempest Gang Emblem
5s3.0.0

Huge Grenade

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1.​not_so_huge_grenade

Huge Grenade
30s3.0.0

Hungry Omnivore

FQN: abl.​operation.​rishi.​trash.​cove_crab.​passives

Hungry Omnivore
passive3.0.0

Hungry Sea Predators

FQN: abl.​world_design.​environmental.​exhaustion.​exhaustion_death_predator

Hungry Sea Predators
none3.0.0

Hunker Down

Hunkers you down into cover, becoming immune to all controlling effects. Only grants protection while in cover. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​hunker_down

Hunker Down
30s3.0.0

Hunting Trap

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​mine_caster

Hunting Trap
25s3.0.0

Hurl

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​rock_throw

Hurl
10s3.0.0

Hurl

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​rock_throw

Hurl
17s3.0.0

Hydraulic Shield

Increases the critical chance of Rocket Punch and Flame Sweep by 10% and the damage dealt by Flame Sweep by 15%. In addition, shielding or defending an attack has a 50% chance to finish the cooldown on Rocket Punch. This effect cannot occur more than once every 7.5 seconds.

FQN: abl.​bounty_hunter.​skill.​shield_tech.​hydraulic_shield

Hydraulic Shield
passive3.0.0

Hyper Assault Cell

Activating Shockstrike makes your next High Impact Bolt an automatic critical hit. Increases the critical bonus damage of Ion Wave, Shockstrike, Plasmatize, and Plasma Flare by 10%.

FQN: abl.​trooper.​skill.​plasmatech.​hyper_assault_cell

Hyper Assault Cell
passive3.0.0

If You're Not Even Going To Try...

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​murder_not_in_fight_area

If You're Not Even Going To Try...
none3.0.0

Ikas XK-4

Activates the Ikas XK-4, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​ikas.​ikas_xk4

Ikas XK-4
none3.0.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_3

Imbedding Neural Data Packet
none3.0.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_2

Imbedding Neural Data Packet
none3.0.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_1

Imbedding Neural Data Packet
none3.0.0

Imbedding Neural Key

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​cyberskull_datakey

Imbedding Neural Key
none3.0.0

Immolate

Sprays the target with fuel and ignites it into a fireball that deals <<1>> elemental damage.

FQN: abl.​bounty_hunter.​skill.​firebug.​immolate

Immolate
15s3.0.0

Impale

Impales the target with your main-hand lightsaber for very high damage.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​impale

Impale
15s3.0.0

Impel

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​impel_channel

Impel
20s3.0.0

Impel

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​impel

Impel
20s3.0.0

Improved Vents

Vent Heat now immediately vents an additional 15 heat and grants 10% alacrity for <<2>> seconds.

FQN: abl.​bounty_hunter.​skill.​utility.​improved_vents

Improved Vents
passive3.0.0

Incendiary Mine

Increases the duration of your Scrambling Field by 5 seconds. In addition, when you activate Hightail It, you detonate an Incendiary Mine that deals <<1>> internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts <<2>> seconds. Does not affect sleeping or incapacitated targets.

FQN: abl.​smuggler.​skill.​dirty_fighting.​incendiary_mine

Incendiary Mine
passive3.0.0

Incendiary Mortar

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​thermite_mortar.​thermite_mortar_eternal

Incendiary Mortar
none3.0.0

Incendiary Mortar

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​thermite_mortar.​thermite_mortar

Incendiary Mortar
none3.0.0

Incendiary Round

Launches an incendiary projectile, setting the target ablaze for <<1>> elemental damage and an additional <<2>> elemental damage over <<3[%d seconds/%d second/%d seconds]>>.

FQN: abl.​trooper.​skill.​plasmatech.​incendiary_round

Incendiary Round
none3.0.0

Incisor

Force Leap, Force Melt, Clashing Blast, and Zealous Leap snare the target, reducing its movement speed by 50% for <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​utility.​incisor

Incisor
passive3.0.0

Infectious Claw

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​04_skarkla.​dot

Infectious Claw
15s3.0.0

Infernal Krayt Dragon Mask

Put on an Infernal Krayt Dragon Mask that lasts for a short time.

FQN: abl.​mtx.​toy.​skull_dragon_flame

Infernal Krayt Dragon Mask
15s3.0.0

Infernal Thranta Mask

Put on an Infernal Thranta Mask that lasts for a short time.

FQN: abl.​mtx.​toy.​skull_thranta_flame

Infernal Thranta Mask
15s3.0.0

Infiltrator

Increases movement speed by 15% and effective stealth level by 3.

FQN: abl.​agent.​skill.​utility.​infiltrator

Infiltrator
passive3.0.0

Infinite Army Regeneration

FQN: abl.​flashpoint.​manaan.​boss.​stivastin.​passives_regeneration

Infinite Army Regeneration
passive3.0.0

Injecting...

FQN: abl.​quest.​exp.​02.​rishi.​class.​jedi_knight.​cure_citizen

Injecting...
none3.0.0

Injury

This slave is injured and weakened.

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​bonus.​part_02_desert_island.​medical_device_target

Injury
passive3.0.0

Innovative Particle Accelerator

Power Shot, Unload, and Sweeping Blasters finish the cooldown on Rail Shot and Mag Shot and make the next Rail Shot or Mag Shot generate no heat. This effect cannot occur more than once every 7.0 seconds.

FQN: abl.​bounty_hunter.​skill.​innovative_ordnance.​innovative_particle_accelerator

Innovative Particle Accelerator
passive3.0.0

Inspiring Force

Freezing Force increases the movement speed of all allies within 8 meters, excluding yourself, by 50% for <<1>> seconds.

FQN: abl.​jedi_knight.​skill.​utility.​inspiring_force

Inspiring Force
passive3.0.0

Intercept

T7 fires booster rockets, intercepting a target. Deals low damage and immobilizes them for <<1[%d/%d/%d]>> seconds. Does not work against targets in cover.

FQN: abl.​operation.​rishi.​trash.​astromech.​intercept

Intercept
15s3.0.0

Interceptor

Force Charge, Force Rend, Devastating Blast, and Obliterate snare the target, reducing its movement speed by 50% for <<1>> seconds.

FQN: abl.​sith_warrior.​skill.​utility.​interceptor

Interceptor
passive3.0.0

Interrupt Overload

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​entropic_surprise_detonation

Interrupt Overload
none3.0.0

Interrupting Shock

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_02_interrupting_shock

Interrupting Shock
15s3.0.0

Intervention

Force Leap, Guardian Slash, Overhead Slash, Zealous Leap, Guardian Leap, and Blade Blitz grant Intervention, which makes your next Freezing Force consume no focus and activate with a 0.5 second global cooldown.

FQN: abl.​jedi_knight.​skill.​utility.​intervention

Intervention
passive3.0.0

Intimidating Presence

Force Charge finishes the cooldown on Disruption. In addition, Saber Reflect lasts 2 seconds longer, and if Soresu Form is being utilized, generates a high amount of threat on all engaged enemies within 30 meters when activated.

FQN: abl.​sith_warrior.​skill.​utility.​intimidating_presence

Intimidating Presence
passive3.0.0

Inversion

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​inversion

Inversion
20s3.0.0

Investigating

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​anchored_rock_beast_call

Investigating
none3.0.0

Investigating

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​cyberskull_geo_trap

Investigating
none3.0.0

Invulnerability Field

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​invulnerability_field

Invulnerability Field
40s3.0.0

Invulnerability Shield

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​passive_invuln_shield

Invulnerability Shield
passive3.0.0

Ion Beam

FQN: abl.​operation.​rishi.​trash.​astromech.​ion_beam

Ion Beam
6s3.0.0

Ion Pulse Wave

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​overpowered_ion_pulse_wave

Ion Pulse Wave
10s3.0.0

Ion Storm

Sprays waves of ionizing energy in a 10-meter cone, dealing <<1>> elemental damage to up to 8 enemy targets. Affected targets are impaired for <<2>> seconds, reducing the Force and tech damage they deal by 5%.

FQN: abl.​trooper.​skill.​shield_specialist.​ion_storm

Ion Storm
18s3.0.0

Ionic Accelerator

While Plasma Cell is active, Charged Bolts, Full Auto, and Hail of Bolts finish the cooldown on High Impact Bolt and Mag Bolt and make the next High Impact Bolt or Mag Bolt cost no energy cells. This effect cannot occur more than once every 7.5 seconds.

FQN: abl.​trooper.​skill.​assault_specialist.​ionic_accelerator_commando

Ionic Accelerator
passive3.0.0

Irresponsibly Modified Flamethrower

FQN: abl.​operation.​rishi.​trash.​astromech.​flame_thrower

Irresponsibly Modified Flamethrower
passive3.0.0

Issuing Challenge...

Assert the Red Hulls' superiority.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​pirate_taunting.​taunt_rep

Issuing Challenge...
1.5s3.0.0

Issuing Challenge...

Assert the Howling Tempest Gang's superiority.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​pirate_taunting.​taunt_imp

Issuing Challenge...
1.5s3.0.0

Jamming Comm Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_4

Jamming Comm Relay
none3.0.0

Jamming Comm Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_1

Jamming Comm Relay
none3.0.0

Jamming Comm Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_5

Jamming Comm Relay
none3.0.0

Jamming Comm Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_2

Jamming Comm Relay
none3.0.0

Jamming Comms Relay

FQN: abl.​placeables.​exp.​02.​rishi.​class.​trooper.​jam_relay_3

Jamming Comms Relay
none3.0.0

Jedi Promulgator

Each use of Strike, Zealous Strike, and Leg Slash reduces the active cooldown of Rebuke by 3 seconds.

FQN: abl.​jedi_knight.​skill.​utility.​jedi_promulgator

Jedi Promulgator
passive3.0.0

Jet Boost

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​jet_boost

Jet Boost
24s3.0.0

Jet Boost

Blasts 8 nearby enemies back and away. Targets hit by this take <<1>> elemental damage and have their movement slowed by 50% for <<2[%d seconds/%d second/%d seconds]>>.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​single_knockback

Jet Boost
30s3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​jet_charge

Jet Charge
30s3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​jet_charge

Jet Charge
30s3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_dfa_jet_charge

Jet Charge
35s3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​standard_01_jet_charge

Jet Charge
30s3.0.0

Jet Charge

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​mando.​retarget_jet_charge

Jet Charge
15s3.0.0

Jet Charge

Jumps to a distant target, dealing <<1>> kinetic damage, interrupting the target's current action and immobilizing the target for <<2[%d seconds/%d second/%d seconds]>>. Cannot be used against targets in cover. Activating Jet Charge grants Jet Speed, increasing movement speed by 30% for <<3>> seconds. The duration of Jet Speed is refreshed if attacked while it is active.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​jet_charge

Jet Charge
3s3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​jet_charge

Jet Charge
10s3.0.0

Jet Charge

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​jet_charge

Jet Charge
10s3.0.0

Jet Pack Exhaust

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​phase_change

Jet Pack Exhaust
30s3.0.0

Jet Rebounder

Activating Jet Boost generates 2 stacks of Supercharge and heals you and up to 7 other allies within 8 meters for <<1>> health. In addition, Jet Boost deals 30% more damage and reduces its active cooldown by 1 second when you take damage. This effect cannot occur more than once per second.

FQN: abl.​bounty_hunter.​skill.​utility.​jet_rebounder

Jet Rebounder
passive3.0.0

Jewelled Orobird

Calls your Jewelled Orobird mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​orobird.​jewelled

Jewelled Orobird
none3.0.0

Joko TZ-2

Activates the Joko TZ-2, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​joko.​tz2

Joko TZ-2
none3.0.0

Joko TZ-4

Activates the Joko TZ-4, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​joko.​tz4

Joko TZ-4
none3.0.0

Joko TZ-8

Activates the Joko TZ-8, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​joko.​tz8

Joko TZ-8
none3.0.0

Jump Smash

FQN: abl.​operation.​yavin_4.​enemy.​boss.​rock_force_beast.​little_lurker.​mini_passives_buff

Jump Smash
passive3.0.0

Jungle Grophet

Summons a small Jungle Grophet which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​grophet_a01v02

Jungle Grophet
none3.0.0

Juyo Form

Enters an aggressive lightsaber form, causing your melee attacks to increase all damage dealt by 1% for <<1>> seconds. Stacks up to 5 times. This effect cannot occur more than once every second.

FQN: abl.​sith_warrior.​juyo_form

Juyo Form
1.5s3.0.0

Keep Cool

Cool Head now immediately restores 15 additional energy.

FQN: abl.​smuggler.​skill.​utility.​keep_cool

Keep Cool
passive3.0.0

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​dirty_kick_nostun

Kick
12s3.0.0

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_02_dirty_kick_nostun

Kick
12s3.0.0

Knockback

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​aoe_knockback

Knockback
30s3.0.0

Knocking...

FQN: abl.​placeables.​exp.​02.​rishi.​class.​bounty_hunter.​knock

Knocking...
none3.0.0

Knocking...

FQN: abl.​placeables.​exp.​02.​rishi.​class.​spy.​knock

Knocking...
none3.0.0

Koan

Zen and Force Exhaustion grant Koan, increasing the damage dealt by your next Force Sweep or Focused Burst by 15% and making your next Force Sweep or Focused Burst consume no focus.

FQN: abl.​jedi_knight.​skill.​concentration.​koan

Koan
passive3.0.0

Kolto Assist

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​kolto_assist

Kolto Assist
6s3.0.0

Kolto Bomb

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​outlaw.​kolto_effusion

Kolto Bomb
24s3.0.0

Kolto Boosters

Reduces the heat generated by Kolto Missile by 5, and increases the critical heal chance of Kolto Shell by 5%. Additionally, Kolto Shot vents 1 heat when it normally heals and 2 heat when it critically heals.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​kolto_boosters

Kolto Boosters
passive3.0.0

Kolto Injection

Heals a friendly target for <<1>> and grants a Tactical Advantage.

FQN: abl.​agent.​skill.​medic.​kolto_injection

Kolto Injection
none3.0.0

Kolto Jets

Jet Boost heals you and up to 7 other allies within range for <<2>>.

FQN: abl.​bounty_hunter.​skill.​utility.​kolto_jets

Kolto Jets
passive3.0.0

Kolto Pack

Exploits your Upper Hand to heal the target immediately for <<1>>. Requires and consumes Upper Hand.

FQN: abl.​smuggler.​kolto_pack

Kolto Pack
9s3.0.0

Kolto Pods

Kolto Missile leaves a pool of kolto that heals allies for <<1>> over <<2>> seconds.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​kolto_pods

Kolto Pods
passive3.0.0

Kolto Probe

Summons a droid that heals a friendly target for <<1[%d/%d/%d]>> over <<2[%d/%d/%d]>> seconds. Stacks up to 2 times.

FQN: abl.​agent.​kolto_probe

Kolto Probe
none3.0.0

Kolto Probe

FQN: abl.​operation.​rishi.​trash.​sawbones.​kolto_probe

Kolto Probe
4.5s3.0.0

Kolto Residue

Kolto Missile leaves a residue on up to 8 enemies in its area of impact, reducing movement speed by 50% for 3 seconds. In addition, Healing Scan grants Invigorated to its target, increasing healing received by 3% for <<1>> seconds.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​kolto_residue

Kolto Residue
passive3.0.0

Kolto Residue

Kolto Bomb leaves a residue on up to 8 enemies in its area of impact, reducing movement speed by 50% for 3 seconds. In addition, Advanced Medical Probe grants Invigorated to its target, increasing healing received by 3% for <<1>> seconds.

FQN: abl.​trooper.​skill.​combat_medic.​kolto_residue

Kolto Residue
passive3.0.0

Kolto Shot

Heals a friendly target for <<1>>.

FQN: abl.​bounty_hunter.​kolto_shot

Kolto Shot
none3.0.0

Kolto Wave

Concussion Charge heals you and up to 7 other allies within range for <<2>>.

FQN: abl.​trooper.​skill.​utility.​kolto_wave

Kolto Wave
passive3.0.0

Kolto Waves

Heals up to 8 allies that remain within 8 meters of the targeted area for <<1>> health over the channel duration. Depletes 28 energy over the duration of the channel.

FQN: abl.​smuggler.​skill.​sawbones.​kolto_waves

Kolto Waves
10s3.0.0

Kolto Waves

Heals up to 8 allies that remain within 8 meters of the targeted area for <<1>> health over the channel duration. Depletes 28 energy over the duration of the channel.

FQN: abl.​agent.​skill.​medic.​kolto_waves

Kolto Waves
10s3.0.0

KX-7 Command Walker

Activates your KX-7 Command Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​imperial_guns_v07

KX-7 Command Walker
none3.0.0

KX-7 Recon Walker

Activates your KX-7 Recon Walker. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​walker.​imperial_noguns_v07

KX-7 Recon Walker
none3.0.0

Land Mine

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​tank_mine

Land Mine
10s3.0.0

Laser Beam

FQN: abl.​operation.​rishi.​boss.​engineer.​turrets.​line_turret_attack

Laser Beam
none3.0.0

Laze Target

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​adds.​laze_target

Laze Target
60s3.0.0

Laze Target

FQN: abl.​operation.​rishi.​trash.​technician.​laze_target

Laze Target
20s3.0.0

Leap

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​leap_to_bird

Leap
25s3.0.0

Leap

FQN: abl.​operation.​rishi.​trash.​guard_dog.​ballistics_leap

Leap
8s3.0.0

Leap

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​leap_ranged

Leap
12s3.0.0

Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​iven.​leap

Leap
10s3.0.0

Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​dark_spanner.​leap

Leap
10s3.0.0

Leap

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​leap

Leap
10s3.0.0

Leap Slam

FQN: abl.​creature.​kell_dragon.​pbaoe_smash

Leap Slam
15s3.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​leap_attack

Leaping Attack
5s3.0.0

Leaping Attack

FQN: abl.​npc.​ability.​creature.​cat.​leaping_attack

Leaping Attack
30s3.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​02_rancor.​leap_attack

Leaping Attack
15s3.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​05_wampa.​teleport

Leaping Attack
15s3.0.0

Leeching Strike

Saps the life away from an enemy, dealing <<1>> weapon damage to the target and healing you for 100% of the damage dealt. Replaces Maul.

FQN: abl.​sith_inquisitor.​skill.​hatred.​leeching_strike

Leeching Strike
12s3.0.0

Leg Shot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​leg_shot

Leg Shot
6s3.0.0

Legitimate Customs Documents

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​cartel.​freebooter.​freebooter_trophy_small

Legitimate Customs Documents
none3.0.0

Lergo Agitator

Activates the Lergo Agitator, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​lergo.​agitator

Lergo Agitator
none3.0.0

Lergo Enforcer

Activates the Lergo Enforcer increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​lergo.​enforcer

Lergo Enforcer
none3.0.0

Lergo LS-4

Activates the Lergo LS-4, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​lergo.​ls4

Lergo LS-4
none3.0.0

Let Me Fix You

FQN: abl.​operation.​rishi.​boss.​engineer.​astromech.​let_me_fix_you

Let Me Fix You
none3.0.0

Let Me Fix You

FQN: abl.​operation.​rishi.​boss.​engineer.​astromech.​let_me_fix_you_2

Let Me Fix You
none3.0.0

Lethal Shot

Shoots a target for <<1>> weapon damage and <<2>> internal poison damage. Replaces Snipe.

FQN: abl.​agent.​skill.​virulence.​lethal_shot

Lethal Shot
none3.0.0

Lethal Strike

Ambushes an enemy for <<1>> kinetic damage and <<3>> internal damage. If used while stealthed, deals <<2>> kinetic damage, <<4>> internal damage, and grants a Tactical Advantage. Replaces Backstab.

FQN: abl.​agent.​skill.​lethality.​lethal_strike

Lethal Strike
12s3.0.0

Lethal Takedown

Damage dealt by Cull has a 80% chance to trigger Lethal Takedown, which finishes the cooldown of Takedown and makes your next Takedown usable on a target with any health level and cost 3 less energy.

FQN: abl.​agent.​skill.​virulence.​lethal_takedown

Lethal Takedown
passive3.0.0

Life Day Gift

You are such a gift! You regenerate health and your class' energy pool while celebrating Life Day.

FQN: abl.​mtx.​toy.​holiday_2014.​lifeday_present

Life Day Gift
none3.0.0

Life Day Snowball Bomb

Lob a Life Day Snowball Bomb at your target within 30 meters, which explodes in a cloud of snow. Targets will trail snow for a short time after being hit.

FQN: abl.​mtx.​toy.​holiday_2014.​snowball_bomb_npc

Life Day Snowball Bomb
passive3.0.0

Light Side Fissure

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​invs_npc.​lightside_fissure

Light Side Fissure
passive3.0.0

Lightning Ball

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_ball_passive

Lightning Ball
passive3.0.0

Lightning Ball

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_ball_summon

Lightning Ball
60s3.0.0

Lightning Ball

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_ball_aoe

Lightning Ball
passive3.0.0

Lightning Bolt

Hurls a bolt of lightning at the target, dealing <<1>> energy damage and slowing the target by 30% for 3 seconds. Lightning Bolt increases your damage reduction by 5% for 10 seconds. Stacks up to 3 times. Replaces Lightning Strike.

FQN: abl.​sith_inquisitor.​skill.​lightning.​lightning_bolt

Lightning Bolt
none3.0.0

Lightning Charge

Lightning pulses through your weapon, giving your melee attacks a 50% chance to deal <<1>> energy damage.

FQN: abl.​sith_inquisitor.​lightning_charge

Lightning Charge
passive3.0.0

Lightning Flash

Blasts the target with a quick flash of lightning, which deals <<1>> energy damage and grants Force Flash, which reduces the activation time of your next Crushing Darkness by 0.5 seconds. This effect lasts up to <<2>> seconds.

FQN: abl.​sith_inquisitor.​skill.​lightning.​lightning_flash

Lightning Flash
15s3.0.0

Lightning Saber

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_double_strike

Lightning Saber
25s3.0.0

Lightning Strike

Fires a charge of lightning at the target that deals moderate energy damage.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​standard_02_lightning_strike

Lightning Strike
6s3.0.0

Lightning Strikes

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_lightning_targets

Lightning Strikes
35s3.0.0

Liquid Hot Magma

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​on_fire

Liquid Hot Magma
none3.0.0

Logistics Enforcement Laser

FQN: abl.​flashpoint.​manaan.​boss.​bonus.​foreman.​hand_cannon

Logistics Enforcement Laser
none3.0.0

Long Range Overcharge

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​long_range_power_bolt

Long Range Overcharge
none3.0.0

Low Slash

FQN: abl.​operation.​rishi.​trash.​dockworker.​low_slash_electrostaff

Low Slash
15s3.0.0

Lunge

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_lunge

Lunge
6s3.0.0

Luring...

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​beachs_bounty.​lure

Luring...
none3.0.0

Maelstrom

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​maelstrom

Maelstrom
40s3.0.0

Mag Bolt

Fires a very powerful shot at the target that deals <<1>> weapon damage. Replaces High Impact Bolt.

FQN: abl.​trooper.​skill.​assault_specialist.​mag_bolt

Mag Bolt
15s3.0.0

Mag Shot

Fires a very powerful shot at the target that deals <<1>> weapon damage. Requires two blasters. Replaces Rail Shot.

FQN: abl.​bounty_hunter.​skill.​innovative_ordnance.​mag_shot

Mag Shot
15s3.0.0

Magnetic Blast

Fires a blast of electromagnetized energy at the target, dealing <<1>> energy damage. Replaces Flame Burst.

FQN: abl.​bounty_hunter.​skill.​advanced_prototype.​magnetic_blast

Magnetic Blast
none3.0.0

Magnetic Clamp

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​clamps

Magnetic Clamp
30s3.0.0

Malevolent Force Bond

24.0 cd

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​force_binding_timeonly

Malevolent Force Bond
24s3.0.0

Malfunctioning Snow Missile

FQN: abl.​event.​lifeday.​bnk_snowcannon

Malfunctioning Snow Missile
none3.0.0

Mark of Cooperation

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​yavin_4.​yavin_4_trophy_large

Mark of Cooperation
none3.0.0

Marking Target...

FQN: abl.​placeables.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​making_a_mark.​marking_target

Marking Target...
none3.0.0

Mass Affliction

Casts a powerful Force affliction upon the target that deals <<1>> internal damage over <<2[%d/%d/%d]>> seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​affliction

Mass Affliction
15s3.0.0

Mass Barrage

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​mass_barrage

Mass Barrage
60s3.0.0

Mass Crush

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​crush

Mass Crush
30s3.0.0

Mass Project

Throws debris at the target, dealing kinetic damage.

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_one.​mass_project_hard

Mass Project
12s3.0.0

Mass Project

FQN: abl.​flashpoint.​manaan.​boss.​ortuno.​project_mass

Mass Project
48s3.0.0

Massacre

Strikes the target with both weapons. For 6 seconds after using Massacre, Ataru Form has an extra 15% chance to trigger an additional weapon swing. Requires two lightsabers, and abl.npc.ability.saber.ataru_form

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_01_massacre

Massacre
4.5s3.0.0

Massage Bot

Call in a Massage Bot to assist in your recovery. You regenerate health and your class' energy pool while you loosen up.

FQN: abl.​mtx.​toy.​massage_bot

Massage Bot
none3.0.0

Massassi Pendant

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​yavin_4.​yavin_4_trophy_small

Massassi Pendant
none3.0.0

Massassi Spear

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​spear_throw

Massassi Spear
10s3.0.0

Massassi Spear

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​spear_throw_weak

Massassi Spear
1.5s3.0.0

Massive Hammer Attack

FQN: abl.​exp.​02.​yavin_4.​world.​altars_of_history.​hammer_special

Massive Hammer Attack
20s3.0.0

Massive Wrench Blow

FQN: abl.​operation.​rishi.​boss.​engineer.​engineer.​sick_attack

Massive Wrench Blow
none3.0.0

Master Stasis

An instant, very weak version of Force Stasis NOTE - Balanced for Caster NPCs, due to duration of the stun.

FQN: abl.​qtr.​flashpoint.​korriban.​republic.​boss.​bonus.​force_stasis_aoe

Master Stasis
30s3.0.0

Master Strike

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​bonus.​master_strike

Master Strike
30s3.0.0

Master Strike

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_master_strike

Master Strike
18s3.0.0

Mastery Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 800 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​premium.​ilvl_081

Mastery Surge
passive3.0.0

Mastery Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 810 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​prototype.​ilvl_081

Mastery Surge
passive3.0.0

Mastery Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 835 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​ilvl_081

Mastery Surge
passive3.0.0

Maul

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​b.​maul

Maul
10s3.0.0

Meatbag Entropy Enhancer

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​probe.​entropy_enhancer_precast

Meatbag Entropy Enhancer
60m 0s3.0.0

Med Boosters

Reduces the energy cells depleted by Kolto Bomb by 5, and increases the critical heal chance of Trauma Probe by 5%. Additionally, Med Shot regenerates 1 energy cell when it normally heals and 2 energy cells when it critically heals.

FQN: abl.​trooper.​skill.​combat_medic.​med_boosters

Med Boosters
passive3.0.0

Med Scan

FQN: abl.​operation.​rishi.​trash.​sawbones.​med_scan

Med Scan
none3.0.0

Med Screen

Your Defense Screen heals you for 5% of your maximum health when it collapses.

FQN: abl.​smuggler.​skill.​utility.​med_screen

Med Screen
passive3.0.0

Med Shield

Your Shield Probe heals you for 5% of your maximum health when it collapses.

FQN: abl.​agent.​skill.​utility.​med_shield

Med Shield
passive3.0.0

Med Shot

Fires a quick stream of bolts, causing <<1>> healing.

FQN: abl.​trooper.​med_shot

Med Shot
none3.0.0

Medical Device

Helps weakened slaves by giving them a stim boost.

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​bonus.​part_02_desert_island.​medical_device

Medical Device
5s3.0.0

Medical Probe

Summons a probe that heals for <<1>>.

FQN: abl.​trooper.​skill.​combat_medic.​medical_probe

Medical Probe
none3.0.0

Meditation Ritual

FQN: abl.​placeables.​exp.​02.​rishi.​class.​jedi_wizard.​campfire_meditation

Meditation Ritual
none3.0.0

Mega Blast

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1.​enrage_attack

Mega Blast
none3.0.0

Mega Blast

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1.​mega_blast

Mega Blast
15s3.0.0

Melee Attack

FQN: abl.​creature.​kell_dragon.​flurry_default_baby

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​flurry

Melee Attack
0.5s3.0.0

Melee Attack

FQN: abl.​operation.​rishi.​trash.​drunken_pirate.​melee_flurry

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_flurry

Melee Attack
none3.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​rishi.​trash.​dockworker.​flurry

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​bite

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​flurry_melee

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​iven.​flurry

Melee Attack
1.3s3.0.0

Melee Attack

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​revan.​flurry

Melee Attack
1s3.0.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​operation.​rishi.​trash.​guard_dog.​flurry

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​flurry

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​sith_flurry

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​sith.​melee_attack

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​creature.​kell_dragon.​flurry_default

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​adds.​sith.​melee_attack

Melee Attack
none3.0.0

Melee Attack

A single unarmed swing for a probe droid.

FQN: abl.​operation.​rishi.​trash.​astromech.​flurry_melee

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​flurry

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​02_rancor.​flurry

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​flurry

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_devoted_ones.​dark_spanner.​flurry

Melee Attack
1.3s3.0.0

Melee Attack

FQN: abl.​npc.​ability.​creature.​raptor.​melee_attack

Melee Attack
1.5s3.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​rishi.​trash.​sawbones.​flurry

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​flurry

Melee Attack
1.5s3.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​rishi.​trash.​graft_fiend.​flurry

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​creature.​tentaclecine.​flurry

Melee Attack
1.5s3.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​adds.​flurry

Melee Attack
1.5s3.0.0

Mental Continuum

Direct damage dealt by your Mind Crush Telekinetic Wave, and Power of the Force abilities refreshes the duration of your Weaken Mind on affected targets. In addition, Telekinetic Burst and Disturbance increases your Force regeneration rate by 10% for <<1>> seconds. Stacks up to 3 times.

FQN: abl.​jedi_consular.​skill.​telekinetics.​mental_continuum

Mental Continuum
passive3.0.0

Metaphysical Alacrity

Reduces the cooldowns of Force Speed by 5 seconds and Force Barrier by 30 seconds. In addition, Force Speed lasts 0.5 seconds longer, Mental Alacrity increases your movement speed by 100% while active, and the active cooldown of Force Speed is finished when Force Barrier ends.

FQN: abl.​jedi_consular.​skill.​utility.​metaphysical_alacrity

Metaphysical Alacrity
passive3.0.0

Micro Missiles

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​missile_unleash

Micro Missiles
3s3.0.0

Micro Missiles

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​missiles

Micro Missiles
3s3.0.0

Mind Trap

Subsume your consciousness in the Mind Trap. You regenerate health and your class' energy pool while trapped.

FQN: abl.​mtx.​toy.​mind_trap

Mind Trap
none3.0.0

Misdirection

Increases your movement speed by 15% and your effective stealth level by 10.

FQN: abl.​jedi_consular.​skill.​utility.​misdirection

Misdirection
passive3.0.0

Missile

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​missile_attack

Missile
15s3.0.0

Missile Barrage

FQN: abl.​flurry.​droid.​atst.​rep.​a02.​ranged_special_attack_01

Missile Barrage
12s3.0.0

Missile Barrage

FQN: abl.​flurry.​droid.​atst.​imp.​a02.​ranged_special_attack_01

Missile Barrage
12s3.0.0

Missile Barrage

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​ranged_special_attack_01

Missile Barrage
12s3.0.0

Missile Blast

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_missile_blast

Missile Blast
40s3.0.0

Missile Bombardment

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​enrage_attack

Missile Bombardment
none3.0.0

Missiles

(Standard attack for AT-ST)

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​flurry

Missiles
1.5s3.0.0

Model Rampart Mark Four

Summons a Model Rampart Mark Four which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​fighter.​rampart_mark4

Model Rampart Mark Four
none3.0.0

Model S-SC4 Bloodmark

Summons a Model S-SC4 Bloodmark which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​fighter.​ssc4_bloodmark

Model S-SC4 Bloodmark
none3.0.0

Model SGS-45 Quarrel

Summons a Model SGS-45 Quarrel which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​fighter.​sgs41b

Model SGS-45 Quarrel
none3.0.0

Mortar Round

Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.

FQN: abl.​flurry.​droid.​atst.​rep.​a02.​ranged_special_attack_04

Mortar Round
13s3.0.0

Mortar Round

Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​ranged_special_attack_03

Mortar Round
13s3.0.0

Mortar Round

Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.

FQN: abl.​flurry.​droid.​atst.​rep.​a01.​ranged_special_attack_01

Mortar Round
12s3.0.0

Mortar Round

Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.

FQN: abl.​flurry.​droid.​atst.​revanite.​a01.​ranged_special_attack_01

Mortar Round
12s3.0.0

Mortar Round

Fires a heavy round that deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 3 targets within 5 meters. If the primary target is a weak or standard enemy, it is knocked to the ground.

FQN: abl.​flurry.​droid.​atst.​imp.​a01.​ranged_special_attack_01

Mortar Round
12s3.0.0

Mortar Shots

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_mortar

Mortar Shots
18s3.0.0

Mortar Volley

FQN: abl.​operation.​rishi.​trash.​cannoneer.​mortar_volley

Mortar Volley
15s3.0.0

My Loyal Bird

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​bird_buff

My Loyal Bird
passive3.0.0

Narrowed Focus

Taking non-periodic area of effect damage generates 2 focus. This effect cannot occur more than once per second.

FQN: abl.​jedi_knight.​skill.​utility.​narrowed_focus

Narrowed Focus
passive3.0.0

Nimble Slashes

Strike, Zealous Strike, Slash, Cyclone Slash, Blade Storm, Dispatch, and Concentrated Slice reduce the active cooldowns of Force Sweep, Focused Burst, and Zealous Leap by 1 second.

FQN: abl.​jedi_knight.​skill.​concentration.​nimble_slashes

Nimble Slashes
passive3.0.0

Obfuscation

Increases your movement speed by 15% and your effective stealth level by 10.

FQN: abl.​sith_inquisitor.​skill.​utility.​obfuscation

Obfuscation
passive3.0.0

Opening Pack

Right-click to open this Master's Shadow Pack. This pack contains 6 items, including 1 boost item, 1 companion gift, 1 scrap material, 2 rare bonus items or Stronghold decorations, and 1 Freebooter's Trade Union item.

FQN: abl.​mtx.​pack.​shadow.​master

Opening Pack
none3.0.0

Opening Pack

Right-click to open this Grand Nightlife Pack. This pack contains 4 items: 1 Silver or better bonus item, 1 Bronze or better bonus item, 1 Expanded Dye Kit, and 1 Major or Minor XP Boost. This pack contains boxes of complete Armor sets, Mounts, Weapons, Color Crystals or Toys from the Nightlife Shipment.

FQN: abl.​mtx.​pack.​nightlife.​superpack

Opening Pack
none3.0.0

Opening Pack

Right-click to open this Hypercrate.

FQN: abl.​mtx.​pack.​nightlife.​superpack_hypercrate

Opening Pack
none3.0.0

Opening Pack

Right-click to open this Initiate's Shadow Pack. This pack contains 4 items, including 1 rare bonus item or Stronghold Decoration, 1 boost item, 1 companion gift, and 1 scrap material.

FQN: abl.​mtx.​pack.​shadow.​initiate

Opening Pack
none3.0.0

Opening Pack

Right-click to open this Architect's Stronghold Pack. This pack contains 7 items, including 1 boost item, 1 companion gift, 1 scrap material, 2 rare bonus items, 1 Binary Star Reality item and 1 bonus Stronghold decoration.

FQN: abl.​mtx.​pack.​stronghold.​architect

Opening Pack
none3.0.0

Opening Pack

Right-click to open this Pilgrim's Shadow Pack. This pack contains 6 items, including 1 boost item, 1 companion gift, 1 scrap material, 2 rare bonus items or Stronghold decorations, and 1 Freebooter's Trade Union item.

FQN: abl.​mtx.​pack.​shadow.​pilgrim

Opening Pack
none3.0.0

Opening Pack

Right-click to open this Apprentice's Shadow Pack. This pack contains 6 items, including 1 boost item, 1 companion gift, 1 scrap material, 2 rare bonus items or Stronghold decorations, and 1 Freebooter's Trade Union item.

FQN: abl.​mtx.​pack.​shadow.​apprentice

Opening Pack
none3.0.0

Opening Pack

Right-click to open this Acolyte's Shadow Pack. This pack contains 6 items, including 1 boost item, 1 companion gift, 1 scrap material, 2 rare bonus items or Stronghold decorations, and 1 Freebooter's Trade Union item.

FQN: abl.​mtx.​pack.​shadow.​acolyte

Opening Pack
none3.0.0

Opening...

FQN: abl.​placeables.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​open_slave_pen

Opening...
none3.0.0

Opportune Attack

Dealing damage with an Ataru Form strike grants Opportune Attack, making your next Blade Storm or Clashing Blast deal 10% more damage.

FQN: abl.​jedi_knight.​skill.​combat.​opportune_attack

Opportune Attack
passive3.0.0

Oppressor

Force Charge, Crushing Blow, Impale, Obliterate, Intercede, and Mad Dash grant Oppressor, which makes your next Chilling Scream consume no rage and activate with a 0.5 second global cooldown.

FQN: abl.​sith_warrior.​skill.​utility.​oppressor

Oppressor
passive3.0.0

Orbital Laser

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_3.​atst_orbital_strike_random

Orbital Laser
35s3.0.0

Orlean LE-5

Activates the Orlean LE-5, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​orlean.​le5

Orlean LE-5
none3.0.0

Ouch! Very Hot

FQN: abl.​operation.​rishi.​boss.​engineer.​turrets.​pbaoe_turret_attack

Ouch! Very Hot
none3.0.0

Overhead Slash

Acrobatic melee attack that does high damage to a single target.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​overhead_slash

Overhead Slash
12s3.0.0

Overhead Slash

Acrobatic melee attack that does high damage to a single target.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​overhead_slash

Overhead Slash
9s3.0.0

Overheated

This droid is overheated and malfunctioning.

FQN: abl.​event.​lifeday.​bnk_passive

Overheated
passive3.0.0

Overload Saber

Charges your sabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target burn for <<1>> elemental damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​overload_saber

Overload Saber
20s3.0.0

Overload Saber

Charges your sabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target burn for <<1>> elemental damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​bonus.​overload_saber

Overload Saber
15s3.0.0

Overpowered Charge Arm

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​flurry_jolt

Overpowered Charge Arm
none3.0.0

Overpowered Ion Cutter

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​overpowered_laser_cutter

Overpowered Ion Cutter
24s3.0.0

Override Safeguards

FQN: abl.​operation.​rishi.​trash.​technician.​override_safeguards

Override Safeguards
6m 0s3.0.0

Pandemonium

Activating Pulse Detonator makes the next Charged Burst or Dirty Blast activate instantly and increases your chance to resist Force and tech attacks by 20% for 6 seconds.

FQN: abl.​smuggler.​skill.​utility.​pandemonium

Pandemonium
passive3.0.0

Parallactic Combat Stims

You recharge 20 energy cells when stunned, immobilized, knocked down or otherwise incapacitated. Additionally, when this happens your next tech ability used within <<1>> seconds deals 10% more damage or healing.

FQN: abl.​trooper.​skill.​utility.​parallactic_combat_stims

Parallactic Combat Stims
passive3.0.0

Paralyzing Forcewave

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_hinder_aoe

Paralyzing Forcewave
30s3.0.0

Parting Shot

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​stealth_assassination_parting_shot

Parting Shot
10s3.0.0

Patchwork Devourer

Calls your Patchwork Devourer mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​devourer.​patchwork

Patchwork Devourer
none3.0.0

Pearl's Poison

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​flutterplume.​bird_flu

Pearl's Poison
30s3.0.0

Peck

A series of ranged shots for an NPC

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​flutterplume.​flurry

Peck
none3.0.0

Penetrating Blasts

Fires a number of blasts that deal <<1>> weapon damage and sunder the target for <<2>> seconds. Sundered targets have their armor rating reduced by 20%. Consumes 20 energy over the duration of the channel. Replaces Series of Shots.

FQN: abl.​agent.​skill.​marksmanship.​penetrating_blasts

Penetrating Blasts
15s3.0.0

Penetrating Rounds

Unleashes a number of rounds that deal <<1>> weapon damage and sunder the target for <<2>> seconds. Sundered targets have their armor rating reduced by 20%. Consumes 20 energy over the duration of the channel. Requires both blasters. Replaces Speed Shot.

FQN: abl.​smuggler.​skill.​sharpshooter.​penetrating_rounds

Penetrating Rounds
15s3.0.0

Phantasmal Rakling

Summons a small rakghoul which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​rakghoul.​phantasmal_rakling

Phantasmal Rakling
none3.0.0

Picking up

FQN: abl.​placeables.​operation.​rishi.​quartermaster.​grab_barrel

Picking up
none3.0.0

Pin Down

Sever Tendon immobilizes the target for <<1>> seconds.

FQN: abl.​agent.​skill.​utility.​pin_down

Pin Down
passive3.0.0

Planting Bait...

FQN: abl.​placeables.​plant.​planting_bait_high_medium

Planting Bait...
none3.0.0

Plasma Barrage

Plasma Flare makes your next Ion Pulse or Explosive Surge deplete no energy cells. Additionally, Ion Wave will now overwhelm the targets it damages. Overwhelmed targets take 10% more damage from area attacks.

FQN: abl.​trooper.​skill.​plasmatech.​plasma_barrage

Plasma Barrage
passive3.0.0

Plasma Brand

Engulfs your lightsaber in fiery plasma, instantly dealing <<1>> elemental damage, with a further <<2[%d/%d/%d]>> elemental damage over <<3[%d/%d/%d]>> seconds.

FQN: abl.​jedi_knight.​skill.​vigilance.​plasma_brand

Plasma Brand
12s3.0.0

Plasma Probe

FQN: abl.​operation.​rishi.​trash.​technician.​plasma_probe

Plasma Probe
15s3.0.0

Plasmatize

Drenches the target with a blast of plasma, melting them for <<1>> elemental damage over <<2[%d seconds/%d second/%d seconds]>>. Plasmatize also makes the target Susceptible for <<3[%d seconds/%d second/%d seconds]>>, increasing the damage the target takes from tech attacks by 5%. When an affected target dies, Plasmatize spreads to the closest unaffected enemy target within 10 meters.

FQN: abl.​trooper.​skill.​plasmatech.​plasmatize

Plasmatize
none3.0.0

Plateshadow Devourer

Calls your Plateshadow Devourer mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​devourer.​plateshadow

Plateshadow Devourer
none3.0.0

Pneumatic Boots

Increases movement speed by 15%.

FQN: abl.​bounty_hunter.​skill.​utility.​pneumatic_boots

Pneumatic Boots
passive3.0.0

Point Blank Shot

Blasts an enemy at point-blank range for <<1>> kinetic damage and <<3>> internal damage. If used while stealthed, deals <<2>> kinetic damage, <<4>> internal damage, and grants an Upper Hand. Replaces Back Blast.

FQN: abl.​smuggler.​skill.​ruffian.​point_blank_shot

Point Blank Shot
12s3.0.0

Pooled Hatred

Whenever your movement is impaired, you gain a 10% damage bonus to your next ability that consumes rage. This effect can stack up to 5 times and lasts <<1>> seconds.

FQN: abl.​sith_warrior.​skill.​utility.​pooled_hatred

Pooled Hatred
passive3.0.0

Pounce

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​generic_pounce

Pounce
6s3.0.0

Power Barrier

Power Shot and Rapid Scan generate a Power Barrier, which increases damage reduction by 2% per stack for <<3[%d seconds/%d second/%d seconds]>>. Stacks up to 3 times.

FQN: abl.​bounty_hunter.​skill.​utility.​power_barrier

Power Barrier
passive3.0.0

Power Boost

Increases Power by 535 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_power.​artifact.​ilvl_081

Power Boost
2m 0s3.0.0

Power Boost

Increases Power by 519 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_power.​premium.​ilvl_081

Power Boost
2m 0s3.0.0

Power Boost

Increases Power by 515 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_power.​artifact.​ilvl_084

Power Boost
2m 0s3.0.0

Power Boost

Increases Power by 560 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_power.​artifact.​ilvl_087

Power Boost
2m 0s3.0.0

Power Boost

Increases Power by 527 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas.

FQN: abl.​itm.​relic.​onuse.​dps_power.​prototype.​ilvl_081

Power Boost
2m 0s3.0.0

Power Shot

Fire a single powerful blast at the target

FQN: abl.​operation.​rishi.​trash.​cutthroat.​power_shot

Power Shot
6s3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 890 Power for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​ilvl_087

Power Surge
passive3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 800 Power for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_power.​premium.​ilvl_081

Power Surge
passive3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 770 Power for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Serendipitous Assault effects.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​ilvl_087_pvp

Power Surge
passive3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 735 Power for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Serendipitous Assault effects.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​ilvl_072_pvp

Power Surge
passive3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 855 Power for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​ilvl_084

Power Surge
passive3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 810 Power for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_power.​prototype.​ilvl_081

Power Surge
passive3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 735 Power for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Serendipitous Assault effects.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​ilvl_084_pvp

Power Surge
passive3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 835 Power for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​ilvl_081

Power Surge
passive3.0.0

Power Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 770 Power for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Serendipitous Assault effects.

FQN: abl.​itm.​relic.​onhit.​dps_power.​artifact.​ilvl_075_pvp

Power Surge
passive3.0.0

Prairie Ginx

Summons a small ginx which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​ginx.​prairie

Prairie Ginx
none3.0.0

Predation

Requires and converts 30 stacks of Fury to issue Predation to you and your group, increasing movement speed by 50% and melee and ranged defense by 10%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​predation

Predation
1.5s3.0.0

Predator Toxins

FQN: abl.​world_design.​environmental.​exhaustion.​exhaustion_sea_predator

Predator Toxins
none3.0.0

Preparation

When you exit combat, the active cooldowns of Force Leap, Combat Focus, and Saber Throw are reduced by 100%.

FQN: abl.​jedi_knight.​skill.​utility.​preparation

Preparation
passive3.0.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 770 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​ilvl_087_pvp

Primary Surge
passive3.0.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 890 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​ilvl_087

Primary Surge
passive3.0.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 735 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​ilvl_072_pvp

Primary Surge
passive3.0.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 855 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds. It will not trigger inside of PvP areas.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​ilvl_084

Primary Surge
passive3.0.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 770 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​ilvl_075_pvp

Primary Surge
passive3.0.0

Primary Surge

Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 735 of your Mastery Stat for <<1>> seconds. This effect can only occur once every 20 seconds.

FQN: abl.​itm.​relic.​onhit.​primary_stat.​artifact.​ilvl_084_pvp

Primary Surge
passive3.0.0

Priming Shot

Fires a priming shot that deals <<1>> weapon damage, allowing your next Tracer Missile to activate instantly and marking the target, if it hits. Marked targets take 5% more damage from ranged weapon attacks. Requires two blasters.

FQN: abl.​bounty_hunter.​skill.​arsenal.​priming_shot

Priming Shot
18s3.0.0

Priority Transport: Rishi

Call a shuttle for priority transportation to the planet Rishi.

FQN: abl.​legacy.​perks.​priority_transport.​rishi

Priority Transport: Rishi
none3.0.0

Priority Transport: Yavin 4

Call a shuttle for priority transportation to the moon Yavin 4.

FQN: abl.​legacy.​perks.​priority_transport.​yavin_4

Priority Transport: Yavin 4
none3.0.0

Progressive Scan

Heals a friendly target for <<1>> over the duration, and heals one new friendly target within 20 meters for <<2>> with each tick, healing up to four total targets with the final tick. 28 heat is generated over the channel duration.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​progressive_scan

Progressive Scan
15s3.0.0

Project

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​project

Project
20s3.0.0

Prototype Anodyne Command Stim

Increases Presence by 216 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_prototype_pre

Prototype Anodyne Command Stim
none3.0.0

Prototype Anodyne Fortitude Stim

Increases Endurance by 188 and Defense by 77 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_prototype_end

Prototype Anodyne Fortitude Stim
none3.0.0

Prototype Anodyne Med Unit

Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_target_prototype_medpac

Prototype Anodyne Med Unit
1m 30s3.0.0

Prototype Anodyne Medpac

Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 62.

FQN: abl.​itm.​potion.​medpac.​ilvl_081.​biochem_prototype_medpac

Prototype Anodyne Medpac
1m 30s3.0.0

Prototype Anodyne Might Stim

Increases Mastery by 188 and Power by 77 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_prototype_str

Prototype Anodyne Might Stim
none3.0.0

Prototype Anodyne Reflex Stim

Increases Mastery by 188 and Power by 77 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_prototype_agi

Prototype Anodyne Reflex Stim
none3.0.0

Prototype Anodyne Resolve Stim

Increases Mastery by 188 and Power by 77 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_prototype_wil

Prototype Anodyne Resolve Stim
none3.0.0

Prototype Anodyne Skill Stim

Increases Mastery by 188 and Power by 77 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​stimpack.​ilvl_081.​biochem_prototype_cun

Prototype Anodyne Skill Stim
none3.0.0

Prototype Blaster Round

Charged shot from special pistol

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​rail_shot

Prototype Blaster Round
15s3.0.0

Prototype Particle Accelerator

Rocket Punch, Magnetic Blast, Shatter Slug, and Flame Sweep finish the cooldown on Rail Shot and make the next Rail Shot generate no heat. This effect cannot occur more than once every 6 seconds.

FQN: abl.​bounty_hunter.​skill.​advanced_prototype.​prototype_particle_accelerator

Prototype Particle Accelerator
passive3.0.0

Prototype Rail

Rail Shot may be fired at targets that are not incapacitated or suffering from periodic damage. In addition, Rail Shot ignores 30% of the target's armor, vents 6 heat if it hits a bleeding target, and refreshes the duration of your Retractable Blade's bleed effect, if present.

FQN: abl.​bounty_hunter.​skill.​advanced_prototype.​prototype_rail

Prototype Rail
passive3.0.0

Proximity Charge

FQN: abl.​flashpoint.​manaan.​boss.​bonus.​probe.​proximity_charge

Proximity Charge
passive3.0.0

Pseudorandom Violence

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​pseudorandom_violence

Pseudorandom Violence
14s3.0.0

Psychic Suffusion

Force Wave heals you and up to 7 affected allies for <<1>>.

FQN: abl.​jedi_consular.​skill.​utility.​psychic_suffusion

Psychic Suffusion
passive3.0.0

Psychokinetic Blast

Blasts the target with the psychokinetic power of the Force for <<1>> kinetic damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>. Replaces Project.

FQN: abl.​jedi_consular.​skill.​infiltration.​psychokinetic_blast

Psychokinetic Blast
6s3.0.0

Pugnacious

Pugnacity immediately restores 10 energy when activated and grants Surprise Comeback, restoring 5% of total health every 3 seconds and reducing damage received by 20% for the duration. Additionally reduces the cooldown of Pugnacity by 30 seconds.

FQN: abl.​smuggler.​skill.​ruffian.​pugnacious

Pugnacious
passive3.0.0

Pulse Cannon

Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage to up to 8 targets and depleting 28 energy cells over the duration.

FQN: abl.​trooper.​pulse_cannon

Pulse Cannon
18s3.0.0

Pulse Cannon

Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage to up to 8 targets and depleting 28 energy cells over the duration.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_3.​pulse_cannon

Pulse Cannon
10s3.0.0

Pulse Generator

Ion Pulse, Explosive Surge, and Plasma Flare grant Pulse Generator, increasing the damage dealt by your next Ion Wave by 50% and causing it to slow affected targets by 45% for 3 seconds. This effect stacks up to 2 times.

FQN: abl.​trooper.​skill.​plasmatech.​pulse_generator

Pulse Generator
passive3.0.0

Pulse Round

Releases a close range blast that hits all targets near the primary target with a pulse of energy.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​jakarro.​pulse_round

Pulse Round
15s3.0.0

Purifying Sweep

For the Defense discipline, Force Sweep slows the targets it damages by 60% for <<1>> seconds. For the Vigilance and Focus disciplines, Force Sweep and Vigilant Thrust sunder the targets they damage for <<2>> seconds. Sundered targets have their armor rating decreased by 20%.

FQN: abl.​jedi_knight.​skill.​utility.​purifying_sweep

Purifying Sweep
passive3.0.0

Putrefaction

FQN: abl.​operation.​rishi.​trash.​cove_crab.​pollution_aura

Putrefaction
passive3.0.0

Pyro Shield

When activated, your Energy Shield ignites in a blaze, scorching attackers for <<1>> elemental damage when they deal direct damage to you. This effect cannot occur more than once each second.

FQN: abl.​bounty_hunter.​skill.​utility.​pyro_shield

Pyro Shield
passive3.0.0

Questioning Corellian Run Scoundrel...

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​questioning_human_1

Questioning Corellian Run Scoundrel...
none3.0.0

Questioning Corellian Run Scoundrel...

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​questioning_devaronian

Questioning Corellian Run Scoundrel...
none3.0.0

Questioning Corellian Run Scoundrel...

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​questioning_human_2

Questioning Corellian Run Scoundrel...
none3.0.0

Questioning Corellian Run Scoundrel...

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​questioning_twilek

Questioning Corellian Run Scoundrel...
none3.0.0

Questioning Corellian Run Scoundrel...

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​questioning_zabrak

Questioning Corellian Run Scoundrel...
none3.0.0

Quick Shot

Blasts a target for <<1>> weapon damage. Fires both blasters if dual wielding.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​quick_shot

Quick Shot
6s3.0.0

R1-H5 Astromech Droid

Summons a small astromech droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​astromech.​astromech_pirate_a01_v02

R1-H5 Astromech Droid
none3.0.0

Rage Filled Determination

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​invuln

Rage Filled Determination
none3.0.0

Rage Pounce

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_pack.​pounce_taunter

Rage Pounce
7s3.0.0

Rage Storm

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​roar_rocks

Rage Storm
9s3.0.0

Raging Assault

Reduces the cooldowns of Sundering Assault and Aegis Assault by 3 seconds each and increases the rage they generate by 2.

FQN: abl.​sith_warrior.​raging_assault

Raging Assault
passive3.0.0

Raging Burst

Blasts the enemy target with a powerful burst of Force energy, dealing <<1>> kinetic damage.

FQN: abl.​sith_warrior.​skill.​rage.​raging_burst

Raging Burst
15s3.0.0

Raider's Cove Saber

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​rishi.​rishi_trophy_small

Raider's Cove Saber
none3.0.0

Rail Shot

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​rail_shot

Rail Shot
5s3.0.0

Rail Shot

Charged shot from special pistol

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​rail_shot

Rail Shot
15s3.0.0

Rail Shot

Charged shot from special pistol

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​rail_shot

Rail Shot
14s3.0.0

Rain of Missiles

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2.​aoe_missile_attack

Rain of Missiles
20s3.0.0

Rain of Pain

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​missile_strafe.​passive

Rain of Pain
passive3.0.0

Rain of Pain

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​missile_strafe_trigger

Rain of Pain
1m 25s3.0.0

Rake

Claws the target, causing it to bleed for moderate internal damage over the duration.

FQN: abl.​operation.​rishi.​trash.​guard_dog.​claw_bleed

Rake
15s3.0.0

Rally Hounds

FQN: abl.​operation.​rishi.​trash.​hound_wrangler.​rally_hounds

Rally Hounds
60s3.0.0

Rampage Pounce

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​rampage_pounce

Rampage Pounce
none3.0.0

Rampage Pounce

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​rampage_pounce_select_target

Rampage Pounce
1s3.0.0

Rampage!

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​rampage

Rampage!
48s3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​flurry

Ranged Attack
0.5s3.0.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​operation.​rishi.​trash.​cutthroat.​flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​operation.​rishi.​trash.​sentry_droid.​flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​outlaw.​ranged_attack

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​spy_flurry

Ranged Attack
none3.0.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​general.​solo.​mercenary.​flurry

Ranged Attack
1.5s3.0.0

Ranged Attack

FQN: abl.​operation.​rishi.​trash.​drunken_pirate.​ranged_flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​a.​flurry

Ranged Attack
0.75s3.0.0

Ranged Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​adds.​flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_three.​droid_flurry_expl

Ranged Attack
30s3.0.0

Ranged Attack

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​air_flurry

Ranged Attack
1.5s3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_3.​flurry_channel

Ranged Attack
7.5s3.0.0

Ranged Attack

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​flurry

Ranged Attack
1.5s3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​flurry

Ranged Attack
1.5s3.0.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​operation.​rishi.​trash.​technician.​flurry

Ranged Attack
none3.0.0

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​bridge_crew.​flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​air.​flurry_top_level

Ranged Attack
15s3.0.0

Ranged Attack

FQN: abl.​operation.​rishi.​trash.​pistoleer.​flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_three.​droid_flurry

Ranged Attack
0.5s3.0.0

Ranged Attack

FQN: abl.​operation.​rishi.​boss.​quartermaster.​pirates.​melee_flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​flurry_top_level

Ranged Attack
30s3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_1.​trooper_flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​theron_shan.​flurry

Ranged Attack
1.5s3.0.0

Ranged Attack

FQN: abl.​operation.​rishi.​boss.​quartermaster.​pirates.​ranged_flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​operation.​rishi.​trash.​cannoneer.​flurry

Ranged Attack
none3.0.0

Ranged Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​flurry

Ranged Attack
1.5s3.0.0

Rapid Fire

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1.​strafing_attack

Rapid Fire
25s3.0.0

Rapid Scan

Heals a friendly target for <<1>>.

FQN: abl.​bounty_hunter.​skill.​bodyguard.​rapid_scan

Rapid Scan
none3.0.0

Ravage

Performs a series of lightsaber attacks that deals <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding. Cannot be interrupted.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​darth_marr.​ravage

Ravage
30s3.0.0

Ravage

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​qtr.​flashpoint.​korriban.​republic.​boss.​bonus.​ravage

Ravage
30s3.0.0

Ravager Electro-Pulse Nova

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​electromagnetic_pulse

Ravager Electro-Pulse Nova
12s3.0.0

Ravager Ultra Scatterblast

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​massive_scattercannon

Ravager Ultra Scatterblast
9s3.0.0

Ravaging

Performs a series of saber attacks that deal <<1>> weapon damage over 3 seconds. Standard and weak enemies are additionally stunned for the duration of the effect. Strikes with both weapons if dual wielding.

FQN: abl.​operation.​rishi.​trash.​bravo.​ravage

Ravaging
30s3.0.0

Ravenous Maelstrom

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​ravenous_maelstrom_top

Ravenous Maelstrom
none3.0.0

Ravenous Maelstrom

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​ravenous_maelstrom_fall

Ravenous Maelstrom
none3.0.0

Ravenous Maelstrom

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​ravenous_maelstrom

Ravenous Maelstrom
passive3.0.0

Raw Force Energy

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​machine_core.​core_beam

Raw Force Energy
passive3.0.0

Raw Force Energy

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​machine_core.​core_beam_area_cast

Raw Force Energy
none3.0.0

Razalon FC-6

Activates the Razalon FC-6, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​razalon.​fc_6

Razalon FC-6
none3.0.0

Raze

Melee attacks that strike a target affected by your Discharge grant Raze, finishing the cooldown on Eradicate and making your next Eradicate consume no Force. Additionally, activating Phantom Stride grants Raze, but Raze cannot occur more than once every 9 seconds.

FQN: abl.​sith_inquisitor.​skill.​hatred.​raze

Raze
passive3.0.0

Reactive Shield

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_47.​reactive_shield

Reactive Shield
6s3.0.0

Reactive Shield

Damage mitigation shield that prevents 10% of incoming damage for 12s.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​jakarro.​reactive_shield

Reactive Shield
45s3.0.0

Reallocate Demolition Probes

FQN: abl.​flashpoint.​manaan.​boss.​bonus.​foreman.​summon_probe_wave

Reallocate Demolition Probes
60m 0s3.0.0

Rebounding Force

Sever Force deals 10% additional damage and when your Force Technique deals damage, it restores 5 Force.

FQN: abl.​jedi_consular.​skill.​serenity.​rebounding_force

Rebounding Force
passive3.0.0

Recovery Probe

Summons a Recovery Probe to search a 5-meter radius at the desired location. Any buried items that are found are automatically extracted and returned to you. After a search is complete, your Recovery Probe will automatically deploy a sonar pulse to detect any items of interest near your present location.

FQN: abl.​quest.​exp.​02.​rishi.​world.​hub_1.​a_trail_of_light.​recovery_probe

Recovery Probe
15s3.0.0

Red Hulls Emblem

Places a holographic emblem for the Red Hulls on defeated Nova Blades.

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​bonus.​part_01_jungle_valley.​pirate_flag_red

Red Hulls Emblem
5s3.0.0

Reestablish Range

Countermeasures purges all movement-impairing effects when activated and grants Reestablish Range, increasing your movement speed by 75% for <<1>> seconds.

FQN: abl.​agent.​skill.​utility.​reestablish_range

Reestablish Range
passive3.0.0

Reflective Armor

When Close and Personal is triggered, it will also deal <<1>> elemental damage to the attacker if the attacker is within 10 meters.

FQN: abl.​bounty_hunter.​skill.​utility.​reflective_armor

Reflective Armor
passive3.0.0

Reflective Armor

When Into the Fray is triggered, it will also deal <<1>> elemental damage to the attacker if the attacker is within 10 meters.

FQN: abl.​trooper.​skill.​utility.​reflective_armor

Reflective Armor
passive3.0.0

Reflexive Battery

Activating Concussion Charge generates 2 stacks of Supercharge and heals you and up to 7 other allies within 8 meters for <<1>> health. In addition, Concussion Charge deals 30% more damage and reduces its active cooldown by 1 second when you take damage. This effect cannot occur more than once per second.

FQN: abl.​trooper.​skill.​utility.​reflexive_battery

Reflexive Battery
passive3.0.0

Reflexive Shield

When you take damage, the active cooldown of Reactive Shield is reduced by 3 seconds. This effect cannot occur more than once every 1.5 seconds. In addition, when taking damage, you have a 20% chance to emit an Energy Redoubt, which lasts up to <<1>> seconds and absorbs <<2>> damage. This effect cannot occur more than once every 10 seconds.

FQN: abl.​trooper.​skill.​utility.​reflexive_shield

Reflexive Shield
passive3.0.0

Rejiggering

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​rekerjigger

Rejiggering
60m 0s3.0.0

Rejuvenate

Immediately heals a target for a <<1>>, plus an additional <<2>> over <<3>> seconds.

FQN: abl.​jedi_consular.​rejuvenate

Rejuvenate
6s3.0.0

Removing...

Uses the placeable and triggers the "On Use" hook.

FQN: abl.​placeables.​exp.​02.​rishi.​class.​jedi_wizard.​remove_reeds

Removing...
none3.0.0

Rend

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​rend

Rend
15s3.0.0

Rending Swipe

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_pack.​melee_flurry

Rending Swipe
none3.0.0

Renewal

<<2[%d seconds/%d second/%d seconds]>> after refreshing your Rejuvenate on a target, the target will be healed for <<1>> health plus any healing that remained from the previous Rejuvenate.

FQN: abl.​jedi_consular.​skill.​seer.​renewal

Renewal
passive3.0.0

Renewal

<<2[%d seconds/%d second/%d seconds]>> after refreshing your Resurgence on a target, the target will be healed for <<1>> health plus any healing that remained from the previous Resurgence.

FQN: abl.​sith_inquisitor.​skill.​corruption.​renewal

Renewal
passive3.0.0

Repair Console

FQN: abl.​operation.​rishi.​boss.​engineer.​astromech.​repair_console

Repair Console
30s3.0.0

Repair Console

FQN: abl.​operation.​rishi.​boss.​engineer.​astromech.​repair_console_2

Repair Console
30s3.0.0

Repair Probe

Summons a droid that heals the friendly droid for 15 seconds. Stacks up to 3 times.

FQN: abl.​operation.​rishi.​trash.​technician.​repair_probe

Repair Probe
4.5s3.0.0

Repathing...

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_cove_crier.​droid_at_lamp

Repathing...
none3.0.0

Reposition

FQN: abl.​operation.​yavin_4.​enemy.​boss.​companions.​mando.​reposition

Reposition
15s3.0.0

Reprogramming...

FQN: abl.​placeables.​reprogram.​reprogram_high_long

Reprogramming...
none3.0.0

Reputable Business References

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​cartel.​freebooter.​freebooter_trophy_medium

Reputable Business References
none3.0.0

Reset Engagement

Surrender purges all movement-impairing effects when activated and grants Reset Engagement, increasing your movement speed by 75% for <<1>> seconds.

FQN: abl.​smuggler.​skill.​utility.​reset_engagement

Reset Engagement
passive3.0.0

Resonance

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​resonance_precast

Resonance
60m 0s3.0.0

Resonance

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​resonance

Resonance
60m 0s3.0.0

Resonant Explosive Probes

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​resonant_explosive_probe_phase2

Resonant Explosive Probes
25s3.0.0

Resonant Explosive Probes

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​resonant_explosive_probe_distributor

Resonant Explosive Probes
23s3.0.0

Resonant Explosive Probes

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​resonant_explosive_probe

Resonant Explosive Probes
none3.0.0

Resurgence

Immediately heals the target for <<1>>, plus an additional <<2>> over <<3>> seconds.

FQN: abl.​sith_inquisitor.​resurgence

Resurgence
6s3.0.0

Resurgence

Immediately heals the target for <<1>>, plus an additional <<2>> over <<3>> seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​resurgence

Resurgence
9s3.0.0

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_3.​ground.​retractable_blade

Retractable Blade
10s3.0.0

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​shae_vizla.​retractable_blade

Retractable Blade
15s3.0.0

Revanite Dagger

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​yavin_4.​yavin_4_trophy_medium

Revanite Dagger
none3.0.0

Revitalizers

Stim Boost now additionally grants Revitalizers, restoring 5% of total health every 3 seconds and reducing damage received by 20% for the duration.

FQN: abl.​agent.​skill.​utility.​revitalizers

Revitalizers
passive3.0.0

Revival

Revives an incapacitated ally. This ability is usable while in combat. When used, all group members can neither use nor be the target of an in-combat revival for the next 5 minutes.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​satele_shan.​revive

Revival
6s3.0.0

Revivification

Heals all allies within 8 meters of the targeted area for <<1[%d/%d/%d]>>. Targets remaining in the area heal for an additional <<2>> over <<3[%d/%d/%d]>> seconds.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​lana_beniko.​revivification

Revivification
15s3.0.0

Ricochet Shot

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_queen.​double_debuff

Ricochet Shot
10s3.0.0

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​jakarro.​flurry

Rifle Shot
1.5s3.0.0

Rifle Shot

FQN: abl.​operation.​rishi.​trash.​sentry_droid.​rifle_shot

Rifle Shot
1.5s3.0.0

Riot Gas

Throws down a canister of Riot Gas over 10 meters for <<1[%d seconds/%d second/%d seconds]>>. Enemies that enter and remain within the riot gas are slowed by 70% and suffer a 15% melee and ranged accuracy loss.

FQN: abl.​trooper.​skill.​shield_specialist.​riot_gas

Riot Gas
60s3.0.0

Rishi Outlaw Swoop

Activates the Rishi Outlaw Swoop, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​rishi.​pirate_taxi

Rishi Outlaw Swoop
none3.0.0

Rishii Amulet

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​rishi.​rishi_trophy_large

Rishii Amulet
none3.0.0

Roaming Mend

Places a mending Force on a friendly target that heals them for <<1>> health the next time they take damage. After healing the target, Roaming Mend travels to another friendly target within 20 meters. Roaming Mend lasts up to <<2>> seconds on each target and travels up to 3 times, healing up to 4 targets. Roaming Mend can only be placed on one target at a time.

FQN: abl.​itm.​setbonus.​endgame.​cheal1.​light.​roaming_mend_clone

Roaming Mend
15s3.0.0

Roaming Mend

Places a mending Force on a friendly target that heals them for <<1>> health the next time they take damage. After healing the target, Roaming Mend travels to another friendly target within 20 meters. Roaming Mend lasts up to <<2>> seconds on each target and travels up to 3 times, healing up to 4 targets. Roaming Mend can only be placed on one target at a time. Heals a friendly target for <<1>> health and consumes 60 Force over the channel duration. Roaming Mend grants resistance to the targets it heals for 45 seconds. Resistant targets have their internal and elemental damage reduction increased by 3%.

FQN: abl.​sith_inquisitor.​skill.​corruption.​roaming_mend

Roaming Mend
15s3.0.0

Roar

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​roar

Roar
17s3.0.0

Rocket Punch

Close range gauntlet attack that does moderate damage.

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_1.​adds.​rocket_punch

Rocket Punch
15s3.0.0

Rout

Assault, Battering Assault, Vicious Slash, Sweeping Slash, Force Scream, Vicious Throw, and Furious Strike reduce the active cooldowns of Smash, Raging Burst, and Obliterate by 1 second.

FQN: abl.​sith_warrior.​skill.​fury.​rout

Rout
passive3.0.0

Rupture

Stabs the target for <<1>> weapon damage and causes it to bleed for <<2>> internal damage over <<3[%d seconds/%d second/%d seconds]>>. Requires two lightsabers.

FQN: abl.​sith_warrior.​skill.​annihilation.​rupture

Rupture
none3.0.0

Saber Overcharge

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​saber_overload

Saber Overcharge
15s3.0.0

Saber Reflect

Reflects all direct single target ranged, Force, and tech attacks back to the attacker for <<1>> seconds. The damage done by each reflect is capped, and the cap rises with each new rank of the ability.

FQN: abl.​qtr.​flashpoint.​tython.​republic.​boss.​bonus.​saber_reflect

Saber Reflect
60s3.0.0

Saber Reflect

Reflects all direct single target ranged, Force, and tech attacks back to the attacker for <<1>> seconds. The damage done by each reflect is capped, and the cap rises with each new rank of the ability.

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​bonus.​saber_reflect

Saber Reflect
60s3.0.0

Achievements (274)

NameAdded with
A Breck House3.0.0
A Final Lesson3.0.0
A Legacy of Knowledge3.0.0
A Logistical Nightmare (Master)3.0.0
A Recurring Logistical Nightmare (Master)3.0.0
Accomplished Buccaneer3.0.0
Advanced: Defeat Commander Jensyn (Master)3.0.0
Advanced: Defeat Commander Rand (Master)3.0.0
Advanced: Defeat Darth Soverus (Master)3.0.0
Advanced: Defeat I5-T1 (Master)3.0.0
Advanced: Defeat Liam Dentiri (Master Mode)3.0.0
Advanced: Defeat Lieutenant Kreshin (Master Mode)3.0.0
Advanced: Defeat Lord Goh (Master Mode)3.0.0
Advanced: Defeat Lord Renning (Master)3.0.0
Advanced: Defeat Major Imos (Master Mode)3.0.0
Advanced: Defeat Major Travik (Master Mode)3.0.0
Advanced: Defeat Master Oric Traless (Master Mode)3.0.0
Advanced: Defeat Master Riilna (Master)3.0.0
Advanced: Defeat R-9XR (Master)3.0.0
Advanced: Defeat the Infinite Army Prototype (Master)3.0.0
Advanced: Defeat War Chief Rehkta (Master)3.0.0
Advanced: Hardened Defender3.0.0
Advanced: Hardened Defender (Master)3.0.0
Advanced: Hardened Invader3.0.0
Advanced: Hardened Invader (Master)3.0.0
Against the Flow (Master)3.0.0
Against the Flow: Advanced (Master)3.0.0
Against the Flow: Elite (Master)3.0.0
Ancient Threat No More3.0.0
Bashing the Massassi3.0.0
Beastmaster of Rishi3.0.0
Believe in This!3.0.0
Believe No More!3.0.0
Bet You Can Hear Me Now!3.0.0
Breaker of Chains3.0.0
Breaking the Truce3.0.0
Bringing Massassi Down To Size3.0.0
Broken Lance3.0.0
Censure the Commandant3.0.0
Champion of the Rishii3.0.0
Confronting the Shadow3.0.0
Conqueror of CZ-1983.0.0
Crossing the Line3.0.0
Dark Side Magician3.0.0
Deep Contact3.0.0
Defeat all of the Torch's Challenges3.0.0
Defeat Commander Jensyn (Master)3.0.0
Defeat Commander Mokan3.0.0
Defeat Commander Rand (Master)3.0.0
Defeat Darth Soverus (Master)3.0.0
Defeat I5-T1 (Master)3.0.0
Defeat Kyramla Gemas'rugam3.0.0
Defeat Liam Dentiri (Master Mode)3.0.0
Defeat Lieutenant Kreshin (Master Mode)3.0.0
Defeat Lord Goh (Master Mode)3.0.0
Defeat Lord Renning (Master)3.0.0
Defeat Major Imos (Master Mode)3.0.0
Defeat Major Travik (Master Mode)3.0.0
Defeat Master Obai and Lord Vodd3.0.0
Defeat Master Oric Traless (Master Mode)3.0.0
Defeat Master Riilna (Master)3.0.0
Defeat R-9XR (Master)3.0.0
Defeat Rarrook and Marko Ka3.0.0
Defeat Shield Squadron Unit 13.0.0
Defeat the Enemy Conspirators3.0.0
Defeat the Imperial Commander (Master Mode)3.0.0
Defeat the Imperial Commander (Master)3.0.0
Defeat the Infinite Army Prototype (Master)3.0.0
Defeat The Mandalorian Champions3.0.0
Defeat the Republic Commander (Master Mode)3.0.0
Defeat the Republic Commander (Master)3.0.0
Defeat the Revanite Cyborg3.0.0
Defeat Torch3.0.0
Defeat War Chief Rehkta (Master)3.0.0
Defeating Blaster and Master3.0.0
Defeating Blaster and Master3.0.0
Defeating Blaster and Master3.0.0
Defeating Blaster and Master3.0.0
Defeating Coratanni3.0.0
Defeating Coratanni3.0.0
Defeating Coratanni3.0.0
Defeating Coratanni3.0.0
Defeating Malaphar the Savage3.0.0
Defeating Malaphar the Savage3.0.0
Defeating Malaphar the Savage3.0.0
Defeating Malaphar the Savage3.0.0
Defeating Quartermaster Bulo3.0.0
Defeating Quartermaster Bulo3.0.0
Defeating Quartermaster Bulo3.0.0
Defeating Quartermaster Bulo3.0.0
Defeating Sparky3.0.0
Defeating Sparky3.0.0
Defeating Sparky3.0.0
Defeating Sparky3.0.0
Defeating Sword Squadron3.0.0
Defeating Sword Squadron3.0.0
Defeating Sword Squadron3.0.0
Defeating Sword Squadron3.0.0
Defeating The Returned3.0.0
Defeating The Returned3.0.0
Defeating The Returned3.0.0
Defeating The Returned3.0.0
Defeating the Revanite Commanders3.0.0
Defeating the Revanite Commanders3.0.0
Defeating the Revanite Commanders3.0.0
Defeating the Revanite Commanders3.0.0
Defeating The Underlurker3.0.0
Defeating The Underlurker3.0.0
Defeating The Underlurker3.0.0
Defeating The Underlurker3.0.0
Defeating Torque3.0.0
Defeating Torque3.0.0
Defeating Torque3.0.0
Defeating Torque3.0.0
Disabling the Jammer3.0.0
Do You Believe?3.0.0
Do You Smell That?3.0.0
Dueling the Massassi3.0.0
Eclipsed3.0.0
Elite: Defeat Commander Jensyn (Master)3.0.0
Elite: Defeat Commander Rand (Master)3.0.0
Elite: Defeat Darth Soverus (Master)3.0.0
Elite: Defeat I5-T1 (Master)3.0.0
Elite: Defeat Liam Dentiri (Master Mode)3.0.0
Elite: Defeat Lieutenant Kreshin (Master Mode)3.0.0
Elite: Defeat Lord Goh (Master Mode)3.0.0
Elite: Defeat Lord Renning (Master)3.0.0
Elite: Defeat Major Imos (Master Mode)3.0.0
Elite: Defeat Major Travik (Master Mode)3.0.0
Elite: Defeat Master Oric Traless (Master Mode)3.0.0
Elite: Defeat Master Riilna (Master)3.0.0
Elite: Defeat R-9XR (Master)3.0.0
Elite: Defeat the Infinite Army Prototype (Master)3.0.0
Elite: Defeat War Chief Rehkta (Master)3.0.0
Elite: Hardened Defender3.0.0
Elite: Hardened Defender3.0.0
Elite: Hardened Invader3.0.0
Elite: Hardened Invader3.0.0
Explorer of Rishi3.0.0
Extermination of Rishi3.0.0
Extinguishing the Torch3.0.0
Facing the Shadow3.0.0
Fauna of Rishi3.0.0
Feared Freebooter3.0.0
Flashpoint: Battle of Rishi3.0.0
Flashpoint: Blood Hunt3.0.0
Flashpoint: Legacy of the Rakata3.0.0
Galactic Legend3.0.0
Grappling with Sairisi (Master)3.0.0
Grappling with Sairisi: Advanced (Master)3.0.0
Grappling with Sairisi: Elite (Master)3.0.0
Great Hunter3.0.0
Green in the Jungle3.0.0
Hardened Defender3.0.0
Hardened Defender3.0.0
Hardened Invader3.0.0
Hardened Invader3.0.0
Hero of the Empire3.0.0
Hero of the Republic3.0.0
Holiday Hero3.0.0
Honors and Glory of the Spawn Nebula3.0.0
Howling Tempest Champions3.0.0
Howling Tempest Defenders3.0.0
Howling Tempest Marauders3.0.0
Howling Tempest Protectors3.0.0
Howling Tempest Ravagers3.0.0
Howling Tempest Reavers3.0.0
Howling Tempest's Flawless Reputation3.0.0
Howling Tempest's Reputation3.0.0
Howling Tempest's Sterling Reputation3.0.0
Howling Tempest's Triumph3.0.0
Hunter's Moon3.0.0
Imperial Espionage3.0.0
Imperial Fire3.0.0
Imperial Mastermind3.0.0
Island Domination3.0.0
Island Takeover3.0.0
Jungle Master3.0.0
Jungle Survivor3.0.0
Keeper's Keeper3.0.0
Level 60 Bounty Hunter3.0.0
Level 60 Imperial Agent3.0.0
Level 60 Jedi Consular3.0.0
Level 60 Jedi Knight3.0.0
Level 60 Sith Inquisitor3.0.0
Level 60 Sith Warrior3.0.0
Level 60 Smuggler3.0.0
Level 60 Trooper3.0.0
Logistics is Serious Business (Master)3.0.0
Loremaster of Rishi3.0.0
Makings of a Legend3.0.0
Marked Spirit3.0.0
Master Hunter3.0.0
Master of the Ancients3.0.0
Master of the Beyond3.0.0
Master Salvager3.0.0
No Sensor Left Behind3.0.0
Nova Blade Grudge3.0.0
Nova Blade Menace3.0.0
Nova Blade Nemesis3.0.0
One Giant Leap for the Coalition3.0.0
Operation: Temple of Sacrifice3.0.0
Operation: The Ravagers3.0.0
Overpowering the Stench3.0.0
Pirate King3.0.0
Provoking the Empire3.0.0
Red Hull Champions3.0.0
Red Hull Defenders3.0.0
Red Hull Marauders3.0.0
Red Hull Protectors3.0.0
Red Hull Rampage3.0.0
Red Hull Ravagers3.0.0
Red Hull Reavers3.0.0
Red Hulls's Exceptional Reputation3.0.0
Red Hulls's Reputation3.0.0
Red Hulls's Unmatched Reputation3.0.0
Repeating History3.0.0
Republic Espionage3.0.0
Republic Prodigy3.0.0
Republic Torch3.0.0
Revanite Annoyance3.0.0
Revanite Bane3.0.0
Revanite Beatdown!3.0.0
Revanite Scourge3.0.0
Revanite Showdown!3.0.0
Revanite Takedown!3.0.0
Rishi: Attacking the Empire3.0.0
Rishi: Defeat Enemies3.0.0
Rishi: Raiding the Republic3.0.0
Rookie Raider3.0.0
Seeker of Forbidden Teachings3.0.0
Seeking Out Prey3.0.0
Showing Your Might3.0.0
Showing Your Prowess3.0.0
Showing Your Tenacity3.0.0
Showing Your Worth3.0.0
Shutting Down the Jammer3.0.0
Smell of the Sea3.0.0
Smell's Getting Stronger3.0.0
Some Like it Hot (Master)3.0.0
Some Like it Hot: Advanced (Master)3.0.0
Some Like it Hot: Elite (Master)3.0.0
Speaker of the Dead3.0.0
Sticking It to the Empire3.0.0
Syndicate Busted3.0.0
Talisman Collector3.0.0
Talisman of Exar Kun3.0.0
Talisman of Marka Ragnos3.0.0
Talisman of Naga Sadow3.0.0
Talisman of the Unknown3.0.0
Talisman of Tulak Hord3.0.0
Testing the Republic3.0.0
The Dashade's Master3.0.0
The Hidden Hand3.0.0
The Last Straugh3.0.0
The Shadow and the Light3.0.0
Thorne's Haven3.0.0
Three Not So Little Grophets3.0.0
Under Pressure3.0.0
Under Pressure: Advanced3.0.0
Under Pressure: Elite3.0.0
Unity on Yavin 43.0.0
Unraveling the Republic3.0.0
Walker Down!3.0.0
Walking on Sunshine3.0.0
Walking the Walk3.0.0
Where's Wudd3.0.0
Wildlife of Rishi3.0.0
X Marks the Spot3.0.0
Yavin 4: Attacking the Empire3.0.0
Yavin 4: Defeat Enemies3.0.0
Yavin 4: Lance Squadron Command Unit3.0.0
Yavin 4: Patrol3.0.0
Yavin 4: Raiding the Republic3.0.0

Codex entries (77)

NameCategoryPlanetFactionLevelAdded with

Imperial Guard Academy

Before the Emperor's apparent demise, the Empire's greatest non-Force-sensitive combatants were selected for the Imperial Guard to serve and defend the Emperor himself. But being selected and developing into a guardsman were two different matters entirely.

The Emperor chose worlds strong in the dark side for his academies--locations where his influence was strongest, where he could form a bond with his would-be guardsmen. In these academies, the candidates would undergo a relentless, merciless training regimen that included regularly scheduled battles to the death. Regardless of what kind of person entered an Imperial Guard academy, if they survived they would emerge as a honed-to-perfection killing machine molded to the Emperor's will.

Category: Locations

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​locations.​yavin_4.​imperial_guard_academy

Imperial Guard Academy
LocationsYavin 4Both583.0.0

Blaster's Path

Raider's Cove has become a top stop for those who like their fun times in a tropical paradise seasoned with a healthy pinch of danger, and the Blaster's Path cantina is the go-to destination. Set a short distance from ebony-sanded beaches, patrons can enjoy their drinks out under the warmth of the sun and in Rishi's tranquil waters. And when the weather turns, the Path serves as shelter from relentless monsoons and chilly winter nights.

The Path's two stories offer ample space for drinks, concerts, card tournaments, and large private events, leaving many first-timers stunned to hear the cantina's owner downplay its qualities. But anyone who knows Kareena knows that her dry cynicism comes from regret. Ever since she allowed the Nova Blades a stake in the Path, the Blades have had their run of the place and profits have declined as a result. Kareena does hold onto a glimmer of hope that she'll one day make the Blaster's Path fully hers again, though she's not exactly holding her breath.

Category: Locations

Planet: 16141088354346344157

XP Level: 1

FQN: cdx.​locations.​rishi.​blasters_path

Blaster's Path
LocationsRishiBoth13.0.0

Raider's Cove

In the hearts and minds of many of its residents, Raider's Cove isn't some cobbled-together beach town--it's their safe haven. The same relative lawlessness that allows unsavory types to steal and fight with abandon also gives those who don't wish to live under the rule of galactic authorities a suitable home. And it's not as though Raider's Cove is a hotbed of anarchy: the town's founding pirate crew, the Nova Blades, routinely contend with residents and visitors who become too much of a nuisance.

The first phase of Raider's Cove, now a bustling port, was built using only what the stranded Nova Blades had available from their crashed ship, plus whatever natural resources they could plunder from the local Rishii. As more pirates arrived on Rishi and the local economy began to flourish, relatively polished structures were constructed along the black-sand shores and Raider's Cove became a vacation destination for adventure and trouble seekers everywhere--a true resort for the wicked.

Category: Locations

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​locations.​rishi.​raiders_cove

Raider's Cove
LocationsRishiBoth553.0.0

Rishii Village

Species-wide, the Rishii appreciate community. Many, however, also exhibit an affinity for transience. Because of this, Rishii villages are designed to offer lodging and social activities in a tribal setting for as long as any family or individual Rishii wishes to remain. No one owns property but rather claims it for a time of their choosing.

Rishii villages are commonly set upon high elevation near the sea, allowing the Rishii to easily spot prey in the waters below while severely restricting the pathways of would-be predators. Their huts are typically built from bark, roots, branches and cereal stalks. They are far more durable than appears at first glance, as each hut is constructed with its specific location in mind to best withstand local atmospheric patterns and phenomena. A more recent addition to their villages are wooden bridges, which have been added for the convenience of non-Rishii guests.

Category: Locations

Planet: 16141088354346344157

XP Level: 57

FQN: cdx.​locations.​rishi.​rishii_village

Rishii Village
LocationsRishiBoth573.0.0

The Aggressor

To visitors and most of the residents of Raider's Cove, it is a shipwreck. At most, a unique landmark that stands tall along the western horizon. But to the Nova Blades on Rishi, the Aggressor is their home. Since its construction, the corvette has traversed the galaxy and beyond as part of the Nova Blades' pursuit of riches and notoriety, but now its engines and hull stand in such a state of disassembly and devastation that it will never sail among the stars again.

Even as an apparent husk, the Aggressor continues to serve its owners' needs. The portion of the vessel that rests parallel to the ground is now used for security services, management and, when inclement weather strikes, social gatherings; the vertical aft has been cleverly refitted to serve as living quarters and minor manufactories, with scrap metal and wood used to fashion ladders and lifts along the ship's former halls.

Category: Locations

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​locations.​rishi.​the_aggressor

The Aggressor
LocationsRishiBoth553.0.0

Massassi

It doesn't require much of an imagination to see that the hulking Massassi are genetic cousins to the Sith Pureblood. Both share the same distinctive skin tones, skeletal ridges and body tendrils. Both are also Force-sensitive, though the similarities typically end there. Nourished by the dark side of the Force, the yellow-eyed Massassi have developed a culture based around hunting, combat and violent ritual sacrifice.

On Yavin 4 in particular, the Massassi are markedly different from Purebloods. These impossibly strong warriors have developed dense and sharp claws on their hands and feet, and their intellect has diminished to the point that they rely almost entirely on animal instinct and use grunts to communicate. Their society, such as it is, has devolved into true barbarism.

Category: Species

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​species.​massassi

Massassi
SpeciesYavin 4Both583.0.0

Rishii

The Rishii have soared as their planet's dominant species for many thousands of years. Their powerful wings, honed talons and knack for mimicking the sounds of other living things make them natural hunters. While highly intelligent, they prefer to apply their smarts to reflective and societal matters over technological advancement.

Content to lead simple lives in villages set atop high mountain peaks and grow their population at a glacial pace, the Rishii have no reason to war amongst themselves, though their ability to defend themselves from predators make them skillful combatants. Some Rishii have chosen to relocate closer to the outsiders who have colonized the world in recent years, the most adventurous among them integrating more fully and opting for the thrill of a pirate's life.

Category: Species

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​species.​rishii

Rishii
SpeciesRishiBoth553.0.0

Galactic History 90: The Battle of Alderaan

The Sith Empire had won victory after victory in the Great War. But despite the Sith Emperor's planning, the Empire had also endured setbacks from stubborn Republic defenders. To shatter the Republic's morale, Imperial forces led by the newly-promoted Darth Malgus descended on the peaceful Core World of Alderaan. The surprise attack left Alderaan in flames.

Alderaan was little more than a transfer station for Republic soldiers on leave, though it also had a number of Republic military hospitals. There was no way the Empire could have foreseen that Captain Jace Malcom and Havoc Squad--the Republic's elite Special Forces unit--would be on planet as the attack came. Jace organized an armed stand against the Empire and signaled the Republic.

During an ambush in Alderaan's snowy forests, Captain Malcom and Satele Shan--the Jedi who would become Grand Master of the order--fought and defeated Darth Malgus. The tide was turned; the Republic fleet arrived soon afterwards, securing Alderaan, and the injured Malgus was secretly evacuated by fleeing Imperial forces.

Category: Achievement: Datacrons

XP Level: 1

FQN: cdx.​datacron.​rishi.​datacron_1

Galactic History 90: The Battle of Alderaan
Achievement: DatacronsBoth13.0.0

Galactic History 91: The Syndicate Wars

To the galaxy's underworld, war means profit. As the Republic and Sith Empire clashed, the Hutt-affiliated Rath Cartel and the upstart Vandelhelm Combine competed to smuggle weapons to the highest bidder in what were later called the Syndicate Wars.

When both sides hired powerful mercenaries, the rivalry spiraled out of control. Eventually the fighting spilled over into a "back door" trade corridor controlled by the notorious Nok Drayen, a gangster who had destroyed half the Hutt Cartel in a single night.

With his profits in danger, Nok Drayen swiftly retaliated against both factions. The Rath Cartel and the Vandelhelm Combine soon realized they were out of their depth, as Nok Drayen called in favors from dangerous Gank mercenaries, renegade Hutts and even Imperial officials. Finally Nok Drayen attacked Vandelhelm's headquarters, while simultaneously having the leader of the Rath Cartel assassinated. When the Syndicate Wars were over, every credit Vandelhelm and the Rath Cartel had earned went into Nok Drayen's pocket.

Category: Achievement: Datacrons

XP Level: 1

FQN: cdx.​datacron.​rishi.​datacron_2

Galactic History 91: The Syndicate Wars
Achievement: DatacronsBoth13.0.0

Galactic History 92: The Hydian Way

Driven to test themselves in war, the Mandalorians had traditionally found common ground with the goals of the Sith. After the Empire's return, a new Mandalore emerged, forged in the gladiatorial arenas of Geonosis, and agreed to an Imperial alliance. Calling his scattered people together, Mandalore assembled a powerful fleet and blockaded the Hydian Way, a critical Republic supply line.

The Core Worlds slowly began to starve, and a partnership of underworld figures led by the smuggler Hylo Visz saw opportunity. The group baited the Mandalorians with bulk freighters of goods, before a motley fleet of starships ambushed the Mandalorian cruisers and forced them to break formation. With support from the Republic Navy, the blockade was destroyed.

As Hylo and her associates grew rich overnight, the Mandalorians withdrew. Dissent was growing in the ranks. Soon, Mandalore himself would face a challenge to his leadership.

Category: Achievement: Datacrons

XP Level: 1

FQN: cdx.​datacron.​rishi.​datacron_3

Galactic History 92: The Hydian Way
Achievement: DatacronsBoth13.0.0

Galactic History 93: The Mandalorian Schism

The Great Hunt--a test of skill, valor and daring--has been a Mandalorian tradition for generations. After the Mandalorian defeat at the Hydian Way, Mandalore organized a Great Hunt to inspire and unite his people. The winner, Artus, challenged Mandalore to a duel and shot him dead. Artus then claimed the title of Mandalore himself, reaffirming the alliance with the Sith Empire.

Several Mandalorian clans, led by the renowned warrior Jicoln Cadera, disagreed. Centuries before, Mandalore the Preserver had fought shoulder-to-shoulder with Jedi and led his people to glory; Jicoln and his clans argued that they should ally with the Republic. When Artus refused, Jicoln Cadera led the clans in an uprising against him.

The two men fought a bloody campaign, but Artus eventually prevailed. He broke the rebels, seizing their armor and ordering their children adopted into other clans. Jicoln Cadera escaped into exile, leaving Artus unchallenged.

Category: Achievement: Datacrons

XP Level: 1

FQN: cdx.​datacron.​rishi.​datacron_4

Galactic History 93: The Mandalorian Schism
Achievement: DatacronsBoth13.0.0

Krakjya

The golden-hued and black-striped pelage of the krakjya instills in those who behold the tropical feline a notion of majestic beauty, but maintaining that affectation would be a mistake. Krakjyas are savage predators, acting only in regard to self-preservation without anything resembling decorum or elegance. Powerful back muscles allow krakjyas to leap great distances and pin down quarry several times their own weight long enough to render it lifeless with their long, sharp teeth. Even the great Massassi warriors of Yavin 4 know better than to face a krakjya without lots of backup.

Category: Bestiary

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​bestiary.​krakjya

Krakjya
BestiaryYavin 4Both583.0.0

Stoneray

Of all the creatures indigenous to Yavin 4, the stoneray fits most suitably within its dark side-permeated swamps and jungles. Their ashen skin and low-necked posture lend an air of the sinister. And at night, bathed in the crimson glow of the gas giant Yavin, stonerays appear to be covered in blood--a terrifying sight, especially when one is observed using its taloned tail to effortlessly disembowel its prey.

Category: Bestiary

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​bestiary.​stoneray

Stoneray
BestiaryYavin 4Both583.0.0

Grophet

Domestication of the foraging omnivores known as grophets has long been a goal of livestock farmers on Rishi, but the notoriously stubborn and intelligent mammals do not take well to pens or cages. Grophets use their dense mass, low centers of gravity and nodule-pocked foreheads to ram defensively into predators and other nuisances, while their long, sensitive ears make them especially difficult to get the drop on. Grophet demand has spiked among game hunters in recent years as their raw entrails have become a noted Hutt delicacy.

Category: Bestiary

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​bestiary.​grophet

Grophet
BestiaryRishiBoth553.0.0

Kowakian Monkey-Lizard

When it comes to compatibility, few pets in the criminal underworld can outmatch a monkey-lizard from the planet Kowak. Their intelligence allows them to understand and execute complex commands, while their small size, nimble bodies and prehensile tails make it easy for them to maneuver through small spaces. The Kowakian monkey-lizard isn't exactly defenseless, either. When cornered, they are known to go for any would-be assailant's neck and eyes with their sharp claws and powerful beaks.

For those whose sense of humor tends toward the sadistic, it also doesn't hurt that Kowakian monkey-lizards are notoriously cruel. Their knack for recognizing weakness in others provides ample opportunity for acts of public humiliation, which they'll often carry out while chirping away with a mocking laughter that will haunt the victim until their dying days.

Category: Bestiary

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​bestiary.​kowakian_monkey_lizard

Kowakian Monkey-Lizard
BestiaryRishiBoth553.0.0

Skar'kla

An innocuous trip to the beach for fun in the sun can quickly become a living nightmare wherever skar'klas are known to roam. These semiaquatic, carnivorous reptiles thrive in wet, tropical climes, and are strong, fast, and deadly. Their scaly hides and plated manes offer protection from other predators while their sharp teeth and powerful jaws allow them to quickly devour their prey. A legend persists that skar'klas find relief in having the undersides of their mane plates scratched, but so far no one has been known to dare attempt to confirm it.

Category: Bestiary

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​bestiary.​skarkla

Skar'kla
BestiaryRishiBoth553.0.0

Tonitran

Keen eyesight, an insatiable appetite and a bone-chilling call make the tonitran one of the galaxy's most feared predators. These remorseless lizards use their muscular hind legs to gain purchase with their powerful claws and propel themselves at great speed, often resulting in a successful kill without their prey ever having known they were in danger. The substantial tail of a tonitran not only assists in its balance, but it also provides excellent defense against any creature foolish enough to attempt a furtive attack from behind.

Category: Bestiary

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​bestiary.​tonitran

Tonitran
BestiaryRishiBoth553.0.0

Sith Intelligence

Even before the collapse of Imperial Intelligence, the Dark Council yearned for an agency of their own design. With Sith Lord Lana Beniko taking a role equivalent to that of Minister of Intelligence, the council can better ensure that their interests are being met. Beniko's role in uprooting the Order of Revan's agents within the Empire further cements the sound logic of her appointment. Rumors have taken root that Beniko's authority is being shared to some extent with a former commander of Imperial Intelligence, but this has neither been confirmed nor denied.

The primary goals of Sith Intelligence do not appear to have appreciably changed from its predecessor: they exist to gather substantive data on past, present, and future persons and organizations of interest; to quietly develop a stable of varied and valuable assets throughout the galaxy; and, above all, to protect the Sith Empire from threats both without and within.

Category: Organizations

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​organizations.​yavin_4.​sith_intelligence

Sith Intelligence
OrganizationsYavin 4Imperial583.0.0

Carida Corsairs

At one time, the Corida Corsairs were the bane of the coreward end of the Perlemian Trade Route. Their brazen and ruthless tactics struck fear into dozens of Republic-aligned worlds for more than two hundred years. The Corsairs' hijackings, raids and ransom demands became the stuff of legend. The very utterance of their name would send ripples of dread throughout the political halls of Coruscant.

All that changed when the Corsairs' home base on Carida was discovered and raided by a Republic strike force. Without a center of operations, the remaining Corsairs were either picked off or scattered to the winds. Over time, the Carida Corsairs became something of a laughing stock, often depicted in popular fiction as ineffectual bunglers. But the remaining Carida Corsairs, often identified by their Kowakian Monkey-Lizard accomplices, have moved on to more remote parts of the galaxy, like Rishi. They have kept their name out of pride, hoping that one day they will be powerful enough to call Carida their home and strike fear into the Republic once again.

Category: Organizations

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​organizations.​rishi.​carida_corsairs

Carida Corsairs
OrganizationsRishiBoth553.0.0

Corellian Run Scoundrels

Few trade routes have become as precious to interstellar commerce as the hyperlane known as the Corellian Run. It should come as no surprise, then, that the Corellian Run is also highly attractive to criminals. But of all those who rob, ransack and hijack, only one crew dares to take its name after the route itself.

As one might expect from a gang of smugglers named the "Corellian Run Scoundrels", they typically scoff at honor and kindness while swaggering with naked arrogance. The legend persists that one of the Scoundrels' most notorious captains, Kai Zykken, once kidnapped the adult daughter of Denon corporate magnate Viril Shu--not for ransom, but to woo her so she'd marry him into Shu's fortune. Zykken was reportedly--and not at all surprisingly--unsuccessful in his plan.

Category: Organizations

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​organizations.​rishi.​corellian_run_scoundrels

Corellian Run Scoundrels
OrganizationsRishiBoth553.0.0

Eclipse Squad

[Excerpted from SpecForce psychological profiles.]

Working from a diverse range of personality types and competencies will help to further refine the grafting process. The following candidates have been put forth by Psych. Div.:

Sergeant Parisa, engineer
Demonstrates focus. Has a drive bordering on anger due to recent family trauma.

Lieutenant Mak'eef, heavy weapons
Anxious, self-assured. Signed up as an alternative to fretting over the war.

Sergeant Revai, sniper
Deliberate and distant. Highly intelligent. Tendency to fixate on dark thoughts.

Sergeant Noray, field medic
Good-humored. Capable under extreme pressure. Orphaned at birth.

Captain Udanara, linguistics
Charismatic. Morale builder. Extensive combat and leadership experience.

Major Corovani, strategic command
Responsible. Resolute. Pragmatic. Multiple-time SpecForce Honors recipient. Family man.

Candidate set: APPROVED

Category: Organizations

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​organizations.​trooper.​eclipse_squad

Eclipse Squad
OrganizationsRishiRepublic553.0.0

Nova Blades

Originally a loose conglomerate of independent pirate crews dedicated to resource sharing, the Nova Blades became a proper gang when the value of tactical collaboration started to outweigh the freedom of operational independence. Ever since, the galaxy's major hyperroutes have suffered from the Blades' legendary hijackings, raids and blockades. A line item known as "Blade Tax" is commonly used by corporate accountants as an expected cost of doing business.

The Nova Blades' fleets are nomadic, allowing them to take swift and nimble action virtually anywhere they choose, while also making them difficult to attack directly. More recently, some Nova Blades have established planetary bases of operations. Thus far, these permanent posts do not appear to have been targeted by corporations, governments or rival gangs.

Category: Organizations

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​organizations.​rishi.​nova_blades

Nova Blades
OrganizationsRishiBoth553.0.0

Ravagers

Carida Corsairs. Corellian Run Scoundrels. Nova Blades. Rishi certainly has its fill of interstellar gangs staking their claim on the tropical world. But none are as feared as the home-grown band of ruthless pirates known as the Ravagers.

The Ravagers began as a tight-knit group of intrepid youth who explored the planet's many untouched isles in search of adventure and long-lost treasures. When they found a rusty old hoverbarge tucked away inside a vast cove, they set their minds to restoring the ship to working order so they could take it out for joyrides. But by the time the barge was restored, the children were adults--adults who had placed every last credit into their dream. The dire need to recoup their investment led the group down a murky path that began with simple heists and eventually led to bloody sieges on transport freighters.

While these one-time innocents are now long dead, the dark legend they spawned lives on.

Category: Organizations

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​organizations.​operation.​rishi.​ravagers

Ravagers
OrganizationsRishiBoth603.0.0

The Slayers Three

Following a set of chronal intervals unrelated to any known calendar, Angol, Bez, and Derrus Martilla venture out from their home in the Spawn Nebula to revel in the spirit of the hunt. Calling themselves the "Slayers Three", these proud siblings make landfall on a world decreed by their shamans to track and kill that world's most formidable beasts in ceremonial fashion. The Slayers Three are said to be among the galaxy's most skilled big-game hunters, having yet to find a creature that could get the best of them.

Some have come to question the veracity of the Slayers' story, even calling the siblings delusional. Since no one can determine which world they're from--even with their peculiar accents--there is no sure way to verify who these "shamans" are or what specific purpose the Slayers' "ceremonial hunt" serves. But the reported growing cynicism of one of the siblings does lend some credence to their stories. Regardless of any debate about the truth, one fact endures: when the Slayers Three arrive to hunt, excitement is sure to follow.

Category: Organizations

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​organizations.​rishi.​the_slayers_three

The Slayers Three
OrganizationsRishiBoth553.0.0

Republic Traitors

While the Republic stands for many high ideals, some of its leaders don't always live up to them. Recent victories against the Empire have put morale at an all-time high, but many citizens remain disaffected--especially those who've fought for so long and seen the cost of their leaders' mistakes firsthand. The allure of a new order promising an end to war and the firm leadership of one of the Republic's most famous historical heroes can't be overstated, and the actions of Colonel Darok and his comrades are clear proof that the Revanites have recruited heavily from Republic ranks.

Category: Lore

XP Level: 57

FQN: cdx.​lore.​rishi.​republic_revanites

Republic Traitors
LoreRepublic573.0.0

An Omen Most Dire

The Sith Emperor stalks the galaxy once more. Whether his return from the brink of oblivion is the result of the Emperor's own dark manipulations or merely the result of a terrible convergence of events, his ultimate goal remains the same--to consume all life in the galaxy as fuel for his own immortality.

Despite this chilling turn of events, hope remains. The Emperor's plans have been stopped before, and the Republic is in a stronger position than ever. But the future is always in motion, and the manipulations of the Sith are never predictable....

Category: Lore

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​lore.​yavin_4.​omen_most_dire

An Omen Most Dire
LoreYavin 4Republic583.0.0

The Coalition

One of the most profound developments of recent times will not be shared. It will not be celebrated, and only in the softest of voices in the most secure locations will it be discussed. Acting largely on their own, the Dark Council's Darth Marr and Jedi Grand Master Satele Shan have agreed to a temporary truce amongst their forces, going so far as to plan and act in concert against their common foe, the Revanites.

If these coalition forces are successful--if they can put aside their differences long and well enough to stop Revan's mad scheme--it could be seen as a bridge to a more permanent agreement. While some might welcome such a scenario, others are all too content to see their differences worked through on the battlefield. They would never compromise their ideologies, even if doing so could spare the lives of millions.

Category: Lore

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​lore.​yavin_4.​the_coalition

The Coalition
LoreYavin 4Both583.0.0

The Dark Legacy of Yavin 4: Part I

From the journal of Jedi Master Arlo Grennen during his investigation into the dark side's influence on Yavin 4:

"Information on Yavin 4 has not been easy to come by, but I have scoured the libraries of Tython and what I have discovered is fascinating.

"The first corruption of Yavin's fourth moon by the dark side that we know of corresponds with the arrival of Dark Lord Naga Sadow some fourteen hundred years ago. I'm not entirely sure whether Sadow was drawn here by the dark side or if he himself planted the first seed of its presence. That's one of the many things I hope to learn while I'm here.

"Sadow was a gifted alchemist who turned his Massassi followers into powerful, violent animals who worshipped and served Sadow. The Massassi built massive temples for Sadow where they sacrificed their own in his honor. Sadow was even powerful enough to stave off the inevitable. He placed himself in a near-death slumber, which he remained in for hundreds of years, waiting until someone would come to take his place...."

Category: Lore

Planet: 16141006993103609455

XP Level: 60

FQN: cdx.​lore.​operation.​yavin_4.​dark_legacy_1

The Dark Legacy of Yavin 4: Part I
LoreYavin 4Both603.0.0

The Dark Legacy of Yavin 4: Part II

From the journal of Jedi Master Arlo Grennen during his investigation into the dark side's influence on Yavin 4:

"There was a time when Freedon Nadd was only known as an impetuous Padawan who murdered his well-regarded master and then fled to parts unknown. But we now know that Nadd fled here, to Yavin 4, thirsty for insight into the dark side. Even now I can feel the corrupting power he must have felt in the halls of these temples. Nadd's arrival reawakened Naga Sadow, who took Nadd as his apprentice. When Nadd emerged from his training, he destroyed Sadow and took his place as Dark Lord of the Sith.

"As far as we're aware, Freedon Nadd never physically returned to the halls of Naga Sadow's temples, but he wasn't entirely finished with the place either. Centuries after his own demise, he would influence another Jedi in training to repeat Yavin 4's dark cycle...."

Category: Lore

Planet: 16141006993103609455

XP Level: 60

FQN: cdx.​lore.​operation.​yavin_4.​dark_legacy_2

The Dark Legacy of Yavin 4: Part II
LoreYavin 4Both603.0.0

The Dark Legacy of Yavin 4: Part III

From the journal of Jedi Master Arlo Grennen during his investigation into the dark side's influence on Yavin 4:

"Just as Naga Sadow trained his eventual replacement, so did Freedon Nadd's spirit find a powerful apprentice in Exar Kun. And just as Nadd killed his lord Sadow, Kun destroyed Nadd's spirit here on Yavin 4. These notable deaths likely served to further imbue the moon's temples with dark power, further fueling the barbaric Massassi--as well as the succession of Dark Lords who would later reside here.

"I think Kun saw what Naga Sadow had accomplished here with Sith alchemy and architecture and decided he could do better. He forced the Massassi to build new temples, but this time with a focus on complementing and augmenting the dark side. Kun even went so far as to use various technologies to manipulate the Force in ways that I can't say I understand. I can't, but I would like to...."

Category: Lore

Planet: 16141006993103609455

XP Level: 60

FQN: cdx.​lore.​operation.​yavin_4.​dark_legacy_3

The Dark Legacy of Yavin 4: Part III
LoreYavin 4Both603.0.0

The Dark Legacy of Yavin 4: Part IV

From the journal of Jedi Master Arlo Grennen during his investigation into the dark side's influence on Yavin 4:

"A few hundred years ago, the Jedi Order thought they could cleanse Yavin 4 of its dark influence. They were more aggressive then. I'm actually impressed. The Jedi bombarded the world from orbit with a destructive manifestation of light side power in the hopes it would free the moon from its dark embrace.

"The attacking Jedi destroyed much of the life on Yavin 4, which they later worked to restore to its previous state. They thought they'd won, that they'd removed the influence of the dark side. How wrong they were. The Massassi are still here. The dark side is still present. I would not be surprised if Exar Kun's spirit remains, waiting for someone--a Jedi like myself, perhaps--to find him...."

Category: Lore

Planet: 16141006993103609455

XP Level: 60

FQN: cdx.​lore.​operation.​yavin_4.​dark_legacy_4

The Dark Legacy of Yavin 4: Part IV
LoreYavin 4Both603.0.0

The Dark Legacy of Yavin 4: Part V

Jedi Master Arlo Grennen's final journal entry during his investigation into the dark side's influence on Yavin 4:

"I thought I would find Exar Kun. I believed like a fool that I might be next in line. I felt its pull, the dark side. I yearned for it. Yearned to be taught everything, to become more than what I am.

"What I found instead, what found me, is exquisite. Terrifying. Perfect. Perfect.

"Revan is coming. I vowed to do everything in my power to stop Revan, but he does not want me to. He chose this place, he knew this day would come, knew the very core of me, everything.

"Vitiate, I will make you stronger, I will grant you the only sustenance I know to give, I will become a part of your glory. It's going to be so beautiful I only wish I could live to see"

Category: Lore

Planet: 16141006993103609455

XP Level: 60

FQN: cdx.​lore.​operation.​yavin_4.​dark_legacy_5

The Dark Legacy of Yavin 4: Part V
LoreYavin 4Both603.0.0

The Emperor's Return?

In another time, it might have been cause for celebration. It might have emboldened the Empire, breathing new life into their efforts to crush the Republic. But with the Sith Emperor's apparent reawakening comes the common knowledge that he is no longer interested in ruling over the galaxy. Instead, he seeks to consume it.

The Empire's highest ranking officers and dignitaries are now in a state of heightened alert, and the Dark Council has assembled a contingent of powerful Sith seers to get a fix on the Emperor's presence. When he makes his move, it is believed he will not distinguish between former friend or foe, as they will all eventually become his food and none will remain.

Category: Lore

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​lore.​yavin_4.​the_emperors_return

The Emperor's Return?
LoreYavin 4Imperial583.0.0

The Joint Task Force

In response to the Emperor's return, the Republic Strategic Information Service has begun to assemble a joint task force with the sole purpose of finding the ancient Sith ruler and destroying him at last. Initially proposed by SIS agent Theron Shan, the organization will eventually include representatives from the Jedi Order, Republic Special Forces, "paid consultants" from the underworld--anyone who can contribute to the Emperor's downfall.

As with anything in the Republic, it's possible that politics may play a part in the group's final assembly and resources. But given that its founding members witnessed the return of the Emperor firsthand, it's unlikely that anything will be allowed to impede the task force's progress for long.

Category: Lore

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​lore.​yavin_4.​joint_task_force

The Joint Task Force
LoreYavin 4Republic583.0.0

Two Revans

There has always been a dual nature to the legend of Revan. At his core, is he truly a Jedi or is he Sith? It has been a hotly debated subject among scholars and politicians for centuries. As one might expect, the conclusions reached by those from Republic-aligned worlds often differ from those of an Imperial bent--but not always.

Some of the most knowledgeable authorities in the ways of the Force believe that it is right to call Revan a Jedi Knight and it is also right to refer to him as Dark Lord of the Sith. They contend that simultaneously knowing and embracing both the light and dark sides of the Force is possible, and point to Revan as potential proof. However, many of these same authorities also believe that such divided adherence would lead unquestionably to madness.

Category: Lore

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​lore.​yavin_4.​two_revans

Two Revans
LoreYavin 4Both583.0.0

"Retired"

Before the collapse of Imperial Intelligence, official service records listed thousands of Intelligence personnel as "Retired". No details, no forwarding address: simply "Retired". The vagaries of such an entry can set an imagination ablaze with theories as to what it might actually mean. Many of those theories could very well be correct.

There is ample evidence that those who had reached retirement age were sent to Medical Services for a final health examination that implemented an "electrochemical mental therapy session" to leave the retiree "free from the traumas brought on by a protracted period of service." Some whose information or abilities were deemed too valuable for such "therapy" were forcibly retired to highly secure locations like Nar Shaddaa's Shadow Town. Others still, such as the agency's former Minister, wielded enough sensitive information to hold the Empire in check and--to some extent--decide their own fates. Most, however, were likely "retired" by Intelligence in the most time-efficient, cost-effective and predictable manner possible.

Category: Lore

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​lore.​agent.​retired

"Retired"
LoreRishiImperial553.0.0

An Imperial Betrayal

Order and efficiency keep the Imperial machine running smoothly; any element acting in opposition is quickly and ruthlessly excised. Great minds have often cracked under the pressure of potentially being found out for merely harboring seditious thoughts, much less acting on them. And yet evidence continues to mount that scores of personnel--perhaps thousands--have risked everything to secretly side with the Revanites. If the Order of Revan's doctrine can sway even well-regarded Sith such as Lord Ivress and Darth Arkous, there's no telling just how thoroughly the Empire has been corrupted by it.

Category: Lore

Planet: 16141088354346344157

XP Level: 57

FQN: cdx.​lore.​rishi.​an_imperial_betrayal

An Imperial Betrayal
LoreRishiImperial573.0.0

Exonium

While the Nova Blades on Rishi make a sound income from extortion and slave trafficking, their strongest growth category has been in mining the fossil fuel exonium. In its solid state, exonium coals are easy to ignite and burn for a long time at a high, stable temperature. In fact, the Rishii have long used exonium to keep warm and render fish fat. Its real value, however, comes from refinement.

In attempting to return to the stars after being stranded on Rishi for an extended period, the Nova Blades found that refined exonium not only made a suitable fuel for propulsion systems but also acted as an effective reactant fuel for their hypermatter drives. Because of its value, the Nova Blades tried to keep the origin world of exonium a secret, but now anxious prospectors have begun to trickle in from all over the galaxy. Whether these prospectors will pay the Nova Blades' recently introduced Exonium Export Tax remains to be seen.

Category: Lore

Planet: 16141088354346344157

XP Level: 57

FQN: cdx.​lore.​rishi.​exonium

Exonium
LoreRishiBoth573.0.0

Garblaque's Haven

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Category: Lore

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​lore.​smuggler.​garblaques_haven

Garblaque's Haven
LoreRishiRepublic553.0.0

Old Wounds

"Memories are markers. They allow us to navigate the past, and to recognize the shape of the path we have chosen. They can reinforce our beliefs. They can buoy us, bring warmth to our hearts. But they can also haunt us. Traumatize us, even when they do not linger on our minds.

"This does not mean that we should seek to eradicate these old wounds. The scars left behind are a part of who we are today. We must learn the contours of these scars so that we may fully understand ourselves, and so that we may better serve as Jedi. Pretend our scars--and the memories that come with them--do not exist, and our ignorance will lead us that much closer to the dark side."

--Master Orgus Din, from a Jedi Academy lecture

Category: Lore

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​lore.​knight.​old_wounds

Old Wounds
LoreRishiRepublic553.0.0

Opticron Droids

As with much concerning the Emperor, very little is known of the droids designated "Opticron". In fact, very few are even aware they exist.

From the exterior, they appear to be standard-issue Imperial probe droids, but further investigation would reveal an amalgamation of technology both exotic and arcane. Much like the Emperor's Hand, these droids are connected through the Force in some way to the mind and will of the Emperor himself. They are his unseen eyes, watching that which he cannot--until he returns from the brink.

Category: Lore

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​lore.​warrior.​opticron_droids

Opticron Droids
LoreRishiImperial553.0.0

Revan's Conflict over Rishi

Of all the worlds one would expect to find the Order of Revan's plan unfolding, Rishi would hardly seem a likely candidate. While it's true that the island-dotted paradise would be ideal for planning without fear of interference, the lack of Imperial and Republic presence would also limit the ability to act on those plans. That is, unless the Empire and Republic were somehow drawn to Rishi.

The Nova Blades were employed by the Revanites to trick the galactic powers into believing their most vital fleets were at the mercy of the pirate gang's infamous hyperlane raids; in reality they were being corralled into a trap. With a signal jammer taking away their ability to communicate with one another and with their ships compromised by Revanite traitors, Darth Marr and Master Shan--and the many thousands under their command--now stand on the brink of annihilation, just as Revan had intended.

Category: Lore

Planet: 16141088354346344157

XP Level: 58

FQN: cdx.​lore.​rishi.​revans_conflict_over_rishi

Revan's Conflict over Rishi
LoreRishiBoth583.0.0

Rishi Maze

At the edge of the galaxy, on the fringes of the Outer Rim, a unique phenomenon has fascinated scientists and ignited the imaginations of treasure hunters and explorers for millennia: a dwarf-class companion galaxy called the "Rishi Maze".

Navigation to the Rishi Maze--even while using its spatial constant, Rishi, as a starting point--can be quite difficult, hence the galaxy's name. Some have ventured out never to return, while others have partly managed the multi-point hyperspace path only to turn back for fear of being lost to the cosmos. A few have actually made the trip and returned. These travelers speak in underwhelming terms about lifeless planets with mundane elemental compositions, but whether they're being truthful or attempting to hoard the potential riches of the Rishi Maze for themselves, none can truly say.

Category: Lore

Planet: 16141088354346344157

XP Level: 57

FQN: cdx.​lore.​rishi.​rishi_maze

Rishi Maze
LoreRishiBoth573.0.0

She Who Greedily Devours

The Rishii have always had to concern themselves with predators, but in all of their recorded history they have never encountered a terror as great as She Who Greedily Devours. The few Rishii who have survived her savage attacks do not know what else to call her, as they've never before seen a kell dragon--and very few anywhere in the galaxy have ever come across a kell dragon of this magnitude.

"Kellie", as she was once affectionately known, arrived on Rishi as the hatchling mascot of a new Outer Rim chapter of the Corellian Run Scoundrels. Soon these smugglers found that as Kellie quickly grew so did her appetite, making her cost-prohibitive as a pet. Fearing the prospect of bankruptcy, the Scoundrels' leader callously dumped Kellie into a garbage scow where the kell dragon gorged herself on irradiated refuse for days, likely accounting for both her intimidating stature and surly disposition.

Category: Lore

Planet: 16141088354346344157

XP Level: 57

FQN: cdx.​lore.​rishi.​she_who_greedily_devours

She Who Greedily Devours
LoreRishiBoth573.0.0

The Quest for Immortality

For ages, Dark Lords of the Sith have yearned to reproduce the arcane abilities of Tulak Hord; the process behind his nearly successful bid for true immortality in particular has either eluded or ultimately disappointed those who have sought to know it.

Whispered rumors persist of many varying ways to achieve eternal life, from the obviously false to the convincingly esoteric. Lord Veijel's recent discovery on Rishi appears to be the most promising candidate to date, but as with past claims that were proved too good to be true, this newfound lifespan extender may not be as it appears on the surface.

Category: Lore

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​lore.​inquisitor.​the_quest_for_immortality

The Quest for Immortality
LoreRishiImperial553.0.0

The Settlement of Rishi

More than a century ago, a roving crew of adventurous pirates called the Nova Blades embarked on a perilous journey that would take them outside of the galaxy itself. In attempting to navigate the byzantine path to the dwarf galaxy known as the Rishi Maze, the Nova Blades ultimately lost their way. With hardly any fuel left, they somehow managed to find their way back and crash-landed on the only planet within reach--Rishi.

Their ship, the Aggressor, took on heavy damage when it slammed into a mountain on a pristine jungle isle. With no way off the planet, the Nova Blades took to making a home for themselves on Rishi. By the time the Nova Blades learned to refine Rishi's abundant fossil fuels and return to the stars, it was not to escape but to send out invitations to like-minded gangs and individuals. Their offer: come with us to a lush oasis far away from galactic governance. Unsurprisingly, not a single invitee turned them down.

Category: Lore

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​lore.​rishi.​the_settlement_of_rishi

The Settlement of Rishi
LoreRishiBoth553.0.0

Way of the Rishii

Not much is known about the history of the avian Rishii, and that's largely due to their peculiarly hands-off nature as a species. While they do pass on knowledge from generation to generation, the Rishii tend to have little interest in formally chronicling the course of events. They appear far more interested observing and assessing the nature of animals and other peoples.

From day to day, many Rishii spend their time between fishing, crafting and family duties. More recently, they've taken to employing their uncanny talent for mimicry in grand productions devoted to the recreation of tall tales of the pirates who they now share their world with. Perhaps surprisingly, just as the Rishii have left the pirates to their own devices, so have the pirates opted not to disturb the Rishii. Even the planet's most notorious pirate crew, the Ravagers, are content to leave the amiable Rishii to live their modest lives.

Category: Lore

Planet: 16141088354346344157

XP Level: 57

FQN: cdx.​lore.​rishi.​way_of_the_rishii

Way of the Rishii
LoreRishiBoth573.0.0

Commandant Iven

Iven first drew the attention of the Imperial Guard as a hardened slave who fought for his life almost daily in the combat arenas of Ziost. Sent to the Imperial Guard academy on Yavin 4, he quickly impressed by dispatching dozens of fellow cadets along with multiple training commandants. But Iven's murderous, unchecked rage was defiant in nature. He resisted the indoctrination process and the Emperor's dark draw longer than any other--until the strain of resistance became too much and his mind snapped.

Once in the Emperor's thrall, Iven became the most ruthless of all the guardsmen, never allowing his intentions to be questioned nor abiding attempts to be reasoned with. In his later years, as a training commandant himself, Iven had a candidate kill rate of over 80 percent, making for a smaller--but ultimately stronger--Imperial Guard.

Category: Persons of Note

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​persons.​yavin_4.​commandant_iven

Commandant Iven
Persons of NoteYavin 4Both583.0.0

Lord Darkspanner

Before becoming the backbone of Revan's campaign to destroy the Emperor at any cost, the Order of Revan was a small, subversive cult started by Sith Lord Tari Darkspanner. She believed in her heart that Revan had never truly died hundreds of years ago. She was correct, but her devotion to the enigmatic figure revolved around her theory that Revan had quietly overthrown the Emperor and, having been found out by the Dark Council, was locked away.

Darkspanner learned the truth of Revan's fate when the man himself appeared to her in a vision beckoning her to leave Dromund Kaas and seek him out. Impressed with all she'd accomplished as the self-appointed "Master" of the order, Revan offered Darkspanner the opportunity to expand the order's roster and purpose. Now Lord Darkspanner serves as one of Revan's most trusted commanders, devoted as ever to the doctrine of Revan.

Category: Persons of Note

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​persons.​yavin_4.​lord_darkspanner

Lord Darkspanner
Persons of NoteYavin 4Both583.0.0

Arankau

The Rishii do not have leaders as such, but there are those of great intellect and vast experience who are often looked to for wisdom and guidance. One such Rishii is Arankau, whose placid manner and even keel belie a most violent event from his past.

In his youth, like all Rishii, Arankau was curious about the Nova Blades. He was also wary that they might one day attack. He constantly monitored the Blades' behavior and made note of their combat capabilities whenever they fought amongst themselves. When a group of Blades finally decided it was time to test the resolve of the native Rishii by raiding their villages, Arankau was ready with an ambush. Dozens of Rishii led by Arankau severely wounded every Nova Blade in sight--but left not one of them dead. It was the last time outsiders ever sought to cross the Rishii. It also marked the only time Arankau has ever had to fight.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 1

FQN: cdx.​persons.​rishi.​arankau

Arankau
Persons of NoteRishiBoth13.0.0

BO-55 and Blaster

Why employ a single droid in combat when you can have two droids with different strengths and weaknesses working in concert? That was how the astromech who calls himself BO-55 convinced the Ravagers to allow him to supervise the construction of Blaster, Rishi's oversized weapon of devastation who enters into battle with a child-like enthusiasm and several pounds of high-grade detonite.

BO-55 himself was once a discontinued model destined for the scrap heap until the Ravagers' engineering guru Torque reprogrammed and refitted him. Now he's the sort of droid a bloodthirsty pirate would gladly call friend. Together with Blaster, BO-55 plots out elaborate "operations" designed to inflict maximum embarrassment and carnage. Never content to let Blaster have all the fun, BO-55 can manage just fine in a firefight himself and will gladly join his creation side-by-side in the thick of it.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​bo55_and_blaster

BO-55 and Blaster
Persons of NoteRishiBoth603.0.0

Commodore Margok

By and large, the galaxy's most notorious pirates become well known because they operate on the galactic stage. But most pirates do not seek this level of infamy, perfectly content to remain on their birthworld, never daring to venture out among the stars. Such is the case with Commodore Dael Margok of the notorious Nova Blades.

Margok's direct ancestor, Ralen Margok, was a key player in the effort to turn the Aggressor into a base of operations after the ship crash-landed on Rishi more than a century ago. Because of this, Margok maintains the Nova Blades' presence on the world with a profound sense of personal pride. He truly sees his fellow Blades as his equals and as family, and will stop at nothing to see that they are provided for and that their legacy lives on.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​persons.​rishi.​commodore_margok

Commodore Margok
Persons of NoteRishiBoth553.0.0

Coratanni

What do you do when the life you're born into keeps you down? If you're anything like Coratanni, you spit on that life and find a better one. Born to Nova Blades on Rishi, Coratanni--"Cora" to her friends--was never taken seriously by the pirates she called family. Her sly notions were seen more as an indication of a good trader than a good pirate, and her thirst for adventure was seen as just no good.

Far too ambitious to be a simple merchant, Cora eventually stowed away on a ship departing Raider's Cove. When that ship was raided and boarded by pirates, young Cora defended herself admirably--so much so that the captain offered her a place with his crew, the legendary Ravagers. Ever since, Cora's pushed and robbed and fought and connived to make a name for herself--like a good Ravager should. She has finally found her ambitions rewarded in this, her better life.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​coratanni

Coratanni
Persons of NoteRishiBoth603.0.0

Master Kutri O'a

Kutri O'a is no stranger to war. He assisted in defending the Minos Cluster and raided Sith warships in the First Battle of Bothawui, though you wouldn't know it from his warm and friendly demeanor. Rather than reflect on past hardships, the Bothan Jedi Master prefers to engage in scholarly pursuits and maintain a positive outlook.

As one of the true masters of the holocron craft, Master O'a has been in great demand throughout Republic space and beyond, but he does not act on behest of the whims of others. He can sense through the Force when and where he'll be needed and plans his travel accordingly--even if those plans take him straight into the heart of danger.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​persons.​consular.​master_kutri_oa

Master Kutri O'a
Persons of NoteRishiRepublic553.0.0

Ruugar

Every Ravager dreams of being captain. The man called Ruugar was no exception. Born into the Ravagers, Ruugar's early life was relentlessly unforgiving, and he thrived on that adversity. As an adult, Ruugar used his gruff, one-of-us charisma to gain the loyalty of his fellow pirates, leading them in a near-bloodless mutiny against the reigning captain, the vicious tyrant O'kar A'ko. Ruugar had achieved his life's goal.

But all the renewed vigor and revelry spurred by a new and popular leader can only last so long, and eventually even the staunchest supporters start to find their eye drifting to the throne. While Ruugar can lay claim to the longest tenure as captain, it was a tenure that ended when his friend Coratanni sliced off Ruugar's hand and tossed him overboard for the skar'klas to feed on.

Through stark perseverance, Ruugar survived the ordeal. Now, one hand short but twice as determined, he's ready to take another run at captaincy.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​ruugar

Ruugar
Persons of NoteRishiBoth603.0.0

Shae Vizla

Few beings in the galaxy have seen as many battlefields as Shae Vizla. Her list of victories surpasses even Mandalore himself, and the personal fortune she's amassed after decades as a top-tier mercenary is staggering. The quintessential Mandalorian, Vizla is ruthless in battle, gregarious in close company, and utterly dedicated to perfecting her skills in combat.

Despite (or perhaps because of) her years of success, Vizla has taken fewer and fewer contracts in recent years. Her clan has largely withdrawn from galactic events, sparking rumors that Vizla has had a falling-out with her allies in the Empire, Mandalore, or some other powerful client; others believe she's simply run out of worthy challenges. Whatever the cause, it's questionable whether such a renowned gun-for-hire can remain on the sidelines for long.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 57

FQN: cdx.​persons.​flashpoint.​rishi.​shae_vizla

Shae Vizla
Persons of NoteRishiBoth573.0.0

Thera Markon

It's hardly unusual for parents to want to see their children develop an interest in the family trade, nor for such parents to feel some level of disappointment when their hopes aren't fulfilled. So it was when Thera Markon, daughter to notable bounty hunter Crysta Markon, decided to take up smuggling.

Thera's life of small-time scores may not be the most ambitious, but it's a level of danger and income she was accustomed to--until her mother lost her life because of her thieving. If nothing else, Crysta's intervention and sacrifice may signal to Thera that her mother wasn't entirely disapproving of her life choices in the end. Whether or not Thera's neurotic nature would allow such a notion to soothe her is another matter.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​persons.​bounty_hunter.​thera_markon

Thera Markon
Persons of NoteRishiImperial553.0.0

Torque

It's been several years since the particularly coarse Wookiee known only as Torque joined the Ravagers in the seas and over the skies of Rishi. Before then, Torque's natural knack for massaging every last bit of propulsion out of an engine landed him a position as Chief Engineer of a Republic cruiser. But his self-reliant nature and volatile temper led to Torque "reprimanding" his colleagues with the massive spanner he favors.

After serving time for battery, Torque left Republic space in search of a crew more befitting his temperament, leading him to Rishi and the Ravagers. The pirates allow Torque to run the engine room just the way he likes: alone. He does have a team of repair droids at the ready when major damage arises, but even they seem to raise his ire. The only droid--or being, for that matter--the Wookiee is known to get along with is BO-55, which Torque programmed himself.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​torque

Torque
Persons of NoteRishiBoth603.0.0

Yavin 4

More than two dozen moons orbit the Outer Rim gas giant Yavin. Of those moons, the one designated Yavin 4 is by far the most habitable, supporting a vast array of flora and fauna within its lush and endless jungles.

Yavin 4 also holds a great deal of interest to the Jedi and the Sith. For well over a thousand years now, the dark side of the Force has flowed through Yavin 4 in an ever-increasing magnitude. But those who visit the moon's deadly rainforests and swamps in search of an explanation for the phenomenon rarely return, and never with any answers.

Category: Planets

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​planets.​yavin_4

Yavin 4
PlanetsYavin 4Both583.0.0

Rishi

For a very long time, Rishi remained ignored and untouched on the fringes of the Outer Rim. Its dominant species--the intelligent, avian Rishii--lived a simple and mostly serene existence on the island-flecked world. But when a pirate craft crash-landed on Rishi more than a hundred years ago, all that changed.

With its plentiful fossil fuel reserves and close proximity to a largely unexplored dwarf galaxy, this tropical pearl of a planet has since become a favorite hub for underworld types in search of riches, refuge from authorities or just a good time.

Category: Planets

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​planets.​rishi

Rishi
PlanetsRishiBoth553.0.0

Above the Law

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​bounty_hunter.​above_the_law

Above the Law
Achievement: TitlesImperial603.0.0

Chief Military Advisor

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​trooper.​chief_military_advisor

Chief Military Advisor
Achievement: TitlesRepublic603.0.0

Corsair, The Unruly

You acquired this title from the Freebooter's Trade Union reputation vendor.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​corsair_the_unruly

Corsair, The Unruly
Achievement: TitlesBoth13.0.0

Dark Council Elite

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​inquisitor.​dark_council_elite

Dark Council Elite
Achievement: TitlesImperial603.0.0

Immune to Prosecution

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​smuggler.​immune_to_prosecution

Immune to Prosecution
Achievement: TitlesRepublic603.0.0

Incredible Smell Discoverer

You earned this title by locating a bottle of Sea Pheromones on Rishi.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​rishi.​hunt_pheromones

Incredible Smell Discoverer
Achievement: TitlesBoth13.0.0

Jedi Battlemaster

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​knight.​jedi_battlemaster

Jedi Battlemaster
Achievement: TitlesRepublic603.0.0

Lord of the Oceans

You earned this title by tracking down Steel Eye's lost legacy.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​rishi.​hunt_legacy_treasure

Lord of the Oceans
Achievement: TitlesBoth13.0.0

Master of Hidden Knowledge

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​consular.​master_of_hidden_knowledge

Master of Hidden Knowledge
Achievement: TitlesRepublic603.0.0

Shadow Collector

You received this title from a Shadow Pack

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​shadow_collector

Shadow Collector
Achievement: TitlesBoth13.0.0

Shadow's Acolyte

You received this title from an Acolyte's Shadow Pack

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​shadows_acolyte

Shadow's Acolyte
Achievement: TitlesBoth13.0.0

Shadow's Apprentice

You received this title from a Apprentice's Shadow Pack

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​shadows_apprentice

Shadow's Apprentice
Achievement: TitlesBoth13.0.0

Shadow's Master

You received this title from a Master's Shadow Pack

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​shadows_master

Shadow's Master
Achievement: TitlesBoth13.0.0

Shadow's Pilgrim

You received this title from a Pilgrim's Shadow Pack

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​shadows_pilgrim

Shadow's Pilgrim
Achievement: TitlesBoth13.0.0

Sith Intelligence Commander

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​agent.​sith_intelligence_commander

Sith Intelligence Commander
Achievement: TitlesImperial603.0.0

The Empire's Wrath

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​warrior.​empires_wrath

The Empire's Wrath
Achievement: TitlesImperial603.0.0

The Revanchist

You earned this title by defeating Revan the Returned on veteran mode.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​flashpoints.​revanchist

The Revanchist
Achievement: TitlesBoth13.0.0

Items (4,823)

NameBindingLevelAdded with

08-RD's Droid Brain

The droid brain of the astromech 08-RD.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​pieces_of_08.​verbobrain

08-RD's Droid Brain
none3.0.0

08-RD's Head

The head of astromech droid 08-RD.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​pieces_of_08.​head

08-RD's Head
none3.0.0

08-RD's Left Leg

The left leg of the astromech 08-RD.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​pieces_of_08.​left_leg

08-RD's Left Leg
none3.0.0

08-RD's Logic Circuits

The logic circuits of astromech droid 08-RD.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​pieces_of_08.​circuits

08-RD's Logic Circuits
none3.0.0

08-RD's Right Leg

The right leg of the astromech 08-RD.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​pieces_of_08.​right_leg

08-RD's Right Leg
none3.0.0

08-RD's Sensor Array

The sensor array of astromech droid 08-RD.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​pieces_of_08.​sensor_array

08-RD's Sensor Array
none3.0.0

2V-R8's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​generic.​2v_r8

2V-R8's Assault Gear Pack
BtL553.0.0

3rd Anniversary Fireworks Launcher

FQN: itm.​stronghold.​anniversary.​third.​fireworks

3rd Anniversary Fireworks Launcher
none3.0.0

3rd Anniversary Galactic Memorial

FQN: itm.​stronghold.​anniversary.​third.​galaxy_map

3rd Anniversary Galactic Memorial
none3.0.0

Aberrant Fangs

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​beastdiseased.​level_058

Aberrant Fangs
none3.0.0

Absorb Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_abs_pwr.​ilvl_081.​premium.​basemod

Absorb Augment 36
BoE553.0.0

Absorb Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_abs_pwr.​ilvl_081.​prototype.​basemod

Absorb Augment 36
BoE553.0.0

Accuracy Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_acc_end.​ilvl_081.​prototype.​basemod

Accuracy Augment 36
BoE553.0.0

Accuracy Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_acc_end.​ilvl_081.​premium.​basemod

Accuracy Augment 36
BoE553.0.0

Acolyte's Shadow Pack

A pack of assorted goods purchased from the Cartel Market.

FQN: itm.​mtx.​pack.​season6x1.​acolytes_pack

Acolyte's Shadow Pack
none3.0.0

Activate Combat Support Droid

Fully loaded and totally reliable--GSI Combat Support Droids deliver armed assistance wherever *you* need it most! All charges and expedited shipping fees waived for designated representatives of platinum-tier government contract holders.

FQN: itm.​location.​flashpoint.​solo.​hire_mercenary

Activate Combat Support Droid
none3.0.0

Active Probe Manipulator

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​droidfloater.​level_056

Active Probe Manipulator
none3.0.0

Acute Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_acc_crit_end

Acute Enhancement 34
BoE553.0.0

Acute Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_acc_crit_end

Acute Enhancement 34
BoE553.0.0

Acute Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_acc_crit_end

Acute Enhancement 36
BoE563.0.0

Acute Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_acc_crit_end

Acute Enhancement 36
BoE563.0.0

Acute Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_acc_crit_end

Acute Enhancement 37
BoE603.0.0

Adaptive Circuitry

Grade 8 Sliced Tech Part.

FQN: itm.​mat.​craft.​sli.​sliced_tech_part.​artifact.​mission_11

Adaptive Circuitry
none3.0.0

Adept Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_surg_pwr_end

Adept Enhancement 34
BoE553.0.0

Adept Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_surg_pwr_end

Adept Enhancement 34
BoE553.0.0

Adept Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_surg_pwr_end

Adept Enhancement 36
BoE563.0.0

Adept Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_surg_pwr_end

Adept Enhancement 36
BoE563.0.0

Adept Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_surg_pwr_end

Adept Enhancement 37
BoE603.0.0

Adroit Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_alac_end_def

Adroit Enhancement 34
BoE553.0.0

Adroit Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_alac_end_def

Adroit Enhancement 34
BoE553.0.0

Adroit Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_alac_end_def

Adroit Enhancement 36
BoE563.0.0

Adroit Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_alac_end_def

Adroit Enhancement 36
BoE563.0.0

Adroit Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_alac_end_def

Adroit Enhancement 37
BoE603.0.0

Advanced Absorb Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_abs_pwr.​ilvl_081.​artifact.​basemod

Advanced Absorb Augment 36
BoE553.0.0

Advanced Accuracy Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_acc_end.​ilvl_081.​artifact.​basemod

Advanced Accuracy Augment 36
BoE553.0.0

Advanced Acute Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_acc_crit_end_exp

Advanced Acute Enhancement 31X
BoP603.0.0

Advanced Acute Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_acc_crit_end_exp

Advanced Acute Enhancement 33X
BoP603.0.0

Advanced Acute Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_acc_crit_end

Advanced Acute Enhancement 36
BoE563.0.0

Advanced Acute Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_acc_crit_end

Advanced Acute Enhancement 37
BoE603.0.0

Advanced Acute Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_acc_crit_end

Advanced Acute Enhancement 38
BoE603.0.0

Advanced Adept Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_surg_pwr_end_exp

Advanced Adept Enhancement 31X
BoP603.0.0

Advanced Adept Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_surg_pwr_end_exp

Advanced Adept Enhancement 33X
BoP603.0.0

Advanced Adept Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_surg_pwr_end

Advanced Adept Enhancement 36
BoE563.0.0

Advanced Adept Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_surg_pwr_end

Advanced Adept Enhancement 37
BoE603.0.0

Advanced Adept Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_surg_pwr_end

Advanced Adept Enhancement 38
BoE603.0.0

Advanced Adroit Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_alac_end_def_exp

Advanced Adroit Enhancement 31X
BoP603.0.0

Advanced Adroit Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_alac_end_def_exp

Advanced Adroit Enhancement 33X
BoP603.0.0

Advanced Adroit Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_alac_end_def

Advanced Adroit Enhancement 36
BoE563.0.0

Advanced Adroit Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_alac_end_def

Advanced Adroit Enhancement 37
BoE603.0.0

Advanced Adroit Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_alac_end_def

Advanced Adroit Enhancement 38
BoE603.0.0

Advanced Agile Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_aim_end_pwr_exp

Advanced Agile Mod 31A-X
BoP603.0.0

Advanced Agile Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_aim_pwr_exp

Advanced Agile Mod 31B-X
BoP603.0.0

Advanced Agile Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_aim_pwr_end_exp

Advanced Agile Mod 31X
BoP603.0.0

Advanced Agile Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_aim_end_pwr_exp

Advanced Agile Mod 33A-X
BoP603.0.0

Advanced Agile Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_aim_pwr_exp

Advanced Agile Mod 33B-X
BoP603.0.0

Advanced Agile Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_aim_pwr_end_exp

Advanced Agile Mod 33X
BoP603.0.0

Advanced Agile Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_aim_pwr_end

Advanced Agile Mod 36
BoE583.0.0

Advanced Agile Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_aim_end_pwr

Advanced Agile Mod 36A
BoE583.0.0

Advanced Agile Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_aim_pwr

Advanced Agile Mod 36B
BoE583.0.0

Advanced Agile Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_aim_pwr_end

Advanced Agile Mod 37
BoE603.0.0

Advanced Agile Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_aim_end_pwr

Advanced Agile Mod 37A
BoE603.0.0

Advanced Agile Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_aim_pwr

Advanced Agile Mod 37B
BoE603.0.0

Advanced Agile Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_aim_pwr_end

Advanced Agile Mod 38
BoE603.0.0

Advanced Agile Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_aim_end_pwr

Advanced Agile Mod 38A
BoE603.0.0

Advanced Agile Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_aim_pwr

Advanced Agile Mod 38B
BoE603.0.0

Advanced Alacrity Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_alac_end.​ilvl_081.​artifact.​basemod

Advanced Alacrity Augment 36
BoE553.0.0

Advanced Anodyne Absorb Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_artifact_tank

Advanced Anodyne Absorb Adrenal
none553.0.0

Advanced Anodyne Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_artifact_atk

Advanced Anodyne Attack Adrenal
none553.0.0

Advanced Anodyne Command Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_pre

Advanced Anodyne Command Stim
none553.0.0

Advanced Anodyne Critical Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_artifact_crit

Advanced Anodyne Critical Adrenal
none553.0.0

Advanced Anodyne Efficacy Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_artifact_cast

Advanced Anodyne Efficacy Adrenal
none553.0.0

Advanced Anodyne Force Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_artifact_force

Advanced Anodyne Force Adrenal
none553.0.0

Advanced Anodyne Fortitude Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_end

Advanced Anodyne Fortitude Stim
none553.0.0

Advanced Anodyne Med Unit

A medpac is a small first aid kit that contains diagnosis equipment and other essential medicines for the treatment of wounds.

FQN: itm.​potion.​medpac.​ilvl_081.​biochem_artifact_range_medpac

Advanced Anodyne Med Unit
none3.0.0

Advanced Anodyne Medpac

A medpac is a small first aid kit that contains diagnosis equipment and other essential medicines for the treatment of wounds.

FQN: itm.​potion.​medpac.​ilvl_081.​biochem_artifact_medpac

Advanced Anodyne Medpac
none3.0.0

Advanced Anodyne Tech Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_artifact_tech

Advanced Anodyne Tech Adrenal
none553.0.0

Advanced Anodyne Triage Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_artifact_heal

Advanced Anodyne Triage Adrenal
none553.0.0

Advanced Anodyne Versatile Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_aim

Advanced Anodyne Versatile Stim
none553.0.0

Advanced Anodyne Versatile Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_str

Advanced Anodyne Versatile Stim
none553.0.0

Advanced Anodyne Versatile Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_cun

Advanced Anodyne Versatile Stim
none553.0.0

Advanced Anodyne Versatile Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​ilvl_081.​biochem_artifact_wil

Advanced Anodyne Versatile Stim
none553.0.0

Advanced Aptitude Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_will_end_pwr_exp

Advanced Aptitude Mod 31A-X
BoP603.0.0

Advanced Aptitude Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_will_pwr_exp

Advanced Aptitude Mod 31B-X
BoP603.0.0

Advanced Aptitude Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_will_pwr_end_exp

Advanced Aptitude Mod 31X
BoP603.0.0

Advanced Aptitude Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_will_end_pwr_exp

Advanced Aptitude Mod 33A-X
BoP603.0.0

Advanced Aptitude Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_will_pwr_exp

Advanced Aptitude Mod 33B-X
BoP603.0.0

Advanced Aptitude Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_will_pwr_end_exp

Advanced Aptitude Mod 33X
BoP603.0.0

Advanced Aptitude Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_will_pwr_end

Advanced Aptitude Mod 36
BoE583.0.0

Advanced Aptitude Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_will_end_pwr

Advanced Aptitude Mod 36A
BoE583.0.0

Advanced Aptitude Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_will_pwr

Advanced Aptitude Mod 36B
BoE583.0.0

Advanced Aptitude Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_will_pwr_end

Advanced Aptitude Mod 37
BoE603.0.0

Advanced Aptitude Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_will_end_pwr

Advanced Aptitude Mod 37A
BoE603.0.0

Advanced Aptitude Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_will_pwr

Advanced Aptitude Mod 37B
BoE603.0.0

Advanced Aptitude Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_will_pwr_end

Advanced Aptitude Mod 38
BoE603.0.0

Advanced Aptitude Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_will_end_pwr

Advanced Aptitude Mod 38A
BoE603.0.0

Advanced Aptitude Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_will_pwr

Advanced Aptitude Mod 38B
BoE603.0.0

Advanced Artful Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_cun_end_pwr_exp

Advanced Artful Mod 31A-X
BoP603.0.0

Advanced Artful Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_cun_pwr_exp

Advanced Artful Mod 31B-X
BoP603.0.0

Advanced Artful Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_cun_pwr_end_exp

Advanced Artful Mod 31X
BoP603.0.0

Advanced Artful Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_cun_end_pwr_exp

Advanced Artful Mod 33A-X
BoP603.0.0

Advanced Artful Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_cun_pwr_exp

Advanced Artful Mod 33B-X
BoP603.0.0

Advanced Artful Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_cun_pwr_end_exp

Advanced Artful Mod 33X
BoP603.0.0

Advanced Artful Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_cun_pwr_end

Advanced Artful Mod 36
BoE583.0.0

Advanced Artful Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_cun_end_pwr

Advanced Artful Mod 36A
BoE583.0.0

Advanced Artful Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_cun_pwr

Advanced Artful Mod 36B
BoE583.0.0

Advanced Artful Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_cun_pwr_end

Advanced Artful Mod 37
BoE603.0.0

Advanced Artful Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_cun_end_pwr

Advanced Artful Mod 37A
BoE603.0.0

Advanced Artful Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_cun_pwr

Advanced Artful Mod 37B
BoE603.0.0

Advanced Artful Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_cun_pwr_end

Advanced Artful Mod 38
BoE603.0.0

Advanced Artful Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_cun_end_pwr

Advanced Artful Mod 38A
BoE603.0.0

Advanced Artful Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_cun_pwr

Advanced Artful Mod 38B
BoE603.0.0

Advanced Assault Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_surg_end_crit_exp

Advanced Assault Enhancement 31X
BoP603.0.0

Advanced Assault Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_surg_end_crit_exp

Advanced Assault Enhancement 33X
BoP603.0.0

Advanced Assault Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_surg_end_crit

Advanced Assault Enhancement 36
BoE563.0.0

Advanced Assault Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_surg_end_crit

Advanced Assault Enhancement 37
BoE603.0.0

Advanced Assault Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_surg_end_crit

Advanced Assault Enhancement 38
BoE603.0.0

Advanced Astute Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_acc_def_exp

Advanced Astute Enhancement 31X
BoP603.0.0

Advanced Astute Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_acc_def_exp

Advanced Astute Enhancement 33X
BoP603.0.0

Advanced Astute Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_acc_def

Advanced Astute Enhancement 36
BoE563.0.0

Advanced Astute Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_acc_def

Advanced Astute Enhancement 37
BoE603.0.0

Advanced Astute Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_acc_def

Advanced Astute Enhancement 38
BoE603.0.0

Advanced Barrage Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_alac_pwr_exp

Advanced Barrage Enhancement 31X
BoP603.0.0

Advanced Barrage Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_alac_pwr_exp

Advanced Barrage Enhancement 33X
BoP603.0.0

Advanced Barrage Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_alac_pwr

Advanced Barrage Enhancement 36
BoE563.0.0

Advanced Barrage Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_alac_pwr

Advanced Barrage Enhancement 37
BoE603.0.0

Advanced Barrage Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_alac_pwr

Advanced Barrage Enhancement 38
BoE603.0.0

Advanced Bastion Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_shld_end_def_exp

Advanced Bastion Enhancement 31X
BoP603.0.0

Advanced Bastion Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_shld_end_def_exp

Advanced Bastion Enhancement 33X
BoP603.0.0

Advanced Bastion Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_shld_end_def

Advanced Bastion Enhancement 36
BoE563.0.0

Advanced Bastion Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_shld_end_def

Advanced Bastion Enhancement 37
BoE603.0.0

Advanced Bastion Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_shld_end_def

Advanced Bastion Enhancement 38
BoE603.0.0

Advanced Battle Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_surg_crit_end_exp

Advanced Battle Enhancement 31X
BoP603.0.0

Advanced Battle Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_surg_crit_end_exp

Advanced Battle Enhancement 33X
BoP603.0.0

Advanced Battle Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_surg_crit_end

Advanced Battle Enhancement 36
BoE563.0.0

Advanced Battle Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_surg_crit_end

Advanced Battle Enhancement 37
BoE603.0.0

Advanced Battle Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_surg_crit_end

Advanced Battle Enhancement 38
BoE603.0.0

Advanced Beguiling Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_cun_end_def_exp

Advanced Beguiling Mod 31A-X
BoP603.0.0

Advanced Beguiling Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_cun_def_exp

Advanced Beguiling Mod 31B-X
BoP603.0.0

Advanced Beguiling Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_cun_end_def_exp

Advanced Beguiling Mod 33A-X
BoP603.0.0

Advanced Beguiling Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_cun_def_exp

Advanced Beguiling Mod 33B-X
BoP603.0.0

Advanced Beguiling Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_cun_end_def

Advanced Beguiling Mod 36A
BoE583.0.0

Advanced Beguiling Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_cun_def

Advanced Beguiling Mod 36B
BoE583.0.0

Advanced Beguiling Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_cun_end_def

Advanced Beguiling Mod 37A
BoE603.0.0

Advanced Beguiling Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_cun_def

Advanced Beguiling Mod 37B
BoE603.0.0

Advanced Beguiling Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_cun_end_def

Advanced Beguiling Mod 38A
BoE603.0.0

Advanced Beguiling Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_cun_def

Advanced Beguiling Mod 38B
BoE603.0.0

Advanced Black-Pink Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​black_pink.​artifact.​basemod_08

Advanced Black-Pink Eviscerating Crystal
BoE103.0.0

Advanced Black-Pink Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​black_pink.​artifact.​basemod_08

Advanced Black-Pink Hawkeye Crystal
BoE103.0.0

Advanced Black-Pink Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​black_pink.​artifact.​basemod_08

Advanced Black-Pink Indestructible Crystal
BoE103.0.0

Advanced Black-Pink War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​black_pink.​artifact.​basemod_08

Advanced Black-Pink War Hero's Crystal
BoE103.0.0

Advanced Bulwark Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_shld_end_abs_exp

Advanced Bulwark Enhancement 31X
BoP603.0.0

Advanced Bulwark Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_shld_end_abs_exp

Advanced Bulwark Enhancement 33X
BoP603.0.0

Advanced Bulwark Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_shld_end_abs

Advanced Bulwark Enhancement 36
BoE563.0.0

Advanced Bulwark Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_shld_end_abs

Advanced Bulwark Enhancement 37
BoE603.0.0

Advanced Bulwark Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_shld_end_abs

Advanced Bulwark Enhancement 38
BoE603.0.0

Advanced Cognizant Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_acc_end_abs_exp

Advanced Cognizant Enhancement 31X
BoP603.0.0

Advanced Cognizant Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_acc_end_abs_exp

Advanced Cognizant Enhancement 33X
BoP603.0.0

Advanced Cognizant Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_acc_end_abs

Advanced Cognizant Enhancement 36
BoE563.0.0

Advanced Cognizant Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_acc_end_abs

Advanced Cognizant Enhancement 37
BoE603.0.0

Advanced Cognizant Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_acc_end_abs

Advanced Cognizant Enhancement 38
BoE603.0.0

Advanced Commando Armoring 31X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0072.​artifact.​att_end_aim_exp

Advanced Commando Armoring 31X
BoP603.0.0

Advanced Commando Armoring 33X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0075.​artifact.​att_end_aim_exp

Advanced Commando Armoring 33X
BoP603.0.0

Advanced Commando Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​artifact.​att_end_aim

Advanced Commando Armoring 36
BoE583.0.0

Advanced Commando Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​artifact.​att_end_aim

Advanced Commando Armoring 37
BoE603.0.0

Advanced Commando Armoring 38

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0087.​artifact.​att_end_aim

Advanced Commando Armoring 38
BoE603.0.0

Advanced Commando Barrel 31X

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0072.​artifact.​att_end_aim_exp

Advanced Commando Barrel 31X
BoP603.0.0

Advanced Commando Barrel 33X

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0075.​artifact.​att_end_aim_exp

Advanced Commando Barrel 33X
BoP603.0.0

Advanced Commando Barrel 36

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0081.​artifact.​att_end_aim

Advanced Commando Barrel 36
BoE603.0.0

Advanced Commando Barrel 37

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0084.​artifact.​att_end_aim

Advanced Commando Barrel 37
BoE603.0.0

Advanced Commando Barrel 38

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0087.​artifact.​att_end_aim

Advanced Commando Barrel 38
BoE603.0.0

Advanced Counterstrike Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_alac_def_end_exp

Advanced Counterstrike Enhancement 31X
BoP603.0.0

Advanced Counterstrike Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_alac_def_end_exp

Advanced Counterstrike Enhancement 33X
BoP603.0.0

Advanced Counterstrike Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_alac_def_end

Advanced Counterstrike Enhancement 36
BoE563.0.0

Advanced Counterstrike Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_alac_def_end

Advanced Counterstrike Enhancement 37
BoE603.0.0

Advanced Counterstrike Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_alac_def_end

Advanced Counterstrike Enhancement 38
BoE603.0.0

Advanced Critical Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_crit_end.​ilvl_081.​artifact.​basemod

Advanced Critical Augment 36
BoE553.0.0

Advanced Deflecting Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_aim_end_def_exp

Advanced Deflecting Mod 31A-X
BoP603.0.0

Advanced Deflecting Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_aim_def_exp

Advanced Deflecting Mod 31B-X
BoP603.0.0

Advanced Deflecting Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_aim_def_end_exp

Advanced Deflecting Mod 31X
BoP603.0.0

Advanced Deflecting Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_aim_end_def_exp

Advanced Deflecting Mod 33A-X
BoP603.0.0

Advanced Deflecting Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_aim_def_exp

Advanced Deflecting Mod 33B-X
BoP603.0.0

Advanced Deflecting Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_aim_def_end_exp

Advanced Deflecting Mod 33X
BoP603.0.0

Advanced Deflecting Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_aim_def_end

Advanced Deflecting Mod 36
BoE583.0.0

Advanced Deflecting Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_aim_end_def

Advanced Deflecting Mod 36A
BoE583.0.0

Advanced Deflecting Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_aim_def

Advanced Deflecting Mod 36B
BoE583.0.0

Advanced Deflecting Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_aim_def_end

Advanced Deflecting Mod 37
BoE603.0.0

Advanced Deflecting Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_aim_end_def

Advanced Deflecting Mod 37A
BoE603.0.0

Advanced Deflecting Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_aim_def

Advanced Deflecting Mod 37B
BoE603.0.0

Advanced Deflecting Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_aim_def_end

Advanced Deflecting Mod 38
BoE603.0.0

Advanced Deflecting Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_aim_end_def

Advanced Deflecting Mod 38A
BoE603.0.0

Advanced Deflecting Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_aim_def

Advanced Deflecting Mod 38B
BoE603.0.0

Advanced Deft Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_str_end_pwr_exp

Advanced Deft Mod 31A-X
BoP603.0.0

Advanced Deft Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_str_pwr_exp

Advanced Deft Mod 31B-X
BoP603.0.0

Advanced Deft Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_str_pwr_end_exp

Advanced Deft Mod 31X
BoP603.0.0

Advanced Deft Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_str_end_pwr_exp

Advanced Deft Mod 33A-X
BoP603.0.0

Advanced Deft Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_str_pwr_exp

Advanced Deft Mod 33B-X
BoP603.0.0

Advanced Deft Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_str_pwr_end_exp

Advanced Deft Mod 33X
BoP603.0.0

Advanced Deft Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_str_pwr_end

Advanced Deft Mod 36
BoE583.0.0

Advanced Deft Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_str_end_pwr

Advanced Deft Mod 36A
BoE583.0.0

Advanced Deft Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_str_pwr

Advanced Deft Mod 36B
BoE583.0.0

Advanced Deft Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_str_pwr_end

Advanced Deft Mod 37
BoE603.0.0

Advanced Deft Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_str_end_pwr

Advanced Deft Mod 37A
BoE603.0.0

Advanced Deft Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_str_pwr

Advanced Deft Mod 37B
BoE603.0.0

Advanced Deft Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_str_pwr_end

Advanced Deft Mod 38
BoE603.0.0

Advanced Deft Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_str_end_pwr

Advanced Deft Mod 38A
BoE603.0.0

Advanced Deft Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_str_pwr

Advanced Deft Mod 38B
BoE603.0.0

Advanced Dexterous Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_alac_abs_end_exp

Advanced Dexterous Enhancement 31X
BoP603.0.0

Advanced Dexterous Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_alac_abs_end_exp

Advanced Dexterous Enhancement 33X
BoP603.0.0

Advanced Dexterous Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_alac_abs_end

Advanced Dexterous Enhancement 36
BoE563.0.0

Advanced Dexterous Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_alac_abs_end

Advanced Dexterous Enhancement 37
BoE603.0.0

Advanced Dexterous Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_alac_abs_end

Advanced Dexterous Enhancement 38
BoE603.0.0

Advanced Discipline Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_surg_pwr_exp

Advanced Discipline Enhancement 31X
BoP603.0.0

Advanced Discipline Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_surg_pwr_exp

Advanced Discipline Enhancement 33X
BoP603.0.0

Advanced Discipline Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_surg_pwr

Advanced Discipline Enhancement 36
BoE563.0.0

Advanced Discipline Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_surg_pwr

Advanced Discipline Enhancement 37
BoE603.0.0

Advanced Discipline Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_surg_pwr

Advanced Discipline Enhancement 38
BoE603.0.0

Advanced Drill

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​npcmedic.​level_058

Advanced Drill
none3.0.0

Advanced Efficient Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_surg_end_pwr_exp

Advanced Efficient Enhancement 31X
BoP603.0.0

Advanced Efficient Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_surg_end_pwr_exp

Advanced Efficient Enhancement 33X
BoP603.0.0

Advanced Efficient Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_surg_end_pwr

Advanced Efficient Enhancement 36
BoE563.0.0

Advanced Efficient Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_surg_end_pwr

Advanced Efficient Enhancement 37
BoE603.0.0

Advanced Efficient Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_surg_end_pwr

Advanced Efficient Enhancement 38
BoE603.0.0

Advanced Elusive Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_str_end_def_exp

Advanced Elusive Mod 31A-X
BoP603.0.0

Advanced Elusive Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_str_def_exp

Advanced Elusive Mod 31B-X
BoP603.0.0

Advanced Elusive Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_str_def_end_exp

Advanced Elusive Mod 31X
BoP603.0.0

Advanced Elusive Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_str_end_def_exp

Advanced Elusive Mod 33A-X
BoP603.0.0

Advanced Elusive Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_str_def_exp

Advanced Elusive Mod 33B-X
BoP603.0.0

Advanced Elusive Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_str_def_end_exp

Advanced Elusive Mod 33X
BoP603.0.0

Advanced Elusive Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_str_def_end

Advanced Elusive Mod 36
BoE583.0.0

Advanced Elusive Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_str_end_def

Advanced Elusive Mod 36A
BoE583.0.0

Advanced Elusive Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_str_def

Advanced Elusive Mod 36B
BoE583.0.0

Advanced Elusive Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_str_def_end

Advanced Elusive Mod 37
BoE603.0.0

Advanced Elusive Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_str_end_def

Advanced Elusive Mod 37A
BoE603.0.0

Advanced Elusive Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_str_def

Advanced Elusive Mod 37B
BoE603.0.0

Advanced Elusive Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_str_def_end

Advanced Elusive Mod 38
BoE603.0.0

Advanced Elusive Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_str_end_def

Advanced Elusive Mod 38A
BoE603.0.0

Advanced Elusive Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_str_def

Advanced Elusive Mod 38B
BoE603.0.0

Advanced Finesse Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_acc_end_crit_exp

Advanced Finesse Enhancement 31X
BoP603.0.0

Advanced Finesse Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_acc_end_crit_exp

Advanced Finesse Enhancement 33X
BoP603.0.0

Advanced Finesse Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_acc_end_crit

Advanced Finesse Enhancement 36
BoE563.0.0

Advanced Finesse Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_acc_end_crit

Advanced Finesse Enhancement 37
BoE603.0.0

Advanced Finesse Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_acc_end_crit

Advanced Finesse Enhancement 38
BoE603.0.0

Advanced Force Wielder Armoring 31X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0072.​artifact.​att_end_will_exp

Advanced Force Wielder Armoring 31X
BoP603.0.0

Advanced Force Wielder Armoring 33X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0075.​artifact.​att_end_will_exp

Advanced Force Wielder Armoring 33X
BoP603.0.0

Advanced Force Wielder Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​artifact.​att_end_will

Advanced Force Wielder Armoring 36
BoE583.0.0

Advanced Force Wielder Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​artifact.​att_end_will

Advanced Force Wielder Armoring 37
BoE603.0.0

Advanced Force Wielder Armoring 38

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0087.​artifact.​att_end_will

Advanced Force Wielder Armoring 38
BoE603.0.0

Advanced Force Wielder Hilt 31X

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0072.​artifact.​att_end_will_exp

Advanced Force Wielder Hilt 31X
BoP603.0.0

Advanced Force Wielder Hilt 33X

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0075.​artifact.​att_end_will_exp

Advanced Force Wielder Hilt 33X
BoP603.0.0

Advanced Force Wielder Hilt 36

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0081.​artifact.​att_end_will

Advanced Force Wielder Hilt 36
BoE583.0.0

Advanced Force Wielder Hilt 37

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0084.​artifact.​att_end_will

Advanced Force Wielder Hilt 37
BoE603.0.0

Advanced Force Wielder Hilt 38

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0087.​artifact.​att_end_will

Advanced Force Wielder Hilt 38
BoE603.0.0

Advanced Fortitude Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_end_pwr.​ilvl_081.​artifact.​basemod

Advanced Fortitude Augment 36
BoE553.0.0

Advanced Guardian Armoring 31X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0072.​artifact.​att_end_str_exp

Advanced Guardian Armoring 31X
BoP603.0.0

Advanced Guardian Armoring 33X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0075.​artifact.​att_end_str_exp

Advanced Guardian Armoring 33X
BoP603.0.0

Advanced Guardian Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​artifact.​att_end_str

Advanced Guardian Armoring 36
BoE583.0.0

Advanced Guardian Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​artifact.​att_end_str

Advanced Guardian Armoring 37
BoE603.0.0

Advanced Guardian Armoring 38

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0087.​artifact.​att_end_str

Advanced Guardian Armoring 38
BoE603.0.0

Advanced Guardian Hilt 31X

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0072.​artifact.​att_end_str_exp

Advanced Guardian Hilt 31X
BoP603.0.0

Advanced Guardian Hilt 33X

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0075.​artifact.​att_end_str_exp

Advanced Guardian Hilt 33X
BoP603.0.0

Advanced Guardian Hilt 36

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0081.​artifact.​att_end_str

Advanced Guardian Hilt 36
BoE583.0.0

Advanced Guardian Hilt 37

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0084.​artifact.​att_end_str

Advanced Guardian Hilt 37
BoE603.0.0

Advanced Guardian Hilt 38

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0087.​artifact.​att_end_str

Advanced Guardian Hilt 38
BoE603.0.0

Advanced Honed Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_cun_end_abs_exp

Advanced Honed Mod 31A-X
BoP603.0.0

Advanced Honed Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_cun_abs_exp

Advanced Honed Mod 31B-X
BoP603.0.0

Advanced Honed Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_cun_end_abs_exp

Advanced Honed Mod 33A-X
BoP603.0.0

Advanced Honed Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_cun_abs_exp

Advanced Honed Mod 33B-X
BoP603.0.0

Advanced Honed Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_cun_end_abs

Advanced Honed Mod 36A
BoE583.0.0

Advanced Honed Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_cun_abs

Advanced Honed Mod 36B
BoE583.0.0

Advanced Honed Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_cun_end_abs

Advanced Honed Mod 37A
BoE603.0.0

Advanced Honed Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_cun_abs

Advanced Honed Mod 37B
BoE603.0.0

Advanced Honed Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_cun_end_abs

Advanced Honed Mod 38A
BoE603.0.0

Advanced Honed Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_cun_abs

Advanced Honed Mod 38B
BoE603.0.0

Advanced Immunity Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_shld_def_end_exp

Advanced Immunity Enhancement 31X
BoP603.0.0

Advanced Immunity Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_shld_def_end_exp

Advanced Immunity Enhancement 33X
BoP603.0.0

Advanced Immunity Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_shld_def_end

Advanced Immunity Enhancement 36
BoE563.0.0

Advanced Immunity Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_shld_def_end

Advanced Immunity Enhancement 37
BoE603.0.0

Advanced Immunity Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_shld_def_end

Advanced Immunity Enhancement 38
BoE603.0.0

Advanced Initiative Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_acc_pwr_end_exp

Advanced Initiative Enhancement 31X
BoP603.0.0

Advanced Initiative Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_acc_pwr_end_exp

Advanced Initiative Enhancement 33X
BoP603.0.0

Advanced Initiative Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_acc_pwr_end

Advanced Initiative Enhancement 36
BoE563.0.0

Advanced Initiative Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_acc_pwr_end

Advanced Initiative Enhancement 37
BoE603.0.0

Advanced Initiative Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_acc_pwr_end

Advanced Initiative Enhancement 38
BoE603.0.0

Advanced Insight Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_alac_crit_end_exp

Advanced Insight Enhancement 31X
BoP603.0.0

Advanced Insight Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_alac_crit_end_exp

Advanced Insight Enhancement 33X
BoP603.0.0

Advanced Insight Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_alac_crit_end

Advanced Insight Enhancement 36
BoE563.0.0

Advanced Insight Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_alac_crit_end

Advanced Insight Enhancement 37
BoE603.0.0

Advanced Insight Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_alac_crit_end

Advanced Insight Enhancement 38
BoE603.0.0

Advanced Intensity Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_acc_crit_exp

Advanced Intensity Enhancement 31X
BoP603.0.0

Advanced Intensity Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_acc_crit_exp

Advanced Intensity Enhancement 33X
BoP603.0.0

Advanced Intensity Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_acc_crit

Advanced Intensity Enhancement 36
BoE563.0.0

Advanced Intensity Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_acc_crit

Advanced Intensity Enhancement 37
BoE603.0.0

Advanced Intensity Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_acc_crit

Advanced Intensity Enhancement 38
BoE603.0.0

Advanced Intuition Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_acc_end_def_exp

Advanced Intuition Enhancement 31X
BoP603.0.0

Advanced Intuition Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_acc_end_def_exp

Advanced Intuition Enhancement 33X
BoP603.0.0

Advanced Intuition Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_acc_end_def

Advanced Intuition Enhancement 36
BoE563.0.0

Advanced Intuition Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_acc_end_def

Advanced Intuition Enhancement 37
BoE603.0.0

Advanced Intuition Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_acc_end_def

Advanced Intuition Enhancement 38
BoE603.0.0

Advanced Keen Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_cun_end_crit_exp

Advanced Keen Mod 31A-X
BoP603.0.0

Advanced Keen Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_cun_crit_exp

Advanced Keen Mod 31B-X
BoP603.0.0

Advanced Keen Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_cun_crit_end_exp

Advanced Keen Mod 31X
BoP603.0.0

Advanced Keen Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_cun_end_crit_exp

Advanced Keen Mod 33A-X
BoP603.0.0

Advanced Keen Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_cun_crit_exp

Advanced Keen Mod 33B-X
BoP603.0.0

Advanced Keen Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_cun_crit_end_exp

Advanced Keen Mod 33X
BoP603.0.0

Advanced Keen Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_cun_crit_end

Advanced Keen Mod 36
BoE583.0.0

Advanced Keen Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_cun_end_crit

Advanced Keen Mod 36A
BoE583.0.0

Advanced Keen Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_cun_crit

Advanced Keen Mod 36B
BoE583.0.0

Advanced Keen Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_cun_crit_end

Advanced Keen Mod 37
BoE603.0.0

Advanced Keen Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_cun_end_crit

Advanced Keen Mod 37A
BoE603.0.0

Advanced Keen Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_cun_crit

Advanced Keen Mod 37B
BoE603.0.0

Advanced Keen Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_cun_crit_end

Advanced Keen Mod 38
BoE603.0.0

Advanced Keen Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_cun_end_crit

Advanced Keen Mod 38A
BoE603.0.0

Advanced Keen Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_cun_crit

Advanced Keen Mod 38B
BoE603.0.0

Advanced Kinetic Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_acc_abs_end_exp

Advanced Kinetic Enhancement 31X
BoP603.0.0

Advanced Kinetic Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_acc_abs_end_exp

Advanced Kinetic Enhancement 33X
BoP603.0.0

Advanced Kinetic Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_acc_abs_end

Advanced Kinetic Enhancement 36
BoE563.0.0

Advanced Kinetic Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_acc_abs_end

Advanced Kinetic Enhancement 37
BoE603.0.0

Advanced Kinetic Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_acc_abs_end

Advanced Kinetic Enhancement 38
BoE603.0.0

Advanced Lucid Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_acc_abs_exp

Advanced Lucid Enhancement 31X
BoP603.0.0

Advanced Lucid Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_acc_abs_exp

Advanced Lucid Enhancement 33X
BoP603.0.0

Advanced Lucid Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_acc_abs

Advanced Lucid Enhancement 36
BoE563.0.0

Advanced Lucid Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_acc_abs

Advanced Lucid Enhancement 37
BoE603.0.0

Advanced Lucid Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_acc_abs

Advanced Lucid Enhancement 38
BoE603.0.0

Advanced Mettle Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_will_end_crit_exp

Advanced Mettle Mod 31A-X
BoP603.0.0

Advanced Mettle Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_will_crit_exp

Advanced Mettle Mod 31B-X
BoP603.0.0

Advanced Mettle Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_will_crit_end_exp

Advanced Mettle Mod 31X
BoP603.0.0

Advanced Mettle Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_will_end_crit_exp

Advanced Mettle Mod 33A-X
BoP603.0.0

Advanced Mettle Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_will_crit_exp

Advanced Mettle Mod 33B-X
BoP603.0.0

Advanced Mettle Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_will_crit_end_exp

Advanced Mettle Mod 33X
BoP603.0.0

Advanced Mettle Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_will_crit_end

Advanced Mettle Mod 36
BoE583.0.0

Advanced Mettle Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_will_end_crit

Advanced Mettle Mod 36A
BoE583.0.0

Advanced Mettle Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_will_crit

Advanced Mettle Mod 36B
BoE583.0.0

Advanced Mettle Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_will_crit_end

Advanced Mettle Mod 37
BoE603.0.0

Advanced Mettle Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_will_end_crit

Advanced Mettle Mod 37A
BoE603.0.0

Advanced Mettle Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_will_crit

Advanced Mettle Mod 37B
BoE603.0.0

Advanced Mettle Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_will_crit_end

Advanced Mettle Mod 38
BoE603.0.0

Advanced Mettle Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_will_end_crit

Advanced Mettle Mod 38A
BoE603.0.0

Advanced Mettle Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_will_crit

Advanced Mettle Mod 38B
BoE603.0.0

Advanced Might Armoring 31X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0072.​artifact.​att_str_end_exp

Advanced Might Armoring 31X
BoP603.0.0

Advanced Might Armoring 33X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0075.​artifact.​att_str_end_exp

Advanced Might Armoring 33X
BoP603.0.0

Advanced Might Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​artifact.​att_str_end

Advanced Might Armoring 36
BoE583.0.0

Advanced Might Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​artifact.​att_str_end

Advanced Might Armoring 37
BoE603.0.0

Advanced Might Armoring 38

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0087.​artifact.​att_str_end

Advanced Might Armoring 38
BoE603.0.0

Advanced Might Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_str_end.​ilvl_081.​artifact.​basemod

Advanced Might Augment 36
BoE553.0.0

Advanced Might Hilt 31X

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0072.​artifact.​att_str_end_exp

Advanced Might Hilt 31X
BoP603.0.0

Advanced Might Hilt 33X

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0075.​artifact.​att_str_end_exp

Advanced Might Hilt 33X
BoP603.0.0

Advanced Might Hilt 36

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0081.​artifact.​att_str_end

Advanced Might Hilt 36
BoE583.0.0

Advanced Might Hilt 37

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0084.​artifact.​att_str_end

Advanced Might Hilt 37
BoE603.0.0

Advanced Might Hilt 38

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0087.​artifact.​att_str_end

Advanced Might Hilt 38
BoE603.0.0

Advanced Nimble Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_aim_end_crit_exp

Advanced Nimble Mod 31A-X
BoP603.0.0

Advanced Nimble Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_aim_crit_exp

Advanced Nimble Mod 31B-X
BoP603.0.0

Advanced Nimble Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_aim_crit_end_exp

Advanced Nimble Mod 31X
BoP603.0.0

Advanced Nimble Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_aim_end_crit_exp

Advanced Nimble Mod 33A-X
BoP603.0.0

Advanced Nimble Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_aim_crit_exp

Advanced Nimble Mod 33B-X
BoP603.0.0

Advanced Nimble Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_aim_crit_end_exp

Advanced Nimble Mod 33X
BoP603.0.0

Advanced Nimble Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_aim_crit_end

Advanced Nimble Mod 36
BoE583.0.0

Advanced Nimble Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_aim_end_crit

Advanced Nimble Mod 36A
BoE583.0.0

Advanced Nimble Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_aim_crit

Advanced Nimble Mod 36B
BoE583.0.0

Advanced Nimble Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_aim_crit_end

Advanced Nimble Mod 37
BoE603.0.0

Advanced Nimble Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_aim_end_crit

Advanced Nimble Mod 37A
BoE603.0.0

Advanced Nimble Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_aim_crit

Advanced Nimble Mod 37B
BoE603.0.0

Advanced Nimble Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_aim_crit_end

Advanced Nimble Mod 38
BoE603.0.0

Advanced Nimble Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_aim_end_crit

Advanced Nimble Mod 38A
BoE603.0.0

Advanced Nimble Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_aim_crit

Advanced Nimble Mod 38B
BoE603.0.0

Advanced Overkill Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_pwr_end.​ilvl_081.​artifact.​basemod

Advanced Overkill Augment 36
BoE553.0.0

Advanced Patron Armoring 31X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0072.​artifact.​att_end_cun_exp

Advanced Patron Armoring 31X
BoP603.0.0

Advanced Patron Armoring 33X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0075.​artifact.​att_end_cun_exp

Advanced Patron Armoring 33X
BoP603.0.0

Advanced Patron Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​artifact.​att_end_cun

Advanced Patron Armoring 36
BoE583.0.0

Advanced Patron Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​artifact.​att_end_cun

Advanced Patron Armoring 37
BoE603.0.0

Advanced Patron Armoring 38

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0087.​artifact.​att_end_cun

Advanced Patron Armoring 38
BoE603.0.0

Advanced Patron Barrel 31X

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0072.​artifact.​att_end_cun_exp

Advanced Patron Barrel 31X
BoP603.0.0

Advanced Patron Barrel 33X

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0075.​artifact.​att_end_cun_exp

Advanced Patron Barrel 33X
BoP603.0.0

Advanced Patron Barrel 36

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0081.​artifact.​att_end_cun

Advanced Patron Barrel 36
BoE603.0.0

Advanced Patron Barrel 37

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0084.​artifact.​att_end_cun

Advanced Patron Barrel 37
BoE603.0.0

Advanced Patron Barrel 38

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0087.​artifact.​att_end_cun

Advanced Patron Barrel 38
BoE603.0.0

Advanced Pink-Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​pink_red.​artifact.​basemod_08

Advanced Pink-Red Eviscerating Crystal
BoE103.0.0

Advanced Pink-Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​pink_red.​artifact.​basemod_08

Advanced Pink-Red Hawkeye Crystal
BoE103.0.0

Advanced Pink-Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​pink_red.​artifact.​basemod_08

Advanced Pink-Red Indestructible Crystal
BoE103.0.0

Advanced Pink-Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​pink_red.​artifact.​basemod_08

Advanced Pink-Red War Hero's Crystal
BoE103.0.0

Advanced Pink-Yellow Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​pink_yellow.​artifact.​basemod_08

Advanced Pink-Yellow Eviscerating Crystal
BoE103.0.0

Advanced Pink-Yellow Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​pink_yellow.​artifact.​basemod_08

Advanced Pink-Yellow Hawkeye Crystal
BoE103.0.0

Advanced Pink-Yellow Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​pink_yellow.​artifact.​basemod_08

Advanced Pink-Yellow Indestructible Crystal
BoE103.0.0

Advanced Pink-Yellow War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​pink_yellow.​artifact.​basemod_08

Advanced Pink-Yellow War Hero's Crystal
BoE103.0.0

Advanced Potent Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_str_end_crit_exp

Advanced Potent Mod 31A-X
BoP603.0.0

Advanced Potent Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_str_crit_exp

Advanced Potent Mod 31B-X
BoP603.0.0

Advanced Potent Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_str_crit_end_exp

Advanced Potent Mod 31X
BoP603.0.0

Advanced Potent Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_str_end_crit_exp

Advanced Potent Mod 33A-X
BoP603.0.0

Advanced Potent Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_str_crit_exp

Advanced Potent Mod 33B-X
BoP603.0.0

Advanced Potent Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_str_crit_end_exp

Advanced Potent Mod 33X
BoP603.0.0

Advanced Potent Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_str_crit_end

Advanced Potent Mod 36
BoE583.0.0

Advanced Potent Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_str_end_crit

Advanced Potent Mod 36A
BoE583.0.0

Advanced Potent Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_str_crit

Advanced Potent Mod 36B
BoE583.0.0

Advanced Potent Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_str_crit_end

Advanced Potent Mod 37
BoE603.0.0

Advanced Potent Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_str_end_crit

Advanced Potent Mod 37A
BoE603.0.0

Advanced Potent Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_str_crit

Advanced Potent Mod 37B
BoE603.0.0

Advanced Potent Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_str_crit_end

Advanced Potent Mod 38
BoE603.0.0

Advanced Potent Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_str_end_crit

Advanced Potent Mod 38A
BoE603.0.0

Advanced Potent Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_str_crit

Advanced Potent Mod 38B
BoE603.0.0

Advanced Proficient Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_acc_end_pwr_exp

Advanced Proficient Enhancement 31X
BoP603.0.0

Advanced Proficient Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_acc_end_pwr_exp

Advanced Proficient Enhancement 33X
BoP603.0.0

Advanced Proficient Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_acc_end_pwr

Advanced Proficient Enhancement 36
BoE563.0.0

Advanced Proficient Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_acc_end_pwr

Advanced Proficient Enhancement 37
BoE603.0.0

Advanced Proficient Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_acc_end_pwr

Advanced Proficient Enhancement 38
BoE603.0.0

Advanced Protection Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_acc_def_end_exp

Advanced Protection Enhancement 31X
BoP603.0.0

Advanced Protection Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_acc_def_end_exp

Advanced Protection Enhancement 33X
BoP603.0.0

Advanced Protection Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_acc_def_end

Advanced Protection Enhancement 36
BoE563.0.0

Advanced Protection Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_acc_def_end

Advanced Protection Enhancement 37
BoE603.0.0

Advanced Protection Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_acc_def_end

Advanced Protection Enhancement 38
BoE603.0.0

Advanced Purple Outline Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple_outline.​artifact.​basemod_08

Advanced Purple Outline Eviscerating Crystal
BoE103.0.0

Advanced Purple Outline Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple_outline.​artifact.​basemod_08

Advanced Purple Outline Hawkeye Crystal
BoE103.0.0

Advanced Purple Outline Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple_outline.​artifact.​basemod_08

Advanced Purple Outline Indestructible Crystal
BoE103.0.0

Advanced Purple Outline War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple_outline.​artifact.​basemod_08

Advanced Purple Outline War Hero's Crystal
BoE103.0.0

Advanced Purple-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple_black.​artifact.​basemod_08

Advanced Purple-Black Eviscerating Crystal
BoE103.0.0

Advanced Purple-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple_black.​artifact.​basemod_08

Advanced Purple-Black Hawkeye Crystal
BoE103.0.0

Advanced Purple-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple_black.​artifact.​basemod_08

Advanced Purple-Black Indestructible Crystal
BoE103.0.0

Advanced Purple-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple_black.​artifact.​basemod_08

Advanced Purple-Black War Hero's Crystal
BoE103.0.0

Advanced Quick Savant Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_alac_pwr_end_exp

Advanced Quick Savant Enhancement 31X
BoP603.0.0

Advanced Quick Savant Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_alac_pwr_end_exp

Advanced Quick Savant Enhancement 33X
BoP603.0.0

Advanced Quick Savant Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_alac_pwr_end

Advanced Quick Savant Enhancement 36
BoE563.0.0

Advanced Quick Savant Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_alac_pwr_end

Advanced Quick Savant Enhancement 37
BoE603.0.0

Advanced Quick Savant Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_alac_pwr_end

Advanced Quick Savant Enhancement 38
BoE603.0.0

Advanced Red-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red_black.​artifact.​basemod_08

Advanced Red-Black Eviscerating Crystal
BoP103.0.0

Advanced Red-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red_black.​artifact.​basemod_08

Advanced Red-Black Hawkeye Crystal
BoP103.0.0

Advanced Red-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red_black.​artifact.​basemod_08

Advanced Red-Black Indestructible Crystal
BoP103.0.0

Advanced Red-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red_black.​artifact.​basemod_08

Advanced Red-Black War Hero's Crystal
BoP3.0.0

Advanced Redoubt Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_def_pwr.​ilvl_081.​artifact.​basemod

Advanced Redoubt Augment 36
BoE553.0.0

Advanced Reflex Armoring 31X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0072.​artifact.​att_aim_end_exp

Advanced Reflex Armoring 31X
BoP603.0.0

Advanced Reflex Armoring 33X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0075.​artifact.​att_aim_end_exp

Advanced Reflex Armoring 33X
BoP603.0.0

Advanced Reflex Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​artifact.​att_aim_end

Advanced Reflex Armoring 36
BoE583.0.0

Advanced Reflex Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​artifact.​att_aim_end

Advanced Reflex Armoring 37
BoE603.0.0

Advanced Reflex Armoring 38

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0087.​artifact.​att_aim_end

Advanced Reflex Armoring 38
BoE603.0.0

Advanced Reflex Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_aim_end.​ilvl_081.​artifact.​basemod

Advanced Reflex Augment 36
BoE553.0.0

Advanced Reflex Barrel 31X

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0072.​artifact.​att_aim_end_exp

Advanced Reflex Barrel 31X
BoP603.0.0

Advanced Reflex Barrel 33X

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0075.​artifact.​att_aim_end_exp

Advanced Reflex Barrel 33X
BoP603.0.0

Advanced Reflex Barrel 36

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0081.​artifact.​att_aim_end

Advanced Reflex Barrel 36
BoE603.0.0

Advanced Reflex Barrel 37

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0084.​artifact.​att_aim_end

Advanced Reflex Barrel 37
BoE603.0.0

Advanced Reflex Barrel 38

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0087.​artifact.​att_aim_end

Advanced Reflex Barrel 38
BoE603.0.0

Advanced Reinforced Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_will_end_def_exp

Advanced Reinforced Mod 31A-X
BoP603.0.0

Advanced Reinforced Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_will_def_exp

Advanced Reinforced Mod 31B-X
BoP603.0.0

Advanced Reinforced Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_will_def_end_exp

Advanced Reinforced Mod 31X
BoP603.0.0

Advanced Reinforced Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_will_end_def_exp

Advanced Reinforced Mod 33A-X
BoP603.0.0

Advanced Reinforced Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_will_def_exp

Advanced Reinforced Mod 33B-X
BoP603.0.0

Advanced Reinforced Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_will_def_end_exp

Advanced Reinforced Mod 33X
BoP603.0.0

Advanced Reinforced Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_will_def_end

Advanced Reinforced Mod 36
BoE583.0.0

Advanced Reinforced Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_will_end_def

Advanced Reinforced Mod 36A
BoE583.0.0

Advanced Reinforced Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_will_def

Advanced Reinforced Mod 36B
BoE583.0.0

Advanced Reinforced Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_will_def_end

Advanced Reinforced Mod 37
BoE603.0.0

Advanced Reinforced Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_will_end_def

Advanced Reinforced Mod 37A
BoE603.0.0

Advanced Reinforced Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_will_def

Advanced Reinforced Mod 37B
BoE603.0.0

Advanced Reinforced Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_will_def_end

Advanced Reinforced Mod 38
BoE603.0.0

Advanced Reinforced Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_will_end_def

Advanced Reinforced Mod 38A
BoE603.0.0

Advanced Reinforced Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_will_def

Advanced Reinforced Mod 38B
BoE603.0.0

Advanced Resilient Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_str_end_abs_exp

Advanced Resilient Mod 31A-X
BoP603.0.0

Advanced Resilient Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_str_abs_exp

Advanced Resilient Mod 31B-X
BoP603.0.0

Advanced Resilient Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_str_abs_end_exp

Advanced Resilient Mod 31X
BoP603.0.0

Advanced Resilient Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_str_end_abs_exp

Advanced Resilient Mod 33A-X
BoP603.0.0

Advanced Resilient Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_str_abs_exp

Advanced Resilient Mod 33B-X
BoP603.0.0

Advanced Resilient Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_str_abs_end_exp

Advanced Resilient Mod 33X
BoP603.0.0

Advanced Resilient Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_str_abs_end

Advanced Resilient Mod 36
BoE583.0.0

Advanced Resilient Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_str_end_abs

Advanced Resilient Mod 36A
BoE583.0.0

Advanced Resilient Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_str_abs

Advanced Resilient Mod 36B
BoE583.0.0

Advanced Resilient Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_str_abs_end

Advanced Resilient Mod 37
BoE603.0.0

Advanced Resilient Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_str_end_abs

Advanced Resilient Mod 37A
BoE603.0.0

Advanced Resilient Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_str_abs

Advanced Resilient Mod 37B
BoE603.0.0

Advanced Resilient Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_str_abs_end

Advanced Resilient Mod 38
BoE603.0.0

Advanced Resilient Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_str_end_abs

Advanced Resilient Mod 38A
BoE603.0.0

Advanced Resilient Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_str_abs

Advanced Resilient Mod 38B
BoE603.0.0

Advanced Resolve Armoring 31X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0072.​artifact.​att_will_end_exp

Advanced Resolve Armoring 31X
BoP603.0.0

Advanced Resolve Armoring 33X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0075.​artifact.​att_will_end_exp

Advanced Resolve Armoring 33X
BoP603.0.0

Advanced Resolve Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​artifact.​att_will_end

Advanced Resolve Armoring 36
BoE583.0.0

Advanced Resolve Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​artifact.​att_will_end

Advanced Resolve Armoring 37
BoE603.0.0

Advanced Resolve Armoring 38

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0087.​artifact.​att_will_end

Advanced Resolve Armoring 38
BoE603.0.0

Advanced Resolve Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_will_end.​ilvl_081.​artifact.​basemod

Advanced Resolve Augment 36
BoE553.0.0

Advanced Resolve Hilt 31X

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0072.​artifact.​att_will_end_exp

Advanced Resolve Hilt 31X
BoP603.0.0

Advanced Resolve Hilt 33X

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0075.​artifact.​att_will_end_exp

Advanced Resolve Hilt 33X
BoP603.0.0

Advanced Resolve Hilt 36

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0081.​artifact.​att_will_end

Advanced Resolve Hilt 36
BoE583.0.0

Advanced Resolve Hilt 37

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0084.​artifact.​att_will_end

Advanced Resolve Hilt 37
BoE603.0.0

Advanced Resolve Hilt 38

This Hilt can be used to upgrade your force weapons and offhand items. Hilts will change the level of the item.

FQN: itm.​mod.​hilt.​ilvl_0087.​artifact.​att_will_end

Advanced Resolve Hilt 38
BoE603.0.0

Advanced Robust Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_will_end_abs_exp

Advanced Robust Mod 31A-X
BoP603.0.0

Advanced Robust Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_will_abs_exp

Advanced Robust Mod 31B-X
BoP603.0.0

Advanced Robust Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_will_abs_end_exp

Advanced Robust Mod 31X
BoP603.0.0

Advanced Robust Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_will_end_abs_exp

Advanced Robust Mod 33A-X
BoP603.0.0

Advanced Robust Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_will_abs_exp

Advanced Robust Mod 33B-X
BoP603.0.0

Advanced Robust Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_will_abs_end_exp

Advanced Robust Mod 33X
BoP603.0.0

Advanced Robust Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_will_abs_end

Advanced Robust Mod 36
BoE583.0.0

Advanced Robust Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_will_end_abs

Advanced Robust Mod 36A
BoE583.0.0

Advanced Robust Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_will_abs

Advanced Robust Mod 36B
BoE583.0.0

Advanced Robust Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_will_abs_end

Advanced Robust Mod 37
BoE603.0.0

Advanced Robust Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_will_end_abs

Advanced Robust Mod 37A
BoE603.0.0

Advanced Robust Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_will_abs

Advanced Robust Mod 37B
BoE603.0.0

Advanced Robust Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_will_abs_end

Advanced Robust Mod 38
BoE603.0.0

Advanced Robust Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_will_end_abs

Advanced Robust Mod 38A
BoE603.0.0

Advanced Robust Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_will_abs

Advanced Robust Mod 38B
BoE603.0.0

Advanced Ruusan Relic of Boundless Ages

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_dps_power_onuse

Advanced Ruusan Relic of Boundless Ages
BoE563.0.0

Advanced Ruusan Relic of Devastating Vengeance

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_crit_proc

Advanced Ruusan Relic of Devastating Vengeance
BoE563.0.0

Advanced Ruusan Relic of Ephemeral Mending

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_heal_proc

Advanced Ruusan Relic of Ephemeral Mending
BoE563.0.0

Advanced Ruusan Relic of Focused Retribution

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_primary_stat_proc

Advanced Ruusan Relic of Focused Retribution
BoE563.0.0

Advanced Ruusan Relic of Imperiling Serenity

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_tank_defense_onuse

Advanced Ruusan Relic of Imperiling Serenity
BoE563.0.0

Advanced Ruusan Relic of Reactive Warding

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_static_shield_proc

Advanced Ruusan Relic of Reactive Warding
BoE563.0.0

Advanced Ruusan Relic of Serendipitous Assault

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relics_power_proc

Advanced Ruusan Relic of Serendipitous Assault
BoE563.0.0

Advanced Ruusan Relic of Shield Amplification

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_tank_proc

Advanced Ruusan Relic of Shield Amplification
BoE563.0.0

Advanced Ruusan Relic of the Fortunate Redoubt

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relics_defense_proc

Advanced Ruusan Relic of the Fortunate Redoubt
BoE563.0.0

Advanced Ruusan Relic of the Primeval Fatesealer

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_dps_alacrity_onuse

Advanced Ruusan Relic of the Primeval Fatesealer
BoE563.0.0

Advanced Ruusan Relic of the Shrouded Crusader

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_tank_shield_onuse

Advanced Ruusan Relic of the Shrouded Crusader
BoE563.0.0

Advanced Sagacity Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_alac_end_abs_exp

Advanced Sagacity Enhancement 31X
BoP603.0.0

Advanced Sagacity Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_alac_end_abs_exp

Advanced Sagacity Enhancement 33X
BoP603.0.0

Advanced Sagacity Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_alac_end_abs

Advanced Sagacity Enhancement 36
BoE563.0.0

Advanced Sagacity Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_alac_end_abs

Advanced Sagacity Enhancement 37
BoE603.0.0

Advanced Sagacity Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_alac_end_abs

Advanced Sagacity Enhancement 38
BoE603.0.0

Advanced Savant Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_alac_end_pwr_exp

Advanced Savant Enhancement 31X
BoP603.0.0

Advanced Savant Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_alac_end_pwr_exp

Advanced Savant Enhancement 33X
BoP603.0.0

Advanced Savant Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_alac_end_pwr

Advanced Savant Enhancement 36
BoE563.0.0

Advanced Savant Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_alac_end_pwr

Advanced Savant Enhancement 37
BoE603.0.0

Advanced Savant Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_alac_end_pwr

Advanced Savant Enhancement 38
BoE603.0.0

Advanced Sentient Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_alac_abs_exp

Advanced Sentient Enhancement 31X
BoP603.0.0

Advanced Sentient Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_alac_abs_exp

Advanced Sentient Enhancement 33X
BoP603.0.0

Advanced Sentient Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_alac_abs

Advanced Sentient Enhancement 36
BoE563.0.0

Advanced Sentient Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_alac_abs

Advanced Sentient Enhancement 37
BoE603.0.0

Advanced Sentient Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_alac_abs

Advanced Sentient Enhancement 38
BoE603.0.0

Advanced Shield Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_shld_pwr.​ilvl_081.​artifact.​basemod

Advanced Shield Augment 36
BoE553.0.0

Advanced Skill Armoring 31X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0072.​artifact.​att_cun_end_exp

Advanced Skill Armoring 31X
BoP603.0.0

Advanced Skill Armoring 33X

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0075.​artifact.​att_cun_end_exp

Advanced Skill Armoring 33X
BoP603.0.0

Advanced Skill Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​artifact.​att_cun_end

Advanced Skill Armoring 36
BoE583.0.0

Advanced Skill Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​artifact.​att_cun_end

Advanced Skill Armoring 37
BoE603.0.0

Advanced Skill Armoring 38

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0087.​artifact.​att_cun_end

Advanced Skill Armoring 38
BoE603.0.0

Advanced Skill Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_cun_end.​ilvl_081.​artifact.​basemod

Advanced Skill Augment 36
BoE553.0.0

Advanced Skill Barrel 31X

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0072.​artifact.​att_cun_end_exp

Advanced Skill Barrel 31X
BoP603.0.0

Advanced Skill Barrel 33X

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0075.​artifact.​att_cun_end_exp

Advanced Skill Barrel 33X
BoP603.0.0

Advanced Skill Barrel 36

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0081.​artifact.​att_cun_end

Advanced Skill Barrel 36
BoE603.0.0

Advanced Skill Barrel 37

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0084.​artifact.​att_cun_end

Advanced Skill Barrel 37
BoE603.0.0

Advanced Skill Barrel 38

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0087.​artifact.​att_cun_end

Advanced Skill Barrel 38
BoE603.0.0

Advanced Steadfast Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_shld_def_exp

Advanced Steadfast Enhancement 31X
BoP603.0.0

Advanced Steadfast Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_shld_def_exp

Advanced Steadfast Enhancement 33X
BoP603.0.0

Advanced Steadfast Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_shld_def

Advanced Steadfast Enhancement 36
BoE563.0.0

Advanced Steadfast Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_shld_def

Advanced Steadfast Enhancement 37
BoE603.0.0

Advanced Steadfast Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_shld_def

Advanced Steadfast Enhancement 38
BoE603.0.0

Advanced Studious Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_acc_pwr_exp

Advanced Studious Enhancement 31X
BoP603.0.0

Advanced Studious Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_acc_pwr_exp

Advanced Studious Enhancement 33X
BoP603.0.0

Advanced Studious Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_acc_pwr

Advanced Studious Enhancement 36
BoE563.0.0

Advanced Studious Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_acc_pwr

Advanced Studious Enhancement 37
BoE603.0.0

Advanced Studious Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_acc_pwr

Advanced Studious Enhancement 38
BoE603.0.0

Advanced Sturdiness Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_shld_abs_end_exp

Advanced Sturdiness Enhancement 31X
BoP603.0.0

Advanced Sturdiness Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_shld_abs_end_exp

Advanced Sturdiness Enhancement 33X
BoP603.0.0

Advanced Sturdiness Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_shld_abs_end

Advanced Sturdiness Enhancement 36
BoE563.0.0

Advanced Sturdiness Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_shld_abs_end

Advanced Sturdiness Enhancement 37
BoE603.0.0

Advanced Sturdiness Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_shld_abs_end

Advanced Sturdiness Enhancement 38
BoE603.0.0

Advanced Surge Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_surg_end.​ilvl_081.​artifact.​basemod

Advanced Surge Augment 36
BoE553.0.0

Advanced V-8 Cartel Waste Grenade

FQN: itm.​grenade.​ilvl_081.​sludge_grenade_artifact

Advanced V-8 Cartel Waste Grenade
none3.0.0

Advanced V-8 Electro-Stun Grenade

FQN: itm.​grenade.​ilvl_081.​shock_grenade_artifact

Advanced V-8 Electro-Stun Grenade
none3.0.0

Advanced V-8 Pyro Grenade

FQN: itm.​grenade.​ilvl_081.​pyro_grenade_artifact

Advanced V-8 Pyro Grenade
none3.0.0

Advanced V-8 Rakata Freeze Bomb

FQN: itm.​grenade.​ilvl_081.​ice_grenade_artifact

Advanced V-8 Rakata Freeze Bomb
none3.0.0

Advanced V-8 Seismic Grenade

FQN: itm.​grenade.​ilvl_081.​tremor_grenade_artifact

Advanced V-8 Seismic Grenade
none3.0.0

Advanced Vigilant Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_shld_abs_exp

Advanced Vigilant Enhancement 31X
BoP603.0.0

Advanced Vigilant Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_shld_abs_exp

Advanced Vigilant Enhancement 33X
BoP603.0.0

Advanced Vigilant Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_shld_abs

Advanced Vigilant Enhancement 36
BoE563.0.0

Advanced Vigilant Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_shld_abs

Advanced Vigilant Enhancement 37
BoE603.0.0

Advanced Vigilant Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_shld_abs

Advanced Vigilant Enhancement 38
BoE603.0.0

Advanced Volition Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_alac_end_crit_exp

Advanced Volition Enhancement 31X
BoP603.0.0

Advanced Volition Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_alac_end_crit_exp

Advanced Volition Enhancement 33X
BoP603.0.0

Advanced Volition Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_alac_end_crit

Advanced Volition Enhancement 36
BoE563.0.0

Advanced Volition Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_alac_end_crit

Advanced Volition Enhancement 37
BoE603.0.0

Advanced Volition Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_alac_end_crit

Advanced Volition Enhancement 38
BoE603.0.0

Advanced Warfare Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_alac_crit_exp

Advanced Warfare Enhancement 31X
BoP603.0.0

Advanced Warfare Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_alac_crit_exp

Advanced Warfare Enhancement 33X
BoP603.0.0

Advanced Warfare Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_alac_crit

Advanced Warfare Enhancement 36
BoE563.0.0

Advanced Warfare Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_alac_crit

Advanced Warfare Enhancement 37
BoE603.0.0

Advanced Warfare Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_alac_crit

Advanced Warfare Enhancement 38
BoE603.0.0

Advanced Weighted Mod 31A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_aim_end_abs_exp

Advanced Weighted Mod 31A-X
BoP603.0.0

Advanced Weighted Mod 31B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_end_aim_abs_exp

Advanced Weighted Mod 31B-X
BoP603.0.0

Advanced Weighted Mod 31X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0072.​artifact.​att_aim_abs_end_exp

Advanced Weighted Mod 31X
BoP603.0.0

Advanced Weighted Mod 33A-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_aim_end_abs_exp

Advanced Weighted Mod 33A-X
BoP603.0.0

Advanced Weighted Mod 33B-X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_end_aim_abs_exp

Advanced Weighted Mod 33B-X
BoP603.0.0

Advanced Weighted Mod 33X

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0075.​artifact.​att_aim_abs_end_exp

Advanced Weighted Mod 33X
BoP603.0.0

Advanced Weighted Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_aim_abs_end

Advanced Weighted Mod 36
BoE583.0.0

Advanced Weighted Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_aim_end_abs

Advanced Weighted Mod 36A
BoE583.0.0

Advanced Weighted Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​artifact.​att_end_aim_abs

Advanced Weighted Mod 36B
BoE583.0.0

Advanced Weighted Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_aim_abs_end

Advanced Weighted Mod 37
BoE603.0.0

Advanced Weighted Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_aim_end_abs

Advanced Weighted Mod 37A
BoE603.0.0

Advanced Weighted Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​artifact.​att_end_aim_abs

Advanced Weighted Mod 37B
BoE603.0.0

Advanced Weighted Mod 38

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_aim_abs_end

Advanced Weighted Mod 38
BoE603.0.0

Advanced Weighted Mod 38A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_aim_end_abs

Advanced Weighted Mod 38A
BoE603.0.0

Advanced Weighted Mod 38B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0087.​artifact.​att_end_aim_abs

Advanced Weighted Mod 38B
BoE603.0.0

Advanced White-Blue-Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white_blue_purple.​artifact.​basemod_08

Advanced White-Blue-Purple Eviscerating Crystal
BoE103.0.0

Advanced Wily Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_surg_crit_exp

Advanced Wily Enhancement 31X
BoP603.0.0

Advanced Wily Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_surg_crit_exp

Advanced Wily Enhancement 33X
BoP603.0.0

Advanced Wily Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_surg_crit

Advanced Wily Enhancement 36
BoE563.0.0

Advanced Wily Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_surg_crit

Advanced Wily Enhancement 37
BoE603.0.0

Advanced Wily Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_surg_crit

Advanced Wily Enhancement 38
BoE603.0.0

Advanced Wisdom Enhancement 31X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0072.​artifact.​att_end_alac_def_exp

Advanced Wisdom Enhancement 31X
BoP603.0.0

Advanced Wisdom Enhancement 33X

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0075.​artifact.​att_end_alac_def_exp

Advanced Wisdom Enhancement 33X
BoP603.0.0

Advanced Wisdom Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​artifact.​att_end_alac_def

Advanced Wisdom Enhancement 36
BoE563.0.0

Advanced Wisdom Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​artifact.​att_end_alac_def

Advanced Wisdom Enhancement 37
BoE603.0.0

Advanced Wisdom Enhancement 38

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0087.​artifact.​att_end_alac_def

Advanced Wisdom Enhancement 38
BoE603.0.0

Agile Mod 34

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_aim_pwr_end

Agile Mod 34
BoE553.0.0

Agile Mod 34

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_aim_pwr_end

Agile Mod 34
BoE553.0.0

Agile Mod 34A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_aim_end_pwr

Agile Mod 34A
BoE553.0.0

Agile Mod 34A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_aim_end_pwr

Agile Mod 34A
BoE553.0.0

Agile Mod 34B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_end_aim_pwr

Agile Mod 34B
BoE553.0.0

Agile Mod 34B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_end_aim_pwr

Agile Mod 34B
BoE553.0.0

Agile Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_aim_pwr_end

Agile Mod 36
BoE563.0.0

Agile Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_aim_pwr_end

Agile Mod 36
BoE553.0.0

Agile Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_aim_end_pwr

Agile Mod 36A
BoE553.0.0

Agile Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_aim_end_pwr

Agile Mod 36A
BoE563.0.0

Agile Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_end_aim_pwr

Agile Mod 36B
BoE553.0.0

Agile Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_end_aim_pwr

Agile Mod 36B
BoE563.0.0

Agile Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_aim_pwr_end

Agile Mod 37
BoE603.0.0

Agile Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_aim_end_pwr

Agile Mod 37A
BoE603.0.0

Agile Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_end_aim_pwr

Agile Mod 37B
BoE603.0.0

Akaavi Spar Customization 9

Story Companion.

FQN: itm.​mtx.​companion.​akaavi_spar_v09

Akaavi Spar Customization 9
BoE3.0.0

Akaavi Spar's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​smuggler.​akavi

Akaavi Spar's Assault Gear Pack
BtL553.0.0

Alacrity Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_alac_end.​ilvl_081.​prototype.​basemod

Alacrity Augment 36
BoE553.0.0

Alacrity Augment 36

This Augment can be used to upgrade your weapons and armor.

FQN: itm.​mod.​modulator.​att_alac_end.​ilvl_081.​premium.​basemod

Alacrity Augment 36
BoE553.0.0

Alliance Boltblaster's Assault Cannon

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​mainhand_cannon

Alliance Boltblaster's Assault Cannon
BoP3.0.0

Alliance Boltblaster's Assault Cannon

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​mainhand_rifle

Alliance Boltblaster's Assault Cannon
BoP3.0.0

Alliance Boltblaster's Belt

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​heavy_waist

Alliance Boltblaster's Belt
BoP3.0.0

Alliance Boltblaster's Blaster Pistol

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​mainhand_blaster

Alliance Boltblaster's Blaster Pistol
BoP3.0.0

Alliance Boltblaster's Boots

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​heavy_feet

Alliance Boltblaster's Boots
BoP3.0.0

Alliance Boltblaster's Chestguard

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​heavy_chest

Alliance Boltblaster's Chestguard
BoP3.0.0

Alliance Boltblaster's Device

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​trinket_earpiece

Alliance Boltblaster's Device
BoP3.0.0

Alliance Boltblaster's Gauntlets

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​heavy_hands

Alliance Boltblaster's Gauntlets
BoP3.0.0

Alliance Boltblaster's Generator

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​trinket_shield

Alliance Boltblaster's Generator
BoP3.0.0

Alliance Boltblaster's Greaves

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​heavy_legs

Alliance Boltblaster's Greaves
BoP3.0.0

Alliance Boltblaster's Helmet

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​heavy_head

Alliance Boltblaster's Helmet
BoP3.0.0

Alliance Boltblaster's MK-X Package

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​trinket_implant_x

Alliance Boltblaster's MK-X Package
BoP3.0.0

Alliance Boltblaster's Offhand Blaster

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​offhand_blaster

Alliance Boltblaster's Offhand Blaster
BoP3.0.0

Alliance Boltblaster's Vambraces

FQN: itm.​gen.​quest.​ranged_dps_aim.​ilvl_0078.​premium.​heavy_wrists

Alliance Boltblaster's Vambraces
BoP3.0.0

Alliance Bulwark's Armguards

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​heavy_wrists

Alliance Bulwark's Armguards
BoP3.0.0

Alliance Bulwark's Belt

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​heavy_waist

Alliance Bulwark's Belt
BoP3.0.0

Alliance Bulwark's Body Armor

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​heavy_chest

Alliance Bulwark's Body Armor
BoP3.0.0

Alliance Bulwark's Boots

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​heavy_feet

Alliance Bulwark's Boots
BoP3.0.0

Alliance Bulwark's Device

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​trinket_earpiece

Alliance Bulwark's Device
BoP3.0.0

Alliance Bulwark's Gloves

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​heavy_hands

Alliance Bulwark's Gloves
BoP3.0.0

Alliance Bulwark's Greaves

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​heavy_legs

Alliance Bulwark's Greaves
BoP3.0.0

Alliance Bulwark's Headgear

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​heavy_head

Alliance Bulwark's Headgear
BoP3.0.0

Alliance Bulwark's Lightsaber

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​mainhand_lightsaber

Alliance Bulwark's Lightsaber
BoP3.0.0

Alliance Bulwark's MK-X Package

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​trinket_implant_x

Alliance Bulwark's MK-X Package
BoP3.0.0

Alliance Bulwark's Shield

FQN: itm.​gen.​quest.​melee_tank_str.​ilvl_0078.​premium.​shield_shield

Alliance Bulwark's Shield
BoP3.0.0

Alliance Demolisher's Belt

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​heavy_waist

Alliance Demolisher's Belt
BoP3.0.0

Alliance Demolisher's Blaster Pistol

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​mainhand_blaster

Alliance Demolisher's Blaster Pistol
BoP3.0.0

Alliance Demolisher's Blaster Rifle

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​mainhand_rifle

Alliance Demolisher's Blaster Rifle
BoP3.0.0

Alliance Demolisher's Body Armor

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​heavy_chest

Alliance Demolisher's Body Armor
BoP3.0.0

Alliance Demolisher's Boots

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​heavy_feet

Alliance Demolisher's Boots
BoP3.0.0

Alliance Demolisher's Bracers

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​heavy_wrists

Alliance Demolisher's Bracers
BoP3.0.0

Alliance Demolisher's Device

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​trinket_earpiece

Alliance Demolisher's Device
BoP3.0.0

Alliance Demolisher's Gauntlets

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​heavy_hands

Alliance Demolisher's Gauntlets
BoP3.0.0

Alliance Demolisher's Helmet

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​heavy_head

Alliance Demolisher's Helmet
BoP3.0.0

Alliance Demolisher's Legplates

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​heavy_legs

Alliance Demolisher's Legplates
BoP3.0.0

Alliance Demolisher's MK-X Package

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​trinket_implant_x

Alliance Demolisher's MK-X Package
BoP3.0.0

Alliance Demolisher's Shield

FQN: itm.​gen.​quest.​tech_tank_aim.​ilvl_0078.​premium.​shield_shield

Alliance Demolisher's Shield
BoP3.0.0

Alliance Duelist's Boots

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​light_feet

Alliance Duelist's Boots
BoP3.0.0

Alliance Duelist's Bracers

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​light_wrists

Alliance Duelist's Bracers
BoP3.0.0

Alliance Duelist's Device

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​trinket_earpiece

Alliance Duelist's Device
BoP3.0.0

Alliance Duelist's Handwraps

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​light_hands

Alliance Duelist's Handwraps
BoP3.0.0

Alliance Duelist's Headgear

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​light_head

Alliance Duelist's Headgear
BoP3.0.0

Alliance Duelist's Legwraps

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​light_legs

Alliance Duelist's Legwraps
BoP3.0.0

Alliance Duelist's MK-X Package

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​trinket_implant_x

Alliance Duelist's MK-X Package
BoP3.0.0

Alliance Duelist's Robe

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​light_chest

Alliance Duelist's Robe
BoP3.0.0

Alliance Duelist's Saberstaff

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​mainhand_polesaber

Alliance Duelist's Saberstaff
BoP3.0.0

Alliance Duelist's Shield

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​shield_shield

Alliance Duelist's Shield
BoP3.0.0

Alliance Duelist's Waistwrap

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0078.​premium.​light_waist

Alliance Duelist's Waistwrap
BoP3.0.0

Alliance Force-Healer's Boots

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​light_feet

Alliance Force-Healer's Boots
BoP3.0.0

Alliance Force-Healer's Cuffs

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​light_wrists

Alliance Force-Healer's Cuffs
BoP3.0.0

Alliance Force-Healer's Device

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​trinket_earpiece

Alliance Force-Healer's Device
BoP3.0.0

Alliance Force-Healer's Focus

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​trinket_shield

Alliance Force-Healer's Focus
BoP3.0.0

Alliance Force-Healer's Gloves

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​light_hands

Alliance Force-Healer's Gloves
BoP3.0.0

Alliance Force-Healer's Headgear

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​light_head

Alliance Force-Healer's Headgear
BoP3.0.0

Alliance Force-Healer's Lightsaber

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​mainhand_lightsaber

Alliance Force-Healer's Lightsaber
BoP3.0.0

Alliance Force-Healer's Lower Robe

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​light_legs

Alliance Force-Healer's Lower Robe
BoP3.0.0

Alliance Force-Healer's MK-X Package

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​trinket_implant_x

Alliance Force-Healer's MK-X Package
BoP3.0.0

Alliance Force-Healer's Robe

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​light_chest

Alliance Force-Healer's Robe
BoP3.0.0

Alliance Force-Healer's Sash

FQN: itm.​gen.​quest.​caster_heals_will.​ilvl_0078.​premium.​light_waist

Alliance Force-Healer's Sash
BoP3.0.0

Alliance Force-Lord's Boots

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​light_feet

Alliance Force-Lord's Boots
BoP3.0.0

Alliance Force-Lord's Bracers

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​light_wrists

Alliance Force-Lord's Bracers
BoP3.0.0

Alliance Force-Lord's Device

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​trinket_earpiece

Alliance Force-Lord's Device
BoP3.0.0

Alliance Force-Lord's Focus

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​trinket_shield

Alliance Force-Lord's Focus
BoP3.0.0

Alliance Force-Lord's Gloves

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​light_hands

Alliance Force-Lord's Gloves
BoP3.0.0

Alliance Force-Lord's Headgear

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​light_head

Alliance Force-Lord's Headgear
BoP3.0.0

Alliance Force-Lord's Lightsaber

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​mainhand_lightsaber

Alliance Force-Lord's Lightsaber
BoP3.0.0

Alliance Force-Lord's Lower Robe

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​light_legs

Alliance Force-Lord's Lower Robe
BoP3.0.0

Alliance Force-Lord's MK-X Package

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​trinket_implant_x

Alliance Force-Lord's MK-X Package
BoP3.0.0

Alliance Force-Lord's Saberstaff

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​mainhand_polesaber

Alliance Force-Lord's Saberstaff
BoP3.0.0

Alliance Force-Lord's Sash

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​light_waist

Alliance Force-Lord's Sash
BoP3.0.0

Alliance Force-Lord's Vestments

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0078.​premium.​light_chest

Alliance Force-Lord's Vestments
BoP3.0.0

Alliance Med-tech's Assault Cannon

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​mainhand_cannon

Alliance Med-tech's Assault Cannon
BoP3.0.0

Alliance Med-tech's Belt

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​heavy_waist

Alliance Med-tech's Belt
BoP3.0.0

Alliance Med-tech's Blaster Pistol

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​mainhand_blaster

Alliance Med-tech's Blaster Pistol
BoP3.0.0

Alliance Med-tech's Body Armor

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​heavy_chest

Alliance Med-tech's Body Armor
BoP3.0.0

Alliance Med-tech's Boots

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​heavy_feet

Alliance Med-tech's Boots
BoP3.0.0

Alliance Med-tech's Bracers

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​heavy_wrists

Alliance Med-tech's Bracers
BoP3.0.0

Alliance Med-tech's Device

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​trinket_earpiece

Alliance Med-tech's Device
BoP3.0.0

Alliance Med-tech's Gauntlets

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​heavy_hands

Alliance Med-tech's Gauntlets
BoP3.0.0

Alliance Med-tech's Generator

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​trinket_shield

Alliance Med-tech's Generator
BoP3.0.0

Alliance Med-tech's Helmet

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​heavy_head

Alliance Med-tech's Helmet
BoP3.0.0

Alliance Med-tech's Legplates

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​heavy_legs

Alliance Med-tech's Legplates
BoP3.0.0

Alliance Med-tech's MK-X Package

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​trinket_implant_x

Alliance Med-tech's MK-X Package
BoP3.0.0

Alliance Med-tech's Offhand Blaster

FQN: itm.​gen.​quest.​tech_heals_aim.​ilvl_0078.​premium.​offhand_blaster

Alliance Med-tech's Offhand Blaster
BoP3.0.0

Alliance Mender's Belt

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​medium_waist

Alliance Mender's Belt
BoP3.0.0

Alliance Mender's Blaster Pistol

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​mainhand_blaster

Alliance Mender's Blaster Pistol
BoP3.0.0

Alliance Mender's Blaster Rifle

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​mainhand_rifle

Alliance Mender's Blaster Rifle
BoP3.0.0

Alliance Mender's Boots

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​medium_feet

Alliance Mender's Boots
BoP3.0.0

Alliance Mender's Bracers

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​medium_wrists

Alliance Mender's Bracers
BoP3.0.0

Alliance Mender's Device

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​trinket_earpiece

Alliance Mender's Device
BoP3.0.0

Alliance Mender's Gloves

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​medium_hands

Alliance Mender's Gloves
BoP3.0.0

Alliance Mender's Headgear

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​medium_head

Alliance Mender's Headgear
BoP3.0.0

Alliance Mender's Leggings

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​medium_legs

Alliance Mender's Leggings
BoP3.0.0

Alliance Mender's MK-X Package

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​trinket_implant_x

Alliance Mender's MK-X Package
BoP3.0.0

Alliance Mender's Shotgun

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​offhand_shotgun

Alliance Mender's Shotgun
BoP3.0.0

Alliance Mender's Suit

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​medium_chest

Alliance Mender's Suit
BoP3.0.0

Alliance Mender's Vibroknife

FQN: itm.​gen.​quest.​tech_heals_cun.​ilvl_0078.​premium.​offhand_vibroknife

Alliance Mender's Vibroknife
BoP3.0.0

Alliance Pummeler's Armguards

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​heavy_wrists

Alliance Pummeler's Armguards
BoP3.0.0

Alliance Pummeler's Belt

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​heavy_waist

Alliance Pummeler's Belt
BoP3.0.0

Alliance Pummeler's Boots

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​heavy_feet

Alliance Pummeler's Boots
BoP3.0.0

Alliance Pummeler's Chestguard

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​heavy_chest

Alliance Pummeler's Chestguard
BoP3.0.0

Alliance Pummeler's Device

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​trinket_earpiece

Alliance Pummeler's Device
BoP3.0.0

Alliance Pummeler's Generator

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​trinket_shield

Alliance Pummeler's Generator
BoP3.0.0

Alliance Pummeler's Greaves

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​heavy_legs

Alliance Pummeler's Greaves
BoP3.0.0

Alliance Pummeler's Handgear

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​heavy_hands

Alliance Pummeler's Handgear
BoP3.0.0

Alliance Pummeler's Headgear

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​heavy_head

Alliance Pummeler's Headgear
BoP3.0.0

Alliance Pummeler's Lightsaber

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​mainhand_lightsaber

Alliance Pummeler's Lightsaber
BoP3.0.0

Alliance Pummeler's MK-X Package

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​trinket_implant_x

Alliance Pummeler's MK-X Package
BoP3.0.0

Alliance Pummeler's Offhand Saber

FQN: itm.​gen.​quest.​melee_dps_str.​ilvl_0078.​premium.​offhand_lightsaber

Alliance Pummeler's Offhand Saber
BoP3.0.0

Alliance Targeter's Belt

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​medium_waist

Alliance Targeter's Belt
BoP3.0.0

Alliance Targeter's Blaster Pistol

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​mainhand_blaster

Alliance Targeter's Blaster Pistol
BoP3.0.0

Alliance Targeter's Blaster Rifle

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​mainhand_rifle

Alliance Targeter's Blaster Rifle
BoP3.0.0

Alliance Targeter's Boots

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​medium_feet

Alliance Targeter's Boots
BoP3.0.0

Alliance Targeter's Bracers

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​medium_wrists

Alliance Targeter's Bracers
BoP3.0.0

Alliance Targeter's Device

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​trinket_earpiece

Alliance Targeter's Device
BoP3.0.0

Alliance Targeter's Gloves

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​medium_hands

Alliance Targeter's Gloves
BoP3.0.0

Alliance Targeter's Headgear

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​medium_head

Alliance Targeter's Headgear
BoP3.0.0

Alliance Targeter's Jacket

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​medium_chest

Alliance Targeter's Jacket
BoP3.0.0

Alliance Targeter's Leggings

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​medium_legs

Alliance Targeter's Leggings
BoP3.0.0

Alliance Targeter's MK-X Package

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​trinket_implant_x

Alliance Targeter's MK-X Package
BoP3.0.0

Alliance Targeter's Offhand Blaster

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​offhand_blaster

Alliance Targeter's Offhand Blaster
BoP3.0.0

Alliance Targeter's Shotgun

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​offhand_shotgun

Alliance Targeter's Shotgun
BoP3.0.0

Alliance Targeter's Sniper Rifle

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​mainhand_rifle_sniper

Alliance Targeter's Sniper Rifle
BoP3.0.0

Alliance Targeter's Vibroknife

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0078.​premium.​offhand_vibroknife

Alliance Targeter's Vibroknife
BoP3.0.0

Alloyed Ring

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​npcscavenger.​level_060

Alloyed Ring
none3.0.0

Amzab ZB-12

Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mtx.​mount.​amzab.​zb12

Amzab ZB-12
BoE3.0.0

Amzab ZB-4

Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mtx.​mount.​amzab.​zb4

Amzab ZB-4
BoE3.0.0

Amzab ZB-8

Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mtx.​mount.​amzab.​zb8

Amzab ZB-8
BoE3.0.0

Ancient Relic

An ancient relic recovered from the cave.

FQN: itm.​exp.​02.​yavin_4.​world.​altars_of_history.​ancient_relic

Ancient Relic
none3.0.0

Andronikos Revel's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​inquisitor.​andronikos

Andronikos Revel's Assault Gear Pack
BtL553.0.0

Animal Meat

Meat taken from the various jungle beasts of Rishi.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​jungles_bounty.​meat

Animal Meat
none3.0.0

Anodyne Awareness Motivator MK-2

FQN: itm.​gen.​biochem.​caster_dps_will.​ilvl_081.​premium_implant_002

Anodyne Awareness Motivator MK-2
BoE563.0.0

Anodyne Cardio System MK-1

FQN: itm.​gen.​biochem.​tech_heal_cun.​ilvl_081.​premium_implant_001

Anodyne Cardio System MK-1
BoE563.0.0

Anodyne Extract

Grade 8 Biochemical Sample.

FQN: itm.​mat.​craft.​bio.​sample.​premium.​harvest_11b

Anodyne Extract
none3.0.0

Anodyne Force Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_force

Anodyne Force Adrenal
none553.0.0

Anodyne Medpac

A medpac is a small first aid kit that contains diagnosis equipment and other essential medicines for the treatment of wounds.

FQN: itm.​potion.​medpac.​ilvl_081.​medpac

Anodyne Medpac
none3.0.0

Anodyne Might Package MK-1

FQN: itm.​gen.​biochem.​melee_dps_str.​ilvl_081.​premium_implant_001

Anodyne Might Package MK-1
BoE563.0.0

Anodyne Might Package MK-2

FQN: itm.​gen.​biochem.​melee_dps_str.​ilvl_081.​premium_implant_002

Anodyne Might Package MK-2
BoE563.0.0

Anodyne Reaction Implant MK-1

FQN: itm.​gen.​biochem.​melee_tank_str.​ilvl_081.​premium_implant_001

Anodyne Reaction Implant MK-1
BoE563.0.0

Anodyne Reaction Implant MK-2

FQN: itm.​gen.​biochem.​melee_tank_str.​ilvl_081.​premium_implant_002

Anodyne Reaction Implant MK-2
BoE563.0.0

Anodyne Reflex Enhancer MK-1

FQN: itm.​gen.​biochem.​ranged_dps_aim.​ilvl_081.​premium_implant_001

Anodyne Reflex Enhancer MK-1
BoE563.0.0

Anodyne Reflex Enhancer MK-2

FQN: itm.​gen.​biochem.​ranged_dps_aim.​ilvl_081.​premium_implant_002

Anodyne Reflex Enhancer MK-2
BoE563.0.0

Anodyne Rejuvenation System MK-1

FQN: itm.​gen.​biochem.​tech_heal_aim.​ilvl_081.​premium_implant_001

Anodyne Rejuvenation System MK-1
BoE563.0.0

Anodyne Resistance Implant MK-1

FQN: itm.​gen.​biochem.​hybrid_tank_will.​ilvl_081.​premium_implant_001

Anodyne Resistance Implant MK-1
BoE563.0.0

Anodyne Resistance Implant MK-2

FQN: itm.​gen.​biochem.​hybrid_tank_will.​ilvl_081.​premium_implant_002

Anodyne Resistance Implant MK-2
BoE563.0.0

Anodyne Resolve System MK-1

FQN: itm.​gen.​biochem.​caster_heal_will.​ilvl_081.​premium_implant_001

Anodyne Resolve System MK-1
BoE563.0.0

Anodyne Resolve System MK-1

FQN: itm.​gen.​biochem.​caster_dps_will.​ilvl_081.​premium_implant_001

Anodyne Resolve System MK-1
BoE563.0.0

Anodyne Response Implant MK-1

FQN: itm.​gen.​biochem.​ranged_tank_aim.​ilvl_081.​premium_implant_001

Anodyne Response Implant MK-1
BoE563.0.0

Anodyne Response Implant MK-2

FQN: itm.​gen.​biochem.​ranged_tank_aim.​ilvl_081.​premium_implant_002

Anodyne Response Implant MK-2
BoE563.0.0

Anodyne Skill Package MK-1

FQN: itm.​gen.​biochem.​tech_dps_cun.​ilvl_081.​premium_implant_001

Anodyne Skill Package MK-1
BoE563.0.0

Anodyne Skill Package MK-2

FQN: itm.​gen.​biochem.​tech_dps_cun.​ilvl_081.​premium_implant_002

Anodyne Skill Package MK-2
BoE563.0.0

Anti-Personnel Defense Turret

FQN: itm.​stronghold.​technological.​machines.​neutral.​antipersonnel_defense_turret

Anti-Personnel Defense Turret
none3.0.0

Antique Lightsaber Hilt

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​weaponforce.​level_058

Antique Lightsaber Hilt
none3.0.0

Appearance Option: Pigtails

Unlocks a new hairstyle for female Human, Cyborg, Chiss, Mirialan, Miralukan, and Sith characters, available at Character Creation or via the Appearance Designer.

FQN: itm.​mtx.​appearances.​multi.​pigtails

Appearance Option: Pigtails
BoU3.0.0

Appearance Option: Pompadour

Unlocks a new hairstyle for male and female Human, Cyborg, Chiss, Mirialan, Miralukan, and Sith characters, available at Character Creation or via the Appearance Designer.

FQN: itm.​mtx.​appearances.​multi.​pompadour

Appearance Option: Pompadour
BoU3.0.0

Appearance Options: Alien Options 1

Unlocks 4 new hair style options for Chiss, Cyborg, Mirialan, and Miralukan characters. Includes 2 female hair styles, 1 male hair style, and 1 unisex hair style. Also includes 6 new hair colors and 1 new eye color option for Cyborg characters. These options are available at the Appearance Designer or during Character Creation. These options were previously available only to Human characters.

FQN: itm.​mtx.​appearances.​alien.​options_1

Appearance Options: Alien Options 1
BoU3.0.0

Appearance Options: Sith Pale Eyes

Unlocks a new eye color for Sith characters, available at Character Creation or via the Appearance Designer.

FQN: itm.​mtx.​appearances.​sith.​pale_eyes

Appearance Options: Sith Pale Eyes
BoU3.0.0

Apprentice's Shadow Pack

A pack of assorted goods purchased from the Cartel Market.

FQN: itm.​mtx.​pack.​season6x1.​apprentices_pack

Apprentice's Shadow Pack
none3.0.0

Aptitude Mod 34

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_will_pwr_end

Aptitude Mod 34
BoE553.0.0

Aptitude Mod 34

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_will_pwr_end

Aptitude Mod 34
BoE553.0.0

Aptitude Mod 34A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_will_end_pwr

Aptitude Mod 34A
BoE553.0.0

Aptitude Mod 34A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_will_end_pwr

Aptitude Mod 34A
BoE553.0.0

Aptitude Mod 34B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_end_will_pwr

Aptitude Mod 34B
BoE553.0.0

Aptitude Mod 34B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_end_will_pwr

Aptitude Mod 34B
BoE553.0.0

Aptitude Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_will_pwr_end

Aptitude Mod 36
BoE553.0.0

Aptitude Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_will_pwr_end

Aptitude Mod 36
BoE563.0.0

Aptitude Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_will_end_pwr

Aptitude Mod 36A
BoE553.0.0

Aptitude Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_will_end_pwr

Aptitude Mod 36A
BoE563.0.0

Aptitude Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_end_will_pwr

Aptitude Mod 36B
BoE553.0.0

Aptitude Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_end_will_pwr

Aptitude Mod 36B
BoE563.0.0

Aptitude Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_will_pwr_end

Aptitude Mod 37
BoE603.0.0

Aptitude Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_will_end_pwr

Aptitude Mod 37A
BoE603.0.0

Aptitude Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_end_will_pwr

Aptitude Mod 37B
BoE603.0.0

Arctic Thranta

Right-click this item to add the Arctic Thranta to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​manta.​arctic

Arctic Thranta
BoE3.0.0

Aric Jorgan Customization 6

Story Companion.

FQN: itm.​companion.​skin.​jorgan.​skin.​custom_06

Aric Jorgan Customization 6
BoP3.0.0

Aric Jorgan's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​trooper.​aric_jorgan

Aric Jorgan's Assault Gear Pack
BtL553.0.0

Armored Boreal Ice Tromper

Unlocks the Armored Boreal Ice Tromper creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. The Armored Boreal Ice Tromper is a mammalian herbivore that could be found on Hoth. Ice Trompers can be trained by creature handlers as riding animals. <<1>>

FQN: itm.​mtx.​mount.​ice_tromper.​armored_boreal_icetromper

Armored Boreal Ice Tromper
BoE3.0.0

Armored Uxibeast

Unlocks the Armored Uxibeast creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. The Armored Uxibeast is a mammalian herbivore that could be found on Tython. Though difficult to domesticate, their size and strength makes them valuable pack animals. <<1>>

FQN: itm.​mtx.​mount.​uxibeast.​armored

Armored Uxibeast
BoP3.0.0

Arrangement: Cafe Table

FQN: itm.​stronghold.​furniture.​arrangements.​cantina.​cafe_table

Arrangement: Cafe Table
none3.0.0

Arrangement: Rishi Baskets

FQN: itm.​stronghold.​containers.​crates.​rishi.​basket_arrangement_a

Arrangement: Rishi Baskets
none3.0.0

Arrangement: Rishi Crates

FQN: itm.​stronghold.​containers.​crates.​rishi.​crate_arrangement_a

Arrangement: Rishi Crates
none3.0.0

Arrangement: Yavin Crates

FQN: itm.​stronghold.​containers.​crates.​yavin.​crate_arrangement_a

Arrangement: Yavin Crates
none3.0.0

Art: 3rd Anniversary Celebration - Coruscant

FQN: itm.​stronghold.​anniversary.​third.​celebration_picture_coruscant

Art: 3rd Anniversary Celebration - Coruscant
BoP3.0.0

Art: 3rd Anniversary Celebration - Dromund Kaas

FQN: itm.​stronghold.​anniversary.​third.​celebration_picture_dro

Art: 3rd Anniversary Celebration - Dromund Kaas
BoP3.0.0

Art: 3rd Anniversary Celebration - Korriban

FQN: itm.​stronghold.​anniversary.​third.​celebration_picture_korriban

Art: 3rd Anniversary Celebration - Korriban
BoP3.0.0

Art: 3rd Anniversary Celebration - Nar Shaddaa

FQN: itm.​stronghold.​anniversary.​third.​celebration_picture_nar

Art: 3rd Anniversary Celebration - Nar Shaddaa
BoP3.0.0

Art: 3rd Anniversary Celebration - Rishi

FQN: itm.​stronghold.​anniversary.​third.​celebration_picture_rishi

Art: 3rd Anniversary Celebration - Rishi
BoP3.0.0

Art: 3rd Anniversary Celebration - Tatooine

FQN: itm.​stronghold.​anniversary.​third.​celebration_picture_tatooine

Art: 3rd Anniversary Celebration - Tatooine
BoP3.0.0

Art: 3rd Anniversary Celebration - Tython

FQN: itm.​stronghold.​anniversary.​third.​celebration_picture_tython

Art: 3rd Anniversary Celebration - Tython
BoP3.0.0

Art: 3rd Anniversary Celebration - Yavin 4

FQN: itm.​stronghold.​anniversary.​third.​celebration_picture_yavin

Art: 3rd Anniversary Celebration - Yavin 4
BoP3.0.0

Art: Alderaan Landscape

FQN: itm.​stronghold.​civic.​artwork.​fine_art.​alderaan_cncpt4x3

Art: Alderaan Landscape
none3.0.0

Art: Approach to Oricon

FQN: itm.​stronghold.​civic.​artwork.​fine_art.​oricon_approach4x3

Art: Approach to Oricon
none3.0.0

Art: Hoth Starship Graveyard

FQN: itm.​stronghold.​civic.​artwork.​fine_art.​hoth_graveyard4x3

Art: Hoth Starship Graveyard
none3.0.0

Art: Kaas City

FQN: itm.​stronghold.​civic.​artwork.​fine_art.​dromundkaas4x3

Art: Kaas City
none3.0.0

Art: Rakata Prime

FQN: itm.​stronghold.​civic.​artwork.​fine_art.​rakata_prime4x3

Art: Rakata Prime
none3.0.0

Art: Tatooine Landscape

FQN: itm.​stronghold.​civic.​artwork.​fine_art.​tattooine4x3

Art: Tatooine Landscape
none3.0.0

Art: The Reclaiming of Taris

FQN: itm.​stronghold.​civic.​artwork.​fine_art.​taris4x3

Art: The Reclaiming of Taris
none3.0.0

Art: Underworld Casino

FQN: itm.​stronghold.​civic.​artwork.​fine_art.​narshadaaa4x3

Art: Underworld Casino
none3.0.0

Artful Mod 34

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_cun_pwr_end

Artful Mod 34
BoE553.0.0

Artful Mod 34

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_cun_pwr_end

Artful Mod 34
BoE553.0.0

Artful Mod 34A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_cun_end_pwr

Artful Mod 34A
BoE553.0.0

Artful Mod 34A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_cun_end_pwr

Artful Mod 34A
BoE553.0.0

Artful Mod 34B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_end_cun_pwr

Artful Mod 34B
BoE553.0.0

Artful Mod 34B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_end_cun_pwr

Artful Mod 34B
BoE553.0.0

Artful Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_cun_pwr_end

Artful Mod 36
BoE553.0.0

Artful Mod 36

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_cun_pwr_end

Artful Mod 36
BoE563.0.0

Artful Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_cun_end_pwr

Artful Mod 36A
BoE563.0.0

Artful Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_cun_end_pwr

Artful Mod 36A
BoE553.0.0

Artful Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_end_cun_pwr

Artful Mod 36B
BoE553.0.0

Artful Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_end_cun_pwr

Artful Mod 36B
BoE563.0.0

Artful Mod 37

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_cun_pwr_end

Artful Mod 37
BoE603.0.0

Artful Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_cun_end_pwr

Artful Mod 37A
BoE603.0.0

Artful Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_end_cun_pwr

Artful Mod 37B
BoE603.0.0

Ashara Zavros's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​inquisitor.​ashara

Ashara Zavros's Assault Gear Pack
BtL553.0.0

Assault Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_surg_end_crit

Assault Enhancement 34
BoE553.0.0

Assault Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_surg_end_crit

Assault Enhancement 34
BoE553.0.0

Assault Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_surg_end_crit

Assault Enhancement 36
BoE563.0.0

Assault Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_surg_end_crit

Assault Enhancement 36
BoE563.0.0

Assault Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_surg_end_crit

Assault Enhancement 37
BoE603.0.0

Assault Order

Military order to assault the temple on Yavin 4 where Revan and his followers are bunkered.

FQN: itm.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​bombardment_order

Assault Order
BoP3.0.0

Astromech Clamp

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​droidastromech.​level_056

Astromech Clamp
none3.0.0

Astute Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_end_acc_def

Astute Enhancement 34
BoE553.0.0

Astute Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_end_acc_def

Astute Enhancement 34
BoE553.0.0

Astute Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_end_acc_def

Astute Enhancement 36
BoE563.0.0

Astute Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_end_acc_def

Astute Enhancement 36
BoE563.0.0

Astute Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_end_acc_def

Astute Enhancement 37
BoE603.0.0

Austere City Bench

FQN: itm.​stronghold.​furniture.​couches.​bench.​city.​austere_city_bench

Austere City Bench
none3.0.0

Authentic Identification Codes

A list of valid Identification codes to docking ports across the galaxy.

FQN: itm.​reputation.​trophy.​cartel.​freebooter.​freebooter_trophy_large

Authentic Identification Codes
BoP3.0.0

Autoimmune Regulator

Grade 8 Medical Supplies.

FQN: itm.​mat.​craft.​dip.​hypo.​artifact.​mission_11

Autoimmune Regulator
none3.0.0

BA-2 Command Walker

Unlocks the BA-2 Command Walker vehicle. Movement speed increases based on the rank of your Speeder Piloting skill. Reduces incoming damage by 15%. The BA-2 Command Walker is a bipedal walker vehicle used by Repulic scout forces. <<1>>

FQN: itm.​mount.​creature.​walker.​republic_guns_v02

BA-2 Command Walker
BoE3.0.0

BA-2 Recon Walker

Unlocks the BA-2 Recon Walker vehicle. Movement speed increases based on the rank of your Speeder Piloting skill. Reduces incoming damage by 15%. The BA-2 Command Walker is a bipedal walker vehicle used by Repulic scout forces. <<1>>

FQN: itm.​mount.​creature.​walker.​republic_noguns_v02

BA-2 Recon Walker
BoE3.0.0

Balanced Combatant Lower Body Armor

FQN: itm.​mtx.​lootboxes.​balanced_combatant.​lower

Balanced Combatant Lower Body Armor
BoE3.0.0

Balanced Combatant Upper Body Armor

FQN: itm.​mtx.​lootboxes.​balanced_combatant.​upper

Balanced Combatant Upper Body Armor
BoE3.0.0

Balanced Combatant's Leggings

FQN: itm.​mtx.​armor.​season5.​balanced_combatant.​legs

Balanced Combatant's Leggings
BoE13.0.0

Balanced Combatant's Pauldrons

FQN: itm.​mtx.​armor.​season5.​balanced_combatant.​chest

Balanced Combatant's Pauldrons
BoE13.0.0

Balanced Combatant's Sash

FQN: itm.​mtx.​armor.​season5.​balanced_combatant.​waist

Balanced Combatant's Sash
BoE13.0.0

Balanced Combatant's Shinguards

FQN: itm.​mtx.​armor.​season5.​balanced_combatant.​feet

Balanced Combatant's Shinguards
BoE13.0.0

Balanced Combatant's Vambrace

FQN: itm.​mtx.​armor.​season5.​balanced_combatant.​hands

Balanced Combatant's Vambrace
BoE13.0.0

Banner: Revanite (Large)

FQN: itm.​stronghold.​civic.​banners.​yavin.​revanite_banner_hanging_01

Banner: Revanite (Large)
none3.0.0

Banner: Rishi (Large)

FQN: itm.​stronghold.​civic.​banners.​rishi.​rishi_wall_banner_b

Banner: Rishi (Large)
none3.0.0

Baron Deathmark's Furious Walker

Unlocks Baron Deathmark's Furious Walker vehicle. Movement speed increases based on the rank of your Speeder Piloting skill. For your golden performance in Season 3 Baron Deathmark has handed over one of his personal vehicles to you. <<1>>

FQN: itm.​custom.​pvp.​season3.​baron_walker

Baron Deathmark's Furious Walker
BoP3.0.0

Barrage Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_end_alac_pwr

Barrage Enhancement 34
BoE553.0.0

Barrage Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_end_alac_pwr

Barrage Enhancement 34
BoE553.0.0

Barrage Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_end_alac_pwr

Barrage Enhancement 36
BoE563.0.0

Barrage Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_end_alac_pwr

Barrage Enhancement 36
BoE563.0.0

Barrage Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_end_alac_pwr

Barrage Enhancement 37
BoE603.0.0

Basic Utility Kit

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​weaponheavy.​level_056

Basic Utility Kit
none3.0.0

Bastion Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_shld_end_def

Bastion Enhancement 34
BoE553.0.0

Bastion Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_shld_end_def

Bastion Enhancement 34
BoE553.0.0

Bastion Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_shld_end_def

Bastion Enhancement 36
BoE563.0.0

Bastion Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_shld_end_def

Bastion Enhancement 36
BoE563.0.0

Bastion Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_shld_end_def

Bastion Enhancement 37
BoE603.0.0

Battle Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_surg_crit_end

Battle Enhancement 34
BoE553.0.0

Battle Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_surg_crit_end

Battle Enhancement 34
BoE553.0.0

Battle Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_surg_crit_end

Battle Enhancement 36
BoE563.0.0

Battle Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_surg_crit_end

Battle Enhancement 36
BoE563.0.0

Battle Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_surg_crit_end

Battle Enhancement 37
BoE603.0.0

Battleworn Lightsaber Hilt

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​weaponforce.​level_060

Battleworn Lightsaber Hilt
none3.0.0

Beguiling Mod 34A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_cun_end_def

Beguiling Mod 34A
BoE553.0.0

Beguiling Mod 34A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_cun_end_def

Beguiling Mod 34A
BoE553.0.0

Beguiling Mod 34B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​premium.​att_end_cun_def

Beguiling Mod 34B
BoE553.0.0

Beguiling Mod 34B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0078.​prototype.​att_end_cun_def

Beguiling Mod 34B
BoE553.0.0

Beguiling Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_cun_end_def

Beguiling Mod 36A
BoE563.0.0

Beguiling Mod 36A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_cun_end_def

Beguiling Mod 36A
BoE553.0.0

Beguiling Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​prototype.​att_end_cun_def

Beguiling Mod 36B
BoE563.0.0

Beguiling Mod 36B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0081.​premium.​att_end_cun_def

Beguiling Mod 36B
BoE553.0.0

Beguiling Mod 37A

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_cun_end_def

Beguiling Mod 37A
BoE603.0.0

Beguiling Mod 37B

This Mod can be used to upgrade your weapons and armor.

FQN: itm.​mod.​mod.​ilvl_0084.​prototype.​att_end_cun_def

Beguiling Mod 37B
BoE603.0.0

Bestial Tusk

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​beasttusks.​level_056

Bestial Tusk
none3.0.0

Betrayer's Starforged Dualsaber

FQN: itm.​mtx.​weapon.​dualsaber.​high34.​a01_v02

Betrayer's Starforged Dualsaber
BoE13.0.0

Betrayer's Starforged Lightsaber

FQN: itm.​mtx.​weapon.​saber.​high34.​a01_v02

Betrayer's Starforged Lightsaber
BoE13.0.0

Biocell Memory Core

Grade 8 Sliced Tech Part.

FQN: itm.​mat.​craft.​sli.​sliced_tech_part.​prototype.​mission_11

Biocell Memory Core
none3.0.0

Black and Dark Purple Dye Module

A Dye Module with primary color Black and secondary color Dark Purple. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​black_deeppurple

Black and Dark Purple Dye Module
BoE3.0.0

Black and Light Gray Dye Module

A Dye Module with primary color Black and secondary color Light Gray. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​gen.​artifice.​dye_pack.​primary_black_secondary_lightgray

Black and Light Gray Dye Module
BoE3.0.0

Black and Medium Blue Dye Module

A Dye Module with primary color Black and secondary color Medium Blue. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​gen.​artifice.​dye_pack.​primary_black_secondary_mediumblue

Black and Medium Blue Dye Module
BoE3.0.0

Black and Medium Brown Dye Module

A Dye Module with primary color Black and secondary color Medium Brown. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​mtx.​dye_pack.​black_mediumbrown

Black and Medium Brown Dye Module
BoE3.0.0

Black and Pale Yellow Dye Module

A Dye Module with primary color Black and secondary color Pale Yellow. When slotted, Dye Modules will be destroyed upon extraction and cannot be recovered. Dye Modules may be previewed before use.

FQN: itm.​gen.​artifice.​dye_pack.​primary_black_secondary_paleyellow

Black and Pale Yellow Dye Module
BoE3.0.0

Blackmail List

Kendruh's list of the pirate slaves' families and loved ones.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​master_of_none.​memento

Blackmail List
none3.0.0

Blizz's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​bh.​blizz

Blizz's Assault Gear Pack
BtL553.0.0

Blizz's Defense Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​bh.​blizz_tank

Blizz's Defense Gear Pack
BtL553.0.0

Bog Skarkla

Right-click this item to add the Bog Skarkla to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​skarkla.​bog

Bog Skarkla
BoE3.0.0

Boltblaster's Gear Pack: Chest and Head

DAMAGE GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​forged_alliance.​aim.​dps.​chest_head

Boltblaster's Gear Pack: Chest and Head
BoP3.0.0

Boltblaster's Gear Pack: Implant and Earpiece

DAMAGE GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​quest.​rishi.​aim.​dps.​implant_earpiece

Boltblaster's Gear Pack: Implant and Earpiece
BoP3.0.0

Boltblaster's Gear Pack: Implant and Earpiece

DAMAGE GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​quest.​yavin.​aim.​dps.​implant_earpiece

Boltblaster's Gear Pack: Implant and Earpiece
BoP3.0.0

Boltblaster's Gear Pack: Legs and Feet

DAMAGE GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​forged_alliance.​aim.​dps.​legs_feet

Boltblaster's Gear Pack: Legs and Feet
BoP3.0.0

Boltblaster's Gear Pack: Main and Offhand

DAMAGE GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​forged_alliance.​aim.​dps.​main_offhand

Boltblaster's Gear Pack: Main and Offhand
BoP3.0.0

Boltblaster's Gear Pack: Wrist and Belt

DAMAGE GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​forged_alliance.​aim.​dps.​waist_wrist

Boltblaster's Gear Pack: Wrist and Belt
BoP3.0.0

Bowdaar's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​smuggler.​bowdaar

Bowdaar's Assault Gear Pack
BtL553.0.0

Bowdaar's Defense Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​smuggler.​bowdaar_tank

Bowdaar's Defense Gear Pack
BtL553.0.0

Broken Components

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​npcscavenger.​level_058

Broken Components
none3.0.0

Broken Horn

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​beasthorned.​level_060

Broken Horn
none3.0.0

Broonmark's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​warrior.​broonmark

Broonmark's Assault Gear Pack
BtL553.0.0

Broonmark's Defense Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​warrior.​broonmark_tank

Broonmark's Defense Gear Pack
BtL553.0.0

Bulwark Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_shld_end_abs

Bulwark Enhancement 34
BoE553.0.0

Bulwark Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_shld_end_abs

Bulwark Enhancement 34
BoE553.0.0

Bulwark Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_shld_end_abs

Bulwark Enhancement 36
BoE563.0.0

Bulwark Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_shld_end_abs

Bulwark Enhancement 36
BoE563.0.0

Bulwark Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_shld_end_abs

Bulwark Enhancement 37
BoE603.0.0

Bulwark's Gear Pack: Chest and Head

TANK GEAR Contains a set of military-issued gear. This gear is optimized for defensive disciplines that focus on taking damage and protecting their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​forged_alliance.​str.​tank.​chest_head

Bulwark's Gear Pack: Chest and Head
BoP3.0.0

Bulwark's Gear Pack: Implant and Earpiece

TANK GEAR Contains a set of military-issued gear. This gear is optimized for defensive disciplines that focus on taking damage and protecting their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​quest.​yavin.​str.​tank.​implant_earpiece

Bulwark's Gear Pack: Implant and Earpiece
BoP3.0.0

Bulwark's Gear Pack: Implant and Earpiece

TANK GEAR Contains a set of military-issued gear. This gear is optimized for defensive disciplines that focus on taking damage and protecting their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​quest.​rishi.​str.​tank.​implant_earpiece

Bulwark's Gear Pack: Implant and Earpiece
BoP3.0.0

Bulwark's Gear Pack: Legs and Feet

TANK GEAR Contains a set of military-issued gear. This gear is optimized for defensive disciplines that focus on taking damage and protecting their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​forged_alliance.​str.​tank.​legs_feet

Bulwark's Gear Pack: Legs and Feet
BoP3.0.0

Bulwark's Gear Pack: Main and Offhand

TANK GEAR Contains a set of military-issued gear. This gear is optimized for defensive disciplines that focus on taking damage and protecting their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​forged_alliance.​str.​tank.​main_offhand

Bulwark's Gear Pack: Main and Offhand
BoP3.0.0

Bulwark's Gear Pack: Wrist and Belt

TANK GEAR Contains a set of military-issued gear. This gear is optimized for defensive disciplines that focus on taking damage and protecting their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​forged_alliance.​str.​tank.​waist_wrist

Bulwark's Gear Pack: Wrist and Belt
BoP3.0.0

C2-N2's Assault Gear Pack

DAMAGE & HEALER GEAR Contains a set of military-issued gear. This gear is optimized for assault-oriented disciplines that focus on doing damage, as well as healing disciplines that focus on healing and sustaining their allies. Right-click to open the gear pack

FQN: itm.​loot.​lockbox.​custom.​companion.​generic.​c2n2

C2-N2's Assault Gear Pack
BtL553.0.0

Carbonite Bounty (Hutt)

FQN: itm.​stronghold.​technological.​machines.​carbonite.​carbonite_bounty_hutt

Carbonite Bounty (Hutt)
none3.0.0

Carbonite Bounty (Slicer)

FQN: itm.​mtx.​reputation.​rare.​shadow.​machines.​carbonite.​carbonite_v1_female03

Carbonite Bounty (Slicer)
none3.0.0

Celebration Tent

FQN: itm.​stronghold.​civic.​structures.​celebration_tent

Celebration Tent
none3.0.0

Chitinous Limb

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​beastinsectoid.​level_056

Chitinous Limb
none3.0.0

Chromatic Scales

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​beastamphibian.​level_056

Chromatic Scales
none3.0.0

Coastal Thranta

Right-click this item to add the Coastal Thranta to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​manta.​coastal

Coastal Thranta
BoE3.0.0

Code Cylinder

FQN: itm.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part_01_revanite_camps.​code_cylinders

Code Cylinder
none3.0.0

Coded Identity Chip

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​npchumanoid.​level_058

Coded Identity Chip
none3.0.0

Cognizant Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​premium.​att_acc_end_abs

Cognizant Enhancement 34
BoE553.0.0

Cognizant Enhancement 34

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0078.​prototype.​att_acc_end_abs

Cognizant Enhancement 34
BoE553.0.0

Cognizant Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​prototype.​att_acc_end_abs

Cognizant Enhancement 36
BoE563.0.0

Cognizant Enhancement 36

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0081.​premium.​att_acc_end_abs

Cognizant Enhancement 36
BoE563.0.0

Cognizant Enhancement 37

This Enhancement can be used to upgrade your weapons and armor.

FQN: itm.​mod.​enhancement.​ilvl_0084.​prototype.​att_acc_end_abs

Cognizant Enhancement 37
BoE603.0.0

Collection Item Unlock

Unlocks access to the Collection item for all players on your account.

FQN: itm.​mtx.​collection.​emote.​mind_prison_spin

Collection Item Unlock
BoP3.0.0

Combat Tactics Drive

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​droid.​level_060

Combat Tactics Drive
none3.0.0

Commando Armoring 34

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0078.​prototype.​att_end_aim

Commando Armoring 34
BoE553.0.0

Commando Armoring 34

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0078.​premium.​att_end_aim

Commando Armoring 34
BoE553.0.0

Commando Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​prototype.​att_end_aim

Commando Armoring 36
BoE563.0.0

Commando Armoring 36

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0081.​premium.​att_end_aim

Commando Armoring 36
BoE553.0.0

Commando Armoring 37

This Armoring can be used to upgrade your armor. Armoring will change the level of the item.

FQN: itm.​mod.​armoring.​ilvl_0084.​prototype.​att_end_aim

Commando Armoring 37
BoE603.0.0

Commando Barrel 34

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0078.​prototype.​att_end_aim

Commando Barrel 34
BoE553.0.0

Commando Barrel 34

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0078.​premium.​att_end_aim

Commando Barrel 34
BoE553.0.0

Commando Barrel 36

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0081.​prototype.​att_end_aim

Commando Barrel 36
BoE603.0.0

Commando Barrel 36

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0081.​premium.​att_end_aim

Commando Barrel 36
BoE603.0.0

Commando Barrel 37

This Barrel can be used to upgrade your tech weapons and offhand items. Barrels will change the level of the item.

FQN: itm.​mod.​barrel.​ilvl_0084.​prototype.​att_end_aim

Commando Barrel 37
BoE603.0.0

Concordian Scout Craft

Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: itm.​mount.​rishi.​storm_carrier

Concordian Scout Craft
BtL3.0.0

Contraband Cartel Chip

A token that can be used to play the Contraband Cartel slot machine.

FQN: itm.​loot.​token.​stronghold.​cartel_contraband_token

Contraband Cartel Chip
BoP3.0.0

Contraband Munitions

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​npcunderworld.​level_060

Contraband Munitions
none3.0.0

Control Collar

A collar for controlling the behavior of jungle beasts.

FQN: itm.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​beast_collar

Control Collar
none3.0.0

Copper Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​all.​base.​copper

Copper Crystal
BoE3.0.0

Corellian Rug

FQN: itm.​stronghold.​furniture.​flooring.​rugs.​corelian_rug

Corellian Rug
none3.0.0

Corrupt Bone

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​beasttoxic.​level_058

Corrupt Bone
none3.0.0

Corsair Boltblaster's MK-2 Belt

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​heavy_waist_offset2

Corsair Boltblaster's MK-2 Belt
BoP603.0.0

Corsair Boltblaster's MK-2 Body Armor

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​heavy_chest_offset2

Corsair Boltblaster's MK-2 Body Armor
BoP603.0.0

Corsair Boltblaster's MK-2 Boots

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​heavy_feet_offset2

Corsair Boltblaster's MK-2 Boots
BoP603.0.0

Corsair Boltblaster's MK-2 Bracers

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​heavy_wrists_offset2

Corsair Boltblaster's MK-2 Bracers
BoP603.0.0

Corsair Boltblaster's MK-2 Device

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​trinket_earpiece_offset2

Corsair Boltblaster's MK-2 Device
BoP603.0.0

Corsair Boltblaster's MK-2 Gauntlets

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​heavy_hands_offset2

Corsair Boltblaster's MK-2 Gauntlets
BoP603.0.0

Corsair Boltblaster's MK-2 Generator

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​trinket_shield_offset2

Corsair Boltblaster's MK-2 Generator
BoP603.0.0

Corsair Boltblaster's MK-2 Helmet

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​heavy_head_offset2

Corsair Boltblaster's MK-2 Helmet
BoP603.0.0

Corsair Boltblaster's MK-2 Leggings

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​heavy_legs_offset2

Corsair Boltblaster's MK-2 Leggings
BoP603.0.0

Corsair Boltblaster's MK-2 Package

FQN: itm.​gen.​offset.​tech_dps_aim.​ilvl_0081.​prototype.​trinket_implant_offset2

Corsair Boltblaster's MK-2 Package
BoP603.0.0

Corsair Bulwark's MK-2 Armguards

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​heavy_wrists_offset2

Corsair Bulwark's MK-2 Armguards
BoP603.0.0

Corsair Bulwark's MK-2 Belt

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​heavy_waist_offset2

Corsair Bulwark's MK-2 Belt
BoP603.0.0

Corsair Bulwark's MK-2 Body Armor

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​heavy_chest_offset2

Corsair Bulwark's MK-2 Body Armor
BoP603.0.0

Corsair Bulwark's MK-2 Boots

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​heavy_feet_offset2

Corsair Bulwark's MK-2 Boots
BoP603.0.0

Corsair Bulwark's MK-2 Gloves

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​heavy_hands_offset2

Corsair Bulwark's MK-2 Gloves
BoP603.0.0

Corsair Bulwark's MK-2 Greaves

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​heavy_legs_offset2

Corsair Bulwark's MK-2 Greaves
BoP603.0.0

Corsair Bulwark's MK-2 Headgear

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​heavy_head_offset2

Corsair Bulwark's MK-2 Headgear
BoP603.0.0

Corsair Bulwark's MK-2 Implant

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​trinket_implant_offset2

Corsair Bulwark's MK-2 Implant
BoP603.0.0

Corsair Bulwark's MK-2 Module

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​trinket_earpiece_offset2

Corsair Bulwark's MK-2 Module
BoP603.0.0

Corsair Bulwark's MK-2 Shield

FQN: itm.​gen.​offset.​melee_tank_str.​ilvl_0081.​prototype.​shield_shield_offset2

Corsair Bulwark's MK-2 Shield
BoP603.0.0

Corsair Demolisher's MK-2 Belt

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​heavy_waist_offset2

Corsair Demolisher's MK-2 Belt
BoP603.0.0

Corsair Demolisher's MK-2 Body Armor

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​heavy_chest_offset2

Corsair Demolisher's MK-2 Body Armor
BoP603.0.0

Corsair Demolisher's MK-2 Boots

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​heavy_feet_offset2

Corsair Demolisher's MK-2 Boots
BoP603.0.0

Corsair Demolisher's MK-2 Bracers

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​heavy_wrists_offset2

Corsair Demolisher's MK-2 Bracers
BoP603.0.0

Corsair Demolisher's MK-2 Gauntlets

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​heavy_hands_offset2

Corsair Demolisher's MK-2 Gauntlets
BoP603.0.0

Corsair Demolisher's MK-2 Helmet

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​heavy_head_offset2

Corsair Demolisher's MK-2 Helmet
BoP603.0.0

Corsair Demolisher's MK-2 Implant

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​trinket_implant_offset2

Corsair Demolisher's MK-2 Implant
BoP603.0.0

Corsair Demolisher's MK-2 Legplates

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​heavy_legs_offset2

Corsair Demolisher's MK-2 Legplates
BoP603.0.0

Corsair Demolisher's MK-2 Module

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​trinket_earpiece_offset2

Corsair Demolisher's MK-2 Module
BoP603.0.0

Corsair Demolisher's MK-2 Shield

FQN: itm.​gen.​offset.​tech_tank_aim.​ilvl_0081.​prototype.​shield_shield_offset2

Corsair Demolisher's MK-2 Shield
BoP603.0.0

Corsair Duelist's MK-2 Boots

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​light_feet_offset2

Corsair Duelist's MK-2 Boots
BoP603.0.0

Corsair Duelist's MK-2 Bracers

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​light_wrists_offset2

Corsair Duelist's MK-2 Bracers
BoP603.0.0

Corsair Duelist's MK-2 Handwraps

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​light_hands_offset2

Corsair Duelist's MK-2 Handwraps
BoP603.0.0

Corsair Duelist's MK-2 Headgear

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​light_head_offset2

Corsair Duelist's MK-2 Headgear
BoP603.0.0

Corsair Duelist's MK-2 Implant

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​trinket_implant_offset2

Corsair Duelist's MK-2 Implant
BoP603.0.0

Corsair Duelist's MK-2 Legwraps

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​light_legs_offset2

Corsair Duelist's MK-2 Legwraps
BoP603.0.0

Corsair Duelist's MK-2 Module

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​trinket_earpiece_offset2

Corsair Duelist's MK-2 Module
BoP603.0.0

Corsair Duelist's MK-2 Robe

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​light_chest_offset2

Corsair Duelist's MK-2 Robe
BoP603.0.0

Corsair Duelist's MK-2 Sash

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​light_waist_offset2

Corsair Duelist's MK-2 Sash
BoP603.0.0

Corsair Duelist's MK-2 Shield

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0081.​prototype.​shield_shield_offset2

Corsair Duelist's MK-2 Shield
BoP603.0.0

Corsair Foestopper's MK-2 Offhand Saber

FQN: itm.​gen.​offset.​melee_dps_str.​ilvl_0081.​prototype.​offhand_lightsaber_offset2

Corsair Foestopper's MK-2 Offhand Saber
BoP603.0.0

Corsair Force-healer's MK-2 Boots

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​light_feet_offset2

Corsair Force-healer's MK-2 Boots
BoP603.0.0

Corsair Force-healer's MK-2 Chip

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​trinket_earpiece_offset2

Corsair Force-healer's MK-2 Chip
BoP603.0.0

Corsair Force-healer's MK-2 Cuffs

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​light_wrists_offset2

Corsair Force-healer's MK-2 Cuffs
BoP603.0.0

Corsair Force-healer's MK-2 Focus

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​trinket_shield_offset2

Corsair Force-healer's MK-2 Focus
BoP603.0.0

Corsair Force-healer's MK-2 Handwraps

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​light_hands_offset2

Corsair Force-healer's MK-2 Handwraps
BoP603.0.0

Corsair Force-healer's MK-2 Headgear

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​light_head_offset2

Corsair Force-healer's MK-2 Headgear
BoP603.0.0

Corsair Force-healer's MK-2 Legwraps

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​light_legs_offset2

Corsair Force-healer's MK-2 Legwraps
BoP603.0.0

Corsair Force-healer's MK-2 Motivator

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​trinket_implant_offset2

Corsair Force-healer's MK-2 Motivator
BoP603.0.0

Corsair Force-healer's MK-2 Robe

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​light_chest_offset2

Corsair Force-healer's MK-2 Robe
BoP603.0.0

Corsair Force-healer's MK-2 Sash

FQN: itm.​gen.​offset.​caster_heals_will.​ilvl_0081.​prototype.​light_waist_offset2

Corsair Force-healer's MK-2 Sash
BoP603.0.0

NPCs (1,324)

NameLevelAdded with

"Boulder" Brolok

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​vendor_basic_gear_bh_lvl_55

"Boulder" Brolok
553.0.0

AD-4 Battledroid Centurion

CXP: 240

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​battledroid_centurion

AD-4 Battledroid Centurion
603.0.0

Adeen Edeemir

<Merciless Bite>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​01.​hard.​klorslug_queen

Adeen Edeemir
603.0.0

Adeen Edeemir

<Merciless Bite>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​01.​klorslug_queen

Adeen Edeemir
573.0.0

Advanced Training Droid

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world.​training_regimen.​imperial_droid_boss

Advanced Training Droid
583.0.0

Agent Biabru

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​trainer.​emp_agent

Agent Biabru
603.0.0

Agent Deddo

<Token Exchange - Agent - Level 55>

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_token_exchange_agent_lvl_55

Agent Deddo
553.0.0

Agent Gaccerin

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​vendors.​imperial.​vendor_basic_gear_agent_lvl_55

Agent Gaccerin
553.0.0

Agent Marvon

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​vendor_basic_gear_agent_lvl_55

Agent Marvon
553.0.0

Agent Tal

<Nightmare Token Exchange - Agent - Level 55>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_nightmare_token_exchange_agent_lvl_55

Agent Tal
553.0.0

Ajen Smuckles

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​multi_pve_agent_smuggler_rank_01

Ajen Smuckles
553.0.0

AL-5 Assault Droid

CXP: 240

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_01_b_turret

AL-5 Assault Droid
583.0.0

Ancient Threat

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_05

Ancient Threat
603.0.0

Angol Martilla

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​jungles_bounty.​angol_martilla

Angol Martilla
553.0.0

Anniversary Personnel

<Decoration Merchant>

CXP: 16

FQN: npc.​stronghold.​vendor.​republic.​vendor_3year_anniverary

Anniversary Personnel
55-603.0.0

Anniversary Personnel

<Decoration Merchant>

CXP: 16

FQN: npc.​stronghold.​vendor.​imperial.​vendor_3year_anniverary

Anniversary Personnel
55-603.0.0

Antar Bintaghr

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​vendor_basic_gear_trooper_lvl_60

Antar Bintaghr
603.0.0

Anti-Aircraft Console

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​anti_aircraft

Anti-Aircraft Console
1-603.0.0

Arankau

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​the_revanites_revealed.​arankau

Arankau
573.0.0

Archaeology

<Archaeology (Gathering Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​harvesting.​trainer_01

Archaeology
553.0.0

Arctic Thranta

FQN: npc.​pet.​manta.​arctic

Arctic Thranta
553.0.0

Ardun Kothe

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​imperial.​multi.​ardun_kothe

Ardun Kothe
1-603.0.0

Armored Boreal Ice Tromper

CXP: 16

FQN: npc.​mtx.​creature_mount.​ice_tromper.​boreal

Armored Boreal Ice Tromper
33-603.0.0

Armored Uxibeast

CXP: 16

FQN: npc.​mtx.​creature_mount.​uxibeast.​armored

Armored Uxibeast
55-603.0.0

Array

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​inquisitor.​array

Array
1-553.0.0

Astrogation Officer

CXP: 16

FQN: npc.​exp.​02.​intro.​imperial.​imp_technician

Astrogation Officer
1-603.0.0

Astromech Repair Unit

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​engineer.​astromech

Astromech Repair Unit
603.0.0

Autorepair Droid

CXP: 16

FQN: npc.​flashpoint.​manaan.​shared.​trash.​autorepair_droid_standard

Autorepair Droid
553.0.0

Avax

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​bounty_hunter.​syndicate_boss_1

Avax
55-603.0.0

Avionics Controls

CXP: 16

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​engineer.​invisible_console_2

Avionics Controls
603.0.0

Azarea Balawii

<Reputation Vendor>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​multi_reputation

Azarea Balawii
55-603.0.0

BA-2 Command Walker

CXP: 16

FQN: npc.​creature_mount.​walker.​republic_guns_v02

BA-2 Command Walker
50-603.0.0

BA-2 Recon Walker

CXP: 16

FQN: npc.​creature_mount.​walker.​republic_noguns_v02

BA-2 Recon Walker
50-603.0.0

Babe

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​lt_babe_makeef

Babe
553.0.0

Babe

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_soldier_2

Babe
1-553.0.0

Baron Deathmark's Furious Walker

CXP: 16

FQN: npc.​pvp.​reward.​mount.​walker.​baron_walker

Baron Deathmark's Furious Walker
1-603.0.0

Basic Training Droid

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​training_regimen.​imperial_droid_standard

Basic Training Droid
583.0.0

Basking Varactyl

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​ambient_lizard

Basking Varactyl
603.0.0

Battle Droid 01

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​battle_droid_01

Battle Droid 01
32-603.0.0

Battle Droid 02

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​battle_droid_02

Battle Droid 02
32-603.0.0

Battledroid Centurion

CXP: 40

FQN: npc.​flashpoint.​manaan.​shared.​trash.​battledroid_centurion_strong

Battledroid Centurion
553.0.0

Battledroid Cine

<Jury-Rigged Juggernaut>

CXP: 1600

FQN: npc.​operation.​rishi.​story.​shared.​battledroid_cine

Battledroid Cine
603.0.0

Beryl Thorne

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​smuggler.​beryl_thorn

Beryl Thorne
253.0.0

Bestul Pelizmo

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​emp_inquisitor

Bestul Pelizmo
603.0.0

Bez Martilla

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​waters_bounty.​bez_martilla

Bez Martilla
553.0.0

Biguh Johs

<Taxi & Speeder Rentals>

CXP: 16

FQN: npc.​exp.​02.​rishi.​taxi.​taxi_poi01_raiders_cove

Biguh Johs
553.0.0

Bioanalysis

<Bioanalysis (Gathering Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​harvesting.​trainer_02

Bioanalysis
553.0.0

BL-1T Riot Suppression Droid

CXP: 400

FQN: npc.​flashpoint.​manaan.​shared.​boss.​hard.​sairisi_security_droid_hard

BL-1T Riot Suppression Droid
603.0.0

Blacaa Maralt

<Underworld Trading (Mission Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​trainer.​multi_underworld_trading

Blacaa Maralt
45-603.0.0

Blade of Alek

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​forcewield_01

Blade of Alek
603.0.0

Blade of Darth Malak

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​forcewield_03

Blade of Darth Malak
603.0.0

Blade of Darth Revan

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​forcewield_04

Blade of Darth Revan
603.0.0

Blade of Revan

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​forcewield_02

Blade of Revan
603.0.0

Blaster

<Jury-Rigged Juggernaut>

CXP: 8000

FQN: npc.​operation.​rishi.​enemy.​difficulty_4.​boss.​buddy_battledroid.​battledroid

Blaster
603.0.0

Blaster

<Jury-Rigged Juggernaut>

CXP: 8000

FQN: npc.​operation.​rishi.​enemy.​difficulty_3.​boss.​buddy_battledroid.​battledroid

Blaster
603.0.0

Blaster

<Jury-Rigged Juggernaut>

CXP: 8000

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​buddy_battledroid.​battledroid

Blaster
603.0.0

Blaster

<Jury-Rigged Juggernaut>

CXP: 8000

FQN: npc.​operation.​rishi.​enemy.​difficulty_2.​boss.​buddy_battledroid.​battledroid

Blaster
603.0.0

Blink

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​sgt_blink_parisa

Blink
553.0.0

Blink

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_soldier_1

Blink
1-553.0.0

Blood Thirsty Raptor

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_2.​adds.​blood_thirsty_raptor

Blood Thirsty Raptor
603.0.0

Bloodthirsty Tonitran

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_2.​adds.​blood_thirsty_raptor

Bloodthirsty Tonitran
573.0.0

Bluuto Karlabasy

<Taxi & Speeder Rentals>

CXP: 16

FQN: npc.​exp.​02.​rishi.​taxi.​taxi_poi05_rishi_village

Bluuto Karlabasy
553.0.0

BO-55 Master Droid

<Torque's Astromechanical Terror>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​buddy_battledroid.​astromech

BO-55 Master Droid
603.0.0

Bodakus Emol

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​rep_trooper

Bodakus Emol
603.0.0

Bog Skarkla

FQN: npc.​pet.​skarkla.​bog

Bog Skarkla
553.0.0

Boruush

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​agent.​boruush

Boruush
55-603.0.0

Bounty Hunter A

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​bounty_hunter_a

Bounty Hunter A
1-603.0.0

Bounty Hunter B

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​bounty_hunter_b

Bounty Hunter B
1-603.0.0

Bounty Hunter C

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​bounty_hunter_c

Bounty Hunter C
1-603.0.0

Bounty Hunter D

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​bounty_hunter_d

Bounty Hunter D
1-603.0.0

Breck the Grophet

CXP: 400

FQN: npc.​exp.​02.​rishi.​mobs.​unique.​named_boss_03

Breck the Grophet
583.0.0

C2-D4

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​c2_d4

C2-D4
563.0.0

C2-D4

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​multi.​c2_d4

C2-D4
563.0.0

C2-D4

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​c2_d4

C2-D4
603.0.0

Caffi Shish

<Scavenging (Gathering Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​trainer.​multi_scavenging

Caffi Shish
45-603.0.0

Calman Thatch

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​trainer.​emp_bountyhunter

Calman Thatch
603.0.0

Captain Bellana

<Underworld Exchange>

CXP: 16

FQN: npc.​reputation.​cartel.​shadow.​reputation_vendor_imp

Captain Bellana
55-603.0.0

Captain Bellana

<Underworld Exchange>

CXP: 16

FQN: npc.​reputation.​cartel.​shadow.​reputation_vendor_rep

Captain Bellana
55-603.0.0

Captain Milenec

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​captain_milenec

Captain Milenec
573.0.0

Captain Stroh

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​training_regimen.​captain_stroh

Captain Stroh
603.0.0

Captured Krakja

CXP: 40

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​beast

Captured Krakja
563.0.0

Carida Corsair

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​corsair_female

Carida Corsair
553.0.0

Carida Corsair

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​vendor_area.​carida_corsair

Carida Corsair
573.0.0

Carida Corsair

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​corsair_male

Carida Corsair
553.0.0

Carida Corsair

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​carida_corsair

Carida Corsair
553.0.0

Carida Corsair Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_05

Carida Corsair Pirate
553.0.0

Carida Corsair Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_04

Carida Corsair Pirate
553.0.0

Cat Standin

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​cat_standin

Cat Standin
553.0.0

Cave Stoneray

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi14.​standard_01

Cave Stoneray
58-593.0.0

Ceiling Debris

CXP: 16

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​ceiling_debri

Ceiling Debris
603.0.0

Cerar Be Kyr'am

<Mountain of Death>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​02.​hard.​rancor

Cerar Be Kyr'am
603.0.0

Cerar Be Kyr'am

<Mountain of Death>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​02.​rancor

Cerar Be Kyr'am
573.0.0

Charoal Wieloag

<Investigation (Mission Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​trainer.​multi_research

Charoal Wieloag
45-603.0.0

Chrone

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​bounty_hunter.​syndicate_boss_2

Chrone
553.0.0

Cinematic Utility 01 Scaled

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​moral_choice.​cinematic_utility_01_scaled

Cinematic Utility 01 Scaled
1-603.0.0

Coastal Thranta

FQN: npc.​pet.​manta.​coastal

Coastal Thranta
553.0.0

Colonel Burr

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​training_regimen.​colonel_burr

Colonel Burr
603.0.0

Colonel Darok

<Traitorous Revanite>

CXP: 650

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​boss_colonel_darok

Colonel Darok
603.0.0

Colonel Raygus Mol

CXP: 240

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​zealous_justice.​colonel_mol

Colonel Raygus Mol
573.0.0

Combat Support Droid

FQN: npc.​generic.​flashpoint.​solo.​mercenary

Combat Support Droid
1-703.0.0

Commandant Iven

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​isen_captured

Commandant Iven
583.0.0

Commandant Iven

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​isen_no_weapon

Commandant Iven
583.0.0

Commandant Iven

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​isen

Commandant Iven
583.0.0

Commandant Jenarian

<Revanite Centurion>

CXP: 400

FQN: npc.​exp.​02.​yavin_4.​ambient.​rare_spawn.​rare

Commandant Jenarian
603.0.0

Commander Alavai

<Ground Force Commander>

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_commander_a

Commander Alavai
603.0.0

Commander Bemere

<Ground Force Commander>

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_commander_b

Commander Bemere
603.0.0

Commander Ceryss

<Ground Force Commander>

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_commander_c

Commander Ceryss
603.0.0

Commander Djeon Thilloch

<Revanite Commander>

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​add_mob02.​boss_one_01

Commander Djeon Thilloch
583.0.0

Commander Drayson

<Ground Force Commander>

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_commander_d

Commander Drayson
603.0.0

Commander Hethna

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​trainer.​rep_trooper

Commander Hethna
603.0.0

Commander Jensyn

<Republic Invasion Leader>

CXP: 650

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_2.​boss.​boss_three.​boss_three

Commander Jensyn
603.0.0

Commander Keikodi

<Ground Force Commander>

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_commander_d

Commander Keikodi
603.0.0

Commander Melkans

<Ground Force Commander>

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_commander_a

Commander Melkans
603.0.0

Commander Mokan

<Chief Chemical Engineer>

CXP: 650

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​boss_01

Commander Mokan
603.0.0

Commander Rand

<Infinite Army Officer>

CXP: 650

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​boss_cyborg_leader

Commander Rand
603.0.0

Commander Rethana

<Ground Force Commander>

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_commander_b

Commander Rethana
603.0.0

Commander Vang

<Ground Force Commander>

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_commander_c

Commander Vang
603.0.0

Commander's Cache

CXP: 20000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​companions.​commanders_cache

Commander's Cache
603.0.0

Commanders Cache

CXP: 20000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_4.​boss.​companions.​commanders_cache

Commanders Cache
603.0.0

Commanders Cache

CXP: 20000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_2.​boss.​companions.​commanders_cache

Commanders Cache
603.0.0

Commanders Cache

CXP: 20000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_3.​boss.​companions.​commanders_cache

Commanders Cache
603.0.0

Commodore Margok

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​add_mob02.​boss_one_01

Commodore Margok
573.0.0

Commodore Margok

<Nova Blade Commander>

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​multi.​commodore_margok

Commodore Margok
573.0.0

Commodore Margok

<Nova Blade Commander>

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​multi.​commodore_margok_no_weap

Commodore Margok
573.0.0

Communications Officer

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​rep_comm_officer

Communications Officer
1-603.0.0

Containment Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_2.​boss.​boss_three.​interrogation_droid

Containment Droid
603.0.0

Converted Republic Assault Droid

CXP: 240

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​revanite_rep_droid

Converted Republic Assault Droid
603.0.0

Converted Revanite Battledroid

CXP: 240

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​revanite_battledroid

Converted Revanite Battledroid
603.0.0

Coppi Lizard

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​ambient.​mini_raptor2

Coppi Lizard
103.0.0

Coppi Lizard

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​ambient.​mini_raptor

Coppi Lizard
103.0.0

Coratanni

<The Pirate Queen>

CXP: 1600

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​boss_pirate_queen

Coratanni
603.0.0

Corellian Run Scoundrel

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​scoundrel_twilek

Corellian Run Scoundrel
553.0.0

Corellian Run Scoundrel

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​scoundrel_human_1

Corellian Run Scoundrel
553.0.0

Corellian Run Scoundrel

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_08

Corellian Run Scoundrel
553.0.0

Corellian Run Scoundrel

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​scoundrel_devaronian

Corellian Run Scoundrel
553.0.0

Corellian Run Scoundrel

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​scoundrel_zabrak

Corellian Run Scoundrel
553.0.0

Corellian Run Scoundrel

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​scoundrel_human_2

Corellian Run Scoundrel
553.0.0

Corellian Run Scoundrel

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_09

Corellian Run Scoundrel
553.0.0

Corporal Daz

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_basic_gear_lvl_55

Corporal Daz
553.0.0

Correllian Run Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_11

Correllian Run Pirate
553.0.0

Correllian Run Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_12

Correllian Run Pirate
553.0.0

Correllian Run Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_14

Correllian Run Pirate
553.0.0

Correllian Run Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_13

Correllian Run Pirate
553.0.0

Correllian Run Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_10

Correllian Run Pirate
553.0.0

Corrupted Stone Ray

CXP: 240

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​corrupted_stone_ray

Corrupted Stone Ray
603.0.0

Crier Droid

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_cove_crier.​crier_droid

Crier Droid
203.0.0

Cutthroat Swashbuckler

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_cutthroat

Cutthroat Swashbuckler
603.0.0

Cyborg Sablefur Kowakian Monkey-lizard

FQN: npc.​pet.​monkey_lizard.​cyborg_monkey_lizard_a01v03

Cyborg Sablefur Kowakian Monkey-lizard
1-603.0.0

D0-M9

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​cantina.​d0m9_navigator_droid

D0-M9
1-603.0.0

D2-0A

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​agent.​protocol_droid

D2-0A
1-553.0.0

D4-V3 Pirate Astromech Droid

FQN: npc.​pet.​astromech.​astromech_pirate_a01_v01

D4-V3 Pirate Astromech Droid
1-603.0.0

Dace Ran

<Rishi Equipment Modifications>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​vendor_token_mods_multi

Dace Ran
55-603.0.0

Daegots Quaslk

<Synthweaving (Crafting Trainer)>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​multi_synthweaving

Daegots Quaslk
45-603.0.0

Dak'on Agapoui

<Taxi & Speeder Rentals>

CXP: 16

FQN: npc.​exp.​02.​rishi.​taxi.​taxi_poi05_okuawa_beach

Dak'on Agapoui
553.0.0

Dakarus Cridmeen

<Reputation Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​rep_reputation_01

Dakarus Cridmeen
603.0.0

Dangerous Fire Device

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​engineer.​pbaoe_turret

Dangerous Fire Device
603.0.0

Darkside Fissure

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​invs_npc_darkside

Darkside Fissure
603.0.0

Darth Arkous

<Traitorous Revanite>

CXP: 650

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​boss_darth_arkous

Darth Arkous
603.0.0

Darth Marr

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​darth_marr

Darth Marr
1-603.0.0

Darth Marr

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​darth_marr

Darth Marr
553.0.0

Darth Marr

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​darth_marr

Darth Marr
603.0.0

Darth Marr

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​darth_marr_imp

Darth Marr
603.0.0

Darth Marr

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​darth_marr_rep

Darth Marr
603.0.0

Darth Soverus

<Dark Council Member>

CXP: 650

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​difficulty_2.​boss.​boss_three.​boss_three

Darth Soverus
603.0.0

Darth Vowrawn

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​warrior.​darth_vowrawn

Darth Vowrawn
553.0.0

Dastid

CXP: 240

FQN: npc.​exp.​02.​rishi.​class.​bounty_hunter.​syndicate_boss_3

Dastid
55-603.0.0

Datacron

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​lord_goh.​datacron

Datacron
603.0.0

Datapad

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​hunters_hunted.​datapad

Datapad
1-603.0.0

Death Mouse

CXP: 16

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​death_mouse

Death Mouse
603.0.0

Death's Claw Muscle

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​strong_01

Death's Claw Muscle
553.0.0

Death's Claw Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_01

Death's Claw Pirate
553.0.0

Death's Claw Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​cantina.​deaths_claw_pirate

Death's Claw Pirate
573.0.0

Deck Guns

CXP: 1600

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​invisible_cannon_npc

Deck Guns
603.0.0

Deep Jungle Stalker

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​cat_wander

Deep Jungle Stalker
603.0.0

Deep Jungle Stalker

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​cat

Deep Jungle Stalker
603.0.0

Deep Sea Lobel

CXP: 400

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​boss2_02

Deep Sea Lobel
583.0.0

Defense Turret

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​heart_of_the_aggressor.​defense_turret

Defense Turret
573.0.0

Defense Walker Unit 1

<Republic Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​elite_03

Defense Walker Unit 1
60-803.0.0

Defense Walker Unit 2

<Republic Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi08.​republic.​elite_04

Defense Walker Unit 2
60-803.0.0

Defense Walker Unit 4

<Republic Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​elite_05

Defense Walker Unit 4
60-803.0.0

Defense Walker Unit 5

<Republic Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​elite_04

Defense Walker Unit 5
60-803.0.0

Defense Walker Unit 6

<Republic Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi08.​republic.​elite_03

Defense Walker Unit 6
60-803.0.0

Defense Walker Unit 7

<Republic Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​elite_06

Defense Walker Unit 7
60-803.0.0

Delakroi Paroeidag

<Artifice (Crafting Trainer)>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​multi_artifice

Delakroi Paroeidag
45-603.0.0

Demas Reyalmid

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​vendor_basic_gear_consular_lvl_60

Demas Reyalmid
603.0.0

Demolitions Probe

CXP: 40

FQN: npc.​flashpoint.​manaan.​shared.​boss.​bonus_probe

Demolitions Probe
553.0.0

Demolitions Probe

CXP: 40

FQN: npc.​flashpoint.​manaan.​shared.​boss.​hard.​bonus_probe

Demolitions Probe
603.0.0

Deron Cadoruso

CXP: 16

FQN: npc.​operation.​yavin_4.​story.​mando_boss

Deron Cadoruso
1-603.0.0

Deron Cadoruso

<Revanite Commander>

CXP: 1600

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​companions.​boss_mando

Deron Cadoruso
603.0.0

Derrus Martilla

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​beachs_bounty.​derrus_martilla

Derrus Martilla
553.0.0

Deshy

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_08

Deshy
603.0.0

Desiraye Dusat

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​vendor_basic_gear_bh_lvl_60

Desiraye Dusat
603.0.0

Desiraye Dusat

<Classic Token Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​emp_token_armor

Desiraye Dusat
603.0.0

Destitute Smuggler

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​slums.​destitute_smuggler

Destitute Smuggler
563.0.0

Dinner

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_03

Dinner
603.0.0

Diplomacy

<Diplomacy (Mission Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​harvesting.​trainer_05

Diplomacy
553.0.0

Diu Sofla

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​emp_agent

Diu Sofla
603.0.0

Dralne Be Te Oya'karir

<Strongest of the Hunt>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​06.​krakjya

Dralne Be Te Oya'karir
573.0.0

Dralne Be Te Oya'karir

<Strongest of the Hunt>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​06.​hard.​krakjya

Dralne Be Te Oya'karir
603.0.0

Droaitas Mastowsh

<Biochem (Crafting Trainer)>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​multi_biochem

Droaitas Mastowsh
45-603.0.0

Droid

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​standard_05

Droid
103.0.0

Droid

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​standard_06

Droid
103.0.0

Drunken Pirate

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​drunken_pirate

Drunken Pirate
603.0.0

Drunken Pirate

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​drunken_pirate_melee

Drunken Pirate
603.0.0

Duke

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_14

Duke
603.0.0

Elder Lurker

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world.​pushback.​boss_skarkla

Elder Lurker
583.0.0

Elite 01

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi11.​elite_01

Elite 01
603.0.0

Emergency Medical Droid

<GSI Medical Services>

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​vendor.​med_droid_emp

Emergency Medical Droid
553.0.0

Emergency Medical Droid

<GSI Medical Services>

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​vendor.​med_droid_rep

Emergency Medical Droid
553.0.0

Emp Vendor 01

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​emp_vendor_01

Emp Vendor 01
553.0.0

Emp Vendor 02

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​emp_vendor_02

Emp Vendor 02
553.0.0

Emp Vendor 03

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​emp_vendor_03

Emp Vendor 03
553.0.0

Emp Vendor 04

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​emp_vendor_04

Emp Vendor 04
553.0.0

Emp Vendor 05

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​emp_vendor_05

Emp Vendor 05
553.0.0

Emp Vendor 06

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​emp_vendor_06

Emp Vendor 06
553.0.0

Emp Vendor 07

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​emp_vendor_07

Emp Vendor 07
553.0.0

Emp Vendor 08

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​emp_vendor_08

Emp Vendor 08
553.0.0

Engdo Taliav

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​emp_warrior

Engdo Taliav
603.0.0

Enraged K'lor'slug

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_2.​boss.​battledroid.​add

Enraged K'lor'slug
603.0.0

Enraged Krakjya

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_2.​adds.​enraged_krakjya

Enraged Krakjya
603.0.0

Enraged Krakjya

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_2.​adds.​enraged_krakjya

Enraged Krakjya
573.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_common_bfa_01

Entertainer
10-203.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_mirialan_bms_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_mirialan_bfa_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_ratattaki_bms_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_twilek_bfn_02

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_twilek_bfn_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_twilek_bmn_01

Entertainer
1-603.0.0

Entropic Surprise Probe

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​hk_47_probe_surprise_8m

Entropic Surprise Probe
603.0.0

Entropic Surprise Probe

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​hk_47_probe_surprise_16m

Entropic Surprise Probe
603.0.0

Entropic Surprise Probe

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​hk_47_probe_surprise

Entropic Surprise Probe
603.0.0

Escape Pod

CXP: 1600

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​escape_pod

Escape Pod
603.0.0

Ethereal Rakling

FQN: npc.​pet.​rakghoul.​ethereal_rakling

Ethereal Rakling
1-503.0.0

Evasive Maneuvers

CXP: 1600

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​invisible_knockback

Evasive Maneuvers
603.0.0

EX-49 Mining Droid

<Revanite Prospector Droid>

CXP: 40

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​hidden_wealth.​mining_droid

EX-49 Mining Droid
573.0.0

Exonium Cart

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​quartermaster.​explosive_lifter_2

Exonium Cart
603.0.0

Exonium Trader

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​cove_exit.​trader

Exonium Trader
573.0.0

Expedition Uxibeast

CXP: 16

FQN: npc.​mtx.​creature_mount.​uxibeast.​expedition

Expedition Uxibeast
553.0.0

F1-XD Autorepair Droid

CXP: 240

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​autorepair_droid

F1-XD Autorepair Droid
603.0.0

Facility Fire Support

CXP: 40

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​facility_fire_support

Facility Fire Support
603.0.0

Facility Foot Soldier

CXP: 16

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​facility_foot_soldier

Facility Foot Soldier
603.0.0

Facility Medic

CXP: 40

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​facility_medic

Facility Medic
603.0.0

Facility Researcher

CXP: 16

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​facility_researcher

Facility Researcher
603.0.0

Facility Salvage

CXP: 650

FQN: npc.​flashpoint.​manaan.​shared.​boss.​hard.​stivastin_loot_hard

Facility Salvage
553.0.0

Facility Sentry

CXP: 40

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​facility_sentry

Facility Sentry
603.0.0

Facility Sniper

CXP: 40

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​facility_sniper

Facility Sniper
603.0.0

Familiar Voice

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​knight.​orgus_din_voice

Familiar Voice
31-603.0.0

Feral Massassi

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​massassi.​massassi_add

Feral Massassi
603.0.0

Feral Massassi Leaper

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​massassi.​massassi_add_leaper

Feral Massassi Leaper
603.0.0

Fever Victim

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​knight.​fever_victim_3

Fever Victim
553.0.0

Fever Victim

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​knight.​fever_victim_4

Fever Victim
553.0.0

Fever Victim

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​knight.​fever_victim_2

Fever Victim
553.0.0

Fever Victim

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​knight.​fever_victim

Fever Victim
553.0.0

Field Scavenger

CXP: 40

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​bonus.​field_scavenger

Field Scavenger
603.0.0

Fierce Kell Dragonling

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi06.​elite_01

Fierce Kell Dragonling
563.0.0

FIX-4U

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​engineer.​astromech_2

FIX-4U
603.0.0

Flame Jet

CXP: 16

FQN: npc.​flashpoint.​manaan.​shared.​boss.​hard.​stivastin_env_fire_damage_hard

Flame Jet
603.0.0

Fleet Technician

CXP: 16

FQN: npc.​exp.​02.​intro.​republic.​rep_technician

Fleet Technician
1-603.0.0

Flesh Raider

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​shared.​enemy.​fleshraider_3_hard

Flesh Raider
603.0.0

Flesh Raider

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​shared.​enemy.​fleshraider_2_hard

Flesh Raider
603.0.0

Flesh Raider

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​shared.​enemy.​fleshraider_1_hard

Flesh Raider
603.0.0

Flesh Raider Berserker

CXP: 400

FQN: npc.​qtr.​flashpoint.​tython.​shared.​enemy.​fleshraider_4_hard

Flesh Raider Berserker
603.0.0

Force Aberration

CXP: 1600

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​force_aberration_outer

Force Aberration
603.0.0

Force Aberration

CXP: 1600

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​force_aberration_inner

Force Aberration
603.0.0

Force Hound

FQN: npc.​pet.​dog.​kathhound_a01v02

Force Hound
1-603.0.0

Force Lightning Ball

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_02_b_ball

Force Lightning Ball
583.0.0

Forest Krakjya

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi04.​strong_01

Forest Krakjya
57-583.0.0

Forest Stoneray

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi04.​standard_01

Forest Stoneray
57-583.0.0

Forest Stoneray Hatchling

FQN: npc.​exp.​02.​yavin_4.​mob.​poi04.​weak_01

Forest Stoneray Hatchling
57-583.0.0

Freed Krakja

CXP: 40

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​beast_dispensed

Freed Krakja
563.0.0

Frod Makora

<Flashpoint: Blood Hunt>

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_1.​shared.​frod_makora

Frod Makora
553.0.0

General Garza

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​trooper.​general_garza

General Garza
503.0.0

General Straden

<Revanite Commander>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi15.​elite_02

General Straden
603.0.0

Geons Harson

<Archaeology (Gathering Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​trainer.​multi_archaeology

Geons Harson
45-603.0.0

Giant Mud Crab

CXP: 240

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​beachs_bounty.​giant_crab

Giant Mud Crab
563.0.0

Giant Mud Crab Feeler

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​beachs_bounty.​giant_crab_tentacle

Giant Mud Crab Feeler
563.0.0

Giant Rishi Orobird

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi100.​elite_03

Giant Rishi Orobird
563.0.0

Giant Shore Crab

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​strong_01

Giant Shore Crab
573.0.0

Giant Tonitran

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​elite_01

Giant Tonitran
573.0.0

Ginx

FQN: npc.​exp.​02.​yavin_4.​mob.​poi05.​weak_01

Ginx
57-583.0.0

Ginx Brood Mother

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi05.​strong_01

Ginx Brood Mother
57-583.0.0

Glory Hound

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_soldier_5

Glory Hound
1-553.0.0

Glory Hound

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​cpt_glory_hound_udanara

Glory Hound
553.0.0

Gom Danvik

<Token Exchange - Bounty Hunter - Level 55>

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_token_exchange_bountyhunter_lvl_55

Gom Danvik
553.0.0

Gorna

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​recovery_efforts.​gorna

Gorna
553.0.0

Gorro

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​gorro

Gorro
553.0.0

Gorro

CXP: 40

FQN: npc.​exp.​02.​intro.​republic.​thug1_cine

Gorro
553.0.0

Grappa

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_10

Grappa
603.0.0

Grapple Droid

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_3.​grapple_droid

Grapple Droid
573.0.0

Grapple Droid

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_3.​grapple_droid

Grapple Droid
603.0.0

Grassland Raptor Tonitran

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​03.​hard.​raptor_strong

Grassland Raptor Tonitran
603.0.0

Grassland Raptor Tonitran

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​03.​raptor_strong

Grassland Raptor Tonitran
573.0.0

Grassland Tonitran

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​03.​raptor_standard

Grassland Tonitran
573.0.0

Grassland Tonitran

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​03.​hard.​raptor_standard

Grassland Tonitran
603.0.0

Gromm Kyral

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​vendor_basic_gear_warrior_lvl_60

Gromm Kyral
603.0.0

Grumm

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​in_plain_sight.​grumm_no_weapon

Grumm
563.0.0

Grumm

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​in_plain_sight.​grumm

Grumm
563.0.0

Guard Cine 01

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​lingering_hate.​guard_cine_01

Guard Cine 01
573.0.0

Guard Cine 02

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​lingering_hate.​guard_cine_02

Guard Cine 02
573.0.0

Guard Dog

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​guard_dog

Guard Dog
603.0.0

Guard Squadron Unit 1

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi07.​imperial.​elite_05

Guard Squadron Unit 1
60-803.0.0

Guard Squadron Unit 2

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi02.​elite_05

Guard Squadron Unit 2
60-803.0.0

Guard Squadron Unit 3

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi02.​elite_03

Guard Squadron Unit 3
60-803.0.0

Guard Squadron Unit 4

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi02.​elite_06

Guard Squadron Unit 4
60-803.0.0

Guard Squadron Unit 5

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi02.​elite_04

Guard Squadron Unit 5
60-803.0.0

Guard Squadron Unit 9

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi07.​imperial.​elite_04

Guard Squadron Unit 9
60-803.0.0

Hak Eraag

<Slicing (Gathering Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​trainer.​multi_slicing

Hak Eraag
45-603.0.0

Halaib Aweti

<Armstech (Crafting Trainer)>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​multi_armstech

Halaib Aweti
45-603.0.0

Halsta Labiqon

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​rep_consular

Halsta Labiqon
603.0.0

Harlow Ricks

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​harlow_ricks

Harlow Ricks
563.0.0

HK-47

CXP: 16

FQN: npc.​operation.​yavin_4.​story.​hk_47

HK-47
1-603.0.0

HK-47

<Revan's Companion>

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​hk_47

HK-47
603.0.0

Hodayc Sur'haai

<Cunning Eye>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​03.​hard.​raptor

Hodayc Sur'haai
603.0.0

Hodayc Sur'haai

<Cunning Eye>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​03.​raptor

Hodayc Sur'haai
573.0.0

Hoth Wampa Cub

FQN: npc.​pet.​wampa.​wampa_a01_v01

Hoth Wampa Cub
1-603.0.0

Hover Systems Control

CXP: 16

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​engineer.​invisible_console_3

Hover Systems Control
603.0.0

I5-T1

<Fortification Droid>

CXP: 650

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​difficulty_2.​boss.​battledroid.​battledroid

I5-T1
603.0.0

Imperial Alcove Camp Taxi Droid

<Imperial Transport Service>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​taxi.​taxi_poi07_high_path_camp_imp

Imperial Alcove Camp Taxi Droid
603.0.0

Imperial Assassin Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_assassin

Imperial Assassin Droid
603.0.0

Imperial Assault Droid

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi02.​elite_01

Imperial Assault Droid
60-803.0.0

Imperial Assault Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_assault

Imperial Assault Droid
603.0.0

Imperial Attack Tukata

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​republic.​enemy.​trash.​hard.​tukata

Imperial Attack Tukata
603.0.0

Imperial Battle Droid

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_battledroid

Imperial Battle Droid
603.0.0

Imperial Combat Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​republic.​enemy.​trash.​hard.​imperial_assassin

Imperial Combat Droid
603.0.0

Imperial Commander

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​imperial.​elite_01

Imperial Commander
603.0.0

Imperial Commander

<Imperial Forward Command>

CXP: 400

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_1.​boss.​bonus.​boss

Imperial Commander
553.0.0

Imperial Commander

<Imperial Forward Command>

CXP: 400

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​bonus.​boss

Imperial Commander
603.0.0

Imperial Commander

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi07.​imperial.​elite_01

Imperial Commander
60-803.0.0

Imperial Commander

<Commander of the Imperial Forces>

CXP: 650

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​difficulty_2.​boss.​bonus.​boss

Imperial Commander
603.0.0

Imperial Commander

<Commander of the Imperial Forces>

CXP: 400

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​difficulty_1.​boss.​bonus.​boss

Imperial Commander
553.0.0

Imperial Commando

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_commando

Imperial Commando
603.0.0

Imperial Commando

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​cine_imperial_guard01

Imperial Commando
583.0.0

Imperial Commando

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_commando_defender

Imperial Commando
603.0.0

Imperial Commando

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​cine_imperial_guard02

Imperial Commando
583.0.0

Imperial Forward Camp Taxi Droid

<Imperial Transport Service>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​taxi.​taxi_poi02_forward_base_imp

Imperial Forward Camp Taxi Droid
603.0.0

Imperial Grenadier

CXP: 16

FQN: npc.​stronghold.​personnel.​soldiers.​imperial_grenadier

Imperial Grenadier
603.0.0

Imperial Grenadier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​landing_area.​imperial_grenadier

Imperial Grenadier
603.0.0

Imperial Ground Assault Droid

CXP: 240

FQN: npc.​qtr.​flashpoint.​tython.​republic.​enemy.​trash.​hard.​imperial_battledroid

Imperial Ground Assault Droid
603.0.0

Imperial Guard

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​the_devoted_ones.​imperial_guard_alt

Imperial Guard
583.0.0

Imperial Guard

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​the_devoted_ones.​imperial_guard

Imperial Guard
583.0.0

Imperial Heavy Assault Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​enemy.​trash.​hard.​imperial_assault

Imperial Heavy Assault Droid
603.0.0

Imperial Lieutenant

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​imperial_lieutenant

Imperial Lieutenant
603.0.0

Imperial Lieutenant

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​camp.​imperial_lieutenant

Imperial Lieutenant
603.0.0

Imperial Medic

CXP: 16

FQN: npc.​stronghold.​personnel.​medic.​yavin.​imperial_medic

Imperial Medic
603.0.0

Imperial Medic

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​camp.​imperial_medic

Imperial Medic
603.0.0

Imperial Medical Droid

<Imperial Medical Service>

CXP: 16

FQN: npc.​generic.​medcenter.​level_060_med_droid_friendly_imp

Imperial Medical Droid
603.0.0

Imperial Officer

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​imperial_officer

Imperial Officer
603.0.0

Imperial Officer

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​enemy.​trash.​hard.​imperial_officer

Imperial Officer
603.0.0

Imperial Officer

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_officer

Imperial Officer
603.0.0

Imperial Operator

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​commando.​commando_add

Imperial Operator
603.0.0

Imperial Operator

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​commando.​commando_add_b

Imperial Operator
603.0.0

Imperial Pilot

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​imperial.​strong_03

Imperial Pilot
603.0.0

Imperial Scout

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​landing_area.​imperial_scout

Imperial Scout
603.0.0

Imperial Sergeant

<Imperial Guard Force>

CXP: 500

FQN: npc.​exp.​02.​yavin_4.​mob.​poi02.​strong_01

Imperial Sergeant
60-803.0.0

Imperial Sergeant

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​imperial.​strong_01

Imperial Sergeant
603.0.0

Imperial Sergeant

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi07.​imperial.​strong_01

Imperial Sergeant
60-803.0.0

Imperial Sergeant

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged_friendly.​imp_strong_01

Imperial Sergeant
603.0.0

Imperial Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged_friendly.​imp_standard_01

Imperial Soldier
603.0.0

Imperial Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​imperial_soldier

Imperial Soldier
603.0.0

Imperial Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​imperial.​standard_01

Imperial Soldier
603.0.0

Imperial Soldier

<Imperial Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi07.​imperial.​standard_01

Imperial Soldier
60-803.0.0

Imperial Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​chopping_block.​imperial_soldier_group_alt

Imperial Soldier
603.0.0

Imperial Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​camp.​imperial_soldier

Imperial Soldier
603.0.0

Imperial Soldier

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​extras.​imp_trooper_expendable_01

Imperial Soldier
603.0.0

Imperial Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​chopping_block.​imperial_soldier_group

Imperial Soldier
603.0.0

Imperial Soldier

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​extras.​imp_trooper_expendable_02

Imperial Soldier
603.0.0

Imperial Soldier

<Imperial Guard Force>

CXP: 400

FQN: npc.​exp.​02.​yavin_4.​mob.​poi02.​standard_01

Imperial Soldier
60-803.0.0

Imperial Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​chopping_block.​imperial_soldier

Imperial Soldier
603.0.0

Imperial Soldier

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​extras.​imp_trooper_expendable_03

Imperial Soldier
603.0.0

Imperial Taxi Droid

<Imperial Transport Service>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​taxi.​taxi_poi01_shared_landing_area_imp

Imperial Taxi Droid
603.0.0

Imperial Technician

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​imperial.​standard_03

Imperial Technician
603.0.0

Imperial Trooper

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_trooper_melee

Imperial Trooper
603.0.0

Imperial Trooper

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged_friendly.​imp_standard_02

Imperial Trooper
603.0.0

Imperial Trooper

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​republic.​enemy.​trash.​hard.​imperial_trooper_ranged

Imperial Trooper
603.0.0

Imperial Trooper

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​imperial_trooper_a

Imperial Trooper
553.0.0

Imperial Trooper

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​imperial.​standard_02

Imperial Trooper
603.0.0

Imperial Trooper

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​imperial_trooper_a2

Imperial Trooper
553.0.0

Imperial Trooper

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​republic.​enemy.​trash.​hard.​imperial_trooper_ranged_staged

Imperial Trooper
603.0.0

Imperial Trooper

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi07.​imperial.​standard_02

Imperial Trooper
60-803.0.0

Imperial Trooper

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​enemy.​trash.​hard.​imperial_trooper_melee

Imperial Trooper
603.0.0

Imperial Trooper

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​imperial_trooper_ranged

Imperial Trooper
603.0.0

Imperial Trooper

<Imperial Guard Force>

CXP: 400

FQN: npc.​exp.​02.​yavin_4.​mob.​poi02.​standard_02

Imperial Trooper
60-803.0.0

Imperial Trooper A

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​imperial_trooper_a

Imperial Trooper A
13.0.0

Imperial Trooper A2

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​imperial_trooper_a2

Imperial Trooper A2
13.0.0

Imperial Trooper A3

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​imperial_trooper_a3

Imperial Trooper A3
1-603.0.0

Imprisoned Pirate

CXP: 240

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​conscripted_ransom.​pirate_leader_4

Imprisoned Pirate
56-583.0.0

Imprisoned Pirate

CXP: 240

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​conscripted_ransom.​pirate_leader

Imprisoned Pirate
56-583.0.0

Imprisoned Pirate

CXP: 240

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​conscripted_ransom.​pirate_leader_2

Imprisoned Pirate
56-583.0.0

Imprisoned Pirate

CXP: 240

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​conscripted_ransom.​pirate_leader_3

Imprisoned Pirate
56-583.0.0

Incendiary Mortar

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​buddy_battledroid.​mortar_holder_eternal

Incendiary Mortar
553.0.0

Incendiary Mortar

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​buddy_battledroid.​mortar_holder

Incendiary Mortar
553.0.0

Incki Kunzler

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​multi_pve_inquisitor_consular_rank_01

Incki Kunzler
55-803.0.0

Infinite Army Bladesman

CXP: 40

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​infinite_army_bladesman

Infinite Army Bladesman
603.0.0

Infinite Army Gunner

CXP: 40

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​infinite_army_gunner

Infinite Army Gunner
603.0.0

Infinite Army Legionnaire

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​cyborg_leader_add_b

Infinite Army Legionnaire
603.0.0

Infinite Army Legionnaire

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​cyborg_leader_add_d

Infinite Army Legionnaire
603.0.0

Infinite Army Legionnaire

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​cyborg_leader_add_c

Infinite Army Legionnaire
603.0.0

Infinite Army Legionnaire

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​cyborg_leader_add

Infinite Army Legionnaire
603.0.0

Infinite Army Officer

CXP: 240

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​infinite_army_officer

Infinite Army Officer
603.0.0

Infinite Army Prototype

CXP: 650

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​bonus.​cyborg

Infinite Army Prototype
603.0.0

Infinite Army Recruit

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​infinite_army_recruit_insta_kill

Infinite Army Recruit
603.0.0

Infinite Army Recruit

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​infinite_army_recruit

Infinite Army Recruit
603.0.0

Infinite Army Rifleman

CXP: 40

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​infinite_army_rifleman

Infinite Army Rifleman
603.0.0

Inquisitor Arzanon

<Imperial Defender>

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​sith_gatekeeper_2

Inquisitor Arzanon
603.0.0

Intermediate Training Droid

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​world.​training_regimen.​imperial_droid_strong

Intermediate Training Droid
583.0.0

Interrogation Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​difficulty_2.​boss.​boss_three.​interrogation_droid

Interrogation Droid
603.0.0

Investigation

<Investigation (Mission Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​harvesting.​trainer_06

Investigation
553.0.0

Island Rat

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​ambient.​mini_rat2

Island Rat
103.0.0

Island Rat

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​ambient.​mini_rat

Island Rat
103.0.0

Jakarro

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​multi.​jakarro

Jakarro
573.0.0

Jakarro

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​jakarro

Jakarro
573.0.0

Jakarro

CXP: 400

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​boss.​combat_jakarro

Jakarro
603.0.0

Jakarro

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​jakarro_rep

Jakarro
603.0.0

Jakarro

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​jakarro_imp

Jakarro
603.0.0

Jakarro

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​jakarro

Jakarro
603.0.0

Jaygon Rannis

<Herald of Revan>

CXP: 16

FQN: npc.​stronghold.​vendor.​shared.​herald_of_revan_vendor

Jaygon Rannis
553.0.0

Jedi Consular

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​jedi_caster

Jedi Consular
603.0.0

Jedi Defender

CXP: 240

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​jedi_tank

Jedi Defender
603.0.0

Jedi Guardian

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​jedi_tank

Jedi Guardian
603.0.0

Jedi Instructor

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​jedi_dps

Jedi Instructor
603.0.0

Jedi Knight

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​strong_03

Jedi Knight
603.0.0

Jedi Knight

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​strong_02

Jedi Knight
603.0.0

Jedi Knight

<Republic Guard Force>

CXP: 500

FQN: npc.​exp.​02.​yavin_4.​mob.​poi08.​republic.​strong_02

Jedi Knight
60-803.0.0

Jedi Knight

<Republic Guard Force>

CXP: 500

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​strong_02

Jedi Knight
60-803.0.0

Jedi Master

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged_friendly.​rep_elite_02

Jedi Master
603.0.0

Jedi Master

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​elite_03

Jedi Master
603.0.0

Jedi Master

<Republic Guard Force>

CXP: 650

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​elite_02

Jedi Master
60-803.0.0

Jedi Master

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​elite_02

Jedi Master
603.0.0

Jedi Master

<Republic Guard Force>

CXP: 650

FQN: npc.​exp.​02.​yavin_4.​mob.​poi08.​republic.​elite_02

Jedi Master
60-803.0.0

Jedi Master

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged_friendly.​rep_elite_03

Jedi Master
603.0.0

Jedi Padawan

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​padawan_2

Jedi Padawan
603.0.0

Jedi Padawan

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​jedi_padawan_2

Jedi Padawan
603.0.0

Jedi Padawan

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​padawan_3

Jedi Padawan
603.0.0

Jedi Padawan

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​jedi_padawan_3

Jedi Padawan
603.0.0

Jedi Padawan

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​jedi_padawan_1

Jedi Padawan
603.0.0

Jedi Padawan

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​padawan_1

Jedi Padawan
603.0.0

Jedi Savant

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​jedi_caster

Jedi Savant
603.0.0

Jedi Sentinel

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​jedi_dps

Jedi Sentinel
603.0.0

Jem Waulse

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​rep_smuggler

Jem Waulse
603.0.0

Jerwo Vhob

<Flashpoint: Battle of Rishi>

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​jerwo_vhob

Jerwo Vhob
553.0.0

Jewelled Orobird

CXP: 40

FQN: npc.​mtx.​creature_mount.​orobird.​jewelled

Jewelled Orobird
553.0.0

Joal Torviss

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​vendor_basic_gear_warrior_lvl_55

Joal Torviss
553.0.0

Jos Beroya

<Mandalorian Veteran>

CXP: 650

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_2.​boss_2b

Jos Beroya
573.0.0

Jos Beroya

<Mandalorian Veteran>

CXP: 650

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_2.​boss_2b

Jos Beroya
603.0.0

Jos Beroya

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_1.​shared.​jos_beroya

Jos Beroya
1-603.0.0

Juars Parrka

<Bioanalysis (Gathering Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​trainer.​multi_bioanalysis

Juars Parrka
45-603.0.0

Jungle Grophet

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​standard_02

Jungle Grophet
573.0.0

Jungle Grophet

FQN: npc.​pet.​dog.​grophet_a01v02

Jungle Grophet
1-603.0.0

Jungle Grophlet

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​weak_01_leader

Jungle Grophlet
1-103.0.0

Jungle Grophlet

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​weak_01_follower

Jungle Grophlet
1-103.0.0

Jungle Grophlet

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​weak_01

Jungle Grophlet
1-103.0.0

Jungle Tonitran

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi100.​strong_03

Jungle Tonitran
563.0.0

Jungle Tonitran

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi100.​strong_03_leader

Jungle Tonitran
563.0.0

Jungle Tonitran

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi100.​strong_03_follower

Jungle Tonitran
563.0.0

Jungle Wampa

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi100.​elite_01

Jungle Wampa
573.0.0

Junior

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​elite_03

Junior
45-603.0.0

Jwizzix'Xthor

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_12

Jwizzix'Xthor
603.0.0

K'lor'slug

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​shared.​enemy.​hard.​klorslug_2

K'lor'slug
603.0.0

K'lor'slug

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​shared.​enemy.​hard.​klorslug

K'lor'slug
603.0.0

K'lor'slug Drone

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​fates_unsealed.​klorslug_standard

K'lor'slug Drone
593.0.0

K'lor'slug Drone

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​01.​klorslug_standard

K'lor'slug Drone
573.0.0

K'lor'slug Drone

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​01.​hard.​klorslug_standard

K'lor'slug Drone
603.0.0

K'lor'slug Guardian

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​01.​hard.​klorslug_strong

K'lor'slug Guardian
603.0.0

K'lor'slug Guardian

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​01.​klorslug_strong

K'lor'slug Guardian
573.0.0

K'lor'slug Guardian

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​fates_unsealed.​klorslug_strong

K'lor'slug Guardian
593.0.0

K'lor'slug Larva

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​01.​hard.​klorslug_weak

K'lor'slug Larva
603.0.0

K'lor'slug Larva

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​01.​klorslug_weak

K'lor'slug Larva
573.0.0

Kai Zykken

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​a_scoundrels_debt.​kai_zykken

Kai Zykken
553.0.0

Kanawyn Syndicate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi103.​standard_03

Kanawyn Syndicate
553.0.0

Kanawyn Syndicate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi103.​standard_02

Kanawyn Syndicate
553.0.0

Kanawyn Syndicate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi103.​standard_01

Kanawyn Syndicate
553.0.0

Kanawyn Syndicate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi103.​standard_04

Kanawyn Syndicate
553.0.0

Kanner Elysar

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​vendor_basic_gear_smuggler_lvl_60

Kanner Elysar
603.0.0

Kareena

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​kareena

Kareena
553.0.0

Kareena

CXP: 16

FQN: npc.​exp.​02.​intro.​republic.​thug2_cine

Kareena
553.0.0

Kavork

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​agent.​raider

Kavork
1-553.0.0

Kaya

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​cantina.​kaya_smuggler

Kaya
1-603.0.0

Kell Dragonling

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi06.​strong_01

Kell Dragonling
563.0.0

Kell Dragonling Runt

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi06.​standard_01

Kell Dragonling Runt
563.0.0

Kira Carsen

CXP: 16

FQN: npc.​exp.​02.​intro.​republic.​kira_cine

Kira Carsen
1-603.0.0

Kirana Zar

<Nightmare Token Exchange - Bounty Hunter - Level 55>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_nightmare_token_exchange_bountyhunter_lvl_55

Kirana Zar
553.0.0

Kowakian Monkey Lizard

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​monkey_lizard_male

Kowakian Monkey Lizard
10-203.0.0

Kowakian Monkey Lizard

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​monkey_lizard_female

Kowakian Monkey Lizard
10-203.0.0

Kowakian Monkey Lizard

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​monkey_lizard

Kowakian Monkey Lizard
10-203.0.0

Krakja Jungle Cat

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​strong_02

Krakja Jungle Cat
573.0.0

Krakja Jungle Cub

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi100.​standard_02

Krakja Jungle Cub
563.0.0

Krakjya

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​06.​hard.​krakjya_standard

Krakjya
603.0.0

Krakjya

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​06.​krakjya_standard

Krakjya
573.0.0

Krakjya

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi00_wilderness.​strong_01

Krakjya
57-583.0.0

Krakjya Stalker

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​06.​hard.​krakjya_strong

Krakjya Stalker
603.0.0

Krakjya Stalker

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​06.​krakjya_strong

Krakjya Stalker
573.0.0

Kubaz Citizen (Male)

CXP: 16

FQN: npc.​stronghold.​personnel.​civilians.​kubaz_citizen_male

Kubaz Citizen (Male)
1-603.0.0

KX-7 Command Walker

CXP: 16

FQN: npc.​creature_mount.​walker.​imperial_guns_v07

KX-7 Command Walker
50-603.0.0

KX-7 Recon Walker

CXP: 16

FQN: npc.​creature_mount.​walker.​imperial_noguns_v07

KX-7 Recon Walker
50-603.0.0

Kyramla Gemas'rugam

<Deadly Hairball>

CXP: 650

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_1.​boss_1a

Kyramla Gemas'rugam
573.0.0

Kyramla Gemas'rugam

<Deadly Hairball>

CXP: 650

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_1.​boss_1a

Kyramla Gemas'rugam
603.0.0

Lab Guardian

CXP: 40

FQN: npc.​flashpoint.​manaan.​shared.​boss.​hard.​stivastin_lab_guardian_hard

Lab Guardian
603.0.0

Laiurea Crafyt

<Treasure Hunting (Mission Trainer)>

CXP: 16

FQN: npc.​exp.​02.​rishi.​trainer.​multi_treasure_hunting

Laiurea Crafyt
45-603.0.0

Lana Beniko

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​lana_beniko

Lana Beniko
1-553.0.0

Lana Beniko

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​lana_beniko_imp

Lana Beniko
603.0.0

Lana Beniko

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​lana_beniko_rep

Lana Beniko
603.0.0

Lana Beniko

CXP: 16

FQN: npc.​operation.​yavin_4.​story.​lana_beniko

Lana Beniko
1-603.0.0

Lana Beniko

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​lana_beniko

Lana Beniko
603.0.0

Lana Beniko

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​lana_beniko

Lana Beniko
573.0.0

Lana Beniko

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​multi.​lana_beniko

Lana Beniko
573.0.0

Lana Beniko

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​lana_beniko_ascendance

Lana Beniko
603.0.0

Lance Squadron Command Unit

<Revanite Combat Walker>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​superboss.​revanite_walker

Lance Squadron Command Unit
603.0.0

Lance Squadron Commander

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​superboss.​walker_pilot

Lance Squadron Commander
603.0.0

Lance Squadron Unit 1

<Revanite Assault Walker>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​elite_02

Lance Squadron Unit 1
57-583.0.0

Lance Squadron Unit 2

<Revanite Assault Walker>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​elite_03

Lance Squadron Unit 2
57-583.0.0

Lance Squadron Unit 3

<Revanite Assault Walker>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​elite_04

Lance Squadron Unit 3
57-583.0.0

Lance Squadron Unit 4

<Revanite Assault Walker>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​elite_05

Lance Squadron Unit 4
57-583.0.0

Lance Squadron Unit 5

<Revanite Assault Walker>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​elite_06

Lance Squadron Unit 5
57-583.0.0

Lance Squadron Unit 6

<Revanite Assault Walker>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​elite_07

Lance Squadron Unit 6
57-583.0.0

Large Ginx

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi00_wilderness.​strong_02

Large Ginx
57-583.0.0

Large Lurker

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​04.​skarkla_strong

Large Lurker
573.0.0

Large Lurker

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​04.​hard.​skarkla_strong

Large Lurker
603.0.0

Larvon

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​hidden_wealth.​larvon

Larvon
553.0.0

Launch Direction

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​buddy_battledroid.​liftoff_facing_target

Launch Direction
603.0.0

Lesser K'lor'slug Queen

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_2.​adds.​lesser_klorslug_queen

Lesser K'lor'slug Queen
573.0.0

Lesser Klorslug Queen

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_2.​adds.​lesser_klorslug_queen

Lesser Klorslug Queen
603.0.0

Lieutenant Balko

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​parting_shots.​lieutenant_balko

Lieutenant Balko
553.0.0

Lieutenant Bickell

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​traitors_burden.​lieutenant_bickell

Lieutenant Bickell
573.0.0

Lieutenant Donovarr

<Supply Depot Commander>

CXP: 240

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​making_a_mark.​lieutenant_donovarr

Lieutenant Donovarr
563.0.0

Lieutenant Farseam

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​altars_of_history.​lieutenant_farseam

Lieutenant Farseam
603.0.0

Lieutenant Forrs

<Nightmare Token Exchange - Trooper - Level 55>

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_nightmare_token_exchange_trooper_lvl_55

Lieutenant Forrs
553.0.0

Lieutenant Kreshin

<Combat Droid Tech>

CXP: 650

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​droid_trainer.​boss_droid_trainer

Lieutenant Kreshin
603.0.0

Lieutenant Sabri

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​altars_of_history.​lieutenant_sabri

Lieutenant Sabri
603.0.0

Life Day Reveler

CXP: 16

FQN: npc.​stronghold.​personnel.​civilians.​lifeday_reveler

Life Day Reveler
253.0.0

Lifeday Gift Droid

CXP: 16

FQN: npc.​event.​lifeday.​shared.​lifeday_gift_droid

Lifeday Gift Droid
50-703.0.0

Lightside Fissure

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​invs_npc_lightside

Lightside Fissure
603.0.0

Little Pirate

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_05

Little Pirate
603.0.0

Load Lifter

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​quartermaster.​explosive_lifter

Load Lifter
603.0.0

Lofa

<Common Data Crystal Vendor>

CXP: 40

FQN: npc.​qtr.​flashpoint.​czerka.​vendors.​republic.​vendor_basic_gear_smuggler_lvl_55

Lofa
553.0.0

Lone Pirate

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​elite_01

Lone Pirate
45-603.0.0

Lone Pirate

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​elite_02

Lone Pirate
45-603.0.0

Lord Cestus

<Imperial Defender>

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​sith_gatekeeper_4

Lord Cestus
603.0.0

Lord Commander Inkari

<Revanite Commander>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi15.​elite_04

Lord Commander Inkari
603.0.0

Lord Darkspanner

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​the_devoted_ones.​daily.​lord_darkspanner

Lord Darkspanner
583.0.0

Lord Fa'ann

<Token Exchange - Warrior - Level 55>

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_token_exchange_warrior_lvl_55

Lord Fa'ann
553.0.0

Lord Goh

<Sith Invasion Commander>

CXP: 650

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​lord_goh.​lord_goh

Lord Goh
603.0.0

Lord Ivress

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​lord_ivress

Lord Ivress
553.0.0

Lord Ivress' Guard

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​lingering_hate.​guard

Lord Ivress' Guard
573.0.0

Lord Ivress' Guard

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​traitors_burden.​guard

Lord Ivress' Guard
573.0.0

Lord Kantale

<Revanite Commander>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi15.​elite_01

Lord Kantale
603.0.0

Lord Kurse

<Revanite Commander>

CXP: 1600

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​companions.​boss_sith

Lord Kurse
603.0.0

Lord Kurse

CXP: 16

FQN: npc.​operation.​yavin_4.​story.​sith_boss

Lord Kurse
1-603.0.0

Lord Larith

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​vendors.​imperial.​vendor_basic_gear_warrior_lvl_55

Lord Larith
553.0.0

Lord Paolen

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​vendors.​imperial.​vendor_basic_gear_inquisitor_lvl_55

Lord Paolen
553.0.0

Lord Ray'en

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​chopping_block.​lord_rayen

Lord Ray'en
603.0.0

Lord Renning

<Sith Beastmaster>

CXP: 650

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​difficulty_2.​boss.​boss_one.​boss_one

Lord Renning
603.0.0

Lord Sanorn

<Token Exchange - Inquisitor - Level 55>

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_token_exchange_inquisitor_lvl_55

Lord Sanorn
553.0.0

Lord Scourge

CXP: 16

FQN: npc.​exp.​02.​intro.​republic.​scourge_cine

Lord Scourge
1-603.0.0

Lord Solence

<Imperial Defender>

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​sith_gatekeeper_3

Lord Solence
603.0.0

Lord Teraah

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​trainer.​emp_warrior

Lord Teraah
603.0.0

Lord Turbis

<Nightmare Token Exchange - Inquisitor - Level 55>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_nightmare_token_exchange_inquisitor_lvl_55

Lord Turbis
553.0.0

Lord Veijel

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​inquisitor.​lord_veijel

Lord Veijel
55-603.0.0

Lord Vodd

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_sith

Lord Vodd
1-553.0.0

Lord Vodd

<Revanite Overseer>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_02_b

Lord Vodd
583.0.0

Lord Xarovit Tovar

<Commander of the Imperial Forces>

CXP: 1600

FQN: npc.​qtr.​conquest.​commanders.​yavin_iv.​commander_imperial_rare

Lord Xarovit Tovar
603.0.0

Lord Zetha

<Nightmare Token Exchange - Warrior - Level 55>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_nightmare_token_exchange_warrior_lvl_55

Lord Zetha
553.0.0

Loyalist

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​path_of_betrayal.​loyalist_1

Loyalist
573.0.0

Loyalist

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​path_of_betrayal.​loyalist_2

Loyalist
573.0.0

Loyalist

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​an_enemy_twice_over.​loyalist_2

Loyalist
573.0.0

Loyalist

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​an_enemy_twice_over.​loyalist_1

Loyalist
573.0.0

Loyalist Cine 1

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​path_of_betrayal.​loyalist_cine_1

Loyalist Cine 1
573.0.0

Loyalist Cine 2

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​path_of_betrayal.​loyalist_cine_2

Loyalist Cine 2
573.0.0

Lumo

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​master_of_none.​lumo

Lumo
553.0.0

Lurker

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi00_wilderness.​standard_02

Lurker
57-583.0.0

Lurker

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​04.​hard.​skarkla_standard

Lurker
603.0.0

Lurker

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​04.​skarkla_standard

Lurker
573.0.0

Lurker Alpha

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi00_wilderness.​elite_02

Lurker Alpha
57-583.0.0

Lurker Huntress

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_2.​adds.​skarkla_hunter

Lurker Huntress
573.0.0

Lurkerling

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​mini_force_beast

Lurkerling
603.0.0

M2-AUX Foreman

<Logistics Management Droid>

CXP: 650

FQN: npc.​flashpoint.​manaan.​shared.​ambient.​inventory_management_droid_hard

M2-AUX Foreman
603.0.0

M2-AUX Foreman

<Logistics Management Droid>

CXP: 650

FQN: npc.​flashpoint.​manaan.​shared.​boss.​bonus

M2-AUX Foreman
553.0.0

M2-AUX Foreman

<Logistics Management Droid>

CXP: 650

FQN: npc.​flashpoint.​manaan.​shared.​boss.​hard.​bonus

M2-AUX Foreman
603.0.0

MA-6 Frontline Droid

CXP: 240

FQN: npc.​flashpoint.​manaan.​shared.​trash.​hard.​assassin_frontline

MA-6 Frontline Droid
603.0.0

Machine Core

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​machine_core

Machine Core
603.0.0

Machine Focus

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​machine_focus

Machine Focus
603.0.0

Magma

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_3.​invs_lava

Magma
603.0.0

Magma

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_3.​invs_lava

Magma
603.0.0

Major Imos

<SpecForce Defender>

CXP: 650

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​commando.​boss_commando

Major Imos
603.0.0

Major Jaral

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_basic_gear_lvl_55

Major Jaral
553.0.0

Major Travik

<Assault Specialist>

CXP: 650

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​commando.​boss_commando

Major Travik
603.0.0

Major Tso

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​hunters_hunted.​major_tso

Major Tso
603.0.0

Major Yussa

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​vendors.​republic.​vendor_basic_gear_trooper_lvl_55

Major Yussa
553.0.0

Mak Torvu

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​buried_cache.​mak_torvu

Mak Torvu
553.0.0

Malaphar the Savage

<Massassi Warlord>

CXP: 12000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_2.​boss.​massassi.​boss_massassi

Malaphar the Savage
603.0.0

Malaphar the Savage

<Massassi Warlord>

CXP: 12000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​massassi.​boss_massassi

Malaphar the Savage
603.0.0

Malaphar the Savage

<Massassi Warlord>

CXP: 12000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_4.​boss.​massassi.​boss_massassi

Malaphar the Savage
603.0.0

Malaphar the Savage

<Massassi Warlord>

CXP: 12000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_3.​boss.​massassi.​boss_massassi

Malaphar the Savage
603.0.0

Malfunctioning Interrogation Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_2.​boss.​boss_three.​interrogation_droid_expl

Malfunctioning Interrogation Droid
553.0.0

Malfunctioning Interrogation Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​difficulty_2.​boss.​boss_three.​interrogation_droid_expl

Malfunctioning Interrogation Droid
553.0.0

Mandalorian 01

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​mandalorian_01

Mandalorian 01
1-603.0.0

Mandalorian Cache

CXP: 1600

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_3.​vizla_loot

Mandalorian Cache
603.0.0

Mandalorian Cache

CXP: 1600

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_3.​vizla_loot

Mandalorian Cache
573.0.0

Mandalorian Hunter

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_1.​add_3

Mandalorian Hunter
573.0.0

Mandalorian Hunter

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_1.​add_3

Mandalorian Hunter
603.0.0

Mandalorian Hunter

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​trash.​mando_ranged_strong

Mandalorian Hunter
573.0.0

Mandalorian Hunter

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_1.​add_1

Mandalorian Hunter
603.0.0

Mandalorian Hunter

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_2.​boss_1.​add_2

Mandalorian Hunter
603.0.0

Mandalorian Hunter

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​trash.​hard.​mando_ranged_strong

Mandalorian Hunter
603.0.0

Mandalorian Hunter

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_1.​add_2

Mandalorian Hunter
573.0.0

Mandalorian Hunter

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​boss.​difficulity_1.​boss_1.​add_1

Mandalorian Hunter
573.0.0

Mandalorian Ranger

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​trash.​hard.​mando_ranged_standard

Mandalorian Ranger
603.0.0

Mandalorian Ranger

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​trash.​mando_ranged_standard

Mandalorian Ranger
573.0.0

Mandalorian Revanite

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​companions.​mando_add

Mandalorian Revanite
603.0.0

Mandalorian Tracker

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​trash.​hard.​mando_melee_strong

Mandalorian Tracker
603.0.0

Mandalorian Tracker

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​trash.​mando_melee_strong

Mandalorian Tracker
573.0.0

Mandalorian Warrior

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​trash.​mando_melee_standard

Mandalorian Warrior
573.0.0

Mandalorian Warrior

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​trash.​hard.​mando_melee_standard

Mandalorian Warrior
603.0.0

Mando 01

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_1.​shared.​cinematic_extras.​mando_01

Mando 01
573.0.0

Mando 02

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_1.​shared.​cinematic_extras.​mando_02

Mando 02
573.0.0

Mando 03

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_1.​shared.​cinematic_extras.​mando_03

Mando 03
573.0.0

Mando Houk 01

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​mando_houk_01

Mando Houk 01
1-603.0.0

Mando Trando 01

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​mando_trando_01

Mando Trando 01
1-603.0.0

Mark I Training Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​droid_trainer.​mark_1_droid

Mark I Training Droid
603.0.0

Mark I Training Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​droid_trainer.​mark_1_droid

Mark I Training Droid
603.0.0

Mark II Training Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​droid_trainer.​mark_2_droid

Mark II Training Droid
603.0.0

Mark II Training Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​droid_trainer.​mark_2_droid

Mark II Training Droid
603.0.0

Mark VI Training Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​droid_trainer.​mark_3_droid

Mark VI Training Droid
603.0.0

Mark VI Training Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​droid_trainer.​mark_3_droid

Mark VI Training Droid
603.0.0

Mark VII Training Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​droid_trainer.​mark_4_droid

Mark VII Training Droid
603.0.0

Mark VII Training Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​droid_trainer.​mark_4_droid

Mark VII Training Droid
603.0.0

Marko Ka

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_agent

Marko Ka
1-553.0.0

Marko Ka

<Revanite Overseer>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_01_b

Marko Ka
583.0.0

Massassi Berserker

CXP: 500

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​massassi_berserker

Massassi Berserker
603.0.0

Massassi Blood Battler

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi09.​elite_01_b

Massassi Blood Battler
57-583.0.0

Massassi Blood Warrior

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi09.​elite_01

Massassi Blood Warrior
57-583.0.0

Massassi Brute

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi10.​standard_01

Massassi Brute
58-593.0.0

Massassi Brute

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi10.​standard_03

Massassi Brute
58-593.0.0

Massassi Brute

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi10.​standard_02

Massassi Brute
58-593.0.0

Massassi Conqueror

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi10.​strong_01

Massassi Conqueror
58-593.0.0

Massassi Conqueror

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi10.​strong_02

Massassi Conqueror
58-593.0.0

Massassi Conqueror

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi10.​strong_03

Massassi Conqueror
58-593.0.0

Massassi Crusher

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi10.​elite_01

Massassi Crusher
58-593.0.0

Massassi Guard

CXP: 16

FQN: npc.​stronghold.​personnel.​civilians.​yavin.​massassi_bodyguard

Massassi Guard
1-603.0.0

Massassi Guardian

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi11.​strong_02

Massassi Guardian
603.0.0

Massassi Guardian

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi11.​strong_01

Massassi Guardian
603.0.0

Massassi Guardian

CXP: 500

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​massassi_guardian

Massassi Guardian
603.0.0

Massassi Guardian

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi11.​strong_03

Massassi Guardian
603.0.0

Massassi Imp

FQN: npc.​exp.​02.​yavin_4.​mob.​poi09.​weak_01

Massassi Imp
57-583.0.0

Massassi Imp

FQN: npc.​exp.​02.​yavin_4.​mob.​poi09.​weak_01_b

Massassi Imp
57-583.0.0

Massassi Mauler

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi09.​strong_01

Massassi Mauler
57-583.0.0

Massassi Mauler

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi09.​strong_01_b

Massassi Mauler
57-583.0.0

Massassi Roamer

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi00_wilderness.​elite_01

Massassi Roamer
57-583.0.0

Massassi Warrior

CXP: 240

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​massassi_violator

Massassi Warrior
603.0.0

Massassi Watcher

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi09.​standard_01_b

Massassi Watcher
57-583.0.0

Massassi Watcher

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi09.​standard_01

Massassi Watcher
57-583.0.0

Massive Cove Crab

CXP: 400

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​massive_cove_crab

Massive Cove Crab
603.0.0

Master Athleenia Dannuz

<Commander of the Republic Forces>

CXP: 1600

FQN: npc.​qtr.​conquest.​commanders.​yavin_iv.​commander_republic_rare

Master Athleenia Dannuz
603.0.0

Master Bastra

<Republic Defender>

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​jedi_gatekeeper_4

Master Bastra
603.0.0

Master Frann

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​vendors.​republic.​vendor_basic_gear_knight_lvl_55

Master Frann
553.0.0

Master Helarin

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​vendors.​republic.​vendor_basic_gear_consular_lvl_55

Master Helarin
553.0.0

Master Jorol

<Nightmare Token Exchange - Consular - Level 55>

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_nightmare_token_exchange_consular_lvl_55

Master Jorol
553.0.0

Master Kutri O'a

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​consular.​master_oa

Master Kutri O'a
553.0.0

Master Lankost

<Republic Defender>

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​jedi_gatekeeper_1

Master Lankost
603.0.0

Master Liam Dentiri

<Combat Droid Designer>

CXP: 650

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​droid_trainer.​boss_droid_trainer

Master Liam Dentiri
603.0.0

Master Notka

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​trainer.​rep_consular

Master Notka
603.0.0

Master Obai

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_jedi

Master Obai
1-553.0.0

Master Obai

<Revanite Overseer>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_02_a

Master Obai
583.0.0

Master Oric Traless

<Council Combat Advisor>

CXP: 650

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​master_oric.​master_oric

Master Oric Traless
603.0.0

Master Raimu

<Token Exchange - Knight - Level 55>

CXP: 40

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_token_exchange_knight_lvl_55

Master Raimu
553.0.0

Master Riilna

<Jedi Empath>

CXP: 650

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_2.​boss.​boss_one.​boss_one

Master Riilna
603.0.0

Master Suutrar

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​trainer.​rep_knight

Master Suutrar
603.0.0

Master Vikto

<Nightmare Token Exchange - Knight - Level 55>

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_nightmare_token_exchange_knight_lvl_55

Master Vikto
553.0.0

Master Wytho

<Republic Defender>

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​jedi_gatekeeper_3

Master Wytho
603.0.0

Master Zua

<Token Exchange - Consular - Level 55>

CXP: 40

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_token_exchange_consular_lvl_55

Master Zua
553.0.0

Master Zunor

<Revanite Commander>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi15.​elite_03

Master Zunor
603.0.0

Master Zylvarstar

<Republic Defender>

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​jedi_gatekeeper_2

Master Zylvarstar
603.0.0

Meatbag Entropy Enhancer

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​hk_47_probe

Meatbag Entropy Enhancer
603.0.0

Medical Droid

<Imperial Medical Service>

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​vendor.​med_droid_emp

Medical Droid
583.0.0

Medical Droid

<Republic Medical Service>

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​vendor.​med_droid_rep

Medical Droid
583.0.0

Medical Droid

<Medical Service>

CXP: 16

FQN: npc.​generic.​medcenter.​level_055_med_droid_friendly

Medical Droid
603.0.0

Medical Inspection Droid

<Medical Service>

CXP: 16

FQN: npc.​generic.​medcenter.​level_055_med_droid_friendly_02

Medical Inspection Droid
603.0.0

Mezel Grumpken

<Crew Skill Trade Vendor>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​multi_crew_skill_trader

Mezel Grumpken
55-603.0.0

Mind Controlled Tuk'ata

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​difficulty_2.​boss.​boss_one.​mutant_tukata

Mind Controlled Tuk'ata
603.0.0

Minister of Intelligence

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​agent.​minister_of_intelligence

Minister of Intelligence
553.0.0

Model Rampart Mark4

FQN: npc.​pet.​fighter.​rampart_mark4

Model Rampart Mark4
1-603.0.0

Model SGS-45 Quarrel

FQN: npc.​pet.​fighter.​sgs41b_comet_breaker

Model SGS-45 Quarrel
603.0.0

Moff Pyron

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​inquisitor.​moff_pyron

Moff Pyron
55-603.0.0

Monarch

CXP: 240

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​maj_nol_monarch_corovani

Monarch
553.0.0

Monarch

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_soldier_6

Monarch
1-553.0.0

Monkey Lizard

FQN: npc.​exp.​02.​rishi.​ambient.​vendor_area.​monkey_lizard

Monkey Lizard
55-603.0.0

Mu Na Ya

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_13

Mu Na Ya
603.0.0

Nautolan Pyrotechnics Expert

<3rd Anniversary Celebrant>

CXP: 16

FQN: npc.​stronghold.​personnel.​civilians.​anniversary.​nautolan_pyrotechnics_expert

Nautolan Pyrotechnics Expert
1-603.0.0

Navigator

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​weak_02

Navigator
45-603.0.0

Navigator

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​weak_01

Navigator
45-603.0.0

Navigator

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​weak_03

Navigator
45-603.0.0

Navigator

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​crew_member_1

Navigator
603.0.0

Nerf

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_09

Nerf
603.0.0

North

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_02

North
603.0.0

NOTICE

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​notice

NOTICE
1-603.0.0

Nova Blade Boss

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​elite_01

Nova Blade Boss
573.0.0

Nova Blade Captain

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi02.​elite_01

Nova Blade Captain
563.0.0

Nova Blade Deckmate

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​weak_01

Nova Blade Deckmate
573.0.0

Nova Blade Depot Security Droid

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi02.​add_mob02.​standard_01

Nova Blade Depot Security Droid
153.0.0

Nova Blade Gearhead

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi02.​standard_02

Nova Blade Gearhead
563.0.0

Nova Blade Grunt

FQN: npc.​exp.​02.​rishi.​mobs.​poi02.​weak_01

Nova Blade Grunt
563.0.0

Nova Blade Guard

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​standard_02

Nova Blade Guard
573.0.0

Nova Blade Gunner

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi02.​strong_01

Nova Blade Gunner
563.0.0

Nova Blade Henchman

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​add_mob02.​standard_01

Nova Blade Henchman
573.0.0

Nova Blade Hunter

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​strong_01

Nova Blade Hunter
573.0.0

Nova Blade Lackey

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​standard_01

Nova Blade Lackey
573.0.0

Nova Blade Leader

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​add_mob02.​elite_01

Nova Blade Leader
573.0.0

Nova Blade Loading Droid

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi02.​add_mob02.​standard_02

Nova Blade Loading Droid
203.0.0

Nova Blade Navigator

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi02.​standard_01

Nova Blade Navigator
563.0.0

Nova Blade Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_06

Nova Blade Pirate
553.0.0

Nova Blade Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi102.​standard_07

Nova Blade Pirate
553.0.0

Nova Blade Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​pirate

Nova Blade Pirate
553.0.0

Nova Blade Shipmate

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​add_mob02.​weak_01

Nova Blade Shipmate
573.0.0

Nova Blade Slave Droid

FQN: npc.​exp.​02.​rishi.​mobs.​poi03.​weak_01

Nova Blade Slave Droid
563.0.0

Nova Blade Slave Hunter

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi03.​strong_01

Nova Blade Slave Hunter
563.0.0

Nova Blade Slave Master

<Mercenary>

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi03.​elite_01

Nova Blade Slave Master
563.0.0

Nova Blade Slave Runner

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi03.​standard_01

Nova Blade Slave Runner
563.0.0

Nova Blade Slicer

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​heart_of_the_aggressor.​slicer

Nova Blade Slicer
573.0.0

Nova Blade Technician

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​add_mob02.​weak_02

Nova Blade Technician
573.0.0

Nova Blade Tracker

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​add_mob02.​strong_01

Nova Blade Tracker
573.0.0

Nova Blade Watchman

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi04.​add_mob02.​standard_02

Nova Blade Watchman
573.0.0

Nova Blade Welder

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi03.​standard_02

Nova Blade Welder
563.0.0

Onna Ferran

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​trainer.​rep_smuggler

Onna Ferran
603.0.0

Opticron Droid

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​warrior.​spy_droid

Opticron Droid
55-603.0.0

Opticron Droid

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​warrior.​spy_droid_3

Opticron Droid
55-603.0.0

Opticron Droid

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​warrior.​spy_droid_2

Opticron Droid
55-603.0.0

Opticron Drone

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​warrior.​spy_drone

Opticron Drone
55-603.0.0

Orbital Missile Battery

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​superboss.​invs_target_01

Orbital Missile Battery
603.0.0

Order Within Chaos

CXP: 16

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​companions.​invis_fight_controller

Order Within Chaos
603.0.0

Orgus Din

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​knight.​orgus_din

Orgus Din
313.0.0

Orobird Fledgeling

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​standard_01

Orobird Fledgeling
573.0.0

Ortuno

<Order of Shasa>

CXP: 650

FQN: npc.​flashpoint.​manaan.​shared.​boss.​hard.​ortuno

Ortuno
603.0.0

Outlaw Revanite

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​companions.​outlaw_add

Outlaw Revanite
603.0.0

Overgrown Jungle Grophet

CXP: 400

FQN: npc.​exp.​02.​rishi.​mobs.​poi101.​boss2_01

Overgrown Jungle Grophet
583.0.0

Overheated Gift Droid

CXP: 16

FQN: npc.​event.​lifeday.​shared.​overheated_gift_droid

Overheated Gift Droid
103.0.0

Overseer Montrose

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​trainer.​emp_inquisitor

Overseer Montrose
603.0.0

Overseer Ragate

<Imperial Defender>

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​republic.​enemy.​trash.​hard.​sith_gatekeeper_1

Overseer Ragate
603.0.0

Patchwork Devourer

CXP: 16

FQN: npc.​mtx.​creature_mount.​devourer.​patchwork

Patchwork Devourer
553.0.0

Patron

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​thug_d

Patron
573.0.0

Patron

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​patron

Patron
553.0.0

Patron

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​thug_c

Patron
573.0.0

Patron

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​thug_a

Patron
573.0.0

Patron

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​thug_b

Patron
573.0.0

Pearl

<My Little Birdy>

CXP: 1600

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​flutterplume

Pearl
603.0.0

Phantasmal Rakling

FQN: npc.​pet.​rakghoul.​phantasmal_rakling

Phantasmal Rakling
1-503.0.0

Pilot

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​crew_member_4

Pilot
603.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​pirate_in_fight

Pirate
553.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​standard_11

Pirate
45-603.0.0

Pirate

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​quartermaster.​pirate_add

Pirate
603.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​intro.​republic.​pirate1_cine

Pirate
553.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​pirate_ambusher.​pirate_ambusher

Pirate
1-603.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​standard_10

Pirate
45-603.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​pirate_d

Pirate
573.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​standard_08

Pirate
45-603.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​intro.​republic.​pirate2_cine

Pirate
553.0.0

Pirate

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​strong_03

Pirate
45-603.0.0

Pirate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​standard_09

Pirate
45-603.0.0

Pirate Bravo

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_bravo_oec_retreat

Pirate Bravo
603.0.0

Pirate Cannoneer

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_cannoneer

Pirate Cannoneer
603.0.0

Pirate Captain

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​strong_02

Pirate Captain
45-603.0.0

Pirate Captain

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​strong_01

Pirate Captain
45-603.0.0

Pirate Captain

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​slums.​pirate_captain

Pirate Captain
573.0.0

Pirate Cine 1

CXP: 240

FQN: npc.​operation.​rishi.​story.​shared.​pirate_cine_1

Pirate Cine 1
603.0.0

Pirate Cine 2

CXP: 240

FQN: npc.​operation.​rishi.​story.​shared.​pirate_cine_2

Pirate Cine 2
603.0.0

Pirate Cine 3

CXP: 240

FQN: npc.​operation.​rishi.​story.​shared.​pirate_cine_3

Pirate Cine 3
603.0.0

Pirate Cine 4

CXP: 240

FQN: npc.​operation.​rishi.​story.​shared.​pirate_cine_4

Pirate Cine 4
603.0.0

Pirate Cine 5

CXP: 240

FQN: npc.​operation.​rishi.​story.​shared.​pirate_cine_5

Pirate Cine 5
603.0.0

Pirate Cine 6

CXP: 240

FQN: npc.​operation.​rishi.​story.​shared.​pirate_cine_6

Pirate Cine 6
603.0.0

Pirate Crewmate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​standard_01

Pirate Crewmate
45-603.0.0

Pirate Crewmate

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi01.​standard_03

Pirate Crewmate
45-603.0.0

Pirate Deadeye

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_deadeye_oec_retreat

Pirate Deadeye
603.0.0

Pirate Deadeye

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_deadeye

Pirate Deadeye
603.0.0

Pirate Dockworker

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_dockworker

Pirate Dockworker
603.0.0

Pirate Hound Wrangler

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_hound_wrangler

Pirate Hound Wrangler
603.0.0

Pirate Leader

CXP: 240

FQN: npc.​exp.​02.​rishi.​class.​smuggler.​pirate_leader

Pirate Leader
553.0.0

Pirate Slave

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​pirate_slave_rattataki

Pirate Slave
55-603.0.0

Pirate Slave

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​pirate_slave_bmn

Pirate Slave
55-603.0.0

Pirate Slave

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​pirate_slave_bfn

Pirate Slave
55-603.0.0

Pirate Slave

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​pirate_slave_twilek

Pirate Slave
55-603.0.0

Pirate Thug

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​smuggler.​pirate_thug

Pirate Thug
55-603.0.0

Pirun Ut

<Water Slime>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​04.​skarkla

Pirun Ut
573.0.0

Pirun Ut

<Water Slime>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​shared.​challenges.​04.​hard.​skarkla

Pirun Ut
603.0.0

Plateshadow Devourer

CXP: 16

FQN: npc.​mtx.​creature_mount.​devourer.​plateshadow

Plateshadow Devourer
553.0.0

Prairie Ginx

FQN: npc.​pet.​ginx.​prairie

Prairie Ginx
553.0.0

Precious

<Junkyard Pack>

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​junkyard_dog.​junkyard_pack_07

Precious
603.0.0

Privateer Graft Fiend

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_graft_fiend

Privateer Graft Fiend
603.0.0

Qaraah

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​qaraah

Qaraah
563.0.0

Qarin

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​vendors.​imperial.​vendor_basic_gear_bh_lvl_55

Qarin
553.0.0

Quartermaster Bulo

<Requisitions and Morale Officer>

CXP: 5000

FQN: npc.​operation.​rishi.​enemy.​difficulty_4.​boss.​quartermaster.​boss_quartermaster

Quartermaster Bulo
603.0.0

Quartermaster Bulo

<Requisitions and Morale Officer>

CXP: 5000

FQN: npc.​operation.​rishi.​enemy.​difficulty_3.​boss.​quartermaster.​boss_quartermaster

Quartermaster Bulo
603.0.0

Quartermaster Bulo

<Requisitions and Morale Officer>

CXP: 5000

FQN: npc.​operation.​rishi.​enemy.​difficulty_2.​boss.​quartermaster.​boss_quartermaster

Quartermaster Bulo
603.0.0

Quartermaster Bulo

<Requisitions and Morale Officer>

CXP: 5000

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​quartermaster.​boss_quartermaster

Quartermaster Bulo
603.0.0

Quartermaster Ty'oper

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​multi_pve_bountyhunter_trooper_rank_01

Quartermaster Ty'oper
553.0.0

R-9XR

<Siege Droid>

CXP: 650

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_2.​boss.​battledroid.​battledroid

R-9XR
603.0.0

R1-H5 Astromech Droid

FQN: npc.​pet.​astromech.​astromech_pirate_a01_v02

R1-H5 Astromech Droid
1-603.0.0

Raider Brute

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​agent.​raider_brute

Raider Brute
55-603.0.0

Raider Thug

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​agent.​raider_thug

Raider Thug
55-603.0.0

Raider's Cove Mercenary

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​cove_exit.​mercenary

Raider's Cove Mercenary
573.0.0

Raider's Cove Trader

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​village.​raiders_cove_trader

Raider's Cove Trader
583.0.0

Rain of Pain

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​buddy_battledroid.​strafe_target_narrower

Rain of Pain
553.0.0

Rain of Pain

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​buddy_battledroid.​strafe_target

Rain of Pain
553.0.0

Rakata Savage Hunter

CXP: 40

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​rakata_savage_hunter

Rakata Savage Hunter
603.0.0

Rakata Savage Mystic

CXP: 240

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​rakata_savage_shaman

Rakata Savage Mystic
603.0.0

Rakata Savage Skirmisher

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​rakata_savage_skirmisher

Rakata Savage Skirmisher
603.0.0

Rarrook

<Revanite Overseer>

CXP: 400

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_01_a

Rarrook
583.0.0

Ravager Sentry Droid

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​sentry_droid

Ravager Sentry Droid
603.0.0

Ravagers Bravo

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_bravo

Ravagers Bravo
603.0.0

Ravagers Sawbones

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_sawbones

Ravagers Sawbones
603.0.0

Rayche Emperva

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​pirate_taunting.​quest_giver

Rayche Emperva
553.0.0

Remilok

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_1.​a_trail_of_light.​remilok

Remilok
553.0.0

Ren Moru

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​ren_moru

Ren Moru
573.0.0

Rep Vendor 01

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​rep_vendor_01

Rep Vendor 01
553.0.0

Rep Vendor 02

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​rep_vendor_02

Rep Vendor 02
553.0.0

Rep Vendor 03

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​rep_vendor_03

Rep Vendor 03
553.0.0

Rep Vendor 04

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​rep_vendor_04

Rep Vendor 04
553.0.0

Rep Vendor 05

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​rep_vendor_05

Rep Vendor 05
553.0.0

Rep Vendor 06

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​rep_vendor_06

Rep Vendor 06
553.0.0

Rep Vendor 07

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​rep_vendor_07

Rep Vendor 07
553.0.0

Rep Vendor 08

CXP: 16

FQN: npc.​exp.​02.​rishi.​vendor.​rep_vendor_08

Rep Vendor 08
553.0.0

Republic Alcove Camp Taxi Droid

<Republic Transport Service>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​taxi.​taxi_poi08_low_path_camp_rep

Republic Alcove Camp Taxi Droid
603.0.0

Republic Assassin

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_assassin

Republic Assassin
603.0.0

Republic Assault Droid

<Republic Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi08.​republic.​elite_01

Republic Assault Droid
60-803.0.0

Republic Assault Droid

<Republic Guard Force>

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​elite_01

Republic Assault Droid
60-803.0.0

Republic Battle Droid

CXP: 240

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_battledroid

Republic Battle Droid
603.0.0

Republic Commander

<Commander of the Republic Forces>

CXP: 400

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_1.​boss.​bonus.​boss

Republic Commander
553.0.0

Republic Commander

<Republic Defense Coordinator>

CXP: 400

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_1.​boss.​bonus.​boss

Republic Commander
553.0.0

Republic Commander

<Republic Defense Coordinator>

CXP: 400

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​bonus.​boss

Republic Commander
603.0.0

Republic Commander

<Commander of the Republic Forces>

CXP: 400

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_2.​boss.​bonus.​boss

Republic Commander
603.0.0

Republic Commander

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​elite_01

Republic Commander
603.0.0

Republic Commando

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_commando

Republic Commando
603.0.0

Republic Commando

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_commando_defender

Republic Commando
603.0.0

Republic Defense Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​republic_assassin

Republic Defense Droid
603.0.0

Republic Emergency Response Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​republic_assault

Republic Emergency Response Droid
603.0.0

Republic Engineer

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​standard_04

Republic Engineer
603.0.0

Republic Forward Camp Taxi Droid

<Republic Transport Service>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​taxi.​taxi_poi03_forward_base_rep

Republic Forward Camp Taxi Droid
603.0.0

Republic Guard Exoboar

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​republic_astromech

Republic Guard Exoboar
603.0.0

Republic Heavy Assault Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_assault

Republic Heavy Assault Droid
603.0.0

Republic Heavy Defense Droid

CXP: 240

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​republic_battledroid

Republic Heavy Defense Droid
603.0.0

Republic Heavy Trooper

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_trooper_melee

Republic Heavy Trooper
603.0.0

Republic Lieutenant

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged_friendly.​rep_strong_01

Republic Lieutenant
603.0.0

Republic Lieutenant

<Republic Guard Force>

CXP: 500

FQN: npc.​exp.​02.​yavin_4.​mob.​poi08.​republic.​strong_01

Republic Lieutenant
60-803.0.0

Republic Lieutenant

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​strong_01

Republic Lieutenant
603.0.0

Republic Lieutenant

<Republic Guard Force>

CXP: 500

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​strong_01

Republic Lieutenant
60-803.0.0

Republic Medic

CXP: 16

FQN: npc.​stronghold.​personnel.​medic.​yavin.​republic_medic

Republic Medic
603.0.0

Republic Medic

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​camp.​republic_medic

Republic Medic
603.0.0

Republic Medical Droid

<Republic Medical Service>

CXP: 16

FQN: npc.​generic.​medcenter.​level_060_med_droid_friendly_rep

Republic Medical Droid
603.0.0

Republic Officer

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​republic_officer

Republic Officer
603.0.0

Republic Officer

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_officer

Republic Officer
603.0.0

Republic Officer

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​republic_officer

Republic Officer
583.0.0

Republic Operator

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​commando.​commando_add_b

Republic Operator
603.0.0

Republic Operator

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​difficulty_2.​boss.​commando.​commando_add

Republic Operator
603.0.0

Republic Peacekeeper

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​cine_republic_guard02

Republic Peacekeeper
583.0.0

Republic Peacekeeper

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​cine_republic_guard01

Republic Peacekeeper
583.0.0

Republic Pilot

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​standard_03

Republic Pilot
603.0.0

Republic Scout

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​hunters_hunted.​rescued_scout_1

Republic Scout
603.0.0

Republic Scout

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​hunters_hunted.​rescued_scout_2

Republic Scout
1-553.0.0

Republic Scout

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​hunters_hunted.​rescued_scout_3

Republic Scout
1-553.0.0

Republic Sergeant

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​camp.​republic_sergeant

Republic Sergeant
603.0.0

Republic Sergeant

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​republic_sergeant

Republic Sergeant
603.0.0

Republic Sniper

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​landing_area.​republic_sniper

Republic Sniper
603.0.0

Republic Soldier

<Republic Guard Force>

CXP: 400

FQN: npc.​exp.​02.​yavin_4.​mob.​poi08.​republic.​standard_02

Republic Soldier
60-803.0.0

Republic Soldier

<Republic Guard Force>

CXP: 400

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​standard_02

Republic Soldier
60-803.0.0

Republic Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged_friendly.​rep_standard_02

Republic Soldier
603.0.0

Republic Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​cinematic_extras.​republic_soldier

Republic Soldier
583.0.0

Republic Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​standard_02

Republic Soldier
603.0.0

Republic Soldier

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​camp.​republic_soldier

Republic Soldier
603.0.0

Republic Spotter

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​ambient.​landing_area.​republic_spotter

Republic Spotter
603.0.0

Republic Taxi Droid

<Republic Transport Service>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​taxi.​taxi_poi01_shared_landing_area_rep

Republic Taxi Droid
603.0.0

Republic Trooper

<Republic Guard Force>

CXP: 400

FQN: npc.​exp.​02.​yavin_4.​mob.​poi03.​standard_01

Republic Trooper
60-803.0.0

Republic Trooper

CXP: 40

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​republic_trooper_melee

Republic Trooper
603.0.0

Republic Trooper

<Republic Guard Force>

CXP: 400

FQN: npc.​exp.​02.​yavin_4.​mob.​poi08.​republic.​standard_01

Republic Trooper
60-803.0.0

Republic Trooper

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi01.​republic.​standard_01

Republic Trooper
603.0.0

Republic Trooper

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​extras.​rep_trooper_expendable_03

Republic Trooper
603.0.0

Republic Trooper

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​republic_commando_a

Republic Trooper
553.0.0

Republic Trooper

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​republic_trooper_ranged_staged

Republic Trooper
603.0.0

Republic Trooper

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​republic_commando_a2

Republic Trooper
553.0.0

Republic Trooper

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​extras.​rep_trooper_expendable_02

Republic Trooper
603.0.0

Republic Trooper

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged_friendly.​rep_standard_01

Republic Trooper
603.0.0

Republic Trooper

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​extras.​rep_trooper_expendable_05

Republic Trooper
603.0.0

Republic Trooper

CXP: 16

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​enemy.​trash.​hard.​republic_trooper_ranged

Republic Trooper
603.0.0

Republic Trooper

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​extras.​rep_trooper_expendable_04

Republic Trooper
603.0.0

Republic Trooper

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​imperial.​enemy.​trash.​hard.​republic_trooper_ranged

Republic Trooper
603.0.0

Republic Trooper

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​extras.​rep_trooper_expendable_01

Republic Trooper
603.0.0

Repurposed Service Droid

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​astromech

Repurposed Service Droid
603.0.0

Requisition Officer Hollbal

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​rep_token_weapons

Requisition Officer Hollbal
603.0.0

Revan

CXP: 16

FQN: npc.​exp.​02.​intro.​republic.​revan_cine

Revan
553.0.0

Revan

<The Returned>

CXP: 1600

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​the_returned

Revan
603.0.0

Revan

CXP: 16

FQN: npc.​operation.​yavin_4.​story.​revan

Revan
1-603.0.0

Revan

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​boss_01_prefight

Revan
603.0.0

Revan

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​multi.​revan

Revan
603.0.0

Revan

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​revan

Revan
603.0.0

Revan

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​revan_no_mask

Revan
603.0.0

Revan

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​the_enemy_within.​master

Revan
603.0.0

Revan

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world_arc.​shared.​multi.​revan

Revan
603.0.0

Revan

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​boss_01

Revan
603.0.0

Revan Husk

CXP: 1600

FQN: npc.​exp.​02.​yavin_4.​mob.​poi13.​add_01

Revan Husk
603.0.0

Revanite Adept

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​elite_01_solo

Revanite Adept
583.0.0

Revanite Adept

CXP: 240

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​elite_01

Revanite Adept
583.0.0

Revanite Arms Master

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​add_mob02.​strong_01

Revanite Arms Master
583.0.0

Revanite Assassin Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_add_standard

Revanite Assassin Droid
583.0.0

Revanite Assault Specialist

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​add_mob_02.​strong_01

Revanite Assault Specialist
573.0.0

Revanite Astromech Droid

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​weak_01

Revanite Astromech Droid
583.0.0

Revanite Battle Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​strong_01

Revanite Battle Droid
583.0.0

Revanite Battler

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​standard_02

Revanite Battler
583.0.0

Revanite Cache

CXP: 30000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_4.​boss.​the_returned.​the_goods

Revanite Cache
603.0.0

Revanite Cache

CXP: 30000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_2.​boss.​the_returned.​the_goods

Revanite Cache
603.0.0

Revanite Cache

CXP: 30000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​the_returned.​the_goods

Revanite Cache
603.0.0

Revanite Cache

CXP: 30000

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_3.​boss.​the_returned.​the_goods

Revanite Cache
603.0.0

Revanite Captain

<Revanite Overseer>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​ambient.​rare_spawn.​common

Revanite Captain
603.0.0

Revanite Combat Droid

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged.​standard_03

Revanite Combat Droid
57-583.0.0

Revanite Combat Droid

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​standard_03

Revanite Combat Droid
57-583.0.0

Revanite Commander

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​revanite_commander

Revanite Commander
593.0.0

Revanite Commander

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​world.​chopping_block.​revanite_commander_partner

Revanite Commander
583.0.0

Revanite Commander

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_the_order.​revanite_commander

Revanite Commander
583.0.0

Revanite Commander

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​world.​chopping_block.​revanite_commander

Revanite Commander
583.0.0

Revanite Commando

CXP: 240

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​revanite_commando

Revanite Commando
603.0.0

Revanite Commando

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​strong_01

Revanite Commando
583.0.0

Revanite Commando

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​standard_02

Revanite Commando
583.0.0

Revanite Conscript

FQN: npc.​exp.​02.​rishi.​mobs.​poi07.​weak_02

Revanite Conscript
573.0.0

Revanite Convert

FQN: npc.​exp.​02.​rishi.​mobs.​poi07.​weak_01

Revanite Convert
573.0.0

Revanite Convert

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​standard_01

Revanite Convert
583.0.0

Revanite Cover Assault

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​add_mob_02.​standard_02

Revanite Cover Assault
573.0.0

Revanite Cultist

CXP: 240

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​revanite_cultist_leader

Revanite Cultist
603.0.0

Revanite Cyborg

CXP: 400

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_1.​boss.​bonus.​cyborg

Revanite Cyborg
553.0.0

Revanite Demolisher Droid

CXP: 240

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_02

Revanite Demolisher Droid
583.0.0

Revanite Demolisher Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_02_solo

Revanite Demolisher Droid
583.0.0

Revanite Disciple

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​weak_01

Revanite Disciple
583.0.0

Revanite Duelist

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​strong_01

Revanite Duelist
583.0.0

Revanite Elite

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi07.​elite_01

Revanite Elite
573.0.0

Revanite Fanatic

CXP: 500

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​revanite_cultist_warrior

Revanite Fanatic
603.0.0

Revanite Fanatic

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​add_mob02.​elite_01

Revanite Fanatic
583.0.0

Revanite Follower

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged.​weak_01

Revanite Follower
57-583.0.0

Revanite Follower

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged.​weak_02

Revanite Follower
57-583.0.0

Revanite Follower

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​weak_01

Revanite Follower
57-583.0.0

Revanite Footman

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​add_mob_02.​standard_01

Revanite Footman
573.0.0

Revanite Gunner

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​add_mob02.​standard_02

Revanite Gunner
583.0.0

Revanite Gunnery Commander

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​targeting_solution.​revanite_gunner

Revanite Gunnery Commander
573.0.0

Revanite Imperial Technician

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​revanite_imp_melee

Revanite Imperial Technician
603.0.0

Revanite Inquisitor

CXP: 240

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​parting_shots.​revanite_inquisitor

Revanite Inquisitor
55-563.0.0

Revanite Jedi Master

CXP: 240

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​revanite_jedi

Revanite Jedi Master
603.0.0

Revanite Knight

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi07.​strong_01

Revanite Knight
573.0.0

Revanite Loyalist

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​strong_01

Revanite Loyalist
57-583.0.0

Revanite Loyalist

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged.​strong_02

Revanite Loyalist
57-583.0.0

Revanite Loyalist

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​strong_02

Revanite Loyalist
57-583.0.0

Revanite Loyalist

CXP: 40

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged.​strong_01

Revanite Loyalist
57-583.0.0

Revanite Manipulator

CXP: 240

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​revanite_manipulator

Revanite Manipulator
603.0.0

Revanite Marauder

CXP: 240

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_01

Revanite Marauder
583.0.0

Revanite Marauder

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​elite_01_solo

Revanite Marauder
583.0.0

Revanite Mercenary

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​weak_01

Revanite Mercenary
583.0.0

Revanite Militant

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi03.​standard_01

Revanite Militant
583.0.0

Revanite Officer

CXP: 16

FQN: npc.​exp.​02.​rishi.​world.​hub_2.​courier_network.​revanite_officer

Revanite Officer
563.0.0

Revanite Officer

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​strong_01

Revanite Officer
583.0.0

Revanite Overseer

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​elite_01

Revanite Overseer
57-583.0.0

Revanite Overseer

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​add_mob_02.​elite_01

Revanite Overseer
573.0.0

Revanite Overseer

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged.​elite_01

Revanite Overseer
57-583.0.0

Revanite Partisan

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​standard_02

Revanite Partisan
57-583.0.0

Revanite Partisan

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged.​standard_02

Revanite Partisan
57-583.0.0

Revanite Partisan

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​staged.​standard_01

Revanite Partisan
57-583.0.0

Revanite Partisan

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​mob.​poi06.​standard_01

Revanite Partisan
57-583.0.0

Revanite Republic Scout

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​revanite_rep_pistol

Revanite Republic Scout
603.0.0

Revanite Rifle Expert

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​add_mob02.​standard_01

Revanite Rifle Expert
583.0.0

Revanite Sharpshooter

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_02_solo

Revanite Sharpshooter
583.0.0

Revanite Sharpshooter

CXP: 240

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_02

Revanite Sharpshooter
583.0.0

Revanite Skirmisher

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_add_strong

Revanite Skirmisher
583.0.0

Revanite Sniper

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi02.​standard_01

Revanite Sniper
583.0.0

Revanite Sniper

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​standard_01

Revanite Sniper
583.0.0

Revanite Soldier

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi07.​standard_02

Revanite Soldier
573.0.0

Revanite Strongarm

CXP: 240

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_01

Revanite Strongarm
583.0.0

Revanite Strongarm

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​elite_01_solo

Revanite Strongarm
583.0.0

Revanite Superior

CXP: 500

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​revanite_superior

Revanite Superior
603.0.0

Revanite Swiftshot

CXP: 240

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_add_elite

Revanite Swiftshot
583.0.0

Revanite Swiftshot

CXP: 40

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_add_elite_solo

Revanite Swiftshot
583.0.0

Revanite Tech

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​add_mob02.​weak_01

Revanite Tech
583.0.0

Revanite Tracker

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​add_mob_02.​weak_01

Revanite Tracker
573.0.0

Revanite Trooper

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi07.​standard_01

Revanite Trooper
573.0.0

Revanite Walker Captain

CXP: 16

FQN: npc.​flashpoint.​rishi.​flashpoint_2.​shared.​at_st_pilot

Revanite Walker Captain
1-553.0.0

Revanite Warrior

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi07.​strong_02

Revanite Warrior
573.0.0

Revanite Watcher

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​weak_01

Revanite Watcher
583.0.0

Revanite Zealot

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi08.​elite_01

Revanite Zealot
583.0.0

Revanite Zealot

CXP: 400

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​trash.​revanite_cultist_battle_master

Revanite Zealot
603.0.0

Revanite Zealot

CXP: 16

FQN: npc.​stronghold.​personnel.​soldiers.​revanite_zealot

Revanite Zealot
583.0.0

Revanite Zealot

CXP: 16

FQN: npc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​shared.​poi01.​standard_02

Revanite Zealot
583.0.0

Rigor

CXP: 16

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_soldier_4

Rigor
1-553.0.0

Rigor

CXP: 40

FQN: npc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​sgt_rigor_noray

Rigor
553.0.0

Rishi Shore Crab

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi100.​standard_01

Rishi Shore Crab
563.0.0

Rishi Trader

CXP: 16

FQN: npc.​stronghold.​personnel.​civilians.​rishi.​rishi_trader

Rishi Trader
1-503.0.0

Rishi Villager

CXP: 16

FQN: npc.​stronghold.​personnel.​civilians.​rishi.​rishi_villager

Rishi Villager
1-503.0.0

Rishii Elite Guard

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​elite_01

Rishii Elite Guard
60-803.0.0

Rishii Native

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​weak_01

Rishii Native
60-803.0.0

Rishii Scout

CXP: 16

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​standard_02

Rishii Scout
60-803.0.0

Rishii Shaman

CXP: 40

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​strong_01

Rishii Shaman
60-803.0.0

Rishii Trader

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​vendor_area.​rishii_trader

Rishii Trader
583.0.0

Rishii Tribe Member

CXP: 240

FQN: npc.​exp.​02.​rishi.​mobs.​poi05.​standard_01

Rishii Tribe Member
60-803.0.0

Rishii Villager

CXP: 16

FQN: npc.​exp.​02.​rishi.​ambient.​village.​rishii_villager

Rishii Villager
583.0.0

Rnthmyr

<Ancient Massassi>

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​world.​altars_of_history.​massassi_boss

Rnthmyr
593.0.0

Robay Csoalka

<Cybertech (Crafting Trainer)>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​multi_cybertech

Robay Csoalka
45-603.0.0

Rodian Citizen (Male)

CXP: 16

FQN: npc.​stronghold.​personnel.​civilians.​rodian_citizen_male

Rodian Citizen (Male)
1-503.0.0

Rogue Massassi Brute

CXP: 240

FQN: npc.​exp.​02.​yavin_4.​mob.​poi04.​elite_01

Rogue Massassi Brute
57-583.0.0

Rogue Pistoleer

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_pistoleer

Rogue Pistoleer
603.0.0

Rogue Technician

CXP: 240

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​trash.​pirate_technician

Rogue Technician
603.0.0

Rolling Mine

FQN: npc.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​atst.​rolling_mine

Rolling Mine
603.0.0

Clickable objects (475)

NameAdded with

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​wonkavator.​door_to_jammer

Access Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​broken_blades.​access_panel

Access Panel
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​signs.​sign_klorslug

ADEEN EDEEMIR
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​bonus.​part_03_pirate_base.​aggressor_supplies

Aggressor Supplies
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​altars_of_history.​relic_vase

Altar
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​altars_of_history.​relic_lamp

Altar
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​altars_of_history.​relic_holocron

Altar
3.0.0

FQN: plc.​exp.​02.​rishi.​ambient.​hunt.​rock_mound

Anchored Rock
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​altars_of_history.​relic_boss

Ancient Altar
3.0.0

FQN: plc.​generic.​harvesting.​archaeology.​anomalous_blue_crystal_formation

Anomalous Blue Crystal Formation
3.0.0

FQN: plc.​generic.​harvesting.​archaeology.​anomalous_green_crystal_formation

Anomalous Green Crystal Formation
3.0.0

FQN: plc.​generic.​harvesting.​archaeology.​anomalous_red_crystal_formation

Anomalous Red Crystal Formation
3.0.0

FQN: plc.​stronghold.​technological.​machines.​neutral.​antipersonnel_defense_turret

Anti-Personnel Defense Turret
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​sith_sorcerer.​secrets_of_the_darkest_stars.​array_1

Array
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​sith_sorcerer.​secrets_of_the_darkest_stars.​array_2

Array
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​sith_sorcerer.​secrets_of_the_darkest_stars.​array_3

Array
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​sith_sorcerer.​secrets_of_the_darkest_stars.​array_4

Array
3.0.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_delta_destroyed

Artillery Targeting Array
3.0.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_beta_destroyed

Artillery Targeting Array
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​console_2

Avionics Controls
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​beasts_burden.​beast_cage

Beast Cage
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​cine_theron_door

Blast Door
3.0.0

FQN: plc.​flashpoint.​manaan.​shared.​boss.​bonus_hallway_door

Blast Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​coliseum_bridge

Bridge
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​hunting_trail.​broken_spears

Broken Spears
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​hunting_trail.​broken_tree

Broken Tree
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​bunker_panel

Bunker Access Panel
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​cannon_controls

Cannon Controls
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​smuggler.​tickets_to_haven.​cargo_pallet

Cargo
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​smuggler.​tickets_to_haven.​tickets_crate

Cargo
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​sunken_cache.​cargo_debris

Cargo Debris
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​macro.​rancor

Cave
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​signs.​sign_rancor

CERAR BE KYR'AM
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​hunting_trail.​claw_marks

Claw Marks
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​macro.​raptor

Claw Marks
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_exit

Coliseum Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_rakghoul_exit

Coliseum Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_klorslug_exit

Coliseum Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_cat_exit

Coliseum Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_rancor_exit

Coliseum Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_wamap_exit

Coliseum Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_raptor_exit

Coliseum Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​the_enemy_guns.​comms_panel

Communications Console
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​broken_blades.​communications_node

Communications Node
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​courier_network.​comms_panel

Communications Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​comms_relay_5

Communications Relay
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​comms_relay_1

Communications Relay
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​comms_relay_2

Communications Relay
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​comms_relay_4

Communications Relay
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​trooper.​eclipse_squad.​comms_relay_3

Communications Relay
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​communications_center

Communications Terminal
3.0.0

FQN: plc.​generic.​harvesting.​slicing.​concealed_coffer

Concealed Coffer
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​multi.​conference_table

Conference Table
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​signs.​sign_console_003

Console
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​lingering_hate.​console

Console
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​signs.​sign_console_004

Console
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​carrier_launch_console

Console
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​signs.​sign_console_002

Console
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​signs.​sign_console

Console
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​container

Container
3.0.0

FQN: plc.​stronghold.​utility.​contraband_cartel_slot

Contraband Cartel Slot Machine
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​cine_theron_panel

Control Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​bunker_controls

Controls
3.0.0

FQN: plc.​operation.​rishi.​object.​quartermaster.​barrel

Correlian Brandy
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_kzyken_property

Crate
3.0.0

FQN: plc.​exp.​02.​rishi.​ambient.​hunt.​cyber_skull

Cybernetic Skull
3.0.0

FQN: plc.​location.​data_holocron.​multi.​sor_datacron_cunning

Datacron
3.0.0

FQN: plc.​location.​data_holocron.​multi.​sor_datacron_willpower

Datacron
3.0.0

FQN: plc.​location.​data_holocron.​multi.​sor_datacron_strength

Datacron
3.0.0

FQN: plc.​location.​data_holocron.​multi.​sor_datacron_agility

Datacron
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_grophets

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_coverset

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_pirate

Datapad
3.0.0

FQN: plc.​exp.​02.​yavin_4.​signs.​sign_datapad_temple

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_slave

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_journal

Datapad
3.0.0

FQN: plc.​exp.​02.​yavin_4.​signs.​sign_datapad_hide

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_prisoner

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_theft

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_empire

Datapad
3.0.0

FQN: plc.​exp.​02.​yavin_4.​signs.​sign_datapad_trapped

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_cave

Datapad
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​hunters_hunted.​datapad

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_marr

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_view

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_republic

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​buried_cache.​debris_pile

Debris
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​door_exit

Deck Access
3.0.0

FQN: plc.​exp.​02.​rishi.​ambient.​hunt.​pheromones

Deep Sea Pheromones
3.0.0

FQN: plc.​generic.​harvesting.​bioanalysis.​deformed_fungus

Deformed Fungus
3.0.0

FQN: plc.​exp.​02.​yavin_4.​achievement.​banner.​banner_imperial

Discreet Spot
3.0.0

FQN: plc.​exp.​02.​yavin_4.​achievement.​banner.​banner_republic

Discreet Spot
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​bounty_hunter.​the_ones_left_behind.​door_3

Door
3.0.0

FQN: plc.​operation.​rishi.​object.​quartermaster.​entrance_door

Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​bunker_door

Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​corsair_door

Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​lodge_door

Door
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​door

Door
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​spy.​forfeit.​door

Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​multi.​safehouse_door

Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​heart_of_the_aggressor.​door

Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_door

Door
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​door_1

Door
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​bounty_hunter.​the_ones_left_behind.​door_2

Door
3.0.0

FQN: plc.​operation.​yavin_4.​object.​door

Door
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​bounty_hunter.​the_ones_left_behind.​door_1

Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​signs.​sign_krakja

DRALNE BE TE OYA'KARIR
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​wonkavator.​section_01

Elevator
3.0.0

FQN: plc.​qtr.​flashpoint.​korriban.​shared.​object.​wonkavator_to_boss_3

Elevator Controls
3.0.0

FQN: plc.​operation.​yavin_4.​object.​elevator_console

Elevator Controls
3.0.0

FQN: plc.​operation.​yavin_4.​object.​elevator_platform

Elevator Platform
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_02_lightning_tower

Energy Dispersion Tower
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_shield_alt

Energy Shield
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_shield

Energy Shield
3.0.0

FQN: plc.​operation.​rishi.​object.​wonkavators.​storm_carrier_1_deck_to_engineering

Engineering Access
3.0.0

FQN: plc.​generic.​harvesting.​archaeology.​enigmatic_artifact_fragment

Enigmatic Artifact Fragment
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​escape_pod_2

Escape Pod
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​escape_pod_1

Escape Pod
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​destroyed_wall_section_3

Escape Pod
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​escape_pod_3

Escape Pod
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​exit_flashpoint

Exit the Flashpoint
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​exit_flashpoint

Exit the Flashpoint
3.0.0

FQN: plc.​qtr.​flashpoint.​korriban.​shared.​object.​solo_mode_exit

Exit to the Fleet
3.0.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​solo_mode_exit

Exit to the Fleet
3.0.0

FQN: plc.​flashpoint.​rakata_prime.​object.​solo_mode_exit

Exit to the Fleet
3.0.0

FQN: plc.​codex.​lore.​rishi.​exonium

Exonium
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​explosive_cache

Explosive Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​korriban.​shared.​object.​explosive_barrel

Explosive Fuel Tank
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cine_starship_ricker

Facility Salvage
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cine_ravanger_crate

Facility Salvage
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​fence_gate_1_panel

Fence Gate Access Panel
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​fence_gate_2_panel

Fence Gate Access Panel
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​cold_gas_activator

Fire Supression Console
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​jedi_wizard.​barsenthors_legacy.​campfire

Firepit
3.0.0

FQN: plc.​stronghold.​anniversary.​third.​fireworks

Fireworks Display
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​beast_cage_forcefield

Force Field
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​battledroid_forcefield

Forcefield
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_code_1

Forcefield Access Station
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_code_2

Forcefield Access Station
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_code_3

Forcefield Access Station
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_console_1

Forcefield Control Console
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​cine_env_storm_effects

Forgotten Terrace
3.0.0

FQN: plc.​exp.​02.​yavin_4.​bind_point.​bind_point_poi02_forward_base_emp

Forward Base
3.0.0

FQN: plc.​exp.​02.​yavin_4.​bind_point.​bind_point_poi03_forward_base_rep

Forward Base
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​a_trail_of_light.​mound

Freshly Dug Ground
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part01_revanite_camps.​console_rep_fighter_1b

Friend or Foe Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part01_revanite_camps.​console_rep_fighter_1a

Friend or Foe Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part01_revanite_camps.​console_imp_shuttle_1b

Friend or Foe Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part01_revanite_camps.​console_imp_shuttle_1a

Friend or Foe Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part01_revanite_camps.​console_imp_shuttle_2

Friend or Foe Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part01_revanite_camps.​console_rep_fighter_1c

Friend or Foe Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​multi.​rep_intro_utility

FT-2 Device
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​making_a_mark.​generator

Generator
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​training_regimen.​encounter_activation_panel

Guard Console
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​exit_door

Hangar Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​healing_spore

Healing Spore
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​signs.​sign_tonitran

HODAYC SUR'HAAI
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​conscripted_ransom.​cage

Holding Cell Controls
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​holoterminal

Holoterminal
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​making_a_mark.​holoterminal

Holoterminal
3.0.0

FQN: plc.​operation.​rishi.​object.​wonkavators.​wipe_recovery_transport

Hotwired Ravager Transport
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​console_3

Hover Systems Control
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​parting_shots.​imperial_console

Imperial Console
3.0.0

FQN: plc.​exp.​02.​yavin_4.​staged.​imp_drop_ship

Imperial Dropship
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​jammer_console

Jammer Control Console
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​klorslug_egg

K'lor'slug Egg
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​macro.​klorslug

K'lor'slug Eggs
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​the_great_beast_hunt.​egg

Kell Dragon Egg
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​macro.​cat

Krakjya
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​signs.​sign_wampa

KYRAMLA GEMAS'RUGAM
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_cove_crier.​street_lamp

Lamp
3.0.0

FQN: plc.​operation.​rishi.​object.​quartermaster.​doors

Laser Gate
3.0.0

FQN: plc.​generic.​environment.​alarm.​klaxon

Light
3.0.0

FQN: plc.​operation.​rishi.​object.​wonkavators.​dock_to_storm_carrier_1

Loading Deck Control
3.0.0

FQN: plc.​operation.​rishi.​object.​wonkavators.​storm_carrier_1_to_dock

Loading Deck Control
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​monkey_lizard_business.​lockbox

Lockbox
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​first_lock_03

Locking Mechanism
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_charger_02

Locking Mechanism
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​third_lock

Locking Mechanism
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_charger_01

Locking Mechanism
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​first_lock_04

Locking Mechanism
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​first_lock_01

Locking Mechanism
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​first_lock_02

Locking Mechanism
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_charger_03

Locking Mechanism
3.0.0

FQN: plc.​flashpoint.​manaan.​shared.​bonus_console_xenotech_research

Logistics Operations Terminal
3.0.0

FQN: plc.​operation.​yavin_4.​object.​codex_pad_3

Lost Datapad
3.0.0

FQN: plc.​operation.​yavin_4.​object.​codex_pad_4

Lost Datapad
3.0.0

FQN: plc.​operation.​yavin_4.​object.​codex_pad_5

Lost Datapad
3.0.0

FQN: plc.​operation.​yavin_4.​object.​codex_pad_1

Lost Datapad
3.0.0

FQN: plc.​operation.​yavin_4.​object.​codex_pad_2

Lost Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​jungles_bounty.​lure

Lure
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​macro.​lurker

Lurker Enclave
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_pet_tag

Magnetag
3.0.0

FQN: plc.​operation.​rishi.​object.​wonkavators.​storm_carrier_1_engineering_to_deck

Main Deck Access
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​hunters_hunted.​cage

Massassi Cage
3.0.0

FQN: plc.​operation.​rishi.​object.​junkyard_dog.​junkyard_exit_gate

Massive Junkyard Gate
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock

Master Locking Mechanism
3.0.0

FQN: plc.​generic.​harvesting.​scavenging.​assorted_debris

Metallic Junk
3.0.0

FQN: plc.​exp.​generic.​mission_consoles.​trooper_ship_console

Mission Console
3.0.0

FQN: plc.​exp.​generic.​mission_consoles.​consular_ship_console

Mission Console
3.0.0

FQN: plc.​exp.​generic.​mission_consoles.​agent_ship_console

Mission Console
3.0.0

FQN: plc.​exp.​generic.​mission_consoles.​warrior_ship_console

Mission Console
3.0.0

FQN: plc.​exp.​generic.​mission_consoles.​inquisitor_ship_console

Mission Console
3.0.0

FQN: plc.​exp.​generic.​mission_consoles.​smuggler_ship_console

Mission Console
3.0.0

FQN: plc.​exp.​generic.​mission_consoles.​bounty_hunter_ship_console

Mission Console
3.0.0

FQN: plc.​exp.​generic.​mission_consoles.​knight_ship_console

Mission Console
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​shared.​daily_mission_dropbox

Mission Dropbox
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​shared.​daily_mission_terminal

Mission Terminal
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​macro.​wampa

Moisture Rich Environment
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​jedi_knight.​the_scars_we_bear.​monsoon_baffle

Monsoon Baffle
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​cleanse_hookpoint

Mote of Lightside Energy
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​a_trail_of_light.​burst_transmitter_2

Narrow-Beam Datastream Burst Transmitter
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​a_trail_of_light.​burst_transmitter_3

Narrow-Beam Datastream Burst Transmitter
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​a_trail_of_light.​burst_transmitter_1

Narrow-Beam Datastream Burst Transmitter
3.0.0

FQN: plc.​exp.​02.​rishi.​bind_point.​bind_point_poi02_nova_blade_trade_depot_rep

Nova Blade Trading Post
3.0.0

FQN: plc.​exp.​02.​rishi.​bind_point.​bind_point_poi02_nova_blade_trade_depot_emp

Nova Blade Trading Post
3.0.0

FQN: plc.​location.​operations.​imperial.​sor_operations_terminal

Operations Terminal
3.0.0

FQN: plc.​location.​operations.​republic.​sor_operations_terminal

Operations Terminal
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​hidden_wealth.​ore_deposit

Ore Deposit
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​beachs_bounty.​oro_bird_nest

Oro Bird Nest
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​confederacy.​sensor_03

Perimeter Sensor Base
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​imperial.​confederacy.​sensor_02

Perimeter Sensor Base
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​confederacy.​sensor_01

Perimeter Sensor Base
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​imperial.​confederacy.​sensor_01

Perimeter Sensor Base
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​imperial.​confederacy.​sensor_03

Perimeter Sensor Base
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​confederacy.​sensor_02

Perimeter Sensor Base
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​imperial.​confederacy.​sensor_final

Perimeter Sensor Hub
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​confederacy.​sensor_final

Perimeter Sensor Hub
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​pushback.​creature_corpse

Pile of Bones
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​dinghy

Pirate Dinghy
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​signs.​sign_lurker

PIRUN UT
3.0.0

FQN: plc.​exp.​02.​yavin_4.​signs.​sign_plaque

Plaque
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​heart_of_the_aggressor.​power_console

Power Console
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​chopping_block.​power_panel

Power Panel
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​companions.​companion_room_door_exit

Powered Temple Door
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​companions.​companion_room_door

Powered Temple Door
3.0.0

FQN: plc.​exp.​02.​rishi.​bind_point.​bind_point_poi01_raiders_cove_emp

Raider's Cove
3.0.0

FQN: plc.​exp.​02.​rishi.​bind_point.​bind_point_poi01_raiders_cove_rep

Raider's Cove
3.0.0

FQN: plc.​flashpoint.​manaan.​shared.​bonus_console_entrance

Receiving & Processing Terminal
3.0.0

FQN: plc.​exp.​02.​yavin_4.​bind_point.​bind_point_poi08_recon_camp_rep

Recon Camp
3.0.0

FQN: plc.​exp.​02.​yavin_4.​bind_point.​bind_point_poi07_high_path_camp_emp

Recon Camp
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​jedi_wizard.​barsenthors_legacy.​reeds

Reeds
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​droid_dispenser

Repair Droid Console
3.0.0

FQN: plc.​exp.​02.​yavin_4.​staged.​rep_drop_ship

Republic Dropship
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​the_devoted_ones.​revanite_altar

Revanite Altar
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_dropship_alt

Revanite Dropship
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_dropship

Revanite Dropship
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part02_revanite_valley.​revanite_hydrogenerator

Revanite Hydrogenerator
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​bonus.​bonus_the_devoted_ones.​revanite_supplies_03

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_b2

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_c3

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_b1

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_c1

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_a3

Revanite Supply Cache
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​bonus.​bonus_the_devoted_ones.​revanite_supplies_02

Revanite Supply Cache
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​bonus.​bonus_the_devoted_ones.​revanite_supplies_01

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_b3

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_a2

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_c2

Revanite Supply Cache
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​revanite_supplies_a1

Revanite Supply Cache
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​chopping_block.​tent

Revanite Tent
3.0.0

FQN: plc.​codex.​lore.​rishi.​rishi_maze

Rishi Maze
3.0.0

FQN: plc.​exp.​02.​rishi.​bind_point.​bind_point_poi05_rishi_village_emp

Rishii Cliff Village
3.0.0

FQN: plc.​exp.​02.​rishi.​bind_point.​bind_point_poi05_rishi_village_rep

Rishii Cliff Village
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​an_interrupted_hunt.​rishii_scout

Rishii Scout
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​an_interrupted_hunt.​rishii_scout_2

Rishii Scout
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​hunting_trail.​rishii_bones

Rishii Skeleton
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​jedi_knight.​the_scars_we_bear.​rubble_pile

Rubble Pile
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​entrance_door

Ruins Gate
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_c2

Rune
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_b1

Rune
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_b2

Rune
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_c1

Rune
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_a3

Rune
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_a2

Rune
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_a1

Rune
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_b3

Rune
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_tile_c3

Rune
3.0.0

FQN: plc.​generic.​harvesting.​archaeology.​russan_crystal_formation

Russan Crystal Formation
3.0.0

FQN: plc.​exp.​02.​rishi.​ambient.​hunt.​rock_mound_chest

Security Chest
3.0.0

FQN: plc.​universal.​treasure_chests.​large.​treasure_large_lvl_56_60

Security Chest
3.0.0

FQN: plc.​flashpoint.​manaan.​shared.​bonus_console_security

Security Logistics
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​heart_of_the_aggressor.​security_node_1

Security Terminal
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​heart_of_the_aggressor.​security_node_2

Security Terminal
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​heart_of_the_aggressor.​security_node_3

Security Terminal
3.0.0

FQN: plc.​exp.​02.​yavin_4.​achievement.​cave_sensor.​sensor_1

Sensor Aurek
3.0.0

FQN: plc.​exp.​02.​yavin_4.​achievement.​cave_sensor.​sensor_2

Sensor Besh
3.0.0

FQN: plc.​exp.​02.​yavin_4.​achievement.​cave_sensor.​sensor_3

Sensor Cresh
3.0.0

FQN: plc.​exp.​02.​yavin_4.​achievement.​cave_sensor.​sensor_4

Sensor Dorn
3.0.0

FQN: plc.​exp.​02.​yavin_4.​achievement.​cave_sensor.​sensor_5

Sensor Esk
3.0.0

FQN: plc.​flashpoint.​manaan.​shared.​bonus_console_sequencing_lab

Sequencing Lab Terminal
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​banner

Shae Vizla's Banner
3.0.0

FQN: plc.​exp.​02.​yavin_4.​bind_point.​bind_point_poi01_shared_landing_area_rep

Shared Landing Area
3.0.0

FQN: plc.​exp.​02.​yavin_4.​bind_point.​bind_point_poi01_shared_landing_area_emp

Shared Landing Area
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​the_enemy_guns.​ship

Ship
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​ship_access_panel

Ship Access Panel
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​ship_access_panel_revan

Ship Access Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​bonus.​part01_revanite_camps.​ship_fof_console

Ship Data Port
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​console

Ships We Don't Have On Board
3.0.0

FQN: plc.​exp.​02.​rishi.​wonkavator.​shuttle_door_emp

Shuttle Door
3.0.0

FQN: plc.​exp.​02.​yavin_4.​wonkavator.​ambient.​shuttle_door_imperial

Shuttle Door
3.0.0

FQN: plc.​exp.​02.​yavin_4.​wonkavator.​ambient.​shuttle_door_republic

Shuttle Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​zealous_justice.​shuttle_door

Shuttle Door
3.0.0

FQN: plc.​exp.​02.​rishi.​wonkavator.​shuttle_door_rep

Shuttle Door
3.0.0

FQN: plc.​flashpoint.​rakata_prime.​object.​exit_shuttle

Shuttle to the Fleet
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_danger

Sign
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_talkers

Sign
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_taxes_002

Sign
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_reserved

Sign
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_taxes

Sign
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_cantina_ship

Sign
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_no_bargains

Sign
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​making_a_mark.​signaling_device

Signaling Device
3.0.0

FQN: plc.​exp.​02.​yavin_4.​ambient.​ghosts.​ghost_02

Sith Spirit
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​slave_pen

Slave Pen
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​master_of_none.​door

Slaver Base Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​courier_network.​speeder

Speeder
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​transport_crate_return

Speeder
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​machine_focus_plc

Stone Pillar
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​stone_pillar_plc

Stone Pillar
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​pathfinding.​bird_nest

Stoneray Nest
3.0.0

FQN: plc.​operation.​rishi.​object.​quest_wrapper.​dumpster

Tagged Crate
3.0.0

FQN: plc.​exp.​02.​yavin_4.​ambient.​ghosts.​tablets.​ghost_04

Talisman of Exar Kun
3.0.0

FQN: plc.​exp.​02.​yavin_4.​ambient.​ghosts.​tablets.​ghost_01

Talisman of Marka Ragnos
3.0.0

FQN: plc.​exp.​02.​yavin_4.​ambient.​ghosts.​tablets.​ghost_02

Talisman of Naga Sadow
3.0.0

FQN: plc.​exp.​02.​yavin_4.​ambient.​ghosts.​tablets.​ghost_03

Talisman of Tulak Hord
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​temple_door

Temple Door
3.0.0

FQN: plc.​exp.​02.​yavin_4.​bind_point.​bind_point_poi12_temple_ruins_rep

Temple Ruins
3.0.0

FQN: plc.​exp.​02.​yavin_4.​bind_point.​bind_point_poi12_temple_ruins_emp

Temple Ruins
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​spy.​forfeit.​terminal_4

Terminal
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​spy.​forfeit.​terminal_2

Terminal
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​spy.​forfeit.​terminal_1

Terminal
3.0.0

FQN: plc.​exp.​02.​rishi.​class.​spy.​forfeit.​terminal_3

Terminal
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​console_4

The Secondaries
3.0.0

FQN: plc.​codex.​lore.​rishi.​the_settlement_of_rishi

The Settlement of Rishi
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​transport_crate

Transport Crate
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​arrival_ship

Transport Ship
3.0.0

FQN: plc.​operation.​rishi.​object.​wonkavators.​storm_carrier_1_to_storm_carrier_2

Transport Shuttle
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_rakghoul_ent

Tunnel Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_wampa_ent

Tunnel Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_klorslug_ent

Tunnel Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_main

Tunnel Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_rancor_ent

Tunnel Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_cat_ent

Tunnel Door
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​tunnel_door_raptor_ent

Tunnel Door
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​the_enemy_guns.​turret

Turret
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arrival_turret

Turret
3.0.0

FQN: plc.​operation.​rishi.​object.​zjunker_phase_exit

Unassuming Junker
3.0.0

FQN: plc.​exp.​02.​rishi.​ambient.​hunt.​geo_marker

Unique Rock Formation
3.0.0

FQN: plc.​exp.​02.​yavin_4.​ambient.​ghosts.​tablets.​ghost_05

Unknown Talisman
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​warship_1

Warship Electrical Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​warship_2

Warship Electrical Panel
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​warship_3

Warship Electrical Panel
3.0.0

FQN: plc.​codex.​lore.​rishi.​way_of_the_rishii

Way of the Rishii
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​making_a_mark.​weapons_cache

Weapons Stockpile
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​dock_terminal

Welcome to Rishi
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​waters_bounty.​river_winch

Winch
3.0.0

FQN: plc.​operation.​rishi.​object.​junkyard_dog.​junkyard_entrance_wreck

Wreckage
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​signs.​sign_jurgoran

YUSTAPIR KYRAMUD
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​sunken_cache.​aa_gun

[aa_gun]
3.0.0

FQN: plc.​flashpoint.​manaan.​shared.​boss.​ach_challenge_marker

[ach_challenge_marker]
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_2.​the_enemy_guns.​ambient_ships

[ambient_ships]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1_location

[atst_1_location]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​atst_2_location

[atst_2_location]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​barks_state_machine

[barks_state_machine]
3.0.0

FQN: plc.​operation.​rishi.​object.​quartermaster.​bar_jukebox_music

[bar_jukebox_music]
3.0.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​boss2_sm

[boss2_sm]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_dropship_effect

[boss_03_dropship_effect]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_03_dropship_sound

[boss_03_dropship_sound]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​bunker_door

[bunker_door]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​rock_force_beast.​ceiling_debri_collision

[ceiling_debri_collision]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​center_01

[center_01]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​center_02

[center_02]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​center_03

[center_03]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​center_04

[center_04]
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​cold_gas_dispenser

[cold_gas_dispenser]
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​console_state_machine

[console_state_machine]
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​console_state_machine

[console_state_machine]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​corner

[corner]
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​death_state_machine

[death_state_machine]
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​destroyed_wall_section_1

[destroyed_wall_section_1]
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​destroyed_wall_section_2

[destroyed_wall_section_2]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​east_a

[east_a]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​east_b

[east_b]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​electric_fence

[electric_fence]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​entrance_bridge

[entrance_bridge]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​fence_gate_1

[fence_gate_1]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​fence_gate_2

[fence_gate_2]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​fence_gate_2_exit

[fence_gate_2_exit]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​fence_gate_3

[fence_gate_3]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​staged.​fighters_flyby

[fighters_flyby]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_1

[forcefield_1]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_2

[forcefield_2]
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​generator_big

[generator_big]
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​generator_center

[generator_center]
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​generator_corner

[generator_corner]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​hall_light

[hall_light]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_lower_01

[hk_hookpoint_lower_01]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_lower_02

[hk_hookpoint_lower_02]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_lower_03

[hk_hookpoint_lower_03]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_lower_04

[hk_hookpoint_lower_04]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_lower_05

[hk_hookpoint_lower_05]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_lower_06

[hk_hookpoint_lower_06]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_lower_07

[hk_hookpoint_lower_07]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_lower_08

[hk_hookpoint_lower_08]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_stair_01

[hk_hookpoint_stair_01]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_stair_02

[hk_hookpoint_stair_02]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_stair_03

[hk_hookpoint_stair_03]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_stair_04

[hk_hookpoint_stair_04]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_hookpoint_stair_ambush

[hk_hookpoint_stair_ambush]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hk_state_machine

[hk_state_machine]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hookpoint_broken_wall

[hookpoint_broken_wall]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hookpoint_mid_level

[hookpoint_mid_level]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​hookpoint_top_level

[hookpoint_top_level]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​incendiary_launcher

[incendiary_launcher]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​incendiary_selector

[incendiary_selector]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​invs_teleport_target

[invs_teleport_target]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​invs_teleport_target_theron

[invs_teleport_target_theron]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​jakarro_state_machine

[jakarro_state_machine]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​lana_state_machine

[lana_state_machine]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​location_1

[location_1]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​location_2

[location_2]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​location_3

[location_3]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​atst.​location_4

[location_4]
3.0.0

FQN: plc.​operation.​yavin_4.​object.​lockout_taxi

[lockout_taxi]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​machine_core_beam

[machine_core_beam]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​marr_state_machine

[marr_state_machine]
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​to_disrupt_order.​narrow_red_alert_light

[narrow_red_alert_light]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​north_a

[north_a]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​north_b

[north_b]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​out_of_bounds

[out_of_bounds]
3.0.0

FQN: plc.​operation.​rishi.​object.​junkyard_dog.​pack_hound_spawnin_leap_target

[pack_hound_spawnin_leap_target]
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​a_trail_of_light.​quest_treasure_marker

[quest_treasure_marker]
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​sunken_cache.​quest_treasure_marker

[quest_treasure_marker]
3.0.0

FQN: plc.​exp.​02.​rishi.​world.​hub_1.​buried_cache.​quest_treasure_marker

[quest_treasure_marker]
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​repair_indicator

[repair_indicator]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​revan_gate

[revan_gate]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​revan_state_machine

[revan_state_machine]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​rock_force_beast.​rock_door

[rock_door]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​rock_force_beast.​rock_door_exit

[rock_door_exit]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​satele_state_machine

[satele_state_machine]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_reference_01

[second_lock_symbol_reference_01]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_reference_02

[second_lock_symbol_reference_02]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_reference_03

[second_lock_symbol_reference_03]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_state_01

[second_lock_symbol_state_01]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_state_02

[second_lock_symbol_state_02]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_state_03

[second_lock_symbol_state_03]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​fates_unsealed.​second_lock_symbol_state_master

[second_lock_symbol_state_master]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​shae_state_machine

[shae_state_machine]
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​small_turret_base

[small_turret_base]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​south_a

[south_a]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​south_b

[south_b]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​spiral_ascent

[spiral_ascent]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​spiral_ascent_goal

[spiral_ascent_goal]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​spiral_ascent_launcher

[spiral_ascent_launcher]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​spiral_ascent_launcher_target

[spiral_ascent_launcher_target]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​stadium_door

[stadium_door]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​stadium_light

[stadium_light]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​staircase_bridge

[staircase_bridge]
3.0.0

FQN: plc.​operation.​rishi.​object.​junkyard_dog.​state_machine

[state_machine]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_boss.​state_machine

[state_machine]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​state_machine

[state_machine]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​strafe_master_timer

[strafe_master_timer]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​strafe_selector

[strafe_selector]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​strafe_warning_center

[strafe_warning_center]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​strafe_warning_center_high

[strafe_warning_center_high]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​strafe_warning_left

[strafe_warning_left]
3.0.0

FQN: plc.​operation.​rishi.​object.​buddy_battledroid.​strafe_warning_right

[strafe_warning_right]
3.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​table

[table]
3.0.0

FQN: plc.​operation.​rishi.​object.​pirate_queen.​targets

[targets]
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​the_enemy_within.​theron_state_machine

[theron_state_machine]
3.0.0

FQN: plc.​operation.​yavin_4.​enemy.​boss.​the_returned.​the_returned_state_machine

[the_returned_state_machine]
3.0.0

FQN: plc.​operation.​rishi.​object.​engineer.​vent_target

[vent_target]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​west_a

[west_a]
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_1.​object.​arena_floor.​west_b

[west_b]
3.0.0

Quests (176)

NameAdded with
A Scoundrel's Debt3.0.0
A Scoundrel's Debt3.0.0
A Trail Of Light Eligibility3.0.0
Activate Sensor Aurek3.0.0
Activate Sensor Besh3.0.0
Activate Sensor Cresh3.0.0
Activate Sensor Dorn3.0.0
Activate Sensor Esk3.0.0
Alignment Of Goals3.0.0
Alignment Of Goals3.0.0
An Enemy Twice Over3.0.0
An Interrupted Hunt3.0.0
Barsen'thor's Legacy3.0.0
Beach Assault3.0.0
Beach Assault3.0.0
Beach's Bounty3.0.0
Beasts' Burden3.0.0
Bounteous Beaches3.0.0
Bounteous Jungles3.0.0
Bounteous Waters3.0.0
Breaking the Blades3.0.0
Breaking the Blades3.0.0
Broken Blades3.0.0
Broken Blades3.0.0
Buried Cache3.0.0
Buried Cache Eligibility3.0.0
Chapter 5: Shadow of Revan3.0.0
Chapter 5: Shadow of Revan3.0.0
Compounding Success3.0.0
Confederacy3.0.0
Confederacy3.0.0
Conscripted Ransom3.0.0
Contraband Rewards3.0.0
Courier Network3.0.0
Driven Before You3.0.0
Eclipse Squad3.0.0
Exposing the Conspirators3.0.0
Exposing the Conspirators3.0.0
Fates Unsealed3.0.0
Fates Unsealed3.0.0
Ferreting Out Betrayal3.0.0
Ferreting Out Betrayal3.0.0
Forfeit3.0.0
Forward Guard3.0.0
Frontal Assault3.0.0
Frontal Assault3.0.0
Heart of the Aggressor3.0.0
Heart of the Aggressor3.0.0
Hidden Wealth3.0.0
Homecoming3.0.0
Hunting Trail3.0.0
In Plain Sight3.0.0
In Plain Sight3.0.0
Jungle Savagery3.0.0
Jungle's Bounty3.0.0
Lingering Hate3.0.0
Little Helper3.0.0
Logistic Confusion3.0.0
Making a Mark3.0.0
Making a Mark3.0.0
Marking Territory3.0.0
Marking Territory3.0.0
Massassi Assault3.0.0
Massassi Onslaught3.0.0
Massassi Retaliation3.0.0
Master of None3.0.0
Monkey-Lizard Business3.0.0
Monkey-Lizard Business3.0.0
Parting Shots3.0.0
Path of Betrayal3.0.0
Pathfinder's Duty3.0.0
Pieces of 083.0.0
Place Imperial Banner3.0.0
Place Republic Banner3.0.0
Pressing Onward3.0.0
Reclaiming Rakata Prime3.0.0
Resource Denial3.0.0
Resource Destruction3.0.0
Ruugar's Revenge3.0.0
Ruugar's Revenge3.0.0
Savage Jungle3.0.0
Secrets of the Darkest Stars3.0.0
Secure Perimeter3.0.0
Shadow of Revan: Prelude3.0.0
Shadow of Revan: Prelude3.0.0
Sor Datacron Agi3.0.0
Sor Datacron Cun3.0.0
Sor Datacron Str3.0.0
Sor Datacron Wil3.0.0
Sunken Cache3.0.0
Sunken Cache Eligibility3.0.0
Taxi Quest Rishi3.0.0
The Complete Challenger3.0.0
The Cove Crier3.0.0
The Cove Crier3.0.0
The Devoted Ones3.0.0
The Devoted Ones3.0.0
The Enemy Guns3.0.0
The Enemy Within3.0.0
The Enemy Within3.0.0
The Final Blow3.0.0
The Final Blow3.0.0
The Final Sabotage3.0.0
The Final Sabotage3.0.0
The Ones Left Behind3.0.0
The Revanites Revealed3.0.0
The Revanites Revealed3.0.0
The Scars We Bear3.0.0
The Slavers3.0.0
The Slavers3.0.0
Thus Always to Slavers3.0.0
Thus Always to Slavers3.0.0
Tickets to Haven3.0.0
To Disrupt the Order3.0.0
To Disrupt the Order3.0.0
Torch's Flame3.0.0
Torch's Flame3.0.0
Traitor's Burden3.0.0
Vowrawn and the Wrath3.0.0
Welcome to Rishi3.0.0
Welcome to Rishi3.0.0
Wipe Them Out3.0.0
Zealous Justice3.0.0
[DAILY] A Crew of Your Own3.0.0
[DAILY] A Trail of Light3.0.0
[DAILY] Altars of History3.0.0
[DAILY] Chopping Block3.0.0
[DAILY] Confederacy3.0.0
[DAILY] Howling Tempest Retribution3.0.0
[DAILY] Hunters Hunted3.0.0
[DAILY] Pathfinding3.0.0
[DAILY] Pushback3.0.0
[DAILY] Red Hull Retribution3.0.0
[DAILY] The Devoted Ones3.0.0
[DAILY] The Great Beast Hunt3.0.0
[DAILY] Training Regimen3.0.0
[DAILY] Water's Bounty3.0.0
[endplanet_crawl]3.0.0
[endplanet_crawl]3.0.0
[FLASHPOINT] Battle of Rishi3.0.0
[FLASHPOINT] Blood Hunt3.0.0
[has_met_revan]3.0.0
[MASTER] Flashpoint: Assault on Tython3.0.0
[MASTER] Flashpoint: Assault on Tython3.0.0
[MASTER] Flashpoint: Blood Hunt3.0.0
[MASTER] Flashpoint: Blood Hunt3.0.0
[MASTER] Flashpoint: Depths of Manaan3.0.0
[MASTER] Flashpoint: Depths of Manaan3.0.0
[MASTER] Flashpoint: Korriban Incursion3.0.0
[MASTER] Flashpoint: Korriban Incursion3.0.0
[MASTER] Flashpoint: Legacy of the Rakata3.0.0
[MASTER] Flashpoint: Legacy of the Rakata3.0.0
[STORY] Flashpoint: Assault on Tython3.0.0
[STORY] Flashpoint: Assault on Tython3.0.0
[STORY] Flashpoint: Battle of Rishi3.0.0
[STORY] Flashpoint: Battle of Rishi3.0.0
[STORY] Flashpoint: Blood Hunt3.0.0
[STORY] Flashpoint: Blood Hunt3.0.0
[STORY] Flashpoint: Depths of Manaan3.0.0
[STORY] Flashpoint: Depths of Manaan3.0.0
[STORY] Flashpoint: Korriban Incursion3.0.0
[STORY] Flashpoint: Korriban Incursion3.0.0
[STORY] Flashpoint: Legacy of the Rakata3.0.0
[STORY] Flashpoint: Legacy of the Rakata3.0.0
[taxi_quest_yavin_4]3.0.0
[VETERAN] Flashpoint: Battle of Rishi3.0.0
[VETERAN] Flashpoint: Battle of Rishi3.0.0
[VETERAN] Flashpoint: Blood Hunt3.0.0
[VETERAN] Flashpoint: Blood Hunt3.0.0
[WEEKLY] Daily Area: Yavin 43.0.0
[WEEKLY] Temple of Sacrifice3.0.0
[WEEKLY] Temple of Sacrifice3.0.0
[WEEKLY] The Enemy Within3.0.0
[WEEKLY] The Ravagers3.0.0
[WEEKLY] The Ravagers3.0.0
[WEEKLY] Walking on Hallowed Grounds3.0.0

Attributes (25)

NameAdded with
Cast Ability While Moving3.0.0
Life Steal Modifier (Fixed)3.0.0
Life Steal Modifier (Percentage)3.0.0
Target Accuracy Reduced Modifier3.0.0
[base_weapon_damage_modifier_percentage]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_fixed]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0